GM Tealk's - Return of the Runelords

Game Master Tealk

Book One - Secrets of Roderic’s Cove; Part 5
The Underflume - Maps!
Inventory - Loot!

Current Date 16 Rova, 4718 AR


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Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

I have family visiting from now until after Labor Day. Feel free to bot me as necessary.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Lesson here: bears are awesome. That is all.


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

They are. Dire Tigers more so, but that's a few levels off yet


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

We have an opening for a divine caster for a Wrath of the Righteous campain I play in if anyone is interested. The link to the recruitment thread is here.


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

I did. A Druid. ;)


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

Just catching up - move, feint and attack is pretty nasty -- that's even more than improved feint.


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

GM, your damage tracker for me jumped from 17 to 30 but I didn't see any other attacks rolled since your last post. Did I get hit in the interim? If so I'm unconscious and bleeding too.

Dark Archive

Thonrkeep - Maps | Campaign - Runelords

Sorry, your still on 17. So many moving pieces, I sometimes write in wrong place.


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

I'm thinking the CLW should restore Fergus to consciousness, allowing him to Lay on Hands himself.

Rolling max on it certainly helped.


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

Wanted to give everybody a heads up. I'm in Hurricane Dorian's potential path, but I work for a local news station so I'll likely be working 12-hour shifts starting in the next few days and throughout the week. Posting will likely be sporadic, especially if we lose power at home. GM, please bot me as necessary.

As for the current scene, I'll let the more diplomatic party members take a crack at it. :)


Skills:
Diplomacy +11, Disable Device +9, Perc. +8, Perform (Oratory) +11, Profession (librarian) +10, Sense Motive +1, Spellcraft +10, Stealth +10, Use Magic Device +11
Knowledge Skills:
(Engineering, Nobility) +8, (Others) +9
Bard (3) HP 31/32 | AC 14 TC 12 FF 13 | Init +7 | Percep +8, Motive +1 | 20ft Speed | +0 CMB | CMD 12, FF 11 | Fort +2, Ref +5, Will +5 (+7 v illusion); (+4 v magic traps, lang. dep., writing)| Spells: 1st 2/5, 2nd: 1/2; Performance: 11/13; Invisible

Oh, man! Stay safe, and watch out for flying stop signs. My family lives in central FL and they're battening down the hatches.

Dark Archive

Thonrkeep - Maps | Campaign - Runelords

Stay safe, Remy! I have no idea what it must be like during a hurricane, but from what I've seen on the news it's tragic. Please check in with us after a few days so we know you are okay!


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

Thanks! Fortunately, it looks like we will only experience the outer edge of the storm, so if its path holds, we'll only see some wind and possible power outages.


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

Level 4!

Cha +1
HP +8
BA +1, Fort +1, Ref +1, AC +1
Unarmed Damage d8
Draconic Mettle (+2 bonus on saving throws attempted against all fear, paralysis, and sleep effects).
Draconic Fury (fire, as elemental fury ki power)


Female Child Human Chronomancer 4 | HP: 22/22 | AC 16 TC 12 FF 14 | Fort: +3, Ref: +5, Will: +5 | Init +4 (forewarned)| Per +7 SM -1 | 30 ft. speed | +0 CMB | CMD 12 FF 10 | Temporal Pool 5/7 | Telekinetic Fist 2/8

Level-up summary:
+5 HP
+1 BAB
+1 Will save
+1 2nd-level spell slot
New spells: Levitate, web
9 skill ranks:
Knowledge (arcana, dungeoneering, geography, history, local, planes, religion), Perception, Spellcraft
Ability bonus: +1 INT
+1 Temporal Pool


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

Level 4 stat boost:
- +1 Con (+1 fort, +3 HP)

Ranger 3:
- Endurance, Adaptation
- + 9 HP (6 + 2 + FC)
- + 1 BAB, +1 Will
- 7 skill points: Disable Device, Knowledge (Religion), Perception, Sense Motive, Stealth, Survival, Use Magic Device


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

I will work on leveling tonight and hope to post it tomorrow.


Skills:
Diplomacy +11, Disable Device +9, Perc. +8, Perform (Oratory) +11, Profession (librarian) +10, Sense Motive +1, Spellcraft +10, Stealth +10, Use Magic Device +11
Knowledge Skills:
(Engineering, Nobility) +8, (Others) +9
Bard (3) HP 31/32 | AC 14 TC 12 FF 13 | Init +7 | Percep +8, Motive +1 | 20ft Speed | +0 CMB | CMD 12, FF 11 | Fort +2, Ref +5, Will +5 (+7 v illusion); (+4 v magic traps, lang. dep., writing)| Spells: 1st 2/5, 2nd: 1/2; Performance: 11/13; Invisible

Level-up summary:
+7 HP
+1 BAB
+1 Reflex save
+1 Will save
+2 2nd-level spell slot
New spells: invisibility, tongues
10 skill ranks: (+2)
Diplomacy, Disable Device, Knowledge (dungeoneering, geography, local, planes), Perform, Profession, Perception, Spellcraft, Stealth, UMD
Ability bonus: +1 CHA
+2 Bardic performance rounds
+1 Bardic Knowledge
+1 Magic Lore


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Level-up summary:
+5 HP
+1 Wis
+1 BAB
+2(1 from Wis boost) Will save, +1 Fort
+1 2nd-level spell slot
6 skill ranks:
Knowledge: religion, Nature, Perception, Handle Animal, Craft: Sewing, Survival
Wild Shape (small or medium animals) 1/day
Resist Nature’s Lure


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

I think everybody could use the cloak of resistance, so whoever has the lowest overall saves should take it.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Forgot my background skills! K: Geo and Linguistics for Celestial.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

I will take the Eyes if no one wants them! Gives me a +21 Perception


Female Child Human Chronomancer 4 | HP: 22/22 | AC 16 TC 12 FF 14 | Fort: +3, Ref: +5, Will: +5 | Init +4 (forewarned)| Per +7 SM -1 | 30 ft. speed | +0 CMB | CMD 12 FF 10 | Temporal Pool 5/7 | Telekinetic Fist 2/8

I think I have the lowest saves (total of 10, while everyone else has 12 or 13), so I guess I'll take the cloak? Other than that, should we just keep a communal scroll/potion-pile to use as needed? That seems to work out fairly well in my experience.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Sure. I actually have like 16 in saves, so I certainly don’t need it. And the communal pile sounds fine.


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

It has been a crazy couple of days, and I will level up tomorrow. I don't want to hold anyone up though so feel free to move the game forward...


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

While it's not in his stats, Borgol's still been using the Ioun stone - something we should have on the pile when we split. :)


Male Human Ranger (Skirmisher/Divine Tracker/Infiltrator) 3/Cleric 1/Vindicator 0 (HP: 38/38 | AC: 17 TC 11 FF 16 | Percept: +8(+11) Motive: +5| 30' speed | CMB: +6 | CMD: 17, FF: 16| Fort: +7; Ref: +4; Will:+4)

Apologies for missing the good RP opportunities - had company over the weekend.

Also, did we divide up what we had - if we had a day, there could be some benefit to spending a touch of money. (If nothing else, I'd love a Masterwork Transformation on my shield spikes).


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

Paladin 4

HP+7

Class Bonus: +1

BAB +1
Fort +1
Will +1
CMD +1
CMB +1
Str +1

Heal +1
Perception +1
Knowledge (Religion) +1
Knowledge (Nobility) +1

Channel Positive Energy: When a paladin reaches 4th level, she gains the supernatural ability to channel positive energy like a cleric. Using this ability consumes two uses of her lay on hands ability. A paladin uses her level as her effective cleric level when channeling positive energy. This is a Charisma-based ability.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Actually, that cost would be to buy outright. Crafting is 1/3 the price; I forgot.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Was at a wedding yesterday, will update ASAP

Dark Archive

Thonrkeep - Maps | Campaign - Runelords

Hi guys, I hope everyone is having an awesome weekend! I just wanted to check in with everyone. I will wait a little bit longer before botting anyone. I think things are getting quite serious haha.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Yeah. You could say that.


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

Hey, GM, it looks like you rolled "1d6d8" for the healing potions. Not sure if that altered the results somewhat. :(


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

Starting tomorrow, I will be visiting family for two weeks. I will try to keep up on the postings, but BOT me if needed.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

If I'm NOT at the edge, then I can take a 5-foot step to GET to the edge, right?


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

Why can't I see? I'm at the edge of the pit (if that outline is the edge of the pit), I'm standing, I have low-light vision and I believe we're in lit conditions anyway. What's in my way?

Dark Archive

Thonrkeep - Maps | Campaign - Runelords

But then you will need to make a reflex save yourself to not fall into the pit. :)

Edit!- because the way I see it, you cannot see the bottom of the pit, which is 20 ft down. You can see, maybe at a height of 10, or 15 ft from the bottom, but not all the way down.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

The sides of the pit are slippery? Like, the edges?
I looked up the spell. That's nasty. All right. What's the DC?


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

as an aside: wait till next level, when I get Natural Spell and this doesn't become an issue anymore :D

Dark Archive

Thonrkeep - Maps | Campaign - Runelords
Maddie Elthis wrote:
Casting Create Pit, DC 17 (with those on the slope getting a +2 to their save to avoid falling in if they're there by the end of their turn

Haha fair enough. All good, just angles are harder, specially in PbP.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

question - what is the timing of my spell? I think - THINK - that I can step up, release the spell, then step back if I take a move action, and still be ready to throw my storm ball.

If not, the bear will go off and I just might fall, since I can't end my turn there.

Yes?

I did the trig and I can see just under 11 feet into the pit on the far wall, so you're right as far as that goes.

So if the bear's head can appear there, so the bear appears under that point, it's a five-foot drop (about, it's a medium creature)

If the bear's feet must appear there, it would be a 10 foot drop.

So if possible, I'd like to move in and out. If that's not, then I'll risk falling in to conjure the bear down the pit.

Sound fair?


Female Child Human Chronomancer 4 | HP: 22/22 | AC 16 TC 12 FF 14 | Fort: +3, Ref: +5, Will: +5 | Init +4 (forewarned)| Per +7 SM -1 | 30 ft. speed | +0 CMB | CMD 12 FF 10 | Temporal Pool 5/7 | Telekinetic Fist 2/8

Just for the record, I think the pit will only last one more round. So it will soon be irrelevant.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

That's why I want the bear in there to tear them up before they come back into play :) But it will be sweet when I can turn into an air elemental, fly around, and cast spells :D

Dark Archive

Thonrkeep - Maps | Campaign - Runelords

The pit lasts 5+1 rounds, so 2 more rounds left on the duration.

And I believe you cannot use a move action to move, if you have taken a five-foot step.

Let me know what you decide to do. :)


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

GM, those rolls you made for my bear...I suspect glitchery!

:D

But mine were better.

The Exchange

Gnome 23 | Australian | Adult Child

Hey squad! I apologise in advance, but I have an extremely busy October coming up...
10th-14th October! I will be attending our local PAX, where I will be registered as a GM for our local community. We are running quests, and some PF2 games, so I will have my hands pretty tied.
23rd-29th October! I will be in Fiji for a friend's wedding, and will have very limited time to post/keep up with games. Limited internet and time to post.
I promise I will do my best to keep up with games during those periods, but yes. Thanks for understanding!


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

Hi All, I am back and trying to catch up (54 post?! Ya'll been busy! :D) Please feel free to continue to bot me until I am back in the swing of things.


Daily:
Storm Blast 6/day
NG Half-Elf Druid 4 HP: 27 AC:15 TAC:12 FF:13 Saves F: +5 R: +3 W: +8 CMB:+3 CMD:13 Init: +4 Per:+16, Low-light vision

We had bad guys trying to kill us, is all. No biggie.


Female LG Human (Azlanti) Unchained Monk (Scaled Fist) 4 | HP: 33/36 | AC: 22* (18 Tch, 15* Fl) | CMB: +8, CMD: 25* | F: +5, R: +6, W: +1 (+4 vs. paralysis, sleep, stun, +2 vs. fear) | Init: +2 | Perc: +7, SM: +0  | Speed 40 ft. | Stunning Fist 4/4; Ki Pool 3/6 | Active Conditions: Mage Armor, Shield of Faith

I will be on vacation from work from October 12 - October 21. My posting will be sporadic over this time frame, but I will try to check in when I can. GM, please bot me as necessary.


Male Dwarf Paladin 4 (HP 31/31 AC:14 T:10 F:14 Saves F:+7 R:+1 W:+6 CMB:+6 CMD:16 Init:+0 Perc: +6 Heal: +9)

We are looking for a 7th level, dwarven mage for a Giantslayer campaign. the recruitment thread is here.

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