Wrath of the Righteously Inept GM (Inactive)

Game Master Unruly

My first run at PbP GMing. Wrath of the Righteous AP.
Date: 18 Arodus, 4713 Location: Kenabres, Mendev
Loot Tracking Sheet


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Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

Deia winces, which she hopes is unnoticed. She thinks to herself He does seem powerful. I hope that doesn't work against us.

Then, she addresses the Seer, "Seer Oppoli, we have the same questions about Aravashnial. We always thought him to be no more than a surface dweller trying to get back to the city. If we can find him, we will ask him those questions. What is this turmoil you see?"


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

I guess he does have genuine powers.

Indeed. If he is in danger or will bring danger to us and this village we need to find him quickly.


City Map Current Location Map Loot Sheet

"As I said, I know nothing of what he brings with him. The spirits themselves are unclear on the matter. They only tell me that he will be the cause of great change to Neathholm. What comes next is known only to the gods."

Oppoli tilts his head back and stares into the smoke on the ceiling again.

"You already know where your friend is."


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

"He has been very excited to learn the history of your people. I don;t think he has malicious intent, but he seems the sort to cast aside any other considerations when it comes to seeking answers to his questions."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

I guess we better.....check the privies. Tina unfortunately, doesn't work well with visions.


Male Human Cavalier (Constable) | Bard (Chronicler of Worlds, Speaker of the Palatine Eye) 2 | HP 20/20 | AC:18 T:11 FF:17 CMD:16 | F+4 R+4 W+2 | Init+1 | Perc+6 |

"Do you mean that Aravashnial is with Chief Sull? Is he there right now? I thought he seemed harmless, but that was before he revealed that he was not merely a blind man."

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

Deia starts to speak quickly "Well, you are right about that, Max. We cannot assume that Aravashnial isn't acting with ill intent. If he is with Chief Sull, we should get there as soon as possible."

And LOL Tina!


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Oppoli keeps his face pointed to the ceiling, expressionless.

"I've given you all the information you need to locate your friend. If you wish for my further services, I will require either payment in goods or a favor in return. Otherwise, please leave me to my meditations."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Tina stands. Thank you. she turns to the others.Let us get to the chief's right away!
Ready to head out

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

Deia rises after Tina. "Yes, Seer Oppoli, many thanks. I hope we find the Chief well."

Ready here too.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Odd fellow. Kel muses as he follows the others out.


Mysticism and religion go hand in hand with mental instability. Each draws the other like moths to flame.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

That's a kind of strange thing for an actual spiritual entity to say.


Just means I know what I'm talking about.


Male Human Cavalier (Constable) | Bard (Chronicler of Worlds, Speaker of the Palatine Eye) 2 | HP 20/20 | AC:18 T:11 FF:17 CMD:16 | F+4 R+4 W+2 | Init+1 | Perc+6 |

"Thank you indeed, Seer" says Max. "Let us make haste to the Chief!"


City Map Current Location Map Loot Sheet

You head over to the Chief's home and find it eerily quiet. The home is dark, and no one answers your knocking at the door.

I'm assuming you've knocked once and are waiting for a response.


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

I have a bad feeling about this, we better get in.

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

I'm not sure we really discussed the layout of the city much. Is it reasonable to go get Lann as a witness or does he live far away?

"You are right Tina, there is much danger here." says Deia. "Either we go in to Sull's house when he is not home or we find him the victim Aravashnial. I wish we had a third option. Can anybody suggest something," she asks the group.


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

We go in, but don't touch anything if something bad has happened! That happens all the time in stories where someone picks up the weapon and gets blamed.


Male Human Gunslinger (Pistolero)/3 Init +4 (+2), Per+7, AC 19/T15/FF14 CMD 14; F+5/R+7/W+3; HP:30/30

Rex follows the group to Chief Sull's home and quietly draws his pistol, but keeping it under his cloak.

"I agree this doesn't look good. I hope the elf is just curious, not in league with any of the forces that just laid waste to the city."


City Map Current Location Map Loot Sheet

The island that the town in on is very small, only a bit bigger than the size of a basketball court and in roughly the same shape. There are only around 25 houses on the island, and then there's only about 50 people that actually live here. It would be fairly trivial to find Lann.


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

"We should find Lann." Kel says.


Male Human Cavalier (Constable) | Bard (Chronicler of Worlds, Speaker of the Palatine Eye) 2 | HP 20/20 | AC:18 T:11 FF:17 CMD:16 | F+4 R+4 W+2 | Init+1 | Perc+6 |

"Agreed. This is a volatile situation."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Agreed


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You leave Sull's home in search of Lann. You find him quickly, sitting on the shore of the island near the ferry. He's resting his head on his hand, staring off into the waters, apparently unaware of your approach.

-Posted with Wayfinder


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Lann! Would you please come with us to Chief Sul's home? We believe there is danger and would like you as a witness when we enter so there are no misunderstandings.


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Lann starts as Tina speaks.

"Hrm? Sorry, I, uh, I didn't hear you come over. Now what's this about Chief Sull?"

-Posted with Wayfinder


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

We believe there is trouble at Chief Sull's home and want you to come with us. We don't want to go bursting in and cause the wrong impression.

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

"Seer Oppoli implied that Chief Sull would be interested in seeing us and we have been trying to find him, " Deia adds as some extra information.


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Lann stands up slowly, brushes himself off, and turns to face you. With a somewhat vacant tone he says,

"I spoke with Chief Sull just a few hours ago. He was fine then. Is this so important that it cannot wait until after he makes his announcement? I would rather let him rest and compose himself before he speaks."


Male Human Gunslinger (Pistolero)/3 Init +4 (+2), Per+7, AC 19/T15/FF14 CMD 14; F+5/R+7/W+3; HP:30/30

"Not sure if we have the luxury of time Lann, could you please come back with us to check on Chief Sull?"


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Lann sighs, and starts walking toward the Chief's house.

"I really don't understand your impatience, but if it pleases you, I'll go."

A minute later, you find yourself back at the Chief's house. Lann knocks at the door, and again there's no immediate answer.

"As I said, he's most likely resting."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Tina whispers to Deia. Something seems wrong, could you try to see if he has been enchanted?

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

Perhaps Tina is on to something here, thinks Deia.

"Good idea," replies Deia in a whisper.

Deia casts detect magic cantrip, L0 and covers Lann in the area of effect. She holds it there to gather more information as long as Lann does not start to object.


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Lann notices your casting and staring at him, but doesn't move.

"Is there something the matter? Why are you staring at me like that?"

Deia:
You're able to see a faint conjuration aura emanating from a pouch he has on his belt, but other than that you see nothing.

Dark Archive

Female Human Witch 3 hp 22/22; AC 12, T 12, FF 10; CMD 13; F +3, R +3, W +4; Init +4, Per+4(+7 in darkness/low light, additional +2 if familiar is close)

Deia tries to assure Lann. "Don't worry, I wanted to make sure nothing odd was going on. Everything is as I expected."

She tries to change her tone. "Lan, Seer Oppoli warned us about some turmoil here in Nealthholm. We are worried that something bad might happen to him. Can we just check on him, please? I doubt he would be cross for us trying to make sure he is well."

If she gets a few moments with Tina and/or Max, she tries to say with a whisper: "He has a minor magic item in a pouch on his belt, but it has an aura of conjuration, not enchantment. "


City Map Current Location Map Loot Sheet

"I'm telling you, he's probably just resting, but you can go in if you'd like."

With that, Lann opens the door and holds it open for you.

Inside:
The room is completely dark though you can hear the sound of heavy breathing.

Darkvision:
You can see that the room is mostly how it was the night before. The exception being that Aravashnial is crumpled over in a chair directly opposite of Chief Sull. Chief Sull's shirt is discolored, and there is a large spot on the floor beneath him that is as well.

Light source:
You can see that the room is mostly how it was the night before. The exception being that Aravashnial is crumpled over in a chair directly opposite of Chief Sull. A small trail of dried red liquid runs down Chief Sull's jaw. His shirt is stained red, and on the floor beneath him is a large, red puddle.


Male Human Cavalier (Constable) | Bard (Chronicler of Worlds, Speaker of the Palatine Eye) 2 | HP 20/20 | AC:18 T:11 FF:17 CMD:16 | F+4 R+4 W+2 | Init+1 | Perc+6 |

Max enters and casts Light, illuminating the room. "No! The Chief! Deia, Tina, please come and heal him!"

Unsure of what else to do, Max falls back on his magics for more information. Cast Detect Magic. Perception: 1d20 + 3 ⇒ (8) + 3 = 11


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Tina hurries in and sees the scene. I think we have been set up!

Tina quickly sees if she can stabilize the chief if he is still alive.
Heal: 1d20 + 7 ⇒ (8) + 7 = 15
She also checks the blind elf.
Heal: 1d20 + 7 ⇒ (3) + 7 = 10


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Max:
Aravashnial's belongings glow with various auras. His pack radiates multiple faint conjuration auras and a faint necromancy aura. His cloak radiates a faint illusion aura.

A cabinet hanging on the wall is emanating a faint evocation aura.

You can smell a sweet scent in the air.

Tina, checking Chief Sull:
The chief is breathing perfectly normally. You can't find any visibly apparent wounds, and he has a normal pulse.

Between Max's yelling and Tina checking his vitals, Chief Sull startles awake.

"What... What time is it?" he says as he rubs his chin to wipe off the dried liquid. He sits up, sniffs the wet spot on his shirt, and looks at the floor.

"Oh no... That was my last bottle of wine..."

Tina, checking Aravashnial:
Aravashnial is breathing, and doing so heavily. It would appear that he's in a deep sleep.


M Elf Wizard(Conjurer) 5/Riftwarden 1 HP 20/35 | AC:12_T:12_FF:10 | F +3_R +3_W +7 | Init +2 | Perception +7

Aravashnial slowly blinks himself awake. Having been somewhat rudely awakened he sleepily asks, "What's going on?" as he stretches.

He goes to rub his eyes, but as soon as he touches them he winces in pain.
"Oh. Right. Ow..."


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

Kel starts laughing. "All this fuss over two fellows who had too much to drink."


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Lann just shakes his head.

"I told you he was fine. A little drunk maybe, but I really do not see what is wrong with that."


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

"Too much talk of hidden cultists and deceit. We're all jumping at our own shadows." Kel gets the two drunkards water to drink. "Here. Drink slowly, but as much as you can."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Tina just sighs and packs her things away.


Male Human Cavalier (Constable) | Bard (Chronicler of Worlds, Speaker of the Palatine Eye) 2 | HP 20/20 | AC:18 T:11 FF:17 CMD:16 | F+4 R+4 W+2 | Init+1 | Perc+6 |

"But ... how did you get here, Aravashnial? And how come nobody saw you?" Max reflects on the situation, puzzled.


City Map Current Location Map Loot Sheet

Sull takes the water and has a drink. He looks over at the wall to an antique clock and says,

"Hrm, yes, well, I hope you'll forgive me, but I really only recently got to sleep. Aravashnial and I were having quite a discussion last night, and I would really prefer to sleep this off a little bit more before I make my announcement. I'm sure he'd like a bit more sleep as well, actually. Lann, please wake me closer to lunchtime."

He then stands up and walks out of the room.


M Elf Wizard(Conjurer) 5/Riftwarden 1 HP 20/35 | AC:12_T:12_FF:10 | F +3_R +3_W +7 | Init +2 | Perception +7

Aravashnial takes his drink and swallows most of it down rather quickly. When he finishes it, he answers Max's question.

"It's simple. I counted my steps on the way out of here last night, and reversed them when I came back. As for no one seeing me, I assume it's because no one bothered to notice me. Of course, my cloak may have helped with that, but from what Chief Sull has told me the people here tend to follow a normal daily routine and most were probably asleep. I actually woke him when I got here, but I just had to talk with him."


Spells: Oracle 1st 5/5 HP 17/22, Temp HP: 0, DR 2/Silver, AC 17, Fort +9, Ref +4, Will +8 Brand 4/4, Terrain 4/5, Smite 1/1, Shatter 1/1, Suicidal 1/1, Align Weapon 3/3, Lay on Hands 5/5

"Aravashniel, next time I think we'd all appreciate it if you let someone know where you were headed. We were all pretty worried."


F Human Alchemist 4 HP 31/31 Per+9 F7R6W3 AC16T12FF14 Init+2

Yes, we all jumped to conclusions and thought both of you were dead.

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