
GM Auke |

Huntmaster Minawar becomes furious and reckless and begins power attacking.
To Hit Mao Axe : 1d20 + 12 - 3 ⇒ (12) + 12 - 3 = 21 for damage: 3d6 + 7 + 9 ⇒ (6, 4, 1) + 7 + 9 = 27
Drops the monk!
5 foot steps in the direction of Lukian.
To Hit Axe Lukian: 1d20 + 7 - 3 ⇒ (1) + 7 - 3 = 5
To Hit Gore Lukian: 1d20 + 12 - 3 ⇒ (20) + 12 - 3 = 29 for damage: 1d6 + 4 + 3 ⇒ (5) + 4 + 3 = 12
To Hit: 1d20 + 12 - 3 ⇒ (6) + 12 - 3 = 15

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Lukian wrote:I like my beef extra crispy he laughs.[dice=Reflex]d20+10
The Bullwoman makes her save and takes 2 damage.
Which is the minimum a Magic Missile would have done :-P
Yes, but not as showmanshippy :)

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I am not sure how she is attacking me, I asked to be placed within distance of hitting her with the edge of the spell and he is up higher than she is

GM Auke |

If he is 15 feet above her though how is she getting to be that tall?
You are standing on a 15 foot high wall, as that was the only location where you can stay without needing to make fly checks, but I'm happy to retcon and kill Aurus instead if you really want, as that's the other target within her reach.

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No, I dont want the pally to die but I would have appreciated a clarification of where he would need to be to do what I thought he was doing because that would have changed his actions. It doesn't make tactial sense for him to be so close to something that big.

GM Auke |

No, I dont want the pally to die but I would have appreciated a clarification of where he would need to be to do what I thought he was doing because that would have changed his actions. It doesn't make tactial sense for him to be so close to something that big.
If Mao was still standing the minotaur couldn't have gotten near. She's 10 foot high and had 10 foot reach, so you'd have needed to get close with a burning hands. Burning hands just isn't a good spell vs large creatures. The range of magic missile is 100'

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Cloudia senses it getting weak enough to crop with a magic missile, takes a step, pulls out her wand, and zaps it.
MM damage: 1d4 + 1 ⇒ (1) + 1 = 2

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"Well, we are dealing with armies here. What did you expect - each side would send over one at a time like we are all playing red rover?"

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"Yeah, dozens of us, you ornery slice of steak," Aurus grunts as he swings for the minotaur.
Attack: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20
Damage: 1d10 + 4 ⇒ (1) + 4 = 5
Fighting Defensively

GM Auke |

"Yeah, dozens of us, you ornery slice of steak," Aurus grunts as he swings for the minotaur.
[dice=Attack]1d20+5-2
[dice=Damage]1d10+4Fighting Defensively
Both Aurus's remark and his swing hurt the Minotaur.
"That cuts deep..." the Minotaur says.
"It's remarks like that that turned me away from normal society and towards demon worship."
"BULLies"

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The gnome withdraws and flies up 40 ft
Your humor is not at all what I expected, MOOOOve back to the line and get out of here he says as he grasps a wand.

GM Auke |

The gnome withdraws and flies up 40 ft
Your humor is not at all what I expected, MOOOOve back to the line and get out of here he says as he grasps a wand.
Not trying to spoiler too much, but you know that using a wand doesn't provoke? So you can draw it, shoot the minotaur and 5 foot step on the other side of the wall if need be (it won't).

GM Auke |

LOOT:
potion of cure moderate wounds
potion of delay poison
potion of resist energy
wand of entangle (12 charges)
smokesticks (3)
tanglefoot bag
Large mwk studded leather
Large +1 greataxe
Large mwk composite longbow (+6 Str) with 40 large arrows
antitoxin
Large backpack
healer’s kit
rope (50 feet)
tindertwigs (10)

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Aurus slumps to the ground, eyes closing again - though this time not because of arrows filling him.
"I would like to take this opportunity to announce my retirement from the Pathfinder Society, effective immediately," the exhausted half-elf declares to anyone nearby.

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***OVERSEER ANNOUNCEMENT***
Pathfinders and Wave Riders board the last of the Silent Tide’s command ships. Only a moment later, the ship veers, crashes, and begins to sink, joining the Flotsam Graveyard’s wreckage. Table GMs, the Sunken Ships condition on page 29 is now in effect.

GM Auke |

***OVERSEER ANNOUNCEMENT***
Pathfinders and Wave Riders board the last of the Silent Tide’s command ships. Only a moment later, the ship veers, crashes, and begins to sink, joining the Flotsam Graveyard’s wreckage. Table GMs, the Sunken Ships condition on page 29 is now in effect.
Pathfinder agents have destroyed the last of the Silent Tide’s leaders. The undead armada begins to break apart, and Absalom’s forces can direct their full efforts to defeating the demon-flesh army.
This grants you reprieve to catch your breath, and you all immediately gain temporary hit points: 3d8 ⇒ (6, 5, 4) = 15.

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Still lying down, Aurus begins singing drinking songs of the Absalom city guard as loudly as he can. It seems the exhaustion has got him a little loopy.
I'm out of bardic inspiration with that one :)

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***OVERSEER ANNOUNCEMENT***
Fighting alongside the First Guard forces, Pathfinders have defeated many of the invading army’s commanders. Without their minotaur overseers to direct their wrath, many of the demon-flesh constructs slow—or even begin fighting one another. The victory is short-lived. Bellowing with Abyssal rage, a massive construct takes to the sky, for a moment blotting out the sun before landing messily atop a squad of the First Guard. The brute is shaped almost like a dragon, but its elongated body, misshapen limbs, bulbous head, and grotesque wings are all stitched together from demonic skin and flesh. It easily swats a dozen soldiers into the sky with one of its immense claws before roaring a second challenge.
As if sensing a worthy rival, the statuesque Gulgamodh flares with angry light and roars “Gulgamodh stands ready,” before leaping Absalom’s walls and lumbering to stand beside the ones who hold its key: the Pathfinders. Who among you is prepared to guide Gulgamodh’s hand?
Table GMs, the Broken Horns condition on page 29 is now in effect.

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Cloudia smiles and graces them with a dity on her flute to accompany the gnomes dance.
I assume we chose one of us to guide the construct, hopefully after healing up as best we can and pawing through the loot.

GM Auke |

Cloudia smiles and graces them with a dity on her flute to accompany the gnomes dance.
I assume we chose one of us to guide the construct, hopefully after healing up as best we can and pawing through the loot.
Guiding the construct isn’t a one person job! There’s several control panels, so each of you can guide a different part. Will post details in about 10 hours!

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Cool. Should be fun.

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GM Auke |

I've put the handouts in the Maps and Stuff
Please divide the 6 different roles between yourselves. At least 1 and max 2 roles!

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Cloudia picks the Voice and Heart roles, #7 and #8 (BTW there there are 8 roles, there is a typo on #7 which should be titled Gulgamodh's Heart).

GM Auke |

I'm assuming you are using the "catch a spy" +4 initiative vs Constucts.
Cloudia: 1d20 + 2 + 4 ⇒ (7) + 2 + 4 = 13
Aurus: 1d20 + 2 + 4 ⇒ (11) + 2 + 4 = 17
Lukian: 1d20 + 6 + 4 ⇒ (7) + 6 + 4 = 17
Mao: 1d20 + 5 + 4 ⇒ (18) + 5 + 4 = 27
Everybody happy with those rolls, or do you want to reroll with the reroll initiative?
EDIT:
Atalazorn: 1d20 + 5 + 4 ⇒ (7) + 5 + 4 = 16

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Ah yes. 345678. Nice numbering. Is that because there are only 6 of us?
I'm fine. Pretty average rolls.

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I'm thinking Head and Gun, if there's no other takers? Does anyone else beat me in perception? Really like that improved crit range :)