
Olenjack, the Measured |

Right, Boon Roll for 5-1D: 1d20 ⇒ 18

Agna - WilderRedbeard |

Scenario Reward:
Select Ally as previously posted.
Tier Reward:
Card Feat: Ally
Deck Upgrade:
Agna could take the Blessing 1 for a Blessing of Gorum or she would be just as happy with a Weapon B to add Bastard Sword.
Agna banished an ally last scenario so she will add Shock Lizard (Ally B) back to her deck and Snow Leopard (Ally B) to fill the card feat slot.
5-1D boon roll: 1d20 ⇒ 20 Two in a row doesn't seem right. Someone is welcome to take this one because I now have 3.

Olenjack, the Measured |

5-1E: TO SEAL THE DEAD - Olenjack Rewards
Tier Progression: This was a replayed scenario. No Tier Progression (still 2.1).
Put me down as a Weapon 0. No card will be taken.
5-1: THREADS UNRAVEL - Olenjack Rewards
Once again, already earned (including the die bump). Olenjack's still at 0 die bumps.
And now we've all caught up; huzzah!

skizzerz - Jirelle |

5-1E Upgrade: Blessing of the Gods -> Blessing of Abadar. I have it available as both a Blessing B and Blessing 1. I'll grab the highest-level one that's available, in case the card level in my deck is ever relevant (so which I take depends on whether EmpTyger grabs the Item or Blessing).

skizzerz - Jirelle |

2A boon: 1d20 ⇒ 1 Huh... This would be my 3rd copy of the boon. Does anyone else want it? If not I can ask my other table.
Skill Feat: Dexterity +2
Preferred Upgrade: Weapon 1 (Rapier -> Captain's Cutlass). I like weapons that are useful for non-combat as well because they're less dead space in my hand should I draw more than one of them. The fact it's a recharge power is another bonus as it lets me cycle cards better.
That said, if someone else could use a Weapon 1 upgrade more, I'll defer to them. None of the other upgrades interest me.

Agna - WilderRedbeard |

Scenario Reward:
Not really interested in either loot card
Tier Reward:
Skill Feat: Strength [ X ] +2
Deck Upgrades:
Interested in the Item 2 for Angelstep. If someone else could use the Item 2, Agna could also take an Ally B to replace a basic ally. Angelstep will be replacing Cloud Puff so really somewhat of a lateral move but would add more curing to the party.
Agna banished Hatchet (Weapon B) and Stone Weasel (Ally B) during the last scenario and will add Hatchet (Basic trait) back to her deck and take Crow (Basic trait) or use the Ally deck upgrade mentioned above to add Stone Weasel.
5-2A Boon Roll: 1d20 ⇒ 19

Olenjack, the Measured |

Progression for Olenjack; happy days!
5-2A: THE DEVILS AND THE DRAGON - Olenjack Rewards
Tier Progression: (2.1) Olenjack gains a Skill Feat, and checks off...
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Scenario Reward: No interest in the Shark Skin Armor. A very small interest in the Totem Necklace - I'd only take it if nobody else had any inclination to.
Convention Boon Roll: 1d20 ⇒ 14 -> Nothing.
Olenjack's Deck Upgrade preferences are as follows...
I'd need to take the Item 2 for the Liquid Blade, so I'd only take that if nobody on the party actually had an Item 2 they wanted - which I'd think unlikely.
(Oh, Olenjack banished Call Potion and will refill his empty Spell Slot with Call Potion again. Just assume I do that literally every scenario unless I mention otherwise.)

skizzerz - Jirelle |

5-2B
Power Feat: reroll 2 dice on Swash/Ship checks (bit too premature to go up to Hand Size 6, next tier I'll do that)
Upgrade options:
Blessing 2: Blessing of Maat or Blessing of Zon-Kuthon. I think Maat is more helpful to the party, as it can be used after the roll, so probably that one (will replace Blessing of the Ancients).
Ally 1: Sharper. Not a great upgrade (as it can't explore again), but has a nice power despite that (will replace Carver). If I take this upgrade, I'll take Hand Size 6 as my power feat instead of what I wrote above so that I'm not starved for options on my turn.

Agna - WilderRedbeard |

Scenario Reward:
Agna is not really interested in either Loot Ally
Tier Reward:
Power Feat: At the end of your turn, you may examine the top ( [ X ] or bottom) card of your location deck.
Deck Upgrades:
Interested in the Ally 1: 1d1000 ⇒ 584
or a Weapon B: 1d1 ⇒ 1

Olenjack, the Measured |

(I certainly love Blessing of Maat. I remember our entire party being outfitted with them, to tremendous effect, in my 4-player Mummy's Mask physical playthrough with friends.)
5-2B: SECRETS IN DRIFTWOOD - Olenjack Rewards
Tier Progression: (2.2) Olenjack gains a Power Feat, and checks off...
Hand Size 5 [X] 6 [ ] 7
Scenario Reward: I have a conditional interest in either Loot ally, depending on the scenario we find ourselves in. No matter how corner-case their effects may or may not be; I can always display or recharge them to my own powers.
Olenjack's Deck Upgrade preferences are as follows...
I'm willing to pass on the Item 2 if there's two people who actually want Item 2s as a priority. I just need an Item 1+, which is going to be easier to find.
God, it's nice to get hand size increases. I don't care how early; though Olenjack in particular loves his hand size since that allows him to stack more ally-displays if he needs to. :)

Agna - WilderRedbeard |

Scenario Reward:
Agna won't take either loot card. Slight interest in Farglass but it would replace Masterwork Tools or Angelstep so likely not an upgrade on either of those.
Deck Upgrades:
Same interest in either the Weapon 2 (for Greatclub +1) or Ally 2 (for Thylacine). Both are great upgrades for Agna.
5-2C Boon Roll: 1d20 ⇒ 11

skizzerz - Jirelle |

Loot: Interested in Brine's Sting.
Upgrades: Pass. While I could make use of the Ally 2; I'm effectively getting an AD2 upgrade with the loot, so someone else should take the actual upgrade. I note that Maznar has not yet had any AD2 upgrades, so I suggest he take one if any of them are relevant to his character.
5-2C Boon: 1d20 ⇒ 20 ... I think the dice like me or something. Once the con is over, give this to someone that didn't win anything yet.

Olenjack, the Measured |

5-2C: THE DEVILS’ SEA - Olenjack Rewards
Tier Progression: (2.3) No feat.
Scenario Reward: No interest in either Loot.
Convention Boon Roll: 1d20 ⇒ 6 -> Nothing.
Olenjack chooses no Deck Upgrade. And he'll replace his empty spell slot with Call Potion again, as usual.

skizzerz - Jirelle |

Since Ally 2 will otherwise go unused, I'll take it. Replacing Carver with Sorrowsoul (Sorrowsoul gives an after-roll buff for local characters by giving +1 to each die that rolled a 1 or 2, so remember to make use of it to turn a fail into a pass if applicable)

Olenjack, the Measured |

5-2B: SECRETS IN DRIFTWOOD - Olenjack Rewards
Tier Progression: (2.4) Olenjack gains a Card Feat, and checks off...
Item: 4 [X] 5 [X] 6
So I've more or less reached the point where I feel additional cards to my deck aren't doing much to help my strategy at this tier - they just water down the odds of hitting the weapons or poisons I want. I don't have any weapon that compares to my gun (and I will only ever have 1 gun in my deck), nor any other poison that meaingfully surpasses Embalming Fluid (eventually I'll carry stronger poisons, but I'll lose the undead-piercing nature of them, sadly).
Furthermore, AD3 doesn't really offer that many important new cards to consider making space for. Items are always a good slot for Loot, though... and if in doubt, I can fill it with the Helpful Haversack I was debating earlier precisely because it replaces itself anyway.
Scenario Reward: No interest in the Loot. Svingli's Eye feels way better as a loot card in Card Guild play, though, since you don't have to lug it around and feeling like it's not worth the card slot in scenarios where your ship is anchored.
Olenjack's Deck Upgrade preferences are as follows...

skizzerz - Jirelle |

I'll note we have an actual Item 1 as well, so Olenjack could use that instead of an Item 2.
No interest in loot either. Card Feat will be Item.
Upgrade preferences (in order; although I'll defer the Weapon 2 to someone else if they want it. Mine is just to upgrade a secondary weapon I seem to get stuck with all the time...)
Weapon 1 (using Weapon 2 upgrade): Whip -> Acidic Whip + 1 Weapon 2: 1d1 ⇒ 1
Item 2: Empty slot -> Candle of Comity Item 2: 1d1000 ⇒ 892
If I don't get the Item 2, the empty slot will be filled with Sage's Journal.

Agna - WilderRedbeard |

Scenario Reward:
Agna could take Svingli's Eye but it would be taking up a precious Item slot. I will differ to the party on that one. If its more helpful to everyone else than Masterwork Tools, Angelstep or Cloudpuff then I could take it.
Tier Reward:
Card Feat - Item [ X ] 3
Deck Upgrade:
Agna will take the Ally 1 to swap in Raven for Shock Lizard
Her empty item slot will be filled with Cloud Puff

Agna - WilderRedbeard |

Scenario Reward:
Bonus deck ugrade
Adventure Reward:
Card Feat - Blessing [ X ] 5
Deck Upgrades:
Blessing 1: 1d1000 ⇒ 72 Blessing of Gorum
Blessing B: 1d1000 ⇒ 12 Blessing of Kelizandri
Ally 1: 1d1000 ⇒ 123 Dog
5-2E Boon roll: 1d20 ⇒ 15

skizzerz - Jirelle |

5-2E Boon: 1d20 ⇒ 8
Card Feat: Blessing
Upgrades:
1. Blessing B (filling empty slot with Blessing of Erastil)
2. Item B (Sage's Journal -> Emerald of Dexterity)

Olenjack, the Measured |

I'm absolutely up for continuing!
5-2E: ISLAND OF WHISPERS - Olenjack Rewards
Tier Progression: (2.5) No feat, but Olenjack Tiers up to Tier 3 and earns a die bump (now 1).
Tier Progression, Unconventional Firepower: (Tier 3) Olenjack replaces Toxic Blunderbuss +1 with Navigator Musket +1 (Gunslinger Class Deck).
Scenario Reward: None.
Adventure Reward: Olenjack gains a Card Feat, and checks off...
Weapon: 2 [X] 3 [ ] 4
Yeah, getting tired of not having enough weapons - plus, I've got some ideas for how to tweak my deck in a few ways.
Convention Boon Roll: 1d20 ⇒ 6 -> Nothing.
Olenjack has no interest in Deck Upgrades from this scenario.
Olenjack replaces the following Empty Card Slots.

Olenjack, the Measured |

Sorry, I thought the above post didn't go through due to maintenance, and so I'm unable to modify it. For simplicity, please IGNORE THE ABOVE POST.
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I'm absolutely up for continuing!
5-2E: ISLAND OF WHISPERS - Olenjack Rewards
Tier Progression: (2.5) No feat, but Olenjack Tiers up to Tier 3 and earns a die bump (now 1).
Tier Progression, Unconventional Firepower: (Tier 3) Olenjack replaces Toxic Blunderbuss +1 with Navigator Musket +1 (Gunslinger Class Deck).
Scenario Reward: None.
Adventure Reward: Olenjack gains a Card Feat, and checks off...
Weapon: 2 [X] 3 [ ] 4
Yeah, getting tired of not having enough weapons - plus, I've got some ideas for how to tweak my deck in a few ways.
Convention Boon Roll: 1d20 ⇒ 14 -> Nothing.
Olenjack's Deck Upgrade preferences are as follows...
Olenjack replaces the following Empty Card Slots.