DM Haldhin |
Initial interest check and discussion: 7/10 - 7/14
Character Submissions: 7/15 - 7/19
Greetings, thanks for visiting this thread!
With the upcoming release of The Worldwound Incursion (TWI), I wanted to gauge interest in running a PbP version of the Adventure Path on the Paizo forums; however, I am considering some additions/changes to the base campaign that might make this more or less enticing for some players. I am therefore presenting the ideas for feedback before accepting character submissions.
Idea #1: I would start the campaign by running a short intro/prelude adventure similar in length to a typical PFS adventure. Players would create and run a parent, older sibling, guardian, or other "role model" of their main character. These role model characters would be created at a higher level (8th-10th?) and play through an adventure that ties into the beginning of TWI.
Part of the reason I'm considering this idea is to get the group playing together as soon as possible without waiting for the release of TWI. This would also allow me to add another layer of story/motivation/intrigue for the main characters.
Idea #2: The campaign would take place in the Arcanis setting. We would use Pathfinder rules, with only minor tweaks as needed. Psionics are an important part of the setting, so they would also be included (rules TBD). I am leaning toward starting the campaign in 1024 IC, the current year as presented in the Codex Arcanis (so prior to Living Arcanis and the current Chronicles campaign).
The Codex Arcanis, which is a great primer on the setting, is available as a free pdf download from the publisher.
Why do I want to run this campaign in Arcanis? Well, I really like Arcanis and I've been wanting to run something in the setting for a long time. I'm already using the default locations in all of the other PbP games I'm running, so I want to try something different. Additionally, there is a region very similar to the Worldwound already in the setting, so making the campaign fit into the world is relatively easy.
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So those are the two ideas I'm thinking about for the campaign. Feedback, approval, discouragement, etc are all welcome. Again, nothing is final, I'm genuinely interested in hearing different opinions. Feel free to ask for more information and/or clarification as needed.
In case people are wondering about me as a DM, I run several other PbP games through this alias, so please feel free to look at those campaigns to get an idea of my style, abilities, posting frequency, etc. Questions here or via PM are always welcome.
I'll give people through the weekend (07/14) to comment before making final decisions and posting guidelines for character submissions on 7/15.
Thanks for your interest.
Taffer |
Initial interest check and discussion: 7/10 - 7/14
Character Submissions: 7/15 - 7/19
If you decide to keep it in Golarion, I will definitely be interested. :)
I'm new to PbP, so I'll be learning the ropes as I go. To pile onto that a new setting and psionics, may be a bit much for my first time. :(
If you go with the Arcanis/Psionics option, I certainly will understand.
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Taffer
Markus the Librarian |
I know nothing of TWI... or Arcanis (alternate Atlantis?). And I love psionics, probably working into an Elocator.
But, based on the AP title of "Wrath of the Righteous", would including psionics dilute some religious flavor of the adventure?
Would love to join no matter what you decide. Enjoyed my time playing in the same group with Khyrn.
YoricksRequiem |
But, based on the AP title of "Wrath of the Righteous", would including psionics dilute some religious flavor of the adventure?
This is a concern that I share. The AP sounds like it's very much on Sin and Demons and Good vs Evil, and I feel like Psionics might be kind of out of place?
Either way, I'm definitely dotting this for interest, and will likely submit annn... Inquisitor?
DM Haldhin |
Thanks for the interest so far, wanted to answer a couple of questions/concerns.
First, the two ideas are not mutually exclusive, and I apologize if I presented them in that way. We can do neither, both, or just one or the other.
Assuming the setting ends up being Arcanis, using psionics would be entirely optional. I would not tweak any of the enemies in the AP to have them, so they would only be a player option.
In Arcanis, psionics are limited to a single race (called Val) that are very close in appearance and culture to humans. They were actually created by the gods to be the "leaders" of humanity, acting a shepherds, rulers, etc. Since the Val are linked to the gods, it is this divine bond that allows them to use psionics. There is a bunch of additional fluff on Val, how they relate to the gods, bloodline abilities based on which god they're descended from, etc; I'm trying to be concise. Suffice to say, even if we use them, psionics will not be a major feature of the campaign.
Anyway, the infernals (demons, devils, etc) hate the gods, and the Val, and by extension, any creature that uses psionic power(s). So I understand the concern about diluting the Good vs Evil aspect of the campaign, but since psionics in Arcanis are tied directly to the gods, and specifically the race that was created to guide and protect humanity, I think they do fit into the "Fighting against the demonic hordes to save the world" theme of the AP. Just my opinion on it, but I definitely see the validity in comments from Markus and Yorick.
As for Mythic rules + psionic rules... if needed, I'll put something together.
Finally, if the prequel comes together, I would be totally fine with the characters knowing each other and growing up in the same community.
YoricksRequiem |
In Arcanis, psionics are limited to a single race (called Val) that are very close in appearance and culture to humans. They were actually created by the gods to be the "leaders" of humanity, acting a shepherds, rulers, etc. Since the Val are linked to the gods, it is this divine bond that allows them to use psionics. There is a bunch of additional fluff on Val, how they relate to the gods, bloodline abilities based on which god they're descended from, etc; I'm trying to be concise. Suffice to say, even if we use them, psionics will not be a major feature of the campaign.
Anyway, the infernals (demons, devils, etc) hate the gods, and the Val, and by extension, any creature that uses psionic power(s). So I understand the concern about diluting the Good vs Evil aspect of the campaign, but since psionics in Arcanis are tied directly to the gods, and specifically the race that was created to guide and protect humanity, I think they do fit into the "Fighting against the demonic hordes to save the world" theme of the AP. Just my opinion on it, but I definitely see the validity in comments from Markus and Yorick.
Okay, colour me unconcerned. It definitely sounds like a solid way to introduce it, and it makes me happy that you've clearly already thought through it. Also, colour me super excited.
DM Haldhin |
Evening all, looks like Option 1 has pretty solid support, but the Arcanis setting does not seem to be generating as much excitement. Not going to call it yet, but it's looking more like Golarion is going to win out.
That said, if we end up using Arcanis, I would use the races, ability score adjustments, etc direct from that setting.
As for UCam (isn't that the acronym we're using?), yes, I will definitely be open to Story Feats.
I'm planning to have final decisions made late Saturday or early Sunday. Character creation will be posted Sunday. I'm on Eastern time, so GMT -4 at present.
And sorry to disappoint, but I won't be going 25 points. I'm thinking 3d6, rolled in order. ;)
bi0philia |
Lets see what the dice have to say.
str: 3d6 ⇒ (4, 6, 2) = 12
dex: 3d6 ⇒ (1, 5, 4) = 10
con: 3d6 ⇒ (3, 4, 3) = 10
int: 3d6 ⇒ (5, 1, 1) = 7
wis: 3d6 ⇒ (2, 2, 4) = 8
cha: 3d6 ⇒ (2, 2, 2) = 6
turrible, that's like a negative point buy total
x_x
Can I reroll that?
is so:
dex: 3d6 ⇒ (4, 6, 3) = 13
con: 3d6 ⇒ (3, 3, 4) = 10
int: 3d6 ⇒ (4, 2, 2) = 8
wis: 3d6 ⇒ (2, 1, 2) = 5
cha: 3d6 ⇒ (3, 4, 1) = 8
still awful. No thank you.
JDragon_ITTS |
I'm hoping/speculating the GM was just being tongue-in-cheek to be honest :P.
I do as well, but might as well join in on the fun.
str: 3d6 ⇒ (3, 4, 4) = 11
dex: 3d6 ⇒ (5, 4, 5) = 14
con: 3d6 ⇒ (5, 1, 6) = 12
int: 3d6 ⇒ (6, 3, 3) = 12
wis: 3d6 ⇒ (6, 5, 4) = 15
cha: 3d6 ⇒ (3, 1, 1) = 5
Looks like a wise rogue or archer cleric. Either way he's going to be ugly with a bad attitude.
Irnk, Dead-Eye's Prodigal |
This definitely has my interest. Both the options have their points in favor, though I will admit to being less interested in Arcanis.
For the Die Rolls...
Str: 3d6 ⇒ (2, 3, 3) = 8
Dex: 3d6 ⇒ (2, 6, 3) = 11
Con: 3d6 ⇒ (3, 4, 5) = 12
Int: 3d6 ⇒ (2, 5, 6) = 13
Wis: 3d6 ⇒ (3, 6, 3) = 12
Cha: 3d6 ⇒ (4, 5, 3) = 12
Very... Middle of the Road really. Technically with the Right Racial Mods he/she could make a passable Wizard or Witch.