Revenge of the Kobold King
(Inactive)
Game Master
Seldlon the Swift
Current Map
Rhen's magical sword appears to do some damage to shadow. The shadow reaches for him.
1d20 + 4 ⇒ (5) + 4 = 9
strength dmamge: 1d6 ⇒ 5
Pay Day, Steve, Niu
Shadow
Rhen, Bill
Gray Shadow
Eddie, Ranok, Khonsu, Ziera, Festia <=====
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
Zeira moves and focuses on the Shadow. She growls and thrusts her glaive out letting her voice carry.
"Cursed Soul I mark thee, You are my enemy and may Shelyn grant me the power to send your vile essence back to the grave in which it came!" She says glowing temporarily with rainbow light before she slashes at the Shadow[gray].
Attack: 1d20 + 10 + 3 ⇒ (13) + 10 + 3 = 26
Damage: 1d10 + 3 + 10 ⇒ (10) + 3 + 10 = 23
Female Human Fighter[Weapon Bearer Squire/Drill Sergeant]1st LG |HP:12 Init:+2|AC:15[10+3+2[dex]|F:+4 R:+2 W:+2|BaB:+1 Melee:+3 Ranged:+3|Perception:|
Festia moves up behind Ranoak and readies her spear and shield to aid the Barbarian, as she knows she is not equipped to handle the likes of a shadow.
Ziera's glaive passes through the shadow. She feels as if it did no damage.
Pay Day, Steve, Niu
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia
Eddie, Ranok, Khonsu <=====
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
Ranok will pull his magical greatsword and step up to the first not so dead kobold.
"Where's Eadoo and Kib?"
+1 Greatsword: 1d20 + 8 ⇒ (11) + 8 = 192d6 + 5 ⇒ (2, 6) + 5 = 13
male Tiger animal companion/6 HP 54/54 | AC 24, T: 13, F: 21 | Init +7 | Perception +6 | F +6, R +8, W + 4 | Scent, Low-light
Khonsu will follow at Ranok's side and bite at the same target.
bite, p, s, b: 1d20 + 6 ⇒ (13) + 6 = 191d6 + 3 ⇒ (1) + 3 = 4
Ranok feels like he did some damage to the shadow.
Round 2
Current Effects
Niu, mage armor
Pay Day, Steve, Niu <=====
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Round 2
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Boss and Steve move about.
Pay Day, Steve
Niu <=====
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
Moving to keep a clear line of sight on the shadows, Niu attempts to distract the grey shadow.
Misfortune Hex on Grey, DC 17 Will
Will v DC17: 1d20 + 4 ⇒ (4) + 4 = 8
The shadow reaches for Ranok
touch v AC 13: 1d20 + 4 ⇒ (5) + 4 = 9
strength damage: 1d6 ⇒ 2
Round 2
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Gray Shadow, Misfortune
Pay Day, Steve, Niu
Shadow
Rhen, Bill <=====
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)
Dodging the incoming ghostly hands, Rhen continues to try to cut it away with his magical sword.
Stab?: 1d20 + 9 ⇒ (13) + 9 = 221d6 + 5 ⇒ (5) + 5 = 10
Rhen feels like he did some damage to the gray shadow.
It reaches for him and misses.
Touch v AC 15: 1d20 + 4 ⇒ (16) + 4 = 20
Strength Damage: 1d6 ⇒ 6
Touch v AC 15: 1d20 + 4 ⇒ (5) + 4 = 9
Strength Damage: 1d6 ⇒ 6
Round 2
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Gray Shadow, Misfortune
Pay Day, Steve, Niu
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu <=====
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
Realizing that his sword is passing through it without doing the damage it should, Ranok switches targets. His next swipe is at the Grey outlined shadow.
+1 greatsword: 1d20 + 8 ⇒ (15) + 8 = 232d6 + 5 ⇒ (4, 6) + 5 = 15
"Let's focus on this one in front of the door. Take him out quickly!"
Don't think about what will happen if it touches you. Kill it!
male Tiger animal companion/6 HP 54/54 | AC 24, T: 13, F: 21 | Init +7 | Perception +6 | F +6, R +8, W + 4 | Scent, Low-light
Khonsu, not necessarily realizing that his attacks are not shredding his opponent and not comprehending the whole of his person's words, continues to attack the same shadow.
bite: 1d20 + 6 ⇒ (6) + 6 = 121d6 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 6 ⇒ (3) + 6 = 91d4 + 3 ⇒ (1) + 3 = 4
claw: 1d20 + 6 ⇒ (8) + 6 = 141d4 + 3 ⇒ (4) + 3 = 7
Ranok feels like he got a piece of the gray shadow. It remains.
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
Zeira makes another swipe at the gray Shadow
Smite: 1d20 + 9 + 3 ⇒ (16) + 9 + 3 = 28
Damage: 1d10 + 3 + 5 ⇒ (5) + 3 + 5 = 13
Once again Ziera's glaive seems to pass harmlessly through the shadow.
Round 3
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Gray Shadow, Misfortune
Pay Day, Steve, Niu <=====
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
"Ziera! Your weapons are not doing anything to it! Help me or Rhen instead! Khonsu, down!"
Ranoks voice seems a little frantic. He is unsettled by these things that are not of flesh and bone. Not quite as creepy as bugs, but still...
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
Sorry, I missed that it was my turn
Seeing the group ganging up on the one shadow that he was able to effect with his Misfortune is hilarious to Niu. He cackles loudly, then snaps out his Wand of Bless and activates it.
Move: Cackle to extend Misfortune
Swift: Retrieve Wand from Spring-loaded wrist sheath
Standard: Activate Wand
Round 3
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Gray Shadow, Misfortune
Bless, Everyone
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
The shadow reaches for Ranok.
Touch v AC13: 1d20 + 4 ⇒ (19) + 4 = 23
Strength damage: 1d6 ⇒ 3
Ranok takes 3 points of damage to his strength.
The shadow steps into the earthen mound passing through solid material as if it were air. 5 ft step, it is not visible and has total cover
Pay Day, Steve, Niu
Shadow
Rhen, Bill <=======
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
Okay Zeira will activate her Divine Bond, calling upon Shelyn to enhance her blade. It will glow a cool rainbow aura(Cause why not) getting a +1,Thus giving me +10 to Hit, +3 from Smite, with 1d10 damage +4, with +10 Damage!
HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)
Rhen readies himself for the shadow to emerg from the rock, 5' stepping back as well.
Readied Strike: 1d20 + 9 ⇒ (4) + 9 = 131d6 + 5 ⇒ (3) + 5 = 8
The gray shadow reaches for Rhen
touch v AC 15: 1d20 + 4 ⇒ (17) + 4 = 21
strength damage: 1d6 ⇒ 3
Rhen takes 3 point of damage to his strength.
Gray takes a 5 ft step into the mound.
Pay Day, Steve, Niu
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu <======
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
Grey is still Misfortuned
Thanks
1d20 + 4 ⇒ (6) + 4 = 10
Rhen is your new best friend.
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
Zeira Activates her Divine Bond and with a gleaming aura of the rainbow kaleidoscoping over her weapon she strikes again at the Shadow.
enchancted Smited Glaive: 1d20 + 9 + 1 + 1 + 3 ⇒ (3) + 9 + 1 + 1 + 3 = 17
Damage: 1d10 + 3 + 1 + 10 ⇒ (8) + 3 + 1 + 10 = 22
With her well prepared glaive now in hand, both shadows are currently within the wall of the mound. Not visible and total cover.
Pay Day, Steve, Niu
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie,
Ranok, Khonsu <======
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
Damn, they caught onto my AWESOME POWER!!!
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
Ranok readies am attack on an emerging shadow.
+1 great sword: 1d20 + 7 ⇒ (20) + 7 = 272d6 + 4 ⇒ (2, 1) + 4 = 7
Khonsu withdraws 20 ft back.
Round 4
Current Effects
Niu, mage armor
Ziera, Smite Evil v Gray Shadow
Gray Shadow, Misfortune
Bless, Everyone
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Ziera, Divine Bond
Readied actions - Rhen and Ranok
Pay Day, Steve, Niu <======
Shadow
Rhen, Bill
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
Continuing to cackle, Niu moves closer to the battle while flicking his other wrist to grab his Wand of CLW.
Move: Cackle to extend Misfortune
Swift: Spring-loaded wrist sheath
Standard: Movement
The shadow takes to flight within the mound. It moves directly north climbing to 15 feet before veering north-west just above Steve. It then turns due north.
Pay Day, Steve, Niu
Shadow
Rhen, Bill <======
Gray Shadow
Ziera, Festia, Eddie, Ranok, Khonsu
Correction, the shadow turned due west and that it the current direction.
Rhen is up.
HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)
Rhen keeps his eyes peeled, not wanting to move or else he may be struck again.
Holding strike: 1d20 + 9 ⇒ (5) + 9 = 141d6 + 5 ⇒ (3) + 5 = 8
if the shadow comes close
"Don't let em surround ye." Rhen shouts
The gray shadow emerges from the mound reaching to take from Ranok what it does not have. Life.
Ranok's readied action appears to do some damage to the shadow. It fades into a smoky vapor and dissipates.
Pay Day, Steve, Niu
Shadow
Rhen, Bill, Ranok
Ziera, Festia, Eddie, Khonsu <======
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
"Is it over then?" Niu asks nervously.
male Tiger animal companion/6 HP 54/54 | AC 24, T: 13, F: 21 | Init +7 | Perception +6 | F +6, R +8, W + 4 | Scent, Low-light
Khonsu prowls in a circle searching for additional threats, heeding ranok's command of 'down'.
Perception: 1d20 + 6 ⇒ (8) + 6 = 14
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
She walks over to Rhen and lays her hands on him which glow a vibrant rainbow color as she lets her healing powers into Rhen.
Lay on Hands: 2d6 ⇒ (3, 2) = 5
Round 5
Current Effects
Niu, mage armor
Bless, Everyone
Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Ziera, Divine Bond
Pay Day, Steve, Niu <=====
Shadow
Rhen, Bill Ziera, Festia, Eddie, Ranok, Khonsu
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
Relaxing, for the moment, Niu winds up one of his wrust sheathes and puts the wand of bless back into it.
"Ranok, the writing here says that we need to carry '...the gleam of the stars...'.
I'm thinking that might refer to the Gem of Brightness that you found. Maybe you should light it up? I don't mind carrying it."
The shadow turns south-west and circles around to the glowing rainbow colors. It lands beside Ziera and reaches out for her. It draws an AoO from her reach weapon on the approach.
touch v AC 12: 1d20 + 4 ⇒ (11) + 4 = 15
strength damage: 1d6 ⇒ 4
Ziera, AoO <=======
HP 65 l AC 21 [+2 vs Traps] (T 15 FF 16) l F +6 R +12 W +5 (+2 vs Poison/Magic) l Ini +45 Perc +10 (+3 to unusal stone/Traps)
"How do ye think ye could light it up? Some magical word?" Rhen asks keeping ready for the shadow to come at him.
Ranok knows the command words based on his roll just before combat. This gem has three different words.
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
"No time to play with rocks right now Niu!"
remembering Niu's apparent lust for loot, Ranok downplays the situation.
Ranok moves to flank the last ghostly thing and takes a swing.
remembering his bless and flank, as well has strength damage unfortunately.
+1 greatsword: 1d20 + 6 + 2 + 1 ⇒ (20) + 6 + 2 + 1 = 292d6 + 3 ⇒ (4, 6) + 3 = 13
Sorry, may have jumped the gun here. This wouldn't take place until after Ziera's AoO.
Female Human Paladin 6th HP:72 |AC:20[T:12,FF:18]|F:+10|R:+7|W:+11|CMB:+8|CMB:20|Init:+2|Perception:+7|Glaive+10/+5,Da gger+8/+3Cestus+8/+3Warhammer+8/+3,Longsword+9/+4[+10/+5].Comp.Longbow+8/+4 1-2/2-/3-/4-
She swings as she slices off to the side ot try and damage the incoming Creature.
AoO: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d10 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Ziera's glaive makes contact. She suffers 4 points of damage to her strength. Ranok moves in and finishes it off.
That is two nat 20s for Ranok on these incorporeal beings.
End initiative.
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
"Strength. Why did it have to be strength? Why couldn't they just draw blood like every other baddie? Luminar."
Ranok slowly draws out the gem of brightness and holds it out to the door as he voices the command for the gem to shed light as a lantern.
"Can anyone help with the damage that thing did to me? I feel weakened. Ziera, did it get you too?"
Ranok sees a corridor that is just wide enough for one person to fit through. It looks like there is a room about 20 feet to your east down this corridor. It is difficult to see that far even with lighting.
Human Witch 3 | HP 9/16 | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +5 | CMB +0 CMD 13 | Init +7 Perc +3 | Conditions: Mage Armor, Shaken
"I do not have magic for restoring lost Strength. Sorry, Ranok."
Male half orc |Current effects: +4 enhancement str, +4 morale str, +4 morale con, +1 moral dmg, +2 deflect AC, -2 AC +2 will save, +2 resistance bonus saves, +2 morale attack, +2 morale saves, +6 temp HP, +12 temp HP barbarian/2 Oracle(lunar)/4 HP 103/85 | AC 22 F 15 T 17 | F 8, R 5, W 5 | Init (-2) | Darkvision 60' | Percep +14 | CMB +8 | CMD 17 | Spells: 1st: 6/7 2nd: 3/4 | Rage: 12/13
This is no more than feeling like I have the flu. Keep going.
Ranok will give the corridor a good look.
Perception: 1d20 + 14 ⇒ (16) + 14 = 30
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