World's Most Interesting Out of Anarchy (001) [PFS Standard 6-22] (Inactive)

Game Master Great Green God

Game Day VII session 2 begins Saturday, October 6th. The pre-game show starts now.:
Several years ago, rebellion in the seaside town of Pezzack resulted in a Chelish blockade to slowly starve the rioters into submission. Since then few have entered or left, trapping the increasingly desperate citizens with little with which to repair their broken homes and eke out a living. When the Society learns that an important informant still lives in the ruined town, the PCs must smuggle themselves into Pezzack, navigate the devastated urban landscape, and extract their contact—all without igniting a new rebellion and inviting Cheliax’s unfettered wrath.

Content in “Out of Anarchy” contributes to the ongoing story-line of the Dark Archive and Liberty’s Edge factions.

~Handouts and Maps~

Those Who have been pressganged into service:
Initiative
[dice=Aiden Richter]1d20+1[/dice]
[dice=Aquavius]1d20+2[/dice]
[dice=Reggie Bottleberry]1d20+1[/dice]
[dice=Son of Cayden]1d20+1[/dice]
[dice=Xanac Candledark]1d20+2[/dice]
[dice=]1d20+[/dice]

Perception
[dice=Aiden Richter]1d20+7[/dice]
[dice=Aquavius]1d20+6[/dice]
[dice=Reggie Bottleberry]1d20+3[/dice]
[dice=Son of Cayden]1d20+1[/dice]
[dice=Xanac Candledark]1d20+6[/dice]
[dice=]1d20[/dice]

Sense motive
[dice=Aiden Richter]1d20+6[/dice]
[dice=Aquavius]1d20+8[/dice]
[dice=Reggie Bottleberry]1d20+1[/dice]
[dice=Son of Cayden]1d20+1[/dice]
[dice=Xanac Candledark]1d20+3]1d20+2[/dice]
[dice=]1d20[/dice]


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Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

Reggie seems to be in a strangely good mood after the success of the street show the previous day. It doesn't hurt that the White Thistles came through for them and he takes that as a sign that they may have actually made a slight inroad into this place.

He keeps lowly humming an odd tune, only actually singing the chorus at regular intervals. "...got no strings to hold me down...got no strings on me..."

"We came in under whales, now we're leaving inside one. Sooner or later, I'm going to have to ride on top of one of these things," Reggie says, guiding Rowdy to a spot that he thinks is out of the way.

My Perception is only 3, so not much help there.

Grand Lodge

LN Nagaji Brawler 6

575 seems not at all comfortable about the proposed escape plan. Even less so when he catches sight of their proposed conveyance.

Many things can float
Many more can be self contained.
Why a giant fish

Once they climb inside, his concerns are not really assuaged. He goes over to the portal on the right, but can see very little as its up against the side of the grotto. He then goes to the one of the left, but finds the view little better.

I will take this one
Watching I can understand
Try not to sink it

He adds, with a nervous glance at the glowing circle, then looks away as its hard not to notice the teeth and be reminded of where they are.

I can take the port side (+8 perception)

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Aiden shrugs. "Very well." He moves over to one of the eye-ports to keep a watch. His boot snags against something and he dislodges it only to realize that it's part of a whale bone.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"You're not a sea dweller, then?" Aquavius gives 575 a glance and then shrugs. "A sea's life for me, then!"

Aquavius keeps her trident out, and hands her wand of Cure Light Wounds to the Unseen Servant. "Hey! Hold onto this."


There's a rope ladder hanging down from the hatch above.

The inside is--moist, and smells like the insides of someone's mouth had that person not eaten anything but fish their whole life and then died. The "floor" is covered in a couple of inches of water near the back and only a little dryer upfront, where there is a nice squishy tongue the size of a very flabby red carpet to stand on.

The professor has rigged some glowing crystals strung along some rope and then tacked onto the ceiling that provide slightly-better-than-dim lighting.

The windows bulge outwards like sideways domes for better viewing.

575 wrote:

575 seems not at all comfortable about the proposed escape plan. Even less so when he catches sight of their proposed conveyance.

Many things can float
Many more can be self contained.
Why a giant fish

"Actually they're mammals! Poppo begins to explain professorially from the center of the glowing magic circle.

575 wrote:

I will take this one

Watching I can understand
Try not to sink it

He adds, with a nervous glance at the glowing circle, then looks away as its hard not to notice the teeth and be reminded of where they are.

"Just try not to disturb my concentration, or who knows what might happen."

Aquavius wrote:
Aquavius keeps her trident out, and hands her wand of Cure Light Wounds to the Unseen Servant. "Hey! Hold onto this."

Replaced the circle with an icon that looks less like a second blowhole. I hope you approve.


"We have faith in you Professor." Olandil says.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"Haha! Reminds me of the legend of the Wind Fish. It was a flying whale that trapped people in its dreams and tasked them with killing the nightmares within." Aquavius jokes. "But it always said I AM THE WIND FISH IN NAME ONLY."

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)
Olandil wrote:
"We have faith in you Professor." Olandil says.

"I'm absolutely certain that you can keep this giant puppet moving properly. Just don't try to go to the wrong place or we'll be stuck here for 40 days and 40 nights," Reggie calls out encouragingly to Ge-Poppo.


"Don't distract the Professor."


Aquavius wrote:
"Haha! Reminds me of the legend of the Wind Fish. It was a flying whale that trapped people in its dreams and tasked them with killing the nightmares within." Aquavius jokes. "But it always said I AM THE WIND FISH IN NAME ONLY."

"Really!?"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

As Prof. Poppo's brow creases in concentration the whale begins to smoothly pull smoothly away from the dock.

Then suddenly there are a number soft thuds in quick succession. Along the starboard side of the strange craft there are now suddenly four barbed harpoon heads protruding from the carcass wall. Not a second later the whale vessel comes to a jarring halt.

Everyone aboard needs to make an Acrobatics check (DC 18) or fall prone to the 'floor'. Characters with a rank or more in Profession (sailor) do not need to make the check and automatically remain on their feet.


acrobatics: 1d20 ⇒ 3

"AAK!" *THUD!* "What'd we hit?"

concentration: 1d20 + 14 ⇒ (10) + 14 = 24


acrobatics: 1d20 + 7 ⇒ (7) + 7 = 14

"WHOA!" *SPLASH!*

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Acrobatics: 1d20 + 7 ⇒ (1) + 7 = 8

Aiden is caught looking at the wave tops and falls into a pool of rotting fish and whale saliva.

Grand Lodge

LN Nagaji Brawler 6

Acrobatics: 1d20 + 10 ⇒ (10) + 10 = 20

575 keeps his feet, though the harpoons seem of a more immediate concern! He quickly looks out the porthole again, trying to see what's out there!

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

The jarring jolting of the jolly gigantic vessel combined with the lack of mobility his armor gives him is enough to toss Reggie out of the saddle and onto the part of it's tongue that could once taste salt. Can't make that even with a nat 20

Rowdy Acrobatics minus ACP: 1d20 + 6 - 1 ⇒ (13) + 6 - 1 = 18

Rowdy, what with having 4 legs and all, is much more stable and keeps his feet.

"Well call me Ishmael!" Reggie exclaims from his position on the floor as he sees the harpoons sticking into the vessel. "That can't be good."

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Aquavius keeps watch. "Hey, Professor. You know about any underwater raiding parties swimming around here? This ship is rare, one of a kind! If they saw it, they would try to-"

*THUD*

Aquavius spent her career as a sailor and easily adjusts to the sudden jolt. She laughs as others fall. "Time to earn your sea legs, boys." She clutches her trident and grins. "We got pirates!"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Sonbot acrobatics: 1d20 + 4 ⇒ (8) + 4 = 12

Son is falling down drunk--or at least wishes he was. Rising to his knees he feels like he's been licked all over by a cat.

other dice:
Aiden Richter: 1d20 + 1 ⇒ (3) + 1 = 4
Aquavius: 1d20 + 2 ⇒ (9) + 2 = 11
Reggie Bottleberry: 1d20 + 1 ⇒ (19) + 1 = 20
Son of Cayden: 1d20 + 1 ⇒ (15) + 1 = 16
Xanac Candledark: 1d20 + 2 ⇒ (1) + 2 = 3
575: 1d20 + 2 ⇒ (1) + 2 = 3
1d20 + 6 ⇒ (13) + 6 = 19
1d20 + 2 ⇒ (1) + 2 = 3
1d20 + 6 ⇒ (4) + 6 = 10
1d20 + 6 ⇒ (6) + 6 = 12
1d20 + 6 ⇒ (7) + 6 = 13
1d20 + 2 ⇒ (2) + 2 = 4

Aquavius wrote:

Aquavius keeps watch. "Hey, Professor. You know about any underwater raiding parties swimming around here? This ship is rare, one of a kind! If they saw it, they would try to-"

*THUD*

The harpoons seem to have come from above. That, and no one closed the hatch yet....

As most of the crew of Professor Poppo's Magically Propelled Undersea Whale Carcass Vessel fall to the, well, tongue, a pair of rough-looking sailors come rappelling through the blowhole hatch--a big man with red tattoos and a figure cloaked in a moss-green hood, both bearing staves.

Then a woman's voice can be heard echoing through the whale.

"You are all under arrest, under the authority granted to us by the Imperial House! Yield now."

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Reggie/Rowdy

__ ???
__ Son
__ Aquavius
__ Aiden
__ Olandil
__ Sailors (2)
__ 575
__ Poppo concentrating

Map (slide 8) updated

Grand Lodge

LN Nagaji Brawler 6

Ah! A ghost!

I appear to be dead last... so perhaps appropriate symbology!

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

Reggie jumps to his feet and from there jumps onto Rowdy's back.

Riding (Fast Mount): 1d20 + 9 ⇒ (10) + 9 = 19

He doesn't manage to do it with as much grace or speed as he would have liked though and only has time to pull out his sword but not move to attack with it.

"I have a counterproposal! Why don't you come down here and suck up all this whale water, instead!" Reggie shouts up, in return.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"HA HA HA!" Aquavius keeps her trident handy. "Well, come on then! We'll throw you overboard- or whatever the equivalent is!"


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

"Blast!" shouts the unseen woman, her voice filled with surprise and pain.

"Someone's put a bunch of thistles in my components!" she adds while apparently sucking on a finger.

Round 1! (Theme ♬)
The Bold May Act!
_________________
__ Reggie/Rowdy
__ ???
__ Son
__ Aquavius
__ Aiden

__ Olandil
__ Sailors (2)
__ 575
__ Poppo concentrating

Map (slide 8) updated

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

UMD: 1d20 + 10 ⇒ (16) + 10 = 26

Aiden stands and suddenly a wand is in his hand. He taps himself with it and a shimmering field surrounds him. He looks to the others and holds a finger to his mouth, motioning them to be quiet.

Wand of Shield. AC is now 19.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Aquavius is about to rouse everyone into battle when Aiden motions for silence. Rather confused, Aquavius shrugs and moves up to Professor Captain Poppo and readies herself to jab any foe who approaches him.

Readied Action:

Cold Iron Trident: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

Male CG Human (Taldan) Bard 8 (Arcane Duelist) - Init. +1, Senses Normal Vision Perception +3, AC 25/ touch 12/ ff 24; CMD 23 (25 vs. trip); hp 51/51, F+5, R+9, W+9 (+2 vs. mind-affecting/negative energy/charm/fear), Speed 30 ft. BUFFS: heroism, raiment of command, alcohol boost, inspire courage +2

If it's ok Aquavius: I moved your ghost behind you- unseen servant yes?

Son of Cayden moves besides Aquavius and, uttering an arcane word, his weapons begin glowing with a soft blue light. Arcane Strike: swift action

He then cracks a joke at the intruders, "How did the pirate find out he needed spectacles? He took an 'aye' exam!" Inspire Courage: +1 competence to atk&dmg and +1 morale to saves vs. fear


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Son of Cayden wrote:

Son of Cayden moves besides Aquavius and, uttering an arcane word, his weapons begin glowing with a soft blue light. Arcane Strike: swift action

He then cracks a joke at the intruders, "How did the pirate find out he needed spectacles? He took an 'aye' exam!" Inspire Courage: +1 competence to atk&dmg and +1 morale to saves vs. fear

Need to rise from prone first. I'm going to guess that moving is more important than inspiration at this point for Son, so no Inspire Courage effect just yet.


The World's Most Interesting GM wrote:

Then a woman's voice can be heard echoing through the whale.

"You are all under arrest, under the authority granted to us by the Imperial House! Yield now."

"LIKE HELLS WE WILL!" shouts Olandil rising to his feet, rapier clutched in his hand. He moves to stand before Aquavius and Son.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

The roustabouts ready their heavy staves.

Round Nearly 2! (Theme ♬)
The Bold May Act!
_________________
__ 575 dead first! (That didn't sounds as good as I hoped it would.)
__ Reggie/Rowdy

__ Poppo concentrating
__ ???
__ Son
__ Aquavius ready!
__ Aiden
__ Olandil
__ Sailors (2) ready!

Map (slide 8) updated

Grand Lodge

LN Nagaji Brawler 6

Its a little hard to tell who's who on the map... I'm assuming the figures with the red and green borders are the sailors? Where's the lady doing the shouting?
How high is the blowhole?

575 frowns as he looks around for the source of the woman's voice. He decides to deal with the ones he can see instead, and moves right next to them both, one muscled arm held high ready to try to deflect whatever blows they stand ready to make! The other fist is low, and balled, ready to come up in a devastating uppercut!

Single move, getting next to both of them (and potentially taking both readied actions) then punching the red one! Will use non-lethal... just cause! We can take them home with us =)

melee vs red, PA: 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24, for 1d8 + 9 + 4 ⇒ (6) + 9 + 4 = 19 non-lethal damage.

Thought about trying to clear out green, but Reggie can't charge anyway, even if I could do enough damage to drop the closer one... So red it is!


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
575 wrote:
Its a little hard to tell who's who on the map... I'm assuming the figures with the red and green borders are the sailors?

Yes.

575 wrote:
Where's the lady doing the shouting?[/ooc]

The unseen woman? That's a very good question.

575 wrote:
How high is the blowhole?

The ceiling is 10' up from the tongue. The hatch itself (and the ceiling) is about a foot thick.

575 frowns as he looks around for the source of the woman's voice. He decides to deal with the ones he can see instead, and moves right next to them both, one muscled arm held high ready to try to deflect whatever blows they stand ready to make! The other fist is low, and balled, ready to come up in a devastating uppercut!

575 wrote:
Will use non-lethal... just cause! We can take them home with us =)

Collect them all!

The big red man folds before the Master of the Haiku Style.

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

Reggie is not inclined to be as gentle as 575 so as Rowdy moves closer, He calls out some advice to the others and gives Rowdy some cues for some of his special training.

Activating Tactician with Tandem Trip.

Longsword: 1d20 + 6 ⇒ (5) + 6 = 11
Slashing: 1d6 + 2 ⇒ (5) + 2 = 7

Liberty's Edge

Male Wolf HP 42/42 | AC 21, T 13, FF 18 | F: +7, R: +8, W: +3 | Perc +6, scent, low-light vision | Init +3

Rowdy knows just what Reggie wants and he goes for the green man's legs.

Bite: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Trip: 1d20 + 4 ⇒ (16) + 4 = 20
Trip: 1d20 + 4 ⇒ (1) + 4 = 5


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

As 575 and Rowdy approach the two men try ward them with their staves.

red quarterstaff v 575 (readied): 1d20 + 4 ⇒ (8) + 4 = 12 damage: 1d6 + 3 ⇒ (4) + 3 = 7 Miss

green quarterstaff v Rowdy (readied): 1d20 + 4 ⇒ (10) + 4 = 14 damage: 1d6 + 3 ⇒ (6) + 3 = 9 Miss

In turn, Rowdy dumps the cloaked man to the ground cursing. While 575 knocks the larger man out with a punch.

Furiously concentrating Poppo, manages to tear the Magically Propelled Undersea Whale Carcass Vessel free of the harpoons with a sudden jolt!

Everyone aboard needs to make an Acrobatics check (DC 18) or fall prone to the 'floor' (again). Characters with a rank or more in Profession (sailor) do not need to make the check and automatically remain on their feet.

dice:
1d20 + 7 ⇒ (15) + 7 = 22
1d20 ⇒ 5
1d20 + 14 ⇒ (18) + 14 = 32

Olandil keeps his feet under him this time but Poppo topples over again. Even still, he maintains his mental hold on the magic animating the whale

Since Poppo is is using the rules for "Swallow Whole" the holes in the whale's carcass reseal.

The unseen woman's voice curses, then utters a single word of magic.

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ 575
__ Reggie/Rowdy
__ Poppo concentrating, prone
__ ???
__ Son
__ Aquavius
__ Aiden

__ Olandil
__ Sailors (2) (green -6 hp prone, red KO'd)

Map (slide 8) updated

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Aquavius, trained sailor and former pirate keeps her footing. Turning to Aiden, she waits for whatever trick he needed silence for.

Holding until Aiden moves.


Something stirs in the depths of the whale's gut. There is a terrible ripping and snapping sound and from the watery trash a midships err a midwhale there emerges what looks like the corpse of a half-digested sailor his clothing hangs in rags, atop his nearly skinless head like a sort of gruesome hat there sits perched a large slick nautilus its tentacles waving and tangling through the departed man's skull and hair.

"Urr-AGHH!" the corpse moans and lurches to its feet.

Liberty's Edge

Male CG Human (Taldan) Bard 8 (Arcane Duelist) - Init. +1, Senses Normal Vision Perception +3, AC 25/ touch 12/ ff 24; CMD 23 (25 vs. trip); hp 51/51, F+5, R+9, W+9 (+2 vs. mind-affecting/negative energy/charm/fear), Speed 30 ft. BUFFS: heroism, raiment of command, alcohol boost, inspire courage +2

Acrobatics: 1d20 + 4 ⇒ (6) + 4 = 10

Son falls on his rump again, feeling the wet liquid from the tongue-floor seeping through his pants... then his underwear... I just *knew* I'd regret parting with those hip-waders!

He gets up again, sidesteps besides Olandil, uttering an arcane word to maintain the soft blue glow on his weapons. Arcane Strike: swift action

"How did the pirate find out he needed spectacles? He took an 'aye' exam!" Inspire Courage: +1 competence to atk&dmg and +1 morale to saves vs. fear


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

"Whoa! That'sprettygoodboss!" says the thug on the floor. There's something wrong with his voice though.

"That'snotmine." comes the unseen woman's voice similarly affected. All the noise and the echo in the whale's cavernous bulk aren't helping Aiden pin-point the voice's source.

Inspire Courage (Son) +1 competence to atk&dmg and +1 morale to saves vs. fear. Began rd 2.

Round 2! (Theme ♬)
The Bold May Act!
_________________
__ 575
__ Reggie/Rowdy
__ Poppo concentrating, prone
__ ???
__ Horrible Undead Thing!
__ Son
__ Aquavius
__ Aiden

__ Olandil
__ Sailors (2) (green -6 hp prone, red KO'd)

Map (slide 8) updated

The PCs may each make a Knowledge (dungeoneering) and a Knowledge (religion) check and open all the appropriate spoilers below.

Strange Nautilus - Knowledge (dungeoneering) DC 12+:
The nautilus is a strange aquatic aberration known as a Incutilis!

Strange Nautilus - Knowledge (dungeoneering) DC 17+:
Incutilis are a Small, intelligent, telepathic species that live in deepest crags of the ocean.

Strange Nautilus - Knowledge (dungeoneering) DC 22+:
The creatures have interests on land as well, and in order to overcome their slow land speed and lack of stature have developed a gruesome method of locomotion. An incutilis can drive its lesser tendrils into any helpless Small or Medium creature and pump the victim full of poison and chemicals. The victim is killed instantly, and becomes a zombie-like creature under the incutilis’s control.

************

Undead Humanoid - Knowledge (dungeoneering) DC 10+:
It's an undead zombie!

Undead Humanoid - Knowledge (dungeoneering) DC 15+:
Zombies are difficult to kill because they not alive but merely corpses animated by necromantic magic. Usually they need to be turned by divine magic or hacked to bits in order to be stopped. DR 5/slashing.

Undead Humanoid - Knowledge (dungeoneering) DC 20+:
This zombie however looks like it might be immune to divine energies and seems to be driven by the aquatic creature fastened to its head and back.


"Okay, that might be necromancy!" says Poppo from the floor.


"I'm never getting out of this damn town."

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

"Hehe, good one. I tell my mates to keep eatin' carrots, but nooooo...."

Knowledge vs Nautilus: 1d20 + 2 ⇒ (3) + 2 = 5
"What is that?"

Knowledge vs Undead: 1d20 + 2 ⇒ (10) + 2 = 12
"Um, undead zombie?" She shrugs as the... thing emerges.

"Hey Aiden, what's the plan? I'm waiting on you."

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Acrobatics: 1d20 + 7 ⇒ (5) + 7 = 12
Knowledge, Dungeoneering: 1d20 + 7 ⇒ (16) + 7 = 23

"Hey, an Incutilis! It's --" Aiden is cut off when he falls again. "Don't let it get ahold of you, or it'll turn you into a zombie under its control!"

He stands and moves towards the thug, drawing his sword. "I was trying to find this woman, but it's too uneven in here to see where sh might be." He moves into a flanking position with Olandil.


Olandil moves to finish the floored knave but only stabs some long-dead taste buds in the whlae's tongue, the lumpy floor messing with his balance. He growls in frustration.

rapier v green(v prone): 1d20 + 6 ⇒ (1) + 6 = 7 damage: 1d6 + 1 ⇒ (5) + 1 = 6

The man in green attempts to roll to his feet. AoO

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Aiden slashes at the man trying to get up. He tries to cut the man, then grab his cloak and pull it over his eyes.

Immediate action to Study Target. Forgo sneak attack for a dirty trick
Attack (flank, ST, IC): 1d20 + 8 + 2 + 1 + 1 ⇒ (3) + 8 + 2 + 1 + 1 = 15
Damage (ST, IC): 1d8 + 6 + 1 + 1 ⇒ (4) + 6 + 1 + 1 = 12

Dirty Trick, blind (flank, ST): 1d20 + 9 + 4 + 1 + 2 ⇒ (17) + 9 + 4 + 1 + 2 = 33


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬

Though the cloaked man moves with unnatural alacrity, Aiden stabs the man who goes limp and topples to the floor his startled face covered by his own cloak.

Inspire Courage (Son) +1 competence to atk & dmg and +1 morale to saves vs. fear. Began rd 2.

Round 3! (Theme ♬)
The Bold May Act!
_________________
__ 575
__ Reggie/Rowdy

__ Poppo concentrating, prone
__ ???
__ Horrible Undead Thing!
__ Son
__ Aquavius
__ Aiden
__ Olandil
__ Sailors (2) (green down, red KO'd)

Map (slide 8) updated

Liberty's Edge

Male M Halfling Order of the Paw Cavalier 6th HP 62/62 AC 27 /ff 26 /t 13, Fort +9, Ref +5, Will +5, Init +1, Per +3, Spd 20' (15’ in armor)

"Davy Jones' Locker, you drive like a monkee!" Reggie exclaims as he is once more tossed to the floor.

Rowdy Acrobatics minus ACP: 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14

Rowdy is not amused, either as his feet slide out from under him and the fur on his stomach becomes soaked in dead whale spit.

He jumps up and Reggie gets on his feet and immediately back in the saddle.

Riding (Fast Mount): 1d20 + 9 ⇒ (15) + 9 = 24

He's much quicker this time and is able to pull out his sling staff as Rowdy moves under the blowhatch and he looks up to see if she's up there.


He doesn't believe in 'game balance'. Gandalf always lets him pass. As a feat, he has Exotic Weapon Proficiency (beard). The city guard often question him, just because they find him so interesting. His dice bag is woven from tarrasque leather. His TPKs end game lines. His blood cures moderate wounds. He once punched a flumph. Yes, you heard me. He belongs to a prestige class whose sole requirement for entry is just being him. ♬ He is indeed, the most interesting GM in the world. ♬
Reggie Bottleberry wrote:
He's much quicker this time and is able to pull out his sling staff as Rowdy moves under the blowhatch and he looks up to see if she's up there.

But there is nothing but the cave ceiling flashing by high above, and then... sunlight.

Grand Lodge

Raging Song 15 rounds HP 21/21 | AC 17 T 12 FF 15 | Saves: 4/3/4 | CMD 15 | Perception +6 | Init +2 Female Undine | Skald 3 | Spells -/3 | GM Reroll +1 |

Hey GM, I was holding my action until Aiden moved. Can I move now?

"Well then." Aquavius drops her trident and pulls her longbow. "Get going, mateys! And don't let it grab you, either!" She begins her inspired rage.

Inspired Rage:

Inspired Rage (Su) Affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

Elemental Blood, Lesser (Cold) While raging, as a swift action up to three times a day, the barbarian can imbue her melee attacks with elemental energy, dealing an additional 1d6 points of damage of the chosen energy type for 1 round.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Aiden calls out to the woman, taunting her. "Come on, Sweetie. Come out and play. Maybe this Incutilis will make you an offer..."

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