The Sinister Secret of Saltmarsh (SW)

Game Master Branding Opportunity

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Group Benny Pool: 2
Treasure/loot sheet


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Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

@GM: That's an entirely fair reason. Good luck!

@Allysen: Interesting reading thus far!


Female; Parry=7, Toughness=9(2), Bennies:3 Human

Allysen - a basic Construct.

With one Geared-Up Edge, I would buy :
Flight (and Immobile, so 0 Mod slots and $5k)
Armor (+2, 1 Mod slot and $5k)

I'm imagining something like a real-life drone with a propeller (or some kind of sci-fi propulsion that runs on electricity), but larger (like 3 feet in diameter). It would have human-like machine arms attached to it to manipulate the real world.

Whether you stick with the default $1k starting funds or give us more, for a weapon I'd get :
Gatling Laser ($1k, 3d6+4, ROF 4, AP 2, no recoil)

If I decide to get another Geared-Up Edge, I'd buy :
Sensor Suite (1 Mod slot and $5k)
Weapon Mount (1 Mod slot and weapon cost)

And I'd buy another Gatling Laser for the Weapon Mount.


Discord Chat

I love how this thread has been hijacked for another campaign :)


Female; Parry=7, Toughness=9(2), Bennies:3 Human

Heh. Actually, two game threads have been hijacked for this campaign. ;)


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Guilty as charged. Didn't work much on it due to some personal issues, but I'm close to kicking this off, I think.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

I may be unavailable tomorrow. Feel free to bot Belros. He loathes undead and will be more than happy to charge any that remain!


Female; Parry=7, Toughness=9(2), Bennies:3 Human

Just some clarifications from before :

Allysen wrote:
Pace 6 is 18 feet per round, if I am remembering right, and I think those squares are 5 foot increments.
Grace wrote:
Typically in SW games a "square" *is* 6".

I meant to say that in SW, 1" is 6 feet, and typically on the map, one square is 1" is 6 feet.

So Pace 6 is 36 feet or 6 squares per round.


Discord Chat

Just a note that I'll be visiting family out-of-town beginning 12/24 until 1/3/20, and my posting speed will therefore slow down. Happy Holidays and Merry Christmas!


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

A merry Christmas to all!


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Merry Christmas every one of ya! I hope you've had a good one and here's to a happy new year!

I am still working on the Star Wars inspired game. Christmas has been very busy for me this year and I have to admit this is turning out to be a bigger project than I had thought. That and Rise of Skywalker was a bit of a buzzkill for me. :\


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

I suggest looking back to the original trilogy or KOTOR games for inspiration. :)


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Will do. )


1 person marked this as a favorite.
Discord Chat

Wishing everyone a very happy New Year!


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

A happy new year to you all!


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

To you as well. :)


Female Ha'folk Pace 4 Parry 2 Tough 6 (2) || Bennies 4/4 Wounds 0 || Ag d8 Sm d6 Sp d8 St d4 Vg d6 || Power 15/15
Skills:
Athletics d4-4, Common Knowledge d6, Focus d10, Language (Elvish) d4, Notice d6, Persuasion d4, Stealth d8-4, Thievery d6-3

Happy New Year to all!

Dark Archive

To: Everyone

Around Christmastime I came down with multiple viruses that left me able to only do two things: 1) Cough, and 2) wish I wasn't coughing.

They also had a pretty good symbiosis worthy of a Magic counter-burn deck: The headache from the cold wasn't that bad...except when I coughed.

I can finally start to see the beginning of the end from here so I thank all of you for your patience and promise to start getting caught up soon.

-cheers


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

As someone currently waiting out a head cold with cough, I offer much sympathy. Take care, Isagoras!


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Get well soon! That sounds like a nasty combo to have.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

I may not be available to post at all tomorrow.


Hope the DM doesn't mind if I post this here...

I'm wanting to run a play-test of a spaceship-combat system that I found posted somewhere on a board, and have modified somewhat.

I'm thinking that the play-test itself would only take 2-4 weeks of real-time involvement (altho we all know how PbP can take longer than you think...). I'd like to run 2 combat scenarios.

To generate PC's, you'd literally only need to allocate points to 4 skills. If you *want* to generate a full PC and/or backstory, that's fine, but not required.

Everyone on the spaceship will have skills that apply to space combat, and so everyone will be engaged during space combat, not just the pilot. Each character will have at most two skills in : Piloting (with 5 possible actions to chose from per turn), Gunner (2 possible actions), Sensors (4 possible actions), and Engineering (3 possible actions). Each round, everyone will have a chance to apply one of their skills to the situation (altho with more PC's, some rolls may only be Cooperative rolls).

The rules are pretty much made up for Slipstream, but I've added some things from Daring Tales of the Space Lanes (in particular, Shields), so the ships are fairly simply defined. I will be giving you your ship, you don't get to build it.

Ideally, I'd like to have 4-6 players. Less than 4, and not all possible actions are covered, and more than 6 means some PC's won't be doing very much. If I get more than 6 offers, I'll take the first 6 that posted an interest.

FWIW, I'll be using the SWEX Chase Rules (just because). I can provide a summary of the rules if you don't have them.

Anyone interested?


Discord Chat

Thanks for the offer, but I'm busy with tons of stuff at the moment and can barely keep up with my games here, so I'll have to decline for the moment.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

I'm still feeling rough tonight. If there's still a space tomorrow evening, I'll look into character creation.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

I’m interested. Since I’m planning on running a space opera game soon.


Belros - you don't need to create a whole character, just allocate some points to the 4 space combat skills (I'll tell everyone who joins how to do that once we're all together).


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

Sure. Character creation rules?


Nope, literally just 4 skills that you'll allocate some dice values to.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

Then sure. I can post most days.


Adam, Belros - please hold on. I posted in 3 games, and so far you two are the only ones who have responded.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

No problem.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

No worries


Discord Chat

Sorry about the delay. Am dealing with a lot of home/work issues right now. Will post something new tonight PST.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

Understood!


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Hope things get better for ya. Take care of yourself, we'll be here.


Hope the GM doesn't mind if I thrash out a few things about the space-combat play test here, since everyone who's interested is in this game...

So, I have 3 players (AdamWarnock, Atlas2112, Decimus), but I need 4 PCs. There should be at least one person who's very good in each of the 4 skills used in the combat system (Pilot, Sensors, Gunner, Engineer).

My first thought was to ask if someone would like to play 2 characters. It wouldn't be too much work because there would be minimal role-playing, just making 2 decisions instead of 1 and making 2 rolls instead of one.

Anyone *really* interested in playing 2 PCs? To keep things moving, please post a "yes" or a "no" so I know your decision. It's not a problem if not, because...

I realized I could play the 4th PC, and probably take the Engineering job since that's probably the least exciting/interesting role.


Female; Parry=7, Toughness=9(2), Bennies:3 Human

ALL - about the code paper :

So, Wolfram suggested Morse Code. Assuming - or x could stand for either . or -, I got

- x x x : B or J
x - x - : C (and what about the "2"???)
- - - : O or S

Which doesn't make any meaningful words. Is there a published Greyhawk-system Morse Code, or was Wolfram just speculating?

Isagoras suggested it might have something to do with the candles found with the parchment, but there's 11 - or x total, 5 x, and 6 -, and there's 8 candles (but 11 "things", counting the flasks of oil). I can't see a connection.

Any other thoughts? I'm not good with puzzles/mysteries, so...


Wounds 3/3, Bennies 1/3, Power Points 15/15, Notice 1d4, Agility d6, Smarts d4, Spirit d10, Strength d6, Vigor d6, Pace: 5, Parry: 5, Toughness: 6
Moves With Grace wrote:
Is there a published Greyhawk-system Morse Code, or was Wolfram just speculating?

Pure speculation that seemed to fit the context. I suspect the "2" means to repeat the line. Regardless, not sure we have yet discovered any application for this code. Perhaps it will be obvious at some point.


2 people marked this as a favorite.
Female Ha'folk Pace 4 Parry 2 Tough 6 (2) || Bennies 4/4 Wounds 0 || Ag d8 Sm d6 Sp d8 St d4 Vg d6 || Power 15/15
Skills:
Athletics d4-4, Common Knowledge d6, Focus d10, Language (Elvish) d4, Notice d6, Persuasion d4, Stealth d8-4, Thievery d6-3

"Maybe the Xs and dashes are hugs and kisses?" Katherine says, not very helpfully.

Dark Archive

ZenFox42 wrote:

Hope the GM doesn't mind if I thrash out a few things about the space-combat play test here, since everyone who's interested is in this game...

So, I have 3 players (AdamWarnock, Atlas2112, Decimus), but I need 4 PCs. There should be at least one person who's very good in each of the 4 skills used in the combat system (Pilot, Sensors, Gunner, Engineer).

My first thought was to ask if someone would like to play 2 characters. It wouldn't be too much work because there would be minimal role-playing, just making 2 decisions instead of 1 and making 2 rolls instead of one.

Anyone *really* interested in playing 2 PCs? To keep things moving, please post a "yes" or a "no" so I know your decision. It's not a problem if not, because...

I realized I could play the 4th PC, and probably take the Engineering job since that's probably the least exciting/interesting role.

I'd say that running one PC yourself would actually be quite helpful. I call it the "R2D2 role". Basically you could make Exposition into a character, and make sure that the PCs know what they ought to know.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

I second what Atlas has said, though I would have fun with two PCs, the potential to metagame the system to be more effective would be pretty high, not to mention very tempting.

Dark Archive

ZenFox42 wrote:

Hope the GM doesn't mind if I thrash out a few things about the space-combat play test here, since everyone who's interested is in this game...

So, I have 3 players (AdamWarnock, Atlas2112, Decimus), but I need 4 PCs. There should be at least one person who's very good in each of the 4 skills used in the combat system (Pilot, Sensors, Gunner, Engineer).

My first thought was to ask if someone would like to play 2 characters. It wouldn't be too much work because there would be minimal role-playing, just making 2 decisions instead of 1 and making 2 rolls instead of one.

Anyone *really* interested in playing 2 PCs? To keep things moving, please post a "yes" or a "no" so I know your decision. It's not a problem if not, because...

I realized I could play the 4th PC, and probably take the Engineering job since that's probably the least exciting/interesting role.

OH buttocks! I forgot that I promised a very good friend of mine First Invite if ever I heard of a new game opening up.

Lemme PM her quick and see if she wants onboard.


Atlas - no problem, please just make clear to her that this is just a play-test, there probably will be little role-playing needed.

Dark Archive

Ah, double-butt. She says that she might be the only person in the universe -more- sick than I am.

So she's out.

But we're ready to tally ho!


Female Ha'folk Pace 4 Parry 2 Tough 6 (2) || Bennies 4/4 Wounds 0 || Ag d8 Sm d6 Sp d8 St d4 Vg d6 || Power 15/15
Skills:
Athletics d4-4, Common Knowledge d6, Focus d10, Language (Elvish) d4, Notice d6, Persuasion d4, Stealth d8-4, Thievery d6-3

I'm asking all my folks to forgive me for a few days. I had a friend commit suicide this morning and I need some time to process this. I will be back in a day or three. In the meantime, if you or someone you know needs to talk, PLEASE call someone! Send me a private message if nothing else. I am always willing to listen and I promise that it will remain confidential!!


Wounds 3/3, Bennies 1/3, Power Points 15/15, Notice 1d4, Agility d6, Smarts d4, Spirit d10, Strength d6, Vigor d6, Pace: 5, Parry: 5, Toughness: 6

I'm sorry for your loss - please take care.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

I am truly sorry to hear about that. My dad committed suicide when I was little. I know how much that can affect a person. I'll be praying for you and yours.

Let me second WhtKnt's offer of opening up my PMs to anyone who wants or needs to talk.


So sorry. My wife committed suicide about 14 years ago, after 12 years together. Things will get better, it just takes time.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

I'm sorry for your loss.


Wounds 3/3, Bennies 3/3, Power Points 10/10, Notice 1d6, Condition: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Pace: 6, Parry: 7 (5 without shield), Toughness: 5

A pulp fantasy bundle of holding, Beasts & Barbarians.


AdamWarnock, Atlas2112 - I could have sworn I posted the link to the play-test in this Discussion, but I can't find it now. Please go HERE and post your character preferences as soon as is convenient, thanks!

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