Cwethan's Assault on Absalom (Inactive)

Game Master Cwethan

Maps & Handouts


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Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar flies towards the ship's stern slashing at the strange greenish undead as he does...

Power Attack roll: 1d20 + 20 + 5 + 1 ⇒ (1) + 20 + 5 + 1 = 27Damage roll: 2d6 + 16 + 9 + 5 ⇒ (5, 6) + 16 + 9 + 5 = 41

Using a GM Reroll

Power Attack roll: 1d20 + 20 + 5 + 1 ⇒ (13) + 20 + 5 + 1 = 39Damage roll: 2d6 + 16 + 9 + 5 ⇒ (4, 2) + 16 + 9 + 5 = 36

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

I already rolled my healing in my previous post so I'm at full health.

Davorin stares at his opponent for a moment, trying to size up his opponent's weaknesses and style.

Move Action: Activate Know Your Enemy (DC 10+HD) w/ a Defensive Stance (+1 to AC and gain Mobility Feat)

KYE w/ Insipiration: 1d20 + 8 + 1d6 ⇒ (4) + 8 + (4) = 16 (6 HD critter)

He then steps forward slightly before swinging Remembrance in a shining arc.

Remembrance (2H, CE, PA, Hassam): 1d20 + 7 + 5 ⇒ (13) + 7 + 5 = 25 Damage (Silver): 1d8 + 16 + 5 ⇒ (7) + 16 + 5 = 28

Current AC = 27, 28 if I made the Know Your Enemy Check.


12/15/18 - 10/11/13 Social Media Booster (CPR),

As noted earlier, the green undead wasn't visible from your earlier positions (just put it on the map in case someone moved to attack its companion). Either way, Rogar can't attack the greenish undead through the wall without a substantial strength check first :p - I'll redirect you to red, sing out if that doesn't work for you.
-Good point about the healing Dav. I thought you had but missed it when I glanced back through :)

Rogar Fort: 1d20 + 11 ⇒ (16) + 11 = 27

As Rogar charges the wight a wave of even worse stench washes over him, nearly driving him back with tears in his eyes, but he presses on to strike down the undead sailor.

Behind the wight is clearly the source of the reek, a ghostly creature that seems to have no physical presence aside from one of the most offensive odors to ever trouble your nose!

Davorin, Undy, and Riddy combine their efforts to send the other wight sprawling to the ground, nearly torn apart!

The ghostly presence reaches out to brush at Rogar with a dripping hand. Her touch passes through him, taking some of his life with it, but the slime spreads out over him, trying to plunge into his nose, his mouth, his ears, his eyes!

As he recoils from her touch, the noisome spirit drifts into the floor!

The remaining wight is rather less impressive, and Davorin is trivially able to defend himself against it.

Incorporeal Touch: 1d20 + 11 ⇒ (19) + 11 = 30
Con Damage: 1d4 ⇒ 3

Scimitar: 1d20 + 7 - 4 ⇒ (2) + 7 - 4 = 5
Slam: 1d20 + 1 - 4 ⇒ (11) + 1 - 4 = 8

Bold may Go!
Inspired

Hassam - 30' Banner - Attack Readied
Dioneo
Rogar -8, 3 Con Damage, Staggered, DC 16 Fort or nauseated for Rounds: 1d4 ⇒ 4
Davorin
Undy

Assorted Undead (blue -32)
Ralph (Angel - Eentsy)

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Fortitude Save: 1d20 + 11 ⇒ (17) + 11 = 28

Rogar resists the specral mucus and slashes at the wight with his magical greatsword:"Damn! This is why I hate undead!" he shouts.

Power Attack roll 01: 1d20 + 20 + 5 + 1 ⇒ (18) + 20 + 5 + 1 = 44Damage roll: 2d6 + 16 + 9 + 5 ⇒ (2, 4) + 16 + 9 + 5 = 36

Power Attack roll 02: 1d20 + 13 + 5 + 1 ⇒ (6) + 13 + 5 + 1 = 25Damage roll: 2d6 + 16 + 9 + 5 ⇒ (3, 4) + 16 + 9 + 5 = 37

Edit:

Critical Confirmation check: 1d20 + 20 + 5 + 1 ⇒ (18) + 20 + 5 + 1 = 44Damage roll: 2d6 + 16 + 9 + 5 ⇒ (3, 4) + 16 + 9 + 5 = 37

@GM did the spectral creature just move then attack and then moved again?

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10+4 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Active conditions: Mage Armor, Overland Flight, Life Bubble

Can Undy now see the Green creature to make a knowledge check (and if so, do you want me to roll new ones or just use the results that I posted previously)?


Large Tiger (HD 8) | HP 76/76 | AC 28*+ | T 15+ (19 incorporeal)* | FF 23*+ | CMD 28+ | F +10$ | R +12$+ | W +5$ | +4 vs. enchantment | Init +5$ | Perc +7$ (low-light, scent) | Active Spells: Prayer($), Mage Armor(*), Reduce Animal(+)

No Action
Angel stays there as she was not commanded. (Can get her Magic Fang next turn if needed)

Grand Lodge

Half-Elf Gunslinger (Mysterious Stranger) 1/Oracle (Dual-Cursed, Lunar) 8 | HP 70/70 | AC 23^ | T 15^ | FF 18 | CMD 21^ | F +10$ | R +11$^ | W +10$ | +2 vs. enchantment, +4 vs. disease | Init +6$ | Perc +15$ (low-light) | Sense Motive +5$ | Grit 5/6 | Moonlight Bridge 6/6 | Fortune 0/1 | Spells: Level 1: 6/8; Level 2: 5/8; Level 3: 0/6, Level 4: 2/4 | Reroll 1/1 | Active Spells: Ant Haul, Air Walk, Blessing of Fervor(^), Prayer($)

Standard Action
Ralph again casts Prayer, thinking this is serious. He stays where he is.

+1 luck bonus to attack rolls, damage rolls, saves, skill checks, and ability checks, stacks with all the Hassam stuff.

(Also, I totally posted Ralph's turn first, but it posted our posts in reverse order... Paizo is being strange)

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Hassam moves and takes a vital strike on the prone undead.

vital strike: 1d20 + 21 - 2 ⇒ (15) + 21 - 2 = 34
damage: 2d8 + 25 ⇒ (7, 5) + 25 = 37

maintain bard song.

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Once again, Dioneo lifts a hand to conjure stardust on the greenish undead.

No save, -3 to attacks and perception.

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

Davorin takes a cautious glance at the greenish creature, hoping to learn what it is. (assuming he saw it)

KN: Religion, Inspiration: 1d20 + 8 + 1d6 ⇒ (7) + 8 + (2) = 17

Action order is assuming Hassam killed the wight - if he did not see last spoiler for slightly different order of events.

Davorin changes his stance slightly, shifting his weight in order to gain maximum reach with his weapon. He then moves for a better position in the room before standing with remembrance in both hands - waiting for the creature to make an appearance again.

Move Action: Martial Flexibility into Lunge (Reach and -2 to AC)
Standard: Ready action to attack green creature if it comes in range. 10' reach, weapon is magic but not ghost touch.

Readied Attack:
Remembrance (2H, CE, PA, Hassam, Prayer): 1d20 + 7 + 5 + 1 ⇒ (13) + 7 + 5 + 1 = 26 Damage (Silver, Slashing): 1d8 + 16 + 5 + 1 ⇒ (5) + 16 + 5 + 1 = 27

Current AC: 25 (18 Touch, 18 Flat Footed)

Alternative - If Wight is still not dead when action comes:
Davorin swings twice, as hard as he can at the prone creature before backing off slightly.

Full Round: Attack - first roll is the one above, iterative below
Remembrance, 2nd (2H, CE, PA, Hassam, Prayer)): 1d20 + 2 + 5 + 1 ⇒ (1) + 2 + 5 + 1 = 9 Damage (Silver): 1d8 + 16 + 5 + 1 ⇒ (8) + 16 + 5 + 1 = 30

Current AC: 27 (18 Touch, 20 Flat Footed)


12/15/18 - 10/11/13 Social Media Booster (CPR),

Apologies for what was clearly confusing:
Green was behind a wall,
Rogar charged up to the doorway of that room, seeing the ghostly undead while cutting down her companion,
She drained some of his life force,
Then 5' stepped into the floor. (I'll keep her brown tinted on the map when she's beneath the floorboards)
So Dioneo and Rogar didn't have LoE to the spirit to take their described actions. Also Rogar's staggered so he can't take a full attack.
Dav, my understanding is that Lunge only lasts until the end of your turn. Do you have a way of getting its effects during someone elses?

Going off of Rogar's description, Davorin and Undy are pretty certain that this spectre is a Festering Spirit. Rogar has already been witness to most of its tricks: Its incorporeal nature, its dreadful stench, the life draining effects of its touch, and the staggering, nauseating effects of its slime. It has also been known to burst through hordes of mortals almost like an elephant Tramples the lines, though the life force it absorbs is lessened by the brief contact. It is resistant to efforts to exorcise it with positive energy, but otherwise has no defenses outside of those common to all incorporeal undead. Not many things can affect its 'body' but those that can should have an easy time.

Hassam, clearly untroubled by such things, spits the remaining fleshy undead quite decisively.

Bold may Go!
Inspired, Prayerful

Hassam - 30' Banner
Dioneo
Rogar -8, 3 Con Damage, Staggered

Davorin - Attack readied
Undy
Assorted Undead - In the floor
Ralph (Angel - Eentsy)

Sovereign Court

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Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

oh ! Thanks for the clarification.

Dioneo feels useless against a ghost hiding in the ground and waits for it to get out of the ground.

I'll use stardust when Dioneo can see it.

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

Myself, and most GMs I've played with rule you can use lunge with a readied attack since readying "moves" your standard action to later in the round (as in your initiative pass literally moves to moments before the bad guy so you're using it still in the context it was written). It would not work as an AoO though since that would be outside my action. .

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar flies up in the air checking for the spirit's presence...

Fly up 30 ft


12/15/18 - 10/11/13 Social Media Booster (CPR),

Rogar will smack his head on the ceiling if he flies straight up 30', but he can at least get out of reach from the floor.

Dav, since a readied action specifically allows you to take that action "after your turn is over," I think that Lunge would have expired. At a non-PFS table I wouldn't blink at your interpretation, but I think the RAW goes the other way. The spirit didn't pop up within 10' anyways, but please do feel free to alter your choice there if you wish.

Stardust: 1d100 ⇒ 15 No effect Actually, probably you wouldn't have used it while it was in reach for an AoO. Either way.
Touch: 1d20 + 11 ⇒ (9) + 11 = 20
Con Damage: 1d4 ⇒ 2

The Festering Spirit bursts out of the floor next to Dioneo, its overpowering stench striking the party like a maul. It reaches out to steal away the Ifrit's life before dropping back into the ground with a cackle.

Bold may Go!
Inspired, Prayerful

Hassam - 30' Banner
Rogar -8, 3 Con Damage
Davorin DC 14 Save or Sickened
Undy DC 14 Save or Sickened (and Riddy)
Dioneo -8, 2 Con Damage, Staggered, DC 14 Save or Sickened, then Fort DC 16 or Nauseated for Rounds: 1d4 ⇒ 4. Then an AoO if appropriate

Festering Spirit - In the floor!
Ralph (Angel - Eentsy) DC 14 Save or Sickened (and Angel)

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar gets out of the cabin and flies up 20 feet in the sky.

"Keep away from the floor. It likes to play touch and then run away!"

Grand Lodge

Half-Elf Gunslinger (Mysterious Stranger) 1/Oracle (Dual-Cursed, Lunar) 8 | HP 70/70 | AC 23^ | T 15^ | FF 18 | CMD 21^ | F +10$ | R +11$^ | W +10$ | +2 vs. enchantment, +4 vs. disease | Init +6$ | Perc +15$ (low-light) | Sense Motive +5$ | Grit 5/6 | Moonlight Bridge 6/6 | Fortune 0/1 | Spells: Level 1: 6/8; Level 2: 5/8; Level 3: 0/6, Level 4: 2/4 | Reroll 1/1 | Active Spells: Ant Haul, Air Walk, Blessing of Fervor(^), Prayer($)

Fort Save (Prayer): 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13

"Uhh, I'm feelin' a little queezy, I am."

Standard Action
Ralph readies for something to happen.

When the ghost pops back up:
Ralph casts Ghostbane Dirge at it. (DC 18 Will save).


Large Tiger (HD 8) | HP 76/76 | AC 28*+ | T 15+ (19 incorporeal)* | FF 23*+ | CMD 28+ | F +10$ | R +12$+ | W +5$ | +4 vs. enchantment | Init +5$ | Perc +7$ (low-light, scent) | Active Spells: Prayer($), Mage Armor(*), Reduce Animal(+)

Fort Save (Prayer): 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19

(Angel continues to growl and sit there)

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Fort save vs sickened DC 14: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Fort save vs nauseated DC 16: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12

Well... ^^

With the best of his ifrit and noble grace combined, Dioneo vomits on the floor, trying to get away, unable to fly or cast spells.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

***OVERSEER ANNOUNCEMENT***

Pathfinders and Wave Riders board the last of the Silent Tide’s command ships. Only a moment later, the ship veers, crashes, and begins to sink, joining the Flotsam Graveyard’s wreckage. Table GMs, the Sunken Ships condition on page 29 is now in effect.

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Hassam continues to inspire as he readies a bladed dash.

readying bladed dash for when the undead pops up, both to be able to attack it and to get away if it pops up next to me..

readied dash: 1d20 + 21 + 4 - 2 ⇒ (13) + 21 + 4 - 2 = 36
damage: 1d8 + 25 ⇒ (7) + 25 = 32

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

***OVERSEER ANNOUNCEMENT***

Fighting alongside the First Guard forces, Pathfinders have defeated many of the invading army’s commanders. Without their minotaur overseers to direct their wrath, many of the demon-flesh constructs slow—or even begin fighting one another. The victory is short-lived. Bellowing with Abyssal rage, a massive construct takes to the sky, for a moment blotting out the sun before landing messily atop a squad of the First Guard. The brute is shaped almost like a dragon, but its elongated body, misshapen limbs, bulbous head, and grotesque wings are all stitched together from demonic skin and flesh. It easily swats a dozen soldiers into the sky with one of its immense claws before roaring a second challenge.
As if sensing a worthy rival, the statuesque Gulgamodh flares with angry light and roars “Gulgamodh stands ready,” before leaping Absalom’s walls and lumbering to stand beside the ones who hold its key: the Pathfinders. Who among you is prepared to guide Gulgamodh’s hand?

Table GMs, the Broken Horns condition on page 29 is now in effect.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Dav's Fort: 1d20 + 11 ⇒ (19) + 11 = 30
Undy's Fort: 1d20 + 9 ⇒ (1) + 9 = 10
Riddy's Fort: 1d20 + 6 ⇒ (7) + 6 = 13

A tremendous crash shivers through the ship as a nearby team of Pathfinders strikes it a fearsome blow. The Festering Spirit hurtles forth from the floor, clearly weakened by the destruction being visited upon its haunt, and is quickly caught fast in Ralph's spell!

Will: 1d20 + 7 ⇒ (7) + 7 = 14

Before the spirit can strike and hide once more, Hassam cuts across the room, and with his spear striking at full potency, is just able to banish the beast before it can harm another.

Rogar -8, 3 Con Damage
Dioneo -8, 2 Con Damage

****

The ride back to the frontlines of the siege is a quick one, and you are quickly pressed into service alongside Absalom's Defense Construct Gulgamodh! While other more junior Pathfinders are pressed into controlling the actions of the great machine, you are tasked with more directly aiding Gulgamodh as he clashes with the greatest of the Fiendflesh Constructs - "ATALAZORN!"

Initiative:

Undy: 1d20 + 4 ⇒ (1) + 4 = 5 +4 more if Heightened Awareness
Dioneo: 1d20 + 10 ⇒ (13) + 10 = 23
Rogar: 1d20 + 6 ⇒ (9) + 6 = 15
Hassam: 1d20 + 13 ⇒ (10) + 13 = 23
Davorin: 1d20 + 2 ⇒ (6) + 2 = 8
Ralph: 1d20 + 5 ⇒ (6) + 5 = 11
Bad Guys: 1d20 + 8 ⇒ (7) + 8 = 15
Gulgamodh: 1d20 ⇒ 5

Bold may go!
Back on Slide 13
Gulgamodh's effects will primarily be debuffs and positioning benefits in this battle, so uh, don't bother hitting it with buffs...

Hassam
Dioneo

Atalazorn
Rogar
Ralph
Davorin
Undy
Gulgamodh

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Dioneo, still shaken from the last fight, finds it more useful to buff his allies first.

"Become swift as fire and burn like embers!" he shouts as he casts a spell.

Blessing of Fervor!

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Rogar runs forward, clearly trying to flank the gigantic abomination...


12/15/18 - 10/11/13 Social Media Booster (CPR),

Atalazorn breaks free momentarily from Gulgamodh's grasp, after tearing free, it hurtles into the sky, blasting a wave of acid across the landscape. 60' Cone

Gulgamodh withstands the onslaught, but clearly, it did Not enjoy it.

Bold may go!
Back on Slide 13

Hassam
Dioneo

Atalazorn
Rogar
Ralph
Davorin
Undy

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Hasssam takes a step forward and draws forth a potion and drinks it as he becomes enlarged.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10+4 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Active conditions: Mage Armor, Overland Flight, Life Bubble

Dioneo Caster Level check for Blessing of Fervor on Riddy SR DC 13: 1d20 + 8 ⇒ (3) + 8 = 11 Riddy is not affected by Blessing of Fervor unless Dioneo has something that boosts his checks vs SR by 2

Not sure what the appropriate knowledge check would be?

Undy Knowledge (Arcana): 1d20 + 17 ⇒ (2) + 17 = 19
Riddy Knowledge (Arcana): 1d20 + 13 ⇒ (17) + 13 = 30
Immunities, Resistances, Special Attacks

Undy Knowledge (Planes): 1d20 + 17 ⇒ (1) + 17 = 18
Riddy Knowledge (Planes): 1d20 + 13 ⇒ (6) + 13 = 19
I assume this isn't high enough to get anything, but if I do get any questions: Immunities, Resistances

Seeing the massive construct belching out Acid, Undy casts Protection from Energy (Communal) and then quickly moves to protect his comrades. Looks like I should be able to reach everyone except Rogar - everyone else gains Protection from Acid (108).

Undy Caster Level check for Prot Energy Communal on Riddy SR 13: 1d20 + 9 ⇒ (14) + 9 = 23

Meanwhile, Riddy targets the giant construct with his wand of Magic Missile.

Magic Missile: 2d4 + 2 ⇒ (4, 4) + 2 = 10


12/15/18 - 10/11/13 Social Media Booster (CPR),

It's Arcana, so at least Riddy has some sense of what to expect.

Atalazorn is clearly a custom job, but from what Riddy can suss out, it should be immune to fire as well as the standard immunities of constructs. It's robust construction should also make it resistant to acid, cold, and most weapons, though adamantine weapons should suffice to pierce its hide. Aside from the breath weapon, Riddy can't guess any other attacks.

And as an added bonus, Riddy's magic missiles punch into Atalazorn's rubbery hide!

Bold may go!
Back on Slide 13
Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)
Atalazorn -10
Rogar
Ralph Protection from Acid (108)
Davorin
Protection from Acid (108)
Undy Protection from Acid (108)

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

Nope, Dioneo doesn't have any other bonus vs SR, Undy.

Sensing the battle to be tough, Dioneo focuses his inner powers on Rogar and he begins to enlarge!

Using my SLA from ifrit on Rogar. Dioneo takes the +2's from BoF.

Don't forget Blessing of Fervor!

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

Davorin crouches slightly while drawing a javelin from it's quiver; his face taking on a slightly striped form as he channels his inner tiger. He then concentrates further, finding his inner strength to land his javelins true. He steps forward five feet before letting one fly. "Well friends, looks like it's giant metal robot time!"

Swift Action: Activate Animal Focus: Tiger (+2 Dex)
Move Action: Activate Martial Flexbility (Deadly Aim)
Free Action: Quickraw javelin
Standard Action: Throw Javelin (Deadly Aim, Range increment 50', targeting 95' (range increment -2 to hit), targeting far upper right corner (shouldn't have cover))
Free Action: Quickdraw weapon + shield

Cold Iron Javelin (Deadly Aim, Blessing of Fervor, Range): 1d20 + 12 + 2 - 2 ⇒ (14) + 12 + 2 - 2 = 26 Damage (Cold Iron, Pheromones): 1d6 + 10 ⇒ (3) + 10 = 13

Current Status: Animal Focus (Tiger), Martial Flexibility (Deadly Aim)
Any creature with scent gets a +2 to attack and damage rolls due to pheromones
Current AC = 26


12/15/18 - 10/11/13 Social Media Booster (CPR),

Inspired by Hassam's banner, Davorin manages to partially pierce Atalazorn's hide!

Davorin:
Do you have access to a chronicle or other source that allows Pheromone Javelins? I'm only familiar with Pheromone ammunition from Elves of Golarion, and as I recall it's limited to Arrows and Crossbow Bolts

Bold may go!
Back on Slide 13

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)
Atalazorn -15
Rogar
Ralph Protection from Acid (108)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

GM:
The item is in the Alchemy Manual, not just Elves of Golarion. Campaign clarifications states:

"Pathfinder Player Companion: Alchemy Manual

Pages 20 and 21—You may purchase other types of ammunition with the properties of any of the arrows listed on these pages. The ammunition costs the same as the arrow, unless the base cost of one unit of the ammunition costs 1 gp or more—in that case, add the cost of one unit of ammunition to the listed cost for the arrow."

Again up to you, you're the GM. I rebuy the entire javelin every time I use one (which is rarely). I don't have the time or desire to look up why it's been allowed in our region, so your call.

Grand Lodge

Half-Elf Gunslinger (Mysterious Stranger) 1/Oracle (Dual-Cursed, Lunar) 8 | HP 70/70 | AC 23^ | T 15^ | FF 18 | CMD 21^ | F +10$ | R +11$^ | W +10$ | +2 vs. enchantment, +4 vs. disease | Init +6$ | Perc +15$ (low-light) | Sense Motive +5$ | Grit 5/6 | Moonlight Bridge 6/6 | Fortune 0/1 | Spells: Level 1: 6/8; Level 2: 5/8; Level 3: 0/6, Level 4: 2/4 | Reroll 1/1 | Active Spells: Ant Haul, Air Walk, Blessing of Fervor(^), Prayer($)

Move Action
Ralph gets more central to the party.

Standard Action
He casts Prayer.

Free Action
"Angel, defend Davorin"


Large Tiger (HD 8) | HP 76/76 | AC 28*+ | T 15+ (19 incorporeal)* | FF 23*+ | CMD 28+ | F +10$ | R +12$+ | W +5$ | +4 vs. enchantment | Init +5$ | Perc +7$ (low-light, scent) | Active Spells: Prayer($), Mage Armor(*), Reduce Animal(+)

Angel waits with Davorin for the oncoming assault.


12/15/18 - 10/11/13 Social Media Booster (CPR),

Davorin:
Great! Like I said, I only knew them from Elves of Golarion. Pheromones up!

GM Screen:
1d4 ⇒ 3

Atalazorn lunges for Rogar, smashing through the walls to attack the Taldan even as it's pulled back slightly by Gulgamodh the great!

Some attacks are directed at Gulgamodh, but at Rogar...
Claw: 1d20 + 23 + 2 - 2 ⇒ (13) + 23 + 2 - 2 = 36
Damage: 2d6 + 11 ⇒ (1, 3) + 11 = 15
Claw: 1d20 + 23 + 2 - 2 ⇒ (13) + 23 + 2 - 2 = 36
Damage: 2d6 + 11 ⇒ (3, 2) + 11 = 16
Tail Slap: 1d20 + 18 + 2 - 2 ⇒ (15) + 18 + 2 - 2 = 33
Damage: 2d6 + 5 ⇒ (5, 3) + 5 = 13

Bold may go!
Prayerful

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)

Atalazorn -15, Stinky with Pheromones
Rogar -38
Ralph Protection from Acid (108)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Cursing loudly Rogar runs forward and slashes at the gigantic monster's foot with all his might...

Power Attack roll: 1d20 + 20 + 1 ⇒ (20) + 20 + 1 = 41Damage roll: 2d6 + 16 + 9 + 1 ⇒ (6, 6) + 16 + 9 + 1 = 38

Rogar will use blessing of fervor to increase his AC with a +2 dodge bonus, also I believe Atalazorn should get a -1 to hit due to prayer, right?

Edit

Critical confirmation check: 1d20 + 20 + 1 ⇒ (5) + 20 + 1 = 26Damage roll: 2d6 + 16 + 9 + 1 ⇒ (3, 1) + 16 + 9 + 1 = 30


12/15/18 - 10/11/13 Social Media Booster (CPR),

Atalazorn was out of reach of Prayer when cast, so no effect there.

Rogar is able to strike a solid blow, his adamant blade having no trouble with Atalazan's spellforged scales. Though this close in, he's able to see that the demonflesh construct's wounds are healing themselves!

Bold may go!
Prayerful, Fervent

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)

Atalazorn -48, Stinky with Pheromones
Rogar -38
Ralph Protection from Acid (108)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10+4 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Active conditions: Mage Armor, Overland Flight, Life Bubble

Ralph Caster Level check for Prayer vs Riddy SR 13: 1d20 + 8 ⇒ (2) + 8 = 10

Undy and Riddy move to where they can see the hulking creature.

Riddy fires two more bolts of Magic Missile at it.

Magic Missile: 2d4 + 2 ⇒ (4, 2) + 2 = 8

Undy drops his last fireball on the creature, using his mask of conflicting energies to change the damage type to cold.

Cold fireball: 9d6 ⇒ (1, 1, 6, 2, 4, 6, 5, 5, 2) = 32 DC 21 Reflex for half


12/15/18 - 10/11/13 Social Media Booster (CPR),

Reflex: 1d20 + 11 - 2 ⇒ (19) + 11 - 2 = 28

Riddy's magic missiles continue to peck away at the towering flesh-beast, but Atalazorn is barely fazed by Undy's Coldball.

Bold may go!
Prayerful, Fervent

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)

Atalazorn -62, Stinky with Pheromones
Rogar -38
Ralph Protection from Acid (108)
Davorin Protection from Acid (108)

Undy Protection from Acid (108)

Grand Lodge

Half-Elf Gunslinger (Mysterious Stranger) 1/Oracle (Dual-Cursed, Lunar) 8 | HP 70/70 | AC 23^ | T 15^ | FF 18 | CMD 21^ | F +10$ | R +11$^ | W +10$ | +2 vs. enchantment, +4 vs. disease | Init +6$ | Perc +15$ (low-light) | Sense Motive +5$ | Grit 5/6 | Moonlight Bridge 6/6 | Fortune 0/1 | Spells: Level 1: 6/8; Level 2: 5/8; Level 3: 0/6, Level 4: 2/4 | Reroll 1/1 | Active Spells: Ant Haul, Air Walk, Blessing of Fervor(^), Prayer($)

Double Move
Having cast his buff, Ralph gets himself more into position. (Extra move speed from Fervor

Free Action
"Angel, get big ugly!" He points to the south one.


Large Tiger (HD 8) | HP 76/76 | AC 28*+ | T 15+ (19 incorporeal)* | FF 23*+ | CMD 28+ | F +10$ | R +12$+ | W +5$ | +4 vs. enchantment | Init +5$ | Perc +7$ (low-light, scent) | Active Spells: Prayer($), Mage Armor(*), Reduce Animal(+)

(Extra movement speed)

Double Move
Angel moves up. Probably provokes from the south one


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12/15/18 - 10/11/13 Social Media Booster (CPR),

**Cough** The southern one is Gulgamodh the mighty, Absalom's Defense Construct - You probably want to go after Atalazorn...

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Hassam takes advantage of the extra speed from blessing of fervor as he moves closer as he lefts out a battle cry!

Inspire Courage!


Large Tiger (HD 8) | HP 76/76 | AC 28*+ | T 15+ (19 incorporeal)* | FF 23*+ | CMD 28+ | F +10$ | R +12$+ | W +5$ | +4 vs. enchantment | Init +5$ | Perc +7$ (low-light, scent) | Active Spells: Prayer($), Mage Armor(*), Reduce Animal(+)

(Ah, OK, didn't know which is which... will go for the other one)


12/15/18 - 10/11/13 Social Media Booster (CPR),

Just realized that the AoO against Rogar got skipped, so that's going in too

As Rogar and Angel close with the towering monstrosity, it lashes out furiously, clearly having no trouble with tracking the smaller creatures, though a Chance yank from Gulgamodh keeps it from fully capitalizing on Rogar's advance.

AoO @ Rogar: 1d20 + 23 - 2 ⇒ (20) + 23 - 2 = 41
Damage: 2d6 + 11 ⇒ (4, 1) + 11 = 16
AoO @ Angel: 1d20 + 23 - 2 ⇒ (16) + 23 - 2 = 37
Damage: 2d6 + 11 ⇒ (2, 6) + 11 = 19

Misfortune Reroll: 1d20 + 23 - 2 ⇒ (12) + 23 - 2 = 33

Bold may go!
Prayerful, Fervent

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)
Atalazorn -62, Stinky with Pheromones
Rogar -52
Ralph Protection from Acid (108) (Angel -19)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

Silver Crusade

Male NG Human Adventurer! | HP: 86/86 | AC: 26, 30 total defense, 33 in-combat; regularly 24 (15 Tch, 20 Fl) | CMB: +12, CMD: 25 | F: +11*, R: +11*, W: +4* (*+1 Enchant, +1 Mind-affect, add'l +1 Psychic Mid-affect (SP/SLA)) | Init: +2 | Perc: +8 (+1 traps, add'l +2 magic traps), SM: +8 | Speed 30ft | Shirt Reroll 1/1; Martial Flex (10 rnd) 1/4; Animal Focus 1/2; Anciticpate 1/1; Panache 1/1; Inspiration 1/3; Brilliant Plan 1/1 | Active conditions: None.

Davorin takes a burst of speed as he runs forward, letting the fervor fill him. On his way he draws his next javelin which sails from his outstretched hand towards the mighty beast.

Free: Transfer sword temporarily to light-shield hand
Move: Move 50' with blessing of fervor, drawing javelin
Standard: Throw javelin (aim at lower left corner, 1st range increment, no cover)
Free: Falcata in main hand again

Cold Iron Javelin (Deadly Aim, Hassam, Prayer): 1d20 + 12 + 5 + 1 ⇒ (13) + 12 + 5 + 1 = 31 Damage (Cold Iron, More Pheromones): 1d6 + 10 + 5 ⇒ (1) + 10 + 5 = 16

Current Status: Animal Focus (Tiger), Martial Flexibility (Deadly Aim). Any creature with scent gets a +2 to attack and damage rolls due to pheromones. Current AC = 24


12/15/18 - 10/11/13 Social Media Booster (CPR),

Davorin's javelin once more scrapes through Atalazorn's hide, and Dioneo is able to sneak in behind Rogar in relative safety to heal the noble Taldan's wounds.

CMW: 2d8 + 8 ⇒ (8, 3) + 8 = 19

Atalazorn shoulders its way through an already tattered wall, snapping with its great jaws at Gulgamodh, but also tearing and flailing at the warrior who struck it!

Claw @ Rogar: 1d20 + 23 - 2 ⇒ (7) + 23 - 2 = 28
Damage: 2d6 + 11 ⇒ (6, 3) + 11 = 20
Claw @ Rogar: 1d20 + 23 - 2 ⇒ (17) + 23 - 2 = 38
Damage: 2d6 + 11 ⇒ (4, 6) + 11 = 21
Tail @ Rogar: 1d20 + 23 - 2 ⇒ (15) + 23 - 2 = 36
Damage: 2d6 + 5 ⇒ (6, 2) + 5 = 13

Bold may go!
Prayerful, Fervent

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)

Atalazorn -63, Stinky with Pheromones
Rogar -63
Ralph Protection from Acid (108) (Angel -19)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

Sovereign Court

Ifrit (Chelaxian) Baron 9 | Fire DR: 20 | HP: 51/75 | AC:20| T: 12| FF: 18 | CMD: 17 | Fort: +9 | Ref: +10 | Will: +10 | Init: +10 | Perc: +0 | Sense Motive: +4 | Speed: 20 ft.
Tracked resources:
Spells: 0 - 8 ; 1st - 8/8 ; 2nd - 2/8 ; 3rd - 4/8 ; 4th - 3/5 ; Wings: 7/9 ; Enlarge/Reduce Person: 1/1 ; Omen: 0/1 ; Selective: 3/3 ; Elemental (Electricity): 1/3 ; Stardust: 9/10

A quick note to say that I enlarged Rogar on the previous round but neither him or the GM noted it...

Still behind Rogar, Dioneo heals once again!

Cure Moderate Wounds: 2d8 + 8 ⇒ (6, 4) + 8 = 18


12/15/18 - 10/11/13 Social Media Booster (CPR),

... Accurate. So +1 damage from Str (since it goes from 6*1.5 to 7*1.5) and 1d6 ⇒ 6 from his bigger greatsword.
...And the -2 AC from Enlarge means he takes another 18 damage, cancelling out this heal exactly lol.

Bold may go!
Prayerful, Fervent

Hassam - embiggened, Protection from Acid (108)
Dioneo Protection from Acid (108)
Atalazorn -70, Stinky with Pheromones
Rogar -63 Obviously has been big all along.
Ralph Protection from Acid (108) (Angel -19)
Davorin Protection from Acid (108)
Undy Protection from Acid (108)

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