[SFS/Shifty] #1-06 A night in Nightarch (Inactive)

Game Master Nik B.

Maps and handouts


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N Female Vesk Vanguard 4 | SP 52/52 : HP 36/36 : RP 7/7 | EAC 21 : KAC 22 | Fort. +9 : Ref. +6 : Will +1 | Init +6 | Perc +10 (low light) | Speed 20 ft. | May Pharasma guide us!

As the Drow silhouettes are highlighted, Vee Vee claps!


VC - Sydney, Australia

Atticus makes his way to the end of the racking quietly until the handcannon gives away his location. Unfortunately, the shot misses!

Also possibly -2 due to range increment?

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Yep, missed that, the handcannon has a 40' range increment


VC - Sydney, Australia

The forklift continues!

The half-orc with a nasty would takes a pot shot at Veevee then scoots back out of the line of fire.

Attack 1d20 + 6 ⇒ (3) + 6 = 9 vs KAC
Damage 1d4 ⇒ 3

Two orcs take up positions and fire upon Iseph
Attack 1d20 + 6 ⇒ (4) + 6 = 10 vs KAC
Damage 1d4 ⇒ 4

Attack 1d20 + 6 ⇒ (9) + 6 = 15 vs KAC
Damage 1d4 ⇒ 4

One of the drow takes a pot shot at VeeVee then they both move to cover.

Vee vee has cover
Attack 1d20 + 8 - 4 ⇒ (2) + 8 - 4 = 6 vs KAC
Damage 1d8 + 1 ⇒ (5) + 1 = 6

R3
Kiv
VeeVee
Atticus
OP-1
Iseph
Da'at
ENEMY


N Female Vesk Vanguard 4 | SP 52/52 : HP 36/36 : RP 7/7 | EAC 21 : KAC 22 | Fort. +9 : Ref. +6 : Will +1 | Init +6 | Perc +10 (low light) | Speed 20 ft. | May Pharasma guide us!

Vee Vee trudges down and around the corner, then marches straight at the orange half-orc, her shield in one hand, the plushy in the other.
She tries to dance along a bit, to the agrisynth tunes.
"I'm Vee Vee!"
double move

Dataphiles

Female Lashunta ~ Damaya Operative {Ghost}/ 6 | Stamina: 36/36 | Hp: 40/40 | Resolve:6/9 | EAC: 22 | KAC: 22 KAC: 30 | F:+2 | R: +11 | W: +6 | Init: +8 | Perception: +14

Kiv continues her quiet approach, moving down the aisle and sliding around the crates at the end of her path.

Acrobatics: 1d20 + 13 ⇒ (2) + 13 = 15
Stealth: 1d20 + 13 ⇒ (8) + 13 = 21

Double move with stealth


VC - Sydney, Australia

Vee and Kiv continue to reposition.

R3
Kiv - moved
VeeVee - moved
Atticus
OP-1
Iseph
Da'at
ENEMY

Acquisitives

Android Operative 4 SP 24/24; HP 28/28 | RP 6/6 EAC 15; KAC 16 | Fort +4; Ref +9; Will +4 | Init: +7 | Perc: +9 (+2 vs traps and free check within 10 ft)

Seeing Kiv move OP-1 makes a dash for it swiftly and quietly, around the corner and ending behind some crates while trying to blend in with his surroundings. In a few seconds those orcs won't know what hit them

Stealth: 1d20 + 14 ⇒ (19) + 14 = 33

Double move with stealth


VC - Sydney, Australia

yeah they can't hit that DC


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

With the orcs ducking back behind the racking Iseph moves to try to get a better shot next round.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus activates his jet pack and zips across the gap, quickly slipping in between various boxes. He takes aim at the northern drow (looks like he has cover)

Track attack, DC20+CR: 1d20 + 19 + 1 ⇒ (15) + 19 + 1 = 35
Handcannon: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d12 + 2 ⇒ (10) + 2 = 12
Trick damage: 3d8 ⇒ (4, 2, 5) = 11

If the trick attack works he is flatfooted to me, if he hits he is flatfooted to everyone this round

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

I hope I'm not jumping the gun. Again.

Da'at rushes up behind Iseph, humming to himself some of that Drow death-metal. "Catchy isn't it? Speaking of catching, who wants to play ball?" he taunts, as he pats another grenade in his belt.


VC - Sydney, Australia

OP-1 repositions.

Iseph gives chase.

Atticus bamboozles a drow and shoots at him, fortunately for the drow the shot misses, but the loud bang sure is startling!

Da'at moves up, toying with a grenade!

***

The two half-orcs at the end of the racking reposition and open fire on Iseph.

Attack 1d20 + 6 ⇒ (8) + 6 = 14 vs EAC
Damage 1d4 ⇒ 3

Attack 1d20 ⇒ 17 vs EAC
Damage 1d4 ⇒ 2

***
The surprised Drow fires back at Atticus!
Attack 1d20 + 8 ⇒ (3) + 8 = 11 vs EAC
Damage 1d8 + 1 ⇒ (5) + 1 = 6

He then flees to cover behind some boxes.

***

Veevee sees a Drow move in to support the wounded half-orc.
Covering fire 1d20 + 8 ⇒ (2) + 8 = 10

Then the half-orc swings with a hammer!
Attack 1d20 + 3 ⇒ (15) + 3 = 18 vs KAC

***

R4
Kiv
VeeVee
Atticus
OP-1
Iseph
Da'at
ENEMY

Dataphiles

Female Lashunta ~ Damaya Operative {Ghost}/ 6 | Stamina: 36/36 | Hp: 40/40 | Resolve:6/9 | EAC: 22 | KAC: 22 KAC: 30 | F:+2 | R: +11 | W: +6 | Init: +8 | Perception: +14

Kiv sprints after the guard in the yellow jumpsuit. She swings her baton into the back of the man's leg.

Trick Attack (Stealth) DC CR+20: 1d20 + 13 + 1 ⇒ (17) + 13 + 1 = 31
Baton vs YELLOW KAC: 1d20 + 6 ⇒ (17) + 6 = 231d4 + 2 + 1d8 ⇒ (3) + 2 + (5) = 10
If he is hit, he is 'off-target' until my next turn. (-2 to on hit rolls)


VC - Sydney, Australia

Kiv rounds the corner, catches the half-orc off guard, and cracks him with a baton!

R - dead
O - 10
Y -10
Gr - 6
Wh - 6


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph moves up and attempts a trick attack against Green.

Stealth for TS: 1d20 + 14 ⇒ (3) + 14 = 17

static arc pistol: 1d20 + 7 ⇒ (3) + 7 = 10 Damage: 1d6 + 2 ⇒ (6) + 2 = 8 TS Damage: 1d8 ⇒ 3


VC - Sydney, Australia

Iseph gets tangled on some of the boxes in the warehouse and it simultaneously alerts the orcs, and causes the shot to go wide!

Acquisitives

Android Operative 4 SP 24/24; HP 28/28 | RP 6/6 EAC 15; KAC 16 | Fort +4; Ref +9; Will +4 | Init: +7 | Perc: +9 (+2 vs traps and free check within 10 ft)

Sneaking around the corner hoping to use the distraction Iseph caused when he got tangled in some boxes OP-1 tries to get the drop on one of the orcs

Trick shot using stealth: 1d20 + 15 ⇒ (18) + 15 = 33 (dc 20+target's CR)
To hit EAC yellow(vs flatfooted if trick shot worked): 1d20 + 6 ⇒ (20) + 6 = 26
Elec damage if hit: 1d6 + 1 ⇒ (3) + 1 = 4
Extra trick shot damage: 1d8 ⇒ 1

Crit Elec damage : 1d6 + 1 ⇒ (3) + 1 = 4
Crit Extra trick shot damage: 1d8 ⇒ 2

and 2 elec damage for green as the shot arcs through from the crit.

OP-1 is surprised as his shot arcs through his intended target's head setting his eyes a light and the electrical pulse arcs through to another orc behind his first target.


VC - Sydney, Australia

You don't need to confirm crits, but Green is over 10' away

The Orc gets zapped horribly!

R - dead
O - 10
Y -10
Green 11
Gr - 6
Wh - 6


N Female Vesk Vanguard 4 | SP 52/52 : HP 36/36 : RP 7/7 | EAC 21 : KAC 22 | Fort. +9 : Ref. +6 : Will +1 | Init +6 | Perc +10 (low light) | Speed 20 ft. | May Pharasma guide us!

Facing the Half Orc with the orange hair, Vee Vee gets upset: "I am Vee Vee! Who are you?"
And she bashes at him twice with her plushy--
1st Entropic Strike vs. EAC: 1d20 + 2 ⇒ (2) + 2 = 4
1st Bludgeoning/Acid/both: 1d4 + 9 ⇒ (4) + 9 = 13
2nd Entropic Strike vs. EAC: 1d20 + 2 ⇒ (4) + 2 = 6
2nd Bludgeoning/Acid/both: 1d4 + 9 ⇒ (1) + 9 = 10
--rather ineptly.


VC - Sydney, Australia

He seems vaguely startled to find himself still standing.

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Shoot at me will you, we'll see about that!

He slips quietly through the boxes and top of the shelves and takes aim at the drow further away.

Trick attack: 1d20 + 19 + 1 ⇒ (4) + 19 + 1 = 24
Looks like he is flat footed to me

Attack: 1d20 + 9 ⇒ (2) + 9 = 11
But his shot goes well wide

Damage: 1d12 + 2 ⇒ (1) + 2 = 3
Extra damage: 3d8 ⇒ (1, 5, 3) = 9


VC - Sydney, Australia

Atticus takes another pot shot, but that Drow looks like he'll live to fight another few moments yet!

Exo-Guardians

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CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Moving on up, Da'at does some quick mental calculus. Too close for a grenade. Oh well. Plasma Time! Angling his plasma cannon towards the orc in green, he taunts: "Hello! May I take a moment of your time to tell about the church of Pharasma?"

Hydra Cannon vs Green: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d6 + 6 ⇒ (3) + 6 = 9


VC - Sydney, Australia

Da'at sends one of the orcs off to meet Pharasma, unfortunately missing the rest of the sermon.

The two drow look over to the advancing wall of Starfinders and decide now is a good time to lob grenades.

Iseph, Da'at, Kiv

Attack 1d20 + 8 ⇒ (5) + 8 = 13
Damage 1d8 ⇒ 2
DC 10 Ref for half

Attack 1d20 + 8 ⇒ (4) + 8 = 12
Damage 1d8 ⇒ 2
DC 10 Ref for half
Ugh!

The half orc caught in the middle drops.

***

The retreating half orc steps back and shoots at Veevee!

Attack 1d20 + 6 ⇒ (2) + 6 = 8 vs KAC
Damage 1d4 ⇒ 1

***

The elevator door reopens.

A young drow woman sporting a mohawk and wearing spike-shouldered armor steps into view. For a split second, she just stands there, her head tilted to the side as she angrily glares at the dead half-orcs on the floor. She angrily shoves a half-orc standing next to her, uttering “Stupid, useless half-orcs!” before she ducks behind cover.

Whilst the orcs run forward to reinforce their friends, Vil takes a pot-shot at Atticus.
Stealth 1d20 + 18 ⇒ (7) + 18 = 25
Attack 1d20 + 9 ⇒ (18) + 9 = 27 vs FF EAC.
Damage 1d8 + 3 + 1d8 ⇒ (7) + 3 + (5) = 15

R5
Kiv
VeeVee
Atticus
OP-1
Iseph
Da'at
ENEMY


N Female Vesk Vanguard 4 | SP 52/52 : HP 36/36 : RP 7/7 | EAC 21 : KAC 22 | Fort. +9 : Ref. +6 : Will +1 | Init +6 | Perc +10 (low light) | Speed 20 ft. | May Pharasma guide us!

Vee Vee guarded steps towards orange, and swings the plushy.
Entropic Strike vs. EAC: 1d20 + 6 ⇒ (9) + 6 = 15
Acid: 1d4 + 9 ⇒ (3) + 9 = 12


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph moves back 5 feet and fires at Blue.

Stealth for TS: 1d20 + 14 ⇒ (11) + 14 = 25

static arc pistol: 1d20 + 7 ⇒ (16) + 7 = 23 Damage: 1d6 + 2 ⇒ (1) + 2 = 3 TS Damage: 1d8 ⇒ 3

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Reflex #1: 1d20 + 3 ⇒ (17) + 3 = 20
Reflex #2: 1d20 + 3 ⇒ (16) + 3 = 19

Adroitly avoiding most of the shrapnel, Da'at plants his feet in the ground."Listen lady, you get what you paid for. Also, as the hiring manager, I'd say you are really the stupid one here." And with that said, he lets another blast loose.

Hydra Cannon vs Blue: 1d20 + 7 ⇒ (8) + 7 = 15
Hydra Cannon vs Cyan: 1d20 + 7 ⇒ (3) + 7 = 10
Hydra Cannon vs Hot Pink: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d6 + 6 ⇒ (4) + 6 = 10

Well that sucked.


VC - Sydney, Australia

Vee Vee finishes the half-orc.
Iseph manages to trick and shoot
Da'at puts a blast of his shotgun-like Hydra cannon into the crowd, one of the half orcs is snuffed out.

R - dead
O - dead
Y -10
G - 11
B - dead

Gr - 6
Wh - 6

Dataphiles

Female Lashunta ~ Damaya Operative {Ghost}/ 6 | Stamina: 36/36 | Hp: 40/40 | Resolve:6/9 | EAC: 22 | KAC: 22 KAC: 30 | F:+2 | R: +11 | W: +6 | Init: +8 | Perception: +14

Kiv tries to finish off the orc in yellow
(Stealth) Trick Attack vs YELLOW DC CR+20: 1d20 + 13 + 1 ⇒ (1) + 13 + 1 = 15
Baton vs KAC: 1d20 + 6 ⇒ (20) + 6 = 261d4 + 2 + 1d4 + 2 ⇒ (2) + 2 + (3) + 2 = 9


VC - Sydney, Australia

Yellow should have been updated as 'killed in friendly fire' last round, you kill Pink instead (bonus plan)

Though an 'unsurprising' hit, it IS well placed - Kiv fells an orc.

R - dead
O - dead
Y - dead
G - 11
B - dead
Cy -
Pi - dead
Pur -
Gr - 6
Wh - 6
Boss

Acquisitives

Android Operative 4 SP 24/24; HP 28/28 | RP 6/6 EAC 15; KAC 16 | Fort +4; Ref +9; Will +4 | Init: +7 | Perc: +9 (+2 vs traps and free check within 10 ft)

" ..they just keep on comming..."

OP-1 sneaks forward behind Kiv and then quickly jumps to the side as his blaster is briefly out of line of sight to aim it at the closest enemy, hoping to hit him right between the eyes

Trick shot using stealth: 1d20 + 15 ⇒ (2) + 15 = 17 (dc 20+target's CR)
To hit EAC Cyan(vs flatfooted if trick shot worked): 1d20 + 6 ⇒ (13) + 6 = 19
Elec damage if hit: 1d6 + 1 ⇒ (3) + 1 = 4
Extra trick shot damage: 1d8 ⇒ 2

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus ducks but isnt quick enough and he finds himself badly singed. Oof, that bloody hurt

Ducking in and out of the boxes on the shelf he takes aim at Vil

Track attack: 1d20 + 19 + 1 ⇒ (11) + 19 + 1 = 31
Attack, KAC: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 1d12 + 2 ⇒ (9) + 2 = 11
Trick attack damage: 3d8 ⇒ (7, 5, 3) = 15

Looks like she is flatfooted to me and possibly everyone else if 21 hits her KAC


VC - Sydney, Australia

Atticus manages to put a well placed round back on the boss!

OP-1 manages to shoot the half-orc, but he saw it coming.

The half-orc backpedals out of the massed Starfinders, returning fire on OP-1 as he goes
Attacks OP-1
Attack 1d20 + 6 ⇒ (18) + 6 = 24 vs EAC
Damage 1d4 ⇒ 1

Meanwhile VeeVee faces off against a half-orc who decides to step back and shoot.
Attacks Vee Vee
Attack 1d20 + 6 ⇒ (4) + 6 = 10 vs EAC
Damage 1d4 ⇒ 4

The two drow bodyguards lob grenades again.

Attack 1d20 ⇒ 1
SCATTER 1d8 ⇒ 2
Damage 1d8 ⇒ 1
DC10 Ref for half...

Attack 1d20 ⇒ 18
Damage 1d8 ⇒ 5
DC10 Ref for half...

Even with the scatter the grenades seem to cover all but Vee and Atticus

Meanwhile, Vil maintains her Operative battle with Atticus.
Sneak Attack 1d20 + 18 ⇒ (2) + 18 = 20
Attack 1d20 + 9 ⇒ (17) + 9 = 26 vs FF
Damage 1d8 + 3 ⇒ (2) + 3 = 5
Atticus sees the shot coming, but that is cold comfort when it hits.

She zips out of his arc and into the lift!

R6
Kiv
VeeVee
Atticus
OP-1
Iseph
Da'at
ENEMY


N Female Vesk Vanguard 4 | SP 52/52 : HP 36/36 : RP 7/7 | EAC 21 : KAC 22 | Fort. +9 : Ref. +6 : Will +1 | Init +6 | Perc +10 (low light) | Speed 20 ft. | May Pharasma guide us!

Vee Vee takes a guarded step forward, and to the left, and swings the plushy at purple--
Entropic Strike vs. EAC: 1d20 + 6 ⇒ (2) + 6 = 8
Bludgeoning/Acid/both: 1d4 + 9 ⇒ (3) + 9 = 12
--but the plushy seems to be getting all soft and battered.


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VC - Sydney, Australia

Vee vee swings and misses, possibly on purpose, to keep the music playing longer.

R6
Kiv
VeeVee -attacked
Atticus
OP-1
Iseph
Da'at
ENEMY

G - 11
Cy - 4
Pur -
Gr - 6
Wh - 6
Boss - 26

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

In th3 ER please bot me

Acquisitives

Android Operative 4 SP 24/24; HP 28/28 | RP 6/6 EAC 15; KAC 16 | Fort +4; Ref +9; Will +4 | Init: +7 | Perc: +9 (+2 vs traps and free check within 10 ft)

Moving past Op-1 tries to use his body to block his blaster so his target won't know where the shot is going to come from before turning around and taking the shot.

Trick shot using stealth: 1d20 + 15 ⇒ (12) + 15 = 27 (dc 20+target's CR)
To hit EAC Cyan(vs flatfooted if trick shot worked): 1d20 + 6 ⇒ (10) + 6 = 16
Elec damage if hit: 1d6 + 1 ⇒ (4) + 1 = 5
Extra trick shot damage: 1d8 ⇒ 4


"Iseph" | non-binary NG Android ace pilot operative 4 | SP 24/24 HP 28/28 | RP 6/6 | EAC 19; KAC 19 | Fort +1; Ref +8; Will +4 | Init: +6 | Perc: +9, SM: +0; darkvision, low-light vision | Speed 40 ft, fly 30 ft (Avg)| Evasion | Active conditions: None

Iseph moves out and looks for more enemies in this running fire fight. Finding Light Blue they perform a trick shot.

Stealth for TS: 1d20 + 14 ⇒ (2) + 14 = 16

Static arc pistol: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 1d6 + 2 ⇒ (3) + 2 = 5 TS Damage: 1d8 ⇒ 8


VC - Sydney, Australia

OP-1 guns down a half-orc, so Iseph refocuses and shoots at a drow, but his aim is way off.

R6
Kiv
VeeVee -attacked
Atticus
OP-1 - attacked
Iseph - attacked
Da'at
ENEMY

G - 11
Pur -
Gr - 6
Wh - 6
Boss - 26

Dataphiles

Female Lashunta ~ Damaya Operative {Ghost}/ 6 | Stamina: 36/36 | Hp: 40/40 | Resolve:6/9 | EAC: 22 | KAC: 22 KAC: 30 | F:+2 | R: +11 | W: +6 | Init: +8 | Perception: +14

Reflex vs DC 10: 1d20 + 7 ⇒ (11) + 7 = 18 = -1 stamina
Reflex vs DC 10: 1d20 + 7 ⇒ (9) + 7 = 16 = -3 stamina

Can't let that elevator go up or we're all trapped down here!

Kiv dodges the grenades as best as she can, then sprints for the elevator before the doors can close.

Double Move, drawing sidearm as part of a move action.


VC - Sydney, Australia

Kiv bolts for the lift!

Da'at up, and will bot Atticus (per his request) once Da'at has had a chance to post :)

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

I am back home and slowly catching up now. Looking at the bosses attack does she successfully trick attack me? I have no idea how trick attack works for NPCs but she got a 20. My DC is 20+CR. Does she work off a static DC or does it involve my level? Regardless she still hits but I was curious.

Atticus roars his jet pack to life and swoops down into the lift, heading after the leader.

Track attack: 1d20 + 19 + 1 ⇒ (16) + 19 + 1 = 36
Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d12 + 2 ⇒ (1) + 2 = 3
Trick damage: 3d8 ⇒ (1, 8, 7) = 16

And my dice continue to hate me


VC - Sydney, Australia

Nope, she just got normal damage with a 20

Atticus swoops down to the elevator!

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Da'at comes from around the corner and bears down upon the drow closest to Veevee. And nonchalantly, he begins to cluck like a chicken.

Hydra Cannon vs Grey EAC: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d6 + 6 ⇒ (3) + 6 = 9


VC - Sydney, Australia

Da'at fires wide.

***

The half-orc steps back and fires again at Veevee who is advancing on him with a bloodied plushing in hand, seemingly unstoppable, like the main character of some horror movie.

Attack 1d20 + 6 ⇒ (6) + 6 = 12
Damage 1d4 ⇒ 1

***

The two drow open up on Da'at who is the closest target.

Attack 1d20 + 8 ⇒ (14) + 8 = 22 vs EAC
Damage 1d8 + 1 ⇒ (8) + 1 = 9

Attack 1d20 + 8 ⇒ (20) + 8 = 28 Vs EAC
Damage 1d8 + 1 + 1d8 + 1 ⇒ (8) + 1 + (4) + 1 = 14
Burn 1d6 ⇒ 3

Ouch!

Both of them appear to be making a gallant last stand, and this has bolstered their aim!

***

Meanwhile, in the lift, Vilyth tries getting rid of Kiv who is all up in her face.

Sneak Attack 1d20 + 18 ⇒ (18) + 18 = 36
Attack 1d20 + 9 ⇒ (16) + 9 = 25 vs EAC
Damage 1d8 + 3 + 1d8 ⇒ (2) + 3 + (4) = 9

***
Pur -
Gr - 6
Wh - 6
Boss - 26

R7
Kiv
VeeVee
Atticus
OP-1
Iseph
Da'at
ENEMY

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

Atticus tries to take down the tricksy leader.

Trick attack: 1d20 + 19 + 1 ⇒ (10) + 19 + 1 = 30
Attack: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 1d12 + 2 ⇒ (2) + 2 = 4
Trick damage: 3d8 ⇒ (6, 7, 6) = 19

H glances down at the cannon in his hand, damn, gotta reload or try and cut her


VC - Sydney, Australia

Ooooh! JUST!

Atticus manages to use the confusion of the action in the elevator to his advantage and fires off a final shot (was that six shots, or only five?) from his handcannon - and he manages to clip Vilyth as she zigs and zags - unluckily for her it was slip to the head, and with dramatic effect.

The one drow who can see what happened appears to signal his fellow and the half-orc, and they all look like they are trying to spot an escape route.

***
Pur -
Gr - 6
Wh - 6
Boss - Dead

R7
Kiv
VeeVee
Atticus - acted.
OP-1
Iseph
Da'at
ENEMY

Second Seekers (Luwazi Elsebo)

N Male Ysoki Operative 8 Init +9 | SP 64|64, HP 50|50, RP 10|10 | EAC 27, KAC 28 | Fortitude +8, Reflex +12, Will +10, Evasion, +2vs spells|sla | Perception +16 (+20 to search), Sense Motive +16
Buffs:
Resources:
Reroll: Unused

I believe this was my 6th, assuming I reload after each encounter (which I do). I really need to get that infusion that gives you freebie ammo, Starfinder fights can tend to run long.

Acquisitives

Android Operative 4 SP 24/24; HP 28/28 | RP 6/6 EAC 15; KAC 16 | Fort +4; Ref +9; Will +4 | Init: +7 | Perc: +9 (+2 vs traps and free check within 10 ft)

"..we can't let them leave, they've seen our faces..'

OP-1 moves past and as he appears almost out of nowhere from around the stacks takes a shot at one of the drow

Trick shot using stealth: 1d20 + 15 ⇒ (20) + 15 = 35 (dc 20+target's CR)
To hit EAC Grey(vs flatfooted if trick shot worked): 1d20 + 6 ⇒ (2) + 6 = 8
Elec damage if hit: 1d6 + 1 ⇒ (3) + 1 = 4
Extra trick shot damage: 1d8 ⇒ 8

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