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Lukian wrote:quick question having never used a pearl of power before, can I use it after I have cast a spell from my spellbook using my bonded item to cast the spell again?No, unfortunately that’s not possible
Thanks. I want sure but this is good to know

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Cloudia just drops her spear and climbs up another level to the deck, wand in her teeth.
Climb: 1d20 ⇒ 20
Assuming that takes a move action she will still have the opportunity to plink the captain.
MM damage: 1d4 + 1 ⇒ (3) + 1 = 4

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Aurus grits his teeth and brings the greatsword to bear against the scimitar, channeling his holy power through the sword.
Attack, Smite, Inspire, negative level: 1d20 + 6 + 2 + 1 - 1 ⇒ (17) + 6 + 2 + 1 - 1 = 25
Damage: 2d6 + 4 + 1 - 1 + 4 ⇒ (1, 2) + 4 + 1 - 1 + 4 = 11

GM Auke |

Cloudia just drops her spear and climbs up another level to the deck, wand in her teeth.
Did you realize that without reattaching the grappling hook from the bow deck to the top deck climbing the waterlogged slippery sides of the ship is at least a DC20 check? I'll be nice and put enough barnacles on the side it will be considered adequate handholds/footholds so it is actually DC 20. They will cut you a bit though!
Cloudia uses the barnicles on the side of the ship to climb up to the top deck, cutting herself in the process.
Barnacles: 1d6 ⇒ 3
There she sees the captain and Aurus in melee. She shoots a magic missile and manages to kill the dead man walking!
HURRAY! SUCCES!
With the captain gone, the ship slowly begins to sink!

GM Auke |

Aurus grits his teeth and brings the greatsword to bear against the scimitar, channeling his holy power through the sword.
Sorry, Cloudia just stole your kill, you have to make due with the Lacedons (assuming you don't mind getting an AoO from the lacedon).
Aurus rushes down to swing at a lacedon, but it makes a final desparate attack.
Bite: 1d20 + 3 ⇒ (6) + 3 = 9
And the Aurus cuts off its head.

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I opt for not suicide! Yaaay!
Aurus has his wand out as soon as the party gets onto the hippocampi. "'Join the Society,' they said. 'Way safer than the city guard,' they said. 'How often do you hear about a Pathfinder Society agent taking a gutter-rat's knife to the belly,' they said. Never mentioned no "front lines in a hellish assault on the city..." He pauses for a second. "Hell, I guess the guards are probably pretty busy right now too, though, huh?"

GM Auke |

How do I get the level back?
Go to the temple and pay a cleric 510 gold (or 4PP bad deal, use your own gold) to have him cast a restoration spell on you.
Or wait 24 hours and make a fortide save. if you fail you'll need a 1410 gp restauration (or 4PP average deal)
Personally I'd pay the 510 gold now

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"We do have those nice arrows for killing demons. It would be a pity to waste them. Besides, I hate ghouls and the idea of getting paralyzed while some undead monstrosity eats me."

GM Auke |

You all heal up and do some emergency shopping and continue towards the petal district.
Almost as soon as you arrive a brass horn sounds a warning signal in the distance. A moment later, a Captain of the First Guard shouts for her force to ready for impact—a command that guards relay up and down the wall. A dark swarm of thousands of strangely misshapen creatures charges, throwing themselves against the stone walls and clambering over each other to reach the top. Despite many volleys of arrows raining down and boiling oil poured on them, the stubborn fiend-flesh creatures press on. In multiple places along the ramparts, soldiers of the First Guard have to draw their swords and engage the creatures in melee. Here and there, groups of nightmarish creatures spill through the line of defense.
You are stationed next to a portion of the wall and over it are clambering some very strange creatures!

GM Auke |

Knowledge Dungeoneering
Lukian: 1d20 + 7 ⇒ (12) + 7 = 19
Aurus: 1d20 + 0 ⇒ (15) + 0 = 15
Knowledge Religion
Mao: 1d20 + 6 ⇒ (2) + 6 = 8
Aurus: 1d20 + 0 ⇒ (4) + 0 = 4
Hungry Flesh (Large Ooze)
A quivering pile of tumorous flesh, this creature leaves a trail of slime as it hungrily searches for sustenance.
What you need to know:
- It can grab.
- Whenever a hungry flesh takes piercing or slashing damage, it regenerates and can grow bigger.
- It has regeneration, but acid or fire temporary stops this ability.
Slimey Humanoid
This slimy, shifting mass has the shape of a humanoid, but is made out of what appears to be some form of sticky rope or cloth.

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"Ick. I didn't think it could get worse than those slimy undead sailors, but this comes close. Paralyzed and eaten or sucked into a blob and slowly dissolved? Decisions, decisions."

GM Auke |

The slimey humanoids run through the air and try to slam into Mao and Aurus.
(At the end of their moves they are 5 foot high)
vs Aurus
Purple: 1d20 + 3 + 2 + 1 ⇒ (20) + 3 + 2 + 1 = 26
Blue: 1d20 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
vs Mao
Green: 1d20 + 3 + 2 + 1 ⇒ (15) + 3 + 2 + 1 = 21
Purple confirmation: 1d20 + 3 + 2 + 1 ⇒ (14) + 3 + 2 + 1 = 20
Damage Aurus: 1d4 + 3 ⇒ (3) + 3 = 6
Damage Mao: 1d4 + 3 ⇒ (2) + 3 = 5
As the creatures slam into the frontlines they leave behind a strange greenish goo.
Willsave
Aurus: 1d20 + 7 ⇒ (14) + 7 = 21
Mao: 1d20 + 5 ⇒ (13) + 5 = 18
Both men aren't shaken by being covered in ectoplasmic goo.

GM Auke |

The hungry flesh drops itself to the ground and moves towards the party, leaving behind a slimy trail.
Acrobatics: 1d20 - 3 ⇒ (8) - 3 = 5
Damage: 1d6 ⇒ 6
Damage (Subdual): 1d6 ⇒ 6
Cloudia
Mao
Aurus
Slimey Humanoid Red
Lukian
Slimey Humanoid Green
Slimey Humanoid Purple
Slimey Humanoid Blue
Fleshblob

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Cloudia casts heavenly fire on the big blob, whips out her new scroll of protection from evil, and steps next to the fighters.
To hit ranged touch: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d4 + 1 ⇒ (2) + 1 = 3

GM Auke |

Cloudia casts heavenly fire on the big blob, whips out her new scroll of protection from evil, and steps next to the fighters.
[dice=To hit ranged touch]1d20+4
[dice=damage]1d4+1
The big fleshy blob does not react to the heavenly fire, (so it’s neither good or evil)

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In that case she does not pull out the scroll of PfE but instead pulls out a scroll of bless and steps away instead of towards the fight.
"The big oozy fellow is not evil, so don't waste a smite on it Aurus."

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Mao attacks the slime west of him.
Flurry: 1d20 + 4 ⇒ (9) + 4 = 13
Flurry: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

GM Auke |

I'm going to fast forward this encounter, as you are more than capable of handling this filler encounter
Mao turns his attention to the Hungry Flesh.
To Hit: 1d20 + 4 ⇒ (11) + 4 = 15 Hits for damage: 1d6 + 2 ⇒ (2) + 2 = 4
To Hit: 1d20 + 4 ⇒ (2) + 4 = 6 Hits for damage: 1d6 + 2 ⇒ (3) + 2 = 5
Yes, that hits. Ok, it charged, so it might not hit next round

GM Auke |

Mao vs Hungry Flesh
To Hit: 1d20 + 4 ⇒ (8) + 4 = 12 Hits for damage: 1d6 + 2 ⇒ (4) + 2 = 6
To Hit: 1d20 + 4 ⇒ (9) + 4 = 13 Hits for damage: 1d6 + 2 ⇒ (1) + 2 = 3
Lukian vs Hungry Flesh
To Hit: 1d20 + 4 ⇒ (15) + 4 = 19 Hits for acid damage: 1d3 ⇒ 3
Aurus vs Blue
To Hit: 1d20 + 6 ⇒ (17) + 6 = 23 Hits for damage: 2d6 + 4 ⇒ (2, 5) + 4 = 11 Kills it
Cloudia vs Hungry Flesh
To Hit: 1d20 + 4 ⇒ (20) + 4 = 24 Hits for acid damage: 1d3 ⇒ 3
Immune to crits

GM Auke |

Mao vs Hungry Flesh
To Hit: 1d20 + 4 ⇒ (12) + 4 = 16 Hits for damage: 1d6 + 2 ⇒ (4) + 2 = 6
To Hit: 1d20 + 4 ⇒ (1) + 4 = 5 Misses
Lukian vs Hungry Flesh
To Hit: 1d20 + 4 ⇒ (1) + 4 = 5 Misses
Cloudia draws an acid flask and throws it at the Hungry Flesh
As it will inflict fire damage on the creature even on a miss
To Hit: 1d20 + 4 ⇒ (6) + 4 = 10 Hits for fire damage: 1d6 ⇒ 4
Ooze falls unconscious and releases Mao
Aurus vs Green
To Hit: 1d20 + 6 ⇒ (2) + 6 = 8 Misses

GM Auke |

Mao watches as Lukian and Cloudia repeatedly drop acid splashes on the pile of flesh until the blood stops pumping through its many veins.
"So, that solves it!" they say in unison to each other's surprise.
Aurus heals up Mao and himself using a wand of CLW
Fast Forward used resources
1 Alchemists Fire (Cloudia)
1 Magic Missile charge (Cloudia)
8x CLW