
GM Kate |
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It has been about twenty minutes since the dragon turtles.

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Lys will happily accept the freedom of movement.

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I'll take the barkskin as well.

GM Kate |

Feral, I just want you to know that jabronis makes me laugh every time.

GM Kate |

Hey folks! In my haste to get a post up before work this morning, I accidentally had the undines surrounding the Croc instead of the naga. The only real change would have been that the yellow naga couldn't flurry, but the Croc still easily took it down, even with a bit less damage coming in.

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The poor naga now has the grappled, sickened and entangled conditions.
That is a -8 penalty to Dex, -4 to attack (-6 if not trying to grapple or escape the grapple), -2 to weapon damage, saving throws, skill checks, and ability checks.

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Busy busy busy! I'll try and post tonight.

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@Lyselsa
I don't know rogues that well, but I've got some remarks/questions:
Freedom of movement will let you use slashing weapons as normal underwater, so the professor will have told you to use the silver kukri as your primary and your normal kukri as your secondary (as this will work better with your finesse training).
Haste will only give you 1 extra attack total.
I guess d8s are due to Knife Master archetype?

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Yes the D8s are from knife master.
Nice to know about the Freedom of movement and underwater.
Haste says an "extra attack with any weapon I am holding". I went with Hero Lab said when I clicked haste. I looked at the wording.

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Haste says an "extra attack with any weapon I am holding". I went with Hero Lab said when I clicked haste. I looked at the wording.
Herolab is not an official rules source. The official paizo srd [url=http://legacy.aonprd.com/coreRulebook/spells/haste.html[haste[/url] says:
When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon.

GM Kate |

It is one extra attack total for Haste. Luckily, Lyselsa easily took it down, anyway!

GM Kate |

We are very near the end which means it's time for the boon roll! 19s and 20s win, and I'm using the order prescribed by our fearless leader (GM first, then players in alphabetical order).
GM Kate: 1d20 ⇒ 12
Auke Teeninga: 1d20 ⇒ 2
CariMac: 1d20 ⇒ 15
Feral: 1d20 ⇒ 1
Great Green God: 1d20 ⇒ 19
Michael Hallet: 1d20 ⇒ 15
Pirate Rob: 1d20 ⇒ 15
Great Green God: 1d4 ⇒ 4
Congrats, Great Green God! I need your email address so you can receive your boon. You can send it to me in a PM if you don't want to post it here.

GM Kate |

Hey, folks! There's a little bit of wrap-up, but we're just about done. I'll probably get chronicle sheets done tomorrow evening, so last call for day job re-rolls or anything special that you need noted on your chronicle!

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Day Job:
Profession Sailor: 1d20 + 20 ⇒ (5) + 20 = 25
campaign coin reroll: 1d20 + 20 + 5 ⇒ (2) + 20 + 5 = 27

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Profession Gambler: 1d20 + 8 ⇒ (2) + 8 = 10

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Player Auke Teeninga
Character The Professor
PFS# 710-22
Faction Scarab Sages
Experience Track Slow
Day Job Craft Alchemy: 1d20 + 20 + 4 + 1 + 7 ⇒ (18) + 20 + 4 + 1 + 7 = 50
BTW: he Professor has a prosperity boon.
Thanks to an excellent contract, a newly discovered trade secret, or just the luck of being in the right profession at the right time, your business is booming. You gain a +1 bonus on all Day Job checks. In addition, a DC 45 Day Job check now earns you 200 gp, and a DC 50 Day Job check earns you 300 gp.

GM Kate |

And that wraps it up! I hope that everyone had fun!
If the ending with the undines seemed a little random, it was the Concordance faction mission, but none of you were Concordance.

GM Kate |

Your chronicle sheets are here, and I have reported the game using OutPost's reporting tool. (It will take a little while before the con folks report it to Paizo.)
I'll leave the game active for a couple of days in case anyone notices a problem with their chronicle sheets.
Thanks for playing!

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Great Game. Thank you

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Yea, stuff! Thanks for gaming!