
| GM Dak | 
 
	
 
                
                
              
            
            Vel takes another shot at the rat woman before drawing her blade and joining the melee after seeing Mokashi nearly dropped to the floor. Caroliss rushes up to heal him while Es moves up and barely manages to grab a hold of her.
Mokashi steps away and casts a spell while Sapher puts an end to the last woman with a crossbow. Drask moves back to join in the fight with the others.
Assuming you double move to get back if you had something else planned we can adjust
Escape Artist DC19: 1d20 + 6 ⇒ (13) + 6 = 19
Acrobatics DC27: 1d20 + 12 ⇒ (16) + 12 = 28
She wriggles free from Esrisi's grasp and then deftly manuevers past her and everyone else to get to the other side of Mokashi to attack him once again, knowing his magic is the biggest threat to herself.
Attack: 1d20 + 10 ⇒ (3) + 10 = 13
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
She slices into the elf once again, if it hadn't been for Caroliss's healing he would have been on the ground by now.
Round 3 
Mokashi/Sapher/Drask, Enemy, > Vel/Esrisi/Caroliss
Round 4
Mokashi/Sapher/Drask, Enemy, Vel/Esrisi/Caroliss

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            Veltariel clenches her teeth as the b*$%$ cuts Adorellan again.
Damn you!
She’s suddenly seeing red. She darts at the rat-woman and attempts to kick her legs from beneath her!
__________
Trip: 1d20 + 4 ⇒ (17) + 4 = 21

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            Esrisi growls in frustration when Ayala just barely manages to slip her grip. "... and where do you think you are going? Just like a rat, trying to run away! Get back here!" she says as she darts around the room to cut her off. Once she's opposite of Veltariel, she once again reaches out with both scaly hands and firmly grabs a hold of the fur of the rat queen.
Grapple, Flank, Bless: 1d20 + 3 + 2 + 1 ⇒ (19) + 3 + 2 + 1 = 25

| GM Dak | 
 
	
 
                
                
              
            
            AoO-Vel: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Vel moves up to try and trip the rat woman, but she lashes out and slices Vel with her bladed scarf. The injury is enough to to mess up Vel's attempt and she can't quite get her off her feet. However, Es manages to get up close and grab a hold of the rat woman once again.
Round 3 
Mokashi/Sapher/Drask, Enemy, > Vel/Esrisi/Caroliss 
Round 4 
Mokashi/Sapher/Drask, Enemy, Vel/Esrisi/Caroliss

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            ”AAAGGGHHHH!” Veltariel cries out as the blades on the scarf tear through the flesh of her left thigh. She staggers back to a fighting stance, favoring her leg a bit.

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            Esrisi winces as watches Veltariel get torn to shreds by that stupid bladed scarf.
Better her than me I suppose.

| Caroliss Kaddren | 
 
	
 
                
                
              
            
            "Don't worry, Vel--I've got you!" . As the madness continues with this wererat, Caroliss draws her wand and heals Veltariel.   With Spring-Loaded Wrist Sheath.
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
"Um . . . maybe I don't got you," she says, disappointed by the result. She adds on a mirror image of Veltariel, and then sidesteps.

| Sapher Mornshire | 
 
	
 
                
                
              
            
            You've got the Wand in your wrist sheath! That is cool :)
Once she verifies the woman isn't getting back up, Sapher runs as fast as her legs will let her to the other melee. She just can't quiet get there yet.

|  Mokhasi Kpu'unde | 
 
	
 
                
                
              
            
            Mokhasi, cestus’d hand burning with dark green fire, reaches out and attempts to grab the ratwoman by the arm.
melee touch, bless: 1d20 + 1 ⇒ (10) + 1 = 11
damage: 1d6 + 3 ⇒ (5) + 3 = 8
Unlikely to hit, but still have all charges available.
Remember, I can flank with produce flame if someone is available.

| Drask Umbra | 
 
	
 
                
                
              
            
            Drask comes through the doorway, then opens up an attack on the first tower girl he runs into!
Attack (PA, Bless): 1d20 + 6 - 1 + 1 ⇒ (19) + 6 - 1 + 1 = 25
Damage (PA): 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9
Assuming this attack hits, the below attacks gets a +1 to hit.
Attack (PA, Bless, FtF): 1d20 + 5 - 1 + 1 + 1 ⇒ (4) + 5 - 1 + 1 + 1 = 10
Damage (PA): 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Bite (Secondary, PA, Bless, FtF): 1d20 + 1 - 1 + 1 + 1 ⇒ (13) + 1 - 1 + 1 + 1 = 15
Damage (Secondary, PA): 1d4 + 2 + 2 ⇒ (2) + 2 + 2 = 6
After this, regardless of the result, Drask will 5 foot step to the west. Already moved on map.

| GM Dak | 
 
	
 
                
                
              
            
            So just to clarify the one tower girl you just attacked is the one you had tied up and Sapher was leading around. I'm assuming you didn't mean to do that and I will direct the above toward the rat-woman instead, but never know with half-orcs you may just be on a murder frenzy and want to kill the first enemy you see, so thought I would check.

| Drask Umbra | 
 
	
 
                
                
              
            
            Ah yes, sorry. In that case just the first attack will go after the other woman, and the damage will be 3 higher.

| GM Dak | 
 
	
 
                
                
              
            
            Caroliss moves to heal Vel, but only heals the wounds slightly she then conjures up an image of Mokashi to attempt to protect him. Mokashi attempts to attack the rat-woman but doesn't connect with his flame blade, he then steps back to let the others deal with her. Sapher makes her way to join the others in the fight, slowly making it into the room with everyone else. Drask joins everyone else in fighting the rat-woman. He lands a solid blow on her, but only leaves a minor injury, much less than he would have expected with the force he put into it.
The remaining tower girl who is still tied up, struggles against her bonds, seeing her leader in peril.
Escape Artist DC19: 1d20 + 6 ⇒ (13) + 6 = 19
The rat woman gets out of Es' grasp once again. Seeing the tides turning against her she tries to make a run for it.
Acrobatics DC24: 1d20 + 12 ⇒ (14) + 12 = 26
Tumbling past Vel and avoiding opening herself up to any attacks she starts to run towards the way the group came in.
Round 4 
Mokashi/Sapher/Drask, Enemy, > Vel/Esrisi/Caroliss 
Round 4 
Mokashi/Sapher/Drask, Enemy, Vel/Esrisi/Caroliss

| Drask Umbra | 
 
	
 
                
                
              
            
            "You." Drask says simply, and unleashes an onslaught against her.
Attack (PA, Bless, FtF, Flank): 1d20 + 6 - 1 + 1 + 1 + 2 ⇒ (20) + 6 - 1 + 1 + 1 + 2 = 29
Damage (PA, Flank): 1d8 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12
Confirm (PA, Bless, FtF, Flank): 1d20 + 6 - 1 + 1 + 1 + 2 ⇒ (4) + 6 - 1 + 1 + 1 + 2 = 13
Crit Damage (PA, Flank): 2d8 + 8 + 4 + 2 ⇒ (3, 7) + 8 + 4 + 2 = 24
Attack (PA, Bless, FtF, Flank): 1d20 + 5 - 1 + 1 + 1 + 2 ⇒ (9) + 5 - 1 + 1 + 1 + 2 = 17
Damage (PA, Flank): 1d8 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13
Bite (Secondary, PA, Bless, FtF, Flank): 1d20 + 1 - 1 + 1 + 1 + 2 ⇒ (5) + 1 - 1 + 1 + 1 + 2 = 9
Damage (Secondary, PA, Flank): 1d4 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            Veltariel rushes after her, trying to wrangle her into another hold.
Damned were-b$*@&...
Grapple: 1d20 + 4 ⇒ (12) + 4 = 16

| Sapher Mornshire | 
 
	
 
                
                
              
            
            editing cause I forgot she still has spells! Wait, typing!

| Sapher Mornshire | 
 
	
 
                
                
              
            
            Sapher runs into the room just in time to see the wererat woman run away AGAIN. "This is ridiculous." she swears, dwarves generally stay in one place and battle until they win or are dead. All this running is annoying.
But she continues on, even though she'd rather the woman just get away. Though she does have to admit that the head of a criminal organization getting away after they did what they did to all her 'family', might mean a reprisal in the future. So better end this now instead... hopefully.
Getting close enough she grasps her holy symbol and lets a little of her goddesses love pour out of her open mouth.
ear-piercing love scream
damage: 1d6 ⇒ 6sonic, daze, unless DC 14 and cut damage in half as well if made

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            Esrisi screams in frustration when the stupid rat gets free AGAIN. How come you can't hold on to her?!. When she sees Ayala running for the exit, she skirts around her and runs as fast as she can to blockade the door and prevent her exit. As she runs she scrams "I HATE RATS!"
Double move.

| Drask Umbra | 
 
	
 
                
                
              
            
            If Drask can't reach her with a charge then he wouldn't be able to catch her. He would follow after the others but wouldn't expect much.

| Sapher Mornshire | 
 
	
 
                
                
              
            
            There is always the one trying to get free from her ropes. Sapher was going to deal with her, but remembered she had spells. But if ratwoman rules poorly she'll be daze, and you can chop her into bits :)

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            One of you could always knock her out before she can make trouble.

| GM Dak | 
 
	
 
                
                
              
            
            Vel tries to to grab a hold of the rat woman as she starts to run off, but can't get a good grip. Es, seeing she plans to run for the door runs ahead and block her escape, while Caroliss moves up to heal Vel again.
Drask runs after the rat woman, landing another solid blow that only leaves a minor injury. Sapher looks like she screams at the rat woman but no one else hears anything.
Will: 1d20 + 4 ⇒ (6) + 4 = 10
However, the rat woman stands there a moment holding her ears in pain. Out of everything that seemed to do the most harm to her thus far.
1d20 + 6 ⇒ (12) + 6 = 18
The one remaining woman continues to struggle against the ropes, trying to break free.
After Mokashi goes, the rest of you can go again since she is dazed this round.
Round 5 
Sapher/Drask/Mokashi, Enemy, > Vel/Esrisi/Caroliss
Round 6
Sapher/Drask/Mokashi, Enemy, Vel/Esrisi/Caroliss

|  Mokhasi Kpu'unde | 
 
	
 
                
                
              
            
            Mokhasi, noticing that the ratwoman is dazed, scurries around to the other side of her, and attempts to grab her, desperately, with his greenfire coated hand.
produce flame, melee touch, bless, flanking: 1d20 + 0 + 1 + 2 ⇒ (17) + 0 + 1 + 2 = 20
produce flame damage: 1d6 + 3 ⇒ (5) + 3 = 8

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            Veltariel continues to try to wrangle the slippery rat-woman to no avail...
Grapple: 1d20 + 4 ⇒ (7) + 4 = 11

|  Mokhasi Kpu'unde | 
 
	
 
                
                
              
            
            Mokhasi looks the woman in the eyes, and then steps back, focusing on her with his last rune, and waving a spell to daze her again.
5-foot step, daze, use arcane reservoir to boost DC, DC 15 will negates

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            Disable Device, Jam lock: 1d20 + 7 ⇒ (14) + 7 = 21
Esrisi turns around and shuts the door behind her. Once the door is closes she grabs a hold of the handle and closes her eyes, letting her curse flow into the handle. Groaning and creaking, the metal begins to warp around the device.
I'm assuming that's enough to jam the door, if it's not I'll stay here.
Trying the handle and feeling satisfied that the door won't open easily, she darts back north to rejoin her companions.

| Caroliss Kaddren | 
 
	
 
                
                
              
            
            Caroliss takes a step toward the donkey rats, drops her longspear, and creates a new mirror image of Mokhasi.
She then begins to whisper words toward the rat woman. "Your only hope of survival is to surrender." Sotto Voce. Will DC14 or target is shaken for 1 round.

| Sapher Mornshire | 
 
	
 
                
                
              
            
            Sapher sees the scream workd so tries again. Grasping, crying out, and then moves forward.
ear piercing scream: 1d6 ⇒ 1 : same as before, DC14

| Drask Umbra | 
 
	
 
                
                
              
            
            Poor thing. Drask thinks sarcastically for a moment as he tries to finish the fight.
Attack (PA, Bless, FtF, Flank): 1d20 + 6 - 1 + 1 + 1 + 2 ⇒ (15) + 6 - 1 + 1 + 1 + 2 = 24
Damage (PA, Flank): 1d8 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13
Attack (PA, Bless, FtF, Flank): 1d20 + 5 - 1 + 1 + 1 + 2 ⇒ (8) + 5 - 1 + 1 + 1 + 2 = 16
Damage (PA, Flank): 1d8 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Bite (Secondary, PA, Bless, FtF, Flank): 1d20 + 1 - 1 + 1 + 1 + 2 ⇒ (20) + 1 - 1 + 1 + 1 + 2 = 24
Damage (Secondary, PA, Flank): 1d4 + 2 + 2 + 1 ⇒ (3) + 2 + 2 + 1 = 8
Confirm (Secondary, PA, Bless, FtF, Flank): 1d20 + 1 - 1 + 1 + 1 + 2 ⇒ (12) + 1 - 1 + 1 + 1 + 2 = 16
Crit Damage (Secondary, PA, Flank): 1d4 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6

| GM Dak | 
 
	
 
                
                
              
            
            Will: 1d20 + 4 ⇒ (17) + 4 = 21
Vel still isn't able to grab a holw od the rat woman. Es messes with the handle and lock on the door, jamming it so the door can't be easily opened. Caroliss tries to talk the rat woman down while she attempts to slow he down with magic, b ut the effect doesn't seem to take hold.
Mokashi and Sapher, also both attempt to daze her but neither one is successful, though Sapher spell at least causes some harm to her. Drask slices into her again and she is starting to look like she is in pretty bad shape. Not sure how much longer she has, she lashes out at Mokashi again to try and at least take someone down with her.
Attack: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Mok-1,Image-2: 1d2 ⇒ 1
1d20 + 6 ⇒ (10) + 6 = 16
She slices into him again nearly dropping him to the ground. The tower girl continues struggle to try and break free of her bonds, but she just can't manage it.
Round 6 
Sapher/Drask/Mokashi, Enemy, > Vel/Esrisi/Caroliss 
Round 7 
Sapher/Drask/Mokashi, Enemy, Vel/Esrisi/Caroliss

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            With the door secured without ratchick knowing about it, Esrisi grins as she runs back north and lunges at Ayala again, grabbing her with both hands. When she slips her hands around her she leans into her ear and says "It's me again sweetheart, did you miss me?"
Grapple, Flank, Bless: 1d20 + 3 + 2 + 1 ⇒ (14) + 3 + 2 + 1 = 20

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            Veltariel sheaves her sword as she steps around Drask. She is tired of seeing her cut into her closest friend here, even if he DOES currently hate her. She reaches out and tries to rip her weapon from her hands!
Disarm, Flank: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22

| GM Dak | 
 
	
 
                
                
              
            
            AoO: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Vel tries to take the scarf out of the rat woman's hands but she moves it out of the way and ends up slicing Vel in the arm instead. However, it allows Es to grab a hold of her again.
Round 6 
Sapher/Drask/Mokashi, Enemy, > Vel/Esrisi/Caroliss 
Round 7 
Sapher/Drask/Mokashi, Enemy, Vel/Esrisi/Caroliss

| Caroliss Kaddren | 
 
	
 
                
                
              
            
            "Wait . . . the sleeping donkey rat is about to wake up!" Caroliss sees the unconscious donkey rat start to stir and is disturbed by what might happen next. She looks to the others, all of whom are apparently busy with the feisty wererat. She sees Esrisi glaring at her. "But . . . but . . ." she sighs. "Okay! I'll do it!"
Stepping toward the rat, she looks at her sympathetically.  "Sandra, you were a good rat.  Just led astray by your bad mommy rat!" She swings a gauntleted fist, looking away at the last second.
CDG: 2d4 - 2 ⇒ (1, 4) - 2 = 3.  Fort DC13 or the rat dies.

| GM Dak | 
 
	
 
                
                
              
            
            Fort: 1d20 + 3 ⇒ (2) + 3 = 5
Caroliss moves over and smashes in the poor rats head with her fist, just as it is starting to wake up, looking around in a panic since it can't see.
Round 7
> Sapher/Drask/Mokashi, Enemy, Vel/Esrisi/Caroliss

|  Esrisi Derexhi | 
 
	
 
                
                
              
            
            As she struggles to keep Ayala grappled, Esrisi catches sight of Caroliss finishing off the rat. "Nice work Caroliss! Come bash this one in the head next please!"

| Drask Umbra | 
 
	
 
                
                
              
            
            Drask hears the dull crunch and whips around for a moment. Caroliss...didn't think you had it in you. He turns forward again to finish his work.
Attack (PA, Bless, FtF, Flank): 1d20 + 6 - 1 + 1 + 1 + 2 ⇒ (9) + 6 - 1 + 1 + 1 + 2 = 18
Damage (PA, Flank): 1d8 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10
Attack (PA, Bless, FtF, Flank): 1d20 + 5 - 1 + 1 + 1 + 2 ⇒ (10) + 5 - 1 + 1 + 1 + 2 = 18
Damage (PA, Flank): 1d8 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6
Bite (Secondary, PA, Bless, FtF, Flank): 1d20 + 1 - 1 + 1 + 1 + 2 ⇒ (3) + 1 - 1 + 1 + 1 + 2 = 7
Damage (Secondary, PA, Flank): 1d4 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 1 = 7
Perhaps with the grapple Drask landed some blows.

|  Mokhasi Kpu'unde | 
 
	
 
                
                
              
            
            Mokhasi piteously looks at the woman, grappled by Esrisi and attempts to touch her shoulder as she’s struggling to free herself.
melee touch, bless, flanking: 1d20 + 0 + 1 + 2 ⇒ (3) + 0 + 1 + 2 = 6
produce flame damage: 1d6 + 3 ⇒ (4) + 3 = 7
But his hand misses.
ffs...

| Sapher Mornshire | 
 
	
 
                
                
              
            
            attack, flank, bless: 1d20 + 5 + 2 + 1 ⇒ (10) + 5 + 2 + 1 = 18
damage: 1d8 + 3 ⇒ (1) + 3 = 4
Sapher is out of screams so simply tries to hit her.

| GM Dak | 
 
	
 
                
                
              
            
            Drask, Sapher and Mokashi all try to swing at the rat-woman but none manage to hit her, as she squirms under Esris's grasp.
Escape Artist DC19: 1d20 + 6 ⇒ (17) + 6 = 23
She gets free of Esrisi again and steps back, putting her back against the pillar, looking for another means of escape.
1d20 + 6 ⇒ (10) + 6 = 16
The woman struggling continues working on the ropes, but still isn't having any luck.
Round 7 
Sapher/Drask/Mokashi, Enemy, > Vel/Esrisi/Caroliss
Round 8
Sapher/Drask/Mokashi, Enemy, Vel/Esrisi/Caroliss

| Veltariel Mendrasti | 
 
	
 
                
                
              
            
            Veltariel continues her current tactic of trying to disarm her...
__________
Disarm, Flank, Bless: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
 
	
 
     
    