GM ZD Hall of Flesh Eaters
(Inactive)
Game Master
Z...D...
Female CG Gnome Kineticist 9 | HP 120/120 | NL dmg: 18 | AC 22*, T 16*, FF 17 | CMB +5, CMD 18 | Fort +15, Ref +13, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 2/9 | | IB: 1/1 | Active conditions: none
@GM Z..D..: Pai's electric blasts apply to the target's Touch AC. Is Vul's Touch AC really higher than 17?
I'm not trying to be a troublemaker. It's just an easy mistake to make. :)
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Yep. His dex is insane and has a dodge bonus as well.
M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None
We really need to finish this guy off. I have a flask of holy water that I can give to somebody, and Celewen has Channel. In addition to Pai's lightning blasts. Celewen's Bit of Luck plus Pai's lightning blasts would probably have been the best combo, but they are too far apart now.
Once somebody attacks, they become visible, but we can have invisible PCs as blockers (using Total Defense and counting on the miss chance). I cannot attack or it would end the effect for everybody.
So I think that means Ai is visible, because Hideous Laughter counts as an attack. Fortunately, the ghast cannot 5' step and full-attack her.
Tengu Shadow Caller Spiritualist 1 Sensei Monk 2 S. Slayer Inquisitor 2| HP31/31 | AC25 T21 FF15| CMD 21 | Fort 9 Ref 7 Will 15 | Speed 30ft | Initiative +11|Advice Remaining 8 Rounds
Hey GM, Kaepora would not actually be diseased. I passed the DC 18 fortitude save on that, then failed the first paralysis save.
Here is where I passed vs Disease and failed vs paralysis.
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Chronicles
For those of you diseased, please make sure to clear you conditions.
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Extra Hours roll: 1d20 + 5 ⇒ (13) + 5 = 18
M Human Wizard (Exploiter) 7 | HP 51/51 | AC13 T13 FF10 CMD 17 | F+9/R+10/W+10| Per +11 | Init +7 | Reservoir 6/9 | Prescience 4/4 | Active: None
Looks great - thanks for running!
CG Female Kitsune Mesmerist 3 | HP 24/24 | AC 17, T 13, FF 14 | CMD: 14 | F 3, R 7, W 5 (9 when Unemotional) | Init +7 | Per +7 (Low-Light Vision) | 1st: 0/4 Used
Looks fine to me.
I'm the best ninja! I leave enough details un-detailed.
Female CG Gnome Kineticist 9 | HP 120/120 | NL dmg: 18 | AC 22*, T 16*, FF 17 | CMB +5, CMD 18 | Fort +15, Ref +13, Will +6* | Init +7 | Perception +15, Sense Motive +2 | Speed 20ft | Burn: 2/9 | | IB: 1/1 | Active conditions: none
Pai's Chronicle Sheet looks good. She'll pay the 1PP cost to have her disease removed, per page 22 of the Guild Guide.
Thanks for running this, GM Z..D..! It was a fun module and definitely the most nail-biting one Pai's experienced so far. Next time, she's going to try to find a job in a garden of roses; the stench on this one was too much for her. ;p
M Half-Orc Oracle/4 CN | HP: 28/35 | AC 15 /T 11/FF 14, CMD:16, Fort:+3 , R+3, Will:+5, Init:+1, Percep:+5 | | Speed 30ft | Spells: 1st 8/8; 2nd 3/4| Active conditions: none. |
1PP for his disease. OK!
Thank you again for running!
Male Halfling | Cleric 1 / Wizard 1 |HP: 14/14 | AC12 T 12 FF 11 | F+4 R+1 W+7 | Init +2 | Perc +5 | SM +6 | CMB -1 | CMD 9 | Speed 30
thanks for running this, it was great fun !
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