Alikai |
Alikai wanders over to examine one of the impaled bodies, shaking it slightly at Sahsara like some sort of weird flying puppet.
"I feel dirty. That was like shooting a dove. A cruel dove, to be sure, but a dove."
Knowledge(nature - only one I got): 1d20 + 4 ⇒ (3) + 4 = 7
"I have no clue what the f%#+ this thing is."
Sahsara |
Sahsara lets the wind around her die down.
"I wish they were doves. Doves taste much better than trail rations. Whatever they were, I don't think they are what did in our... friend?"
Sahsara pulls another arrow and nocks it.
"The critter to igloo ratio is still a bit low, wouldn't be surprised if something else jumps out at us"
Dungeon Monkey |
Jeydavu ambles over to Aliki and tries to examine the creature. "Please hold it still for a moment while I examine it."
[dice = knowledge (nature)] 1d20 +7
It (she) is a small (1 ft tall) winged humanoid with pale skin and a shock of blue hair. She is naked save for a small kilt of white fur. She has a bow and quiver of arrows, as well as a needle-sized rapier. Jeydavu has seen the like before in his homeland. Winter sprites, cruel and capricious like the season they embody.
Alikai |
Alikai nods at Sahsara and likewise loads her bow. "Shall we go look?" She resumes heading to the igloos, stopping to peer into the first one, a quick duck of her head into the doorway and back out.
Already rolled unsolicited Perception, if needed.
Malden Sunspark |
Alikai wanders over to examine one of the impaled bodies, shaking it slightly at Sahsara like some sort of weird flying puppet.
"I feel dirty. That was like shooting a dove. A cruel dove, to be sure, but a dove."
[dice=Knowledge(nature - only one I got)]1d20+4
"I have no clue what the f~~& this thing is."
“They were trying to kill us I don’t doubt Alikai,” Malden says. He squeezes his friend’s shoulder. “You did well. And you Sahsara,” he adds, nodding at the other woman.
Alikai |
“They were trying to kill us I don’t doubt Alikai,” Malden says. He squeezes his friend’s shoulder.
"Oh, I know, but it's like defending yourself against a vicious rabbit. They don't look like they could do much damage. Unless they have venom, of course."
Dungeon Monkey |
Alikai already posted going to the first hut and looking in. Aug 3 post. Perception 25.
Ugh sorry
The igloo has a collection of gear suited to tiny creatures. Spears the size of paintbrushes, tiny arrows, miniature chain shirts. There is a pile of furs, squirrel, chipmunk, rabbit. Skinned animals hang from the ceiling. There are no living creatures within
Jeydavu of Hellirinn |
"There is nothing in here except for some mundane items. However, do see that storm over there? That is unlike any natural blizzard I have encountered. I think that may be the source of this unusual weather. I think we should investigate it carefully." Jeydavu points toward the swirling snow beyond the huts.
Dungeon Monkey |
As the party approaches, the whirling snow reveals an odd and sinister sight. A set of thick long icicles point outward in a frozen ring , like stakes around a soldiers field camp. Within is a ring of ice monoliths, surrounding a swirling vortex of white energy. Cold and sow swirl from the vortex, chilling the group
Jeydavu of Hellirinn |
"I think one or some of us need to go in there and see what is the source of this wintry energy. I will go. I am very skilled at navigating this type of weather and I am particularly resistant to cold. Could one of you watch Ctonthoth please?
Jeydavu hands the reins to a volunteer. He then checks his winter suit and braces for the cold. He glances around to see if anyone else is accompanying him. He proceeds forward stealthily trying to conceal himself as best he can in the swirling snow. He keeps his eyes and ears alert for signs of traps or beings approaching.
Perception: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10, stealth: 1d20 - 1 + 1 ⇒ (5) - 1 + 1 = 5
Jeydavu has Arctic Native (+1) (Ex) Initiative checks and Knowledge (geography), Perception, Stealth, and Survival checks in aquatic terrain, and cannot be tracked there. I will add these into my skill rolls.
Sahsara |
"I suppose I should put this fancy cloak to good use and help out the druid"
Sahsara will also try to use her breeze kissed ability to cancel out the wind.
perception: 1d20 + 6 ⇒ (7) + 6 = 13 + 1 to traps + 4 for concealed objects or to hear conversation
stealth: 1d20 + 9 ⇒ (1) + 9 = 10
Alikai |
Alikai takes the moose's reins, looking a bit nervously at the huge animal, larger than the reindeer she was raised with.
"Well, if everyone else is going in, I'll stay here and, uh, guard the moose."
Alikai |
Alikai shrugs back at Malden. "What? Guy's brave enough to go in there, don't want anything to happen to his companion!" she hisses defensively.
She studies the vortex while moose-holding. K(nature): 1d20 + 4 ⇒ (4) + 4 = 8
"I have no clue what that thing is or isn't..."
Gaelin Northvein |
Gaelin has cold resistance and cold weather gear, plus a high Fort save...
Gaelin nods to Jeydavu. "I will go with you. We do not know what we may find as we get closer." He adjusts his furs to make sure he is well insulated from the biting wind. Greatsword in hand, he trudges toward the monoliths alongside Jeydavu and Sahsara.
Dungeon Monkey |
As the party approaches, a surge of wind suddenly blasts from the swirling vortex in the ring of icicles, gusting outward in a stinging spray of snow and ice.
Suddenly, a gaunt horseman with curling ram’s horns and wearing coal-black armor lurches through the portal astride a black warhorse, surrounded by tendrils of cold, dark mist. The rider slumps in the saddle, a shard of blue ice jutting from his back.
As rider and mount come to a halt in the snow, the horse suddenly dissipates into black smoke, and the horseman falls to the ground with a groan.
Malden Sunspark |
“He does not look so friendly,” Malden comments to his friend at the appearance of the horned, black clad man. “But he is badly wounded … it is my duty perhaps.”
Securing his scarf in place to hold his hair and protect his lower face against the freezing wind, Malden moves forward, kneeling down beside Jeydavu to examine the rider’s wounds.
Heal: 1d20 + 7 ⇒ (10) + 7 = 17
Dungeon Monkey |
Jeydavu approaches the rider carefully. When he reaches the fallen figure, he examines the person to assess the extent of their injuries.
[dice=] heal] 1d20 +2
Jeydavu comes to the same conclusion as Malden. The rider suffers multiple wounds, his ebon armor rent in several places. The blue ice protruding from his back froths with aerated blood
Dungeon Monkey |
The old man coughs weakly, a froth of blood on his lips
“My name, when I was mortal was Illarion Matevius. I have been known as Black Midnight these many years in the service of Baba Yaga, the Witch Queen. I was attacked by the forces of Elvanna, current queen of Irrisen, and betrayer of her grandmother. “
He coughs again, more blood dribbling from his pale lips
“Something has happened to the Witch Queen. Elvanna was due to be replaced as ruler of Irrisen. Baba Yaga has somehow been prevented from returning to Irrisen. Every servant and ally of Baba Yaga has been hunted down and killed. I’m the last. I barely escaped through this portal. “
He looks up at Gaelin, agony in his eyes
“Elvanna seeks to supplant her grandmother and take her power. She also plans to open portals all over this world to seize control of it and make it her winter fortress. She will bring eternal winter to this world if she is not stopped”
The man is fading rapidly, and is suffering from major internal wounds, you can ask him questions, but he will die soon
Alikai |
Alikai creeps forward, relaxing the draw on her bow as nothing further seems prepared to attack. She moves up behind Malden where he crouches over the man in time to hear the stranger speak. A confused frown furrows her face.
"Baba... Yaga? I thought she was a bad person? Why does she need to return to Irrisen? And how does her return affect winter's waxing and waning?"
Dungeon Monkey |
The man coughs weakly
"Baba Yaga is my liege. She is the ruler of many lands and places. She is beyond such judgement by you or I. She keeps things in balance. Elvanna wishes more, and has caused this expansion of Winter's power. She means to rule all of this world with an icy fist."
Hi folks. I am back. Please sound off if you are still around.
Dungeon Monkey |
The man groans in obvious pain. He is weakening, almost seeming to grow older and frailer as the party watches
"The only way to stop Elvanna's plans is to find Baba Yaga. Only she can defeat what her daughter has done. And the only way to find Baba Yaga is with her Dancing Hut. Elvanna has captured it and put it on display in her capital of Whitethrone. You must go through the portal to Irrisen to find and use the Hut to lead you to Baba Yaga."
Jeydavu of Hellirinn |
"I grew up near the border with Irrisen. Unfortunately, children from my village have been taken against their will into Irrisen never to be seen again. We must not allow Elvanna to expand her influence further. My wanderings have taken me back and forth across that border many times. I will take you to Whitethrone" says Jeydavu gravely.