Race |
| HP: 53/53| AC: 25( 11Tch, 24 Fl) | CMB: +11, CMD: 22 | F: +9, R: +5, W: +6; +2 vs. emotion/ pain spells | Init: +1 | Perc: +10, SM: +10 |
Classes/Levels |
| Speed 20ft | Tactician(Precise Strike): 2/2 |Active conditions: none |
Gender |
Female NG Human (Chelaxian) Cavalier 6 |
Deity |
Iomedae |
Strength |
20 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
13 |
About Marianna Nicos
Marianna Nicos
Female human (Chelaxian) cavalier (sister-in-arms) 6 (Pathfinder RPG Advanced Player's Guide 32, Pathfinder RPG Adventurer's Guide 83)
NG Medium humanoid (human)
Init +1; Senses Perception +10
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Defense
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AC 25, touch 11, flat-footed 24 (+10 armor, +1 Dex, +4 shield)
hp 53 (6d10+13)
Fort +9, Ref +5, Will +6 (+2 vs. effects that compel you at attack or betray allies); +2 trait bonus vs. emotion and pain spells
Defensive Abilities devoted defender, maiden's loyalty +2
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 longsword +13/+8 (1d8+6/19-20) or
. . dagger +11/+6 (1d4+5/19-20)
Ranged shortbow +7/+2 (1d6/×3)
Special Attacks banner +2, challenge 2/day (+3 damage, gain +2 AC, allies gain +2 to hit), tactician 2/day (Precise Strike, 6 rds)
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Statistics
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Str 20, Dex 13, Con 14, Int 10, Wis 12, Cha 13
Base Atk +6; CMB +11; CMD 22
Feats Bodyguard[APG], Power Attack, Precise Strike[APG], Shield Focus, Sisterhood Style, Skill Focus (Handle Animal), Vital Strike, Weapon Focus (longsword)
Traits indomitable faith, permanent scars
Skills Acrobatics -5 (-9 to jump), Diplomacy +10, Knowledge (local) +9, Perception +10, Profession (soldier) +9, Sense Motive +10, Survival +10 (+13 to provide food and water for allies or to protect allies from harsh weather)
Languages Common
SQ aid allies, lion's call, maiden's order [dragon's edicts]
Combat Gear oil of daylight, oil of versatile weapon, potion of cure light wounds, potion of fly, potion of remove blindness/deafness, wand of cure light wounds, acid (2), air crystal, alchemist's fire (2), antiplague[APG], antitoxin; Other Gear +1 champion Gray Maiden plate, +1 heavy steel shield, +1 longsword, arrows (20), dagger, shortbow, belt of giant strength +2, cloak of resistance +2, ioun torch ioun stone[APG], traveler's any-tool[UE], backpack, bedroll, belt pouch, fishhook (2), flint and steel, hemp rope (50 ft.), mess kit[UE], mug/tankard, pot, sewing needle, signal whistle, silk rope (50 ft.), soap, string or twine[APG], thread (50 ft.), torch (10), trail rations (5), waterskin, whetstone, 1,494 gp, 1 sp
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Special Abilities
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Aid Allies +3 (Ex) Aid Another grants +3 bonus.
Banner +2/+1 (60 ft.) (Ex) Allies within 60 ft. who can see your banner gain +2 save vs. fear & +1 to hit while charging.
Bodyguard Use an AoO to use aid another to improve an ally's AC.
Devoted Defender (Ex) Gain Bodyguard as a bonus feat.
Lion's Call +1/+1 (Ex) Grant allies +1 save vs. fear, +1 to attack, new save vs. fear.
Maiden's Halfhearted Challenge +6 (2/day) (Ex) +3 to damage target, -2 AC vs. others when used, +2 dodge AC vs. the target of your challenge. Allies gain +2 to hit the target of your challenge.
Maiden's Loyalty (Ex) Gain bonus on Will saves vs. effects that compel you at attack or betray allies.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Sisterhood Style +1 on Reflex and Will saves and use teamwork feats more easily.
Tactician (Precise Strike, 6 rds, 2/day) (Ex) Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
Vital Strike Standard action: x2 weapon damage dice.
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