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Wilen steps forward and peers into the space that Juis is pointing at.
I don't see any....
Perception: 1d20 + 7 ⇒ (6) + 7 = 13

DM DoctorEvil |

The Hall of Exquisite Agony - Surprise Round
20 Okuru (surprised)
16 Nylthe (surprised)
16 Darkmantle
14 Juis
12 Mifra
8 Wilem (surprised)
7 Aconite
3 Marianna (surprised)
As Marianna cautiously enters the room with Wilem close behind, the thing Juis saw on the ceiling drops. It is an octopus-like horror with tentacles dropping below an gnashing mouth. The tentacles gropes for Marianna, but she is just able to avoid its grasp.
Surprise Round but only Juis and Aconite can act, the rest are suprised. Juis is up next with either a Move or Standard action, but not both...
Darkmantle slam vs FF, charge: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Mifra: 1d20 + 6 ⇒ (10) + 6 = 16
Darkmantle: 1d20 + 6 ⇒ (17) + 6 = 23
Okuru: 1d20 + 3 ⇒ (5) + 3 = 8
Wilem: 1d20 + 3 ⇒ (2) + 3 = 5
Marianna: 1d20 + 1 ⇒ (13) + 1 = 14
Juis: 1d20 + 1 ⇒ (5) + 1 = 6
Aconite: 1d20 + 2 ⇒ (9) + 2 = 11
Nylthe: 1d20 + 7 ⇒ (11) + 7 = 18

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Argh! Well that caught me off-guard. What fresh hells is this?
He thinks for a moment...
Knowledge (arcana): 1d20 + 8 ⇒ (19) + 8 = 27
This is a darkmantle. It will try to constrict us with its tentacles and can cast a form of Darkness, and for its advantage have blindsight.

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Juis quickly chants a prayer, blessing all of his companions.
Cast Bless: +1 to attack for everyone. (20 rounds)

DM DoctorEvil |

The Hall of Exquisite Agony - Surprise Round - concluded
Juis says the familiar words, and his allies feel a surge of martial prowess fill them once again as his blessing surrounds you.
From farther in the room, a chanting/spell-casting voice can be heard, apparently reading from a scroll.
Aconite charges into the room filled with sharp implements and bites at the darkmantle, tearing it a bit, but not killing it. The eidolon manages to avoid cutting or piercing itself in the process.
Since this is surprise round, the only way to move and attack is via charge. Since you can't charge and be careful, Aconite exposed himself to the caltrop-like effect but made the die roll.
End of Surprise Round
Aconite 50%, low is damage: 1d100 ⇒ 59

DM DoctorEvil |

The Hall of Exquisite Agony - Round 1
20 Okuru
16 Nylthe
16 Darkmantle (8HP DMG, -2AC from charge)
14 Juis
12 Mifra (casting)
8 Wilem
7 Aconite (charged, -2 AC)
3 Marianna
In normal rounds now, Okuru and Nylthe are up first. The casting creature cannot be seen by you, but a DC 10 Perception will pinpoint its location by sound.

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Wilen's ears perk up...
Someone is over there reading a scroll or casting a spell...
Perception, locate caster: 1d20 + 7 ⇒ (17) + 7 = 24
Wilen points in the direction of the voice.
Spellcraft, DC18: 1d20 + 8 ⇒ (17) + 8 = 25
Someone back there is summoning another creature! The 2nd summon monster spell!

DM DoctorEvil |

The Hall of Exquisite Agony - Round 1 - continued
Okuru emits a ray of frost, but it just misses the darkmantle,
Nylthe advances slowly, casting a warding force shield on her pet as they move into action.
The darkmantle grabs for the now-shielded Aconite. The magic happned just in time to turn away the slamming tentacle and keep the eidolon safe.
Juis is up next.
Darkmantle slam: 1d20 + 3 ⇒ (16) + 3 = 19

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Juis takes a few steps forward and tries to hit the darkmantle with his sling.
Sling +Bless -Into Melee: 1d20 + 2 + 1 - 4 ⇒ (10) + 2 + 1 - 4 = 9
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

DM DoctorEvil |

Hall of Exquisite Agony - Round 1 - continued
Juis sling bullet flies wide of the mark, leaving the tentacled horror in the fight.
From somewhere else in the room, the sound of casting stops, and a giant fiendish centipede appears next to Wilen from out of nowhere, and attempts to bite the small adventurer but the insectile sting misses.
Almost immediately, another spell begins being cast by the small voice.
Still DC 10 Perception to pinpoint where the casting is coming from. Wilem, Aconite and Marianna up to close Round 1.
Fiendish Centipede bite: 1d20 + 2 ⇒ (5) + 2 = 7

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Did he start that summon spell in the surprise round? I thought those were full-rounders.
Spellcraft, DC18: 1d20 + 8 ⇒ (7) + 8 = 15
Dammit! Our little "friend" back there got this one off quick!
Wilen takes a cautious step around the centipede and lobs one of his bombs at the shadowy caster.
5' step
Bomb attack into square SE (AC5) of caster: 1d20 + 7 ⇒ (12) + 7 = 19 He's out of range, so splash damage in hopes of disrupting whatever he's casting now.
Splash fire damage: 1 + 4 = 5

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There's a feat(Acadamae Graduate) that allows summons to be cast as a standard action, but you have to make a Fort save or be fatigued
Marianna scowls at the beasties in the way and swings for the darkmantle that attacked her. "I have this one, Someone break off for the mage!" she cries out to the others as she moves to step closer to the mage herself.
Attack vs. darkmantle
5-foot
Attack(Bless): 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14For: 1d8 + 3 ⇒ (4) + 3 = 7

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Spellcraft: 1d20 + 6 ⇒ (20) + 6 = 26
"He's trying to put us to sleep, don't stay too bunched up, but try to stop him. If I fall asleep Aconite will vanish!"
Bluff: 1d20 + 3 ⇒ (11) + 3 = 14

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Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Aconite's keen ears easily pinpoint the source of the chanting, and, agreeing with Marianna's assessment, he darts away from the cave squid and begins the hunt.
Acrobatics (Full Speed): 1d20 + 2 ⇒ (17) + 2 = 19
Bite (PA): 1d20 + 4 - 1 ⇒ (5) + 4 - 1 = 8
Concealment?: 1d100 ⇒ 23
Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6

DM DoctorEvil |

Did he start that summon spell in the surprise round? I thought those were full-rounders.
He did start the summons spell in the surprise round, and so finishes wiht his standard action this round. You can retcon starting the second spell though I don't think it will matter much. BTW, I did think that summoners can "summon" as a standard action, maybe that's the old version...this is not a summoner.

DM DoctorEvil |

Hall of Exquisite Agony - Round 1 - concluded
Having pinpointed the location of the hiding caster, Wilem tosses a bomb at the spot, but his actions draw attacks from both the tentacled beast and the fiendish centipede. Neither attack hits the halfling, but his bomb does damage to the caster behind the barrel who seems to not be terribly affected.
Aconite steps on a caltrop on his way to attack the caster and the pain in his foot causes his attack to miss badly. He does see that the caster is another of those gremlin-like jinkin, this one holding a staff and wearing tattered black robes.
Acrobatics check doesn't help against this caltrops, unless I am missing something. Take 1 hp dmg, and halve movement speed for up to 24 hours.
Marianna's attack against the darkmantle is successful and she kills the aberration.
End of Round 1
Darkmantle AoO: 1d20 + 3 ⇒ (3) + 3 = 6
Centipde AoO: 1d20 + 2 ⇒ (3) + 2 = 5
Jinkin Reflex: 1d20 + 8 ⇒ (18) + 8 = 26
Aconite move 50% risk , low is damage: 1d100 ⇒ 9
Caltrops attack: 1d20 ⇒ 17

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Did the caster make a concentration check after that damage? Also, it's WileN :P

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Juis steps into the room and swipes at the giant centipede.
Light Mace + Bless vs Centipede: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Free: 5' step
Standard: Attack

DM DoctorEvil |

I will run Nylthe to keep things going. With the retcon of the action, the caster wasn't casting anything when the bomb went off. He had just finished with summons.
The Hall of Exquisite Agony - Round 2 - continued
Okuru rushes into the room now that the darkmantle is down. The kitsune steps and stumbles over several broken and jagged torture implements scattered on the floor, but his feet are tough or supple enough to not be injured.
Juis steps in and takes the fight to the fiendish centipede, but his initial attack misses.
Nylthe moves into the room at half-speed avoiding the sharp objects all over the floor.
The gremlin caster steps back from Aconite's reach and casts a spell that sends an unerring force missile at Okuru, who is approaching from the other side.
Okuru takes 5hp dmg, and now Aconite and Marianna are up to end the round.
Caltrops effect 50%, low is effect: 1d100 ⇒ 4
Caltrips attack: 1d20 ⇒ 3
Magic Missile dmg, to Okuru: 1d4 + 1 ⇒ (4) + 1 = 5

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Ugh! I kept forgetting! Sorry.
With the octopus-like thing dead on the floor, Marianna turns her attention to the other nuisance creature in the floor. With a quick step around Wilen, she goes to drive her sword this the centipede.
5-foot
Attack vs. centipede
Attack(Bless): 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27For: 1d8 + 3 ⇒ (4) + 3 = 7
Crit confirm?: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10For: 1d8 + 3 ⇒ (1) + 3 = 4

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Aconite continues to harry the fleeing gremlin, jaws snapping and claws tearing.
Bite (PA, Bless): 1d20 + 4 - 1 + 1 ⇒ (18) + 4 - 1 + 1 = 22
Damage: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Claw (PA, Bless): 1d20 + 4 - 1 + 1 ⇒ (6) + 4 - 1 + 1 = 10
Damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Claw (PA, Bless): 1d20 + 4 - 1 + 1 ⇒ (15) + 4 - 1 + 1 = 19
Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7

DM DoctorEvil |

The Hall of Exquisite Agony - Round 3
Bless is in effect.
20 Okuru (5hp dmg)
16 Nylthe
14 Juis
12 Mifra (2hp dmg)
8 Wilem
7 Aconite (1hp dmg, half move, shield)
3 Marianna
Okuru swings at the small caster, but she is better protected than it appears, and the kitsune's smashing blow misses.
Looking for action from Nylthe and Juis here in Round 3

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Nylthe advances cautiously and flings the little caster to the floor with her whip.
Trip (Bless): 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22

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Juis moves cautiously through the caltrops until he can get line of sight on the enemy and uses his sling to throw a stone at her.
Sling +Bless -Into Melee: 1d20 + 2 + 1 - 4 ⇒ (14) + 2 + 1 - 4 = 13
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Move: 15'
Standard: Attack

DM DoctorEvil |

The Hall of Exquisite Agony - Round 3 - continued
Snapping her whip into action, Nylthe is able to snake the end around the ankle of the diminutive caster, and with a tug, flips her prone on the floor among the sharp steel barbs.
Juis throws a stone at the caster, but cannot her her, especially now that she is down.
On the ground, Mifra tries to cast defensively and suddenly the lights go out throughout most of the room as an inky magical darkness falls. With the magic covering her, she tries to stand.
Wilem, Aconite, and Marianna are up. Aconite can try an AoO if he can see in the dark.
Mifra DC 19: 1d20 + 6 ⇒ (20) + 6 = 26

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Marianna scowls at the sudden wave of darkness and backs up toward the still in light doorway. "Everyone, This is but a minor inconvenience!"she cries out, in an attempt to bolster her allies."We can easily deal with this pest, and finish our mission!"
Move(Half speed)
Standard action - Lion's call. For the next 2 turns, Everyone gets a +1 Competence bonus on Attack rolls and saves vs. Fear.

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Wilen moves up behind Okuru and quickly imbibes one of his extracts.
20', move action
Consume extract of targeted bomb admixture, standard action

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The Shadow Hound is completely unfazed by the darkness and rips and tears at the foolish fey who thought he would be!
AoO (Bless, PA, Prone): 1d20 + 4 + 1 - 1 + 4 ⇒ (12) + 4 + 1 - 1 + 4 = 20
Damage: 1d6 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Bite (Bless, PA): 1d20 + 4 + 1 - 1 ⇒ (10) + 4 + 1 - 1 = 14
Damage: 1d6 + 2 + 2 ⇒ (2) + 2 + 2 = 6
Claw (Bless, PA): 1d20 + 4 + 1 - 1 ⇒ (4) + 4 + 1 - 1 = 8
Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Claw (Bless, PA): 1d20 + 4 + 1 - 1 ⇒ (12) + 4 + 1 - 1 = 16
Damage: 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5

DM DoctorEvil |

The Hall of Exquisite Agony - Round 3 - concluded
As Mifra makes magical darkness fill the chamber, Aconite only laughs. He can see fine in the inky blackness. As the diminutive caster stands, the hound attacks, tearing at her with his snapping jaws. Despite hitting, the wounds are not as effective as the eidolon imagined, and he is a bit taken aback when she survives.
In a fury, the hound attacks again, rending and tearing with claws and teeth, but he fails to score an effective hit.
Wilem drinks an extract that makes him bombs even more effective.
Marianna cries out to her allies, inspiring them to be more competent despite the darkness.
End of Round 3

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Nylthe stalks forward, whip cracking as she draws closer.
"You could give up now. It would probably hurt less."
Intimidate (Size): 1d20 + 9 + 4 ⇒ (8) + 9 + 4 = 21