Way of the Wicked - the Fall of Andoran (Inactive)

Game Master increddibelly

Andoran
Aldencross burns. A bugbear horde has somehow broken through the Wall!


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Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

Sindran sniffs. "Don't think I smell anything."

Sindran lets Aerent open the door without comment, amused at his desire to fight. Both doors seem dangerous so might as well pick the one that one of them actually likes.

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Male Humong Propmaster 13 / Meatgrinder 7

new map

This square stone chamber is lit by a small oil lantern that hangs from the center ceiling. It has eight battered wooden coffins that are encrusted with salt brine, barnacles and dried sea weed.

The room smells strongly of shipwreck.

Liberty's Edge

as soon as he spots the coffins, Cala's bird mutters: "caw...dead fish....Noooooooo thank you - been there, done that, didn't like it."


Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

"What about undead fish?" Sindran says, looking at the sea-worn coffins. "This seems somewhat straightforward."


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

Looking off into the corner and clearly lost in thought, Cala grasps the dangers and possibilities.

Snapping back to attention, Cala addresses her companions "Should these dead men rise, they pose a great danger. Having said that, I have the ability to manipulate and control the walking dead, which can help alleviate such threats."

I'll do a more detailed post tomorrow, I'm beat.

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Male Humong Propmaster 13 / Meatgrinder 7

The room is dead quiet.


Spoiler:
Hu (M) AnP 7; hp 58; F +10, R +9, W +9; AC 21, t 11, ff 20; Init +7; Per +9; CMD 22

"Is there a limit to the number you can control, Caladwhen? If eight undead emerge from these coffins, can you handle all of them?"

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Male Humong Propmaster 13 / Meatgrinder 7

Caladwhen:
which spell / ability are you referring to?

perception dc 20:
the 1d8 ⇒ 3rd coffin lid seemed to move for just an instant. (it's the one in the northeast corner that's closest to you)


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

Control Undead is the ability, it's a class feature of Necromancers


Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

Perception: 1d20 + 1 ⇒ (6) + 1 = 7

"That will come in useful," Sindran's voice comes from the back of the group. "I'm guessing these coffins contain the 'fallen' though they don't seem to be getting up any time soon. We should check them first before the doors. Don't want any surprises."

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Male Humong Propmaster 13 / Meatgrinder 7

if there even is anything in the coffins, it hasn't detected you yet.


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

Starring down at the coffins, Caladwhen gauges what they might contain as she answers Sindran's inquiry "One, perhaps two. It is taxing to control the walking dead, but those I do control can be pitted against the others."

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Male Humong Propmaster 13 / Meatgrinder 7

Timeon bravely (at least, he appears to think so) comes up behind. Dropping Sindran's luggage, he looks over your shoulders and gasps.
"..Oh, and now drowned sailors as well? That man and the tramp should've been more quiet instead of blabbering out like that", and, making half-decent imitations of sword fighting, he overconfidently continues: "unwittingly sharing all their information with me - TIMEON the MIGHTY! SQUIRE of BALIN!! GRANDSON of BALENTYYYYNE!!!"

...and that may have been just a little bit too loud as the contents of the far north east coffin starts growning.


Spoiler:
Hu (M) AnP 7; hp 58; F +10, R +9, W +9; AC 21, t 11, ff 20; Init +7; Per +9; CMD 22

Aerent turns around the glares at the young man, "If you cannot control your volume, I will cut out your tongue. Now be silent!" he hisses through clenched teeth.

"Caladwhen, try to get control of the first ones you see, but let us know if we need to get involved."

Aerent readies his shield and prepares his trident on one hand.

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Male Humong Propmaster 13 / Meatgrinder 7

Timeon: "THAT IS NO Way to speak...to..." at the brink of yet another unfortunate statement, Timeon realises that this is his cue to grovel and cower

The coffin lid breaks to pieces and an obviously unliving bearded man, wearing the remains of an sailor's hat. As it moans, its vocal cords tremble visibly through the countless holes in its rotten flesh.

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Male Humong Propmaster 13 / Meatgrinder 7

I'm thinking Aerent and Talon are in the front, Cala + Sindran behind - Arryn and Timeon-the-Terrible somewhere in between? Regardless, it's coming your way!

For some reason, the reanimated sailor has both his feet shackled together, and this hampers his movement a little bit. This is probably done to slow the spreading of the incredibly foul aroma of dessicated flesh, emanating from the wet, grey creature.

initiative: 1d20 ⇒ 12


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

Initiative: 1d20 ⇒ 6

The undead sailor will act before Cala, so feel free to dispatch it if possible. If others come before the end of the round though, Cala can use control undead to try to dominate up to 2HD of whatever these are.


Spoiler:
Hu (M) AnP 7; hp 58; F +10, R +9, W +9; AC 21, t 11, ff 20; Init +7; Per +9; CMD 22

Initiative: 1d20 + 3 ⇒ (9) + 3 = 12

Attack, Power Attack (1-hnd): 1d20 + 7 - 1 ⇒ (12) + 7 - 1 = 18
Damage, Power Attack (1-hnd): 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14

+2 on attack if Aerent goes before it and can charge


Male Strix Magus (Bladebound) 9

Init1d20 + 3 ⇒ (11) + 3 = 14

Talon takes up a stance to defend the party if the creature attacks


Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

Initiative: 1d20 + 5 ⇒ (15) + 5 = 20
And yuppers, Sindran at the very back.

Delaying Turn.

Sindran frowns when Timeon drops his things and winces when he begins shouting, leaning away to avoid his flailing hands. He wonders if the squire might have been left behind on purpose.

"Be quiet," he tells Timeon, showing some displeasure. He turns his attention to the undead corpse as it rises, grimacing as the awful smell reaches his nose. "Ugh."

Dark Archive

Male Humong Propmaster 13 / Meatgrinder 7

Aerent and the Draugr are on the same initiative, so let's say they move towards eachother and meet in the middle of the room.

As the Draugr turns around the coffins to face north, Aerent storms towards it, trident aimed at its chest. The trident goes in and through the soft flesh with a sickening crunch. While this does leave a gaping hole in the creature's chest, you get the distinct impression that piercing weapons aren't the most effective against this type of creature. Draugr have DR5/bludgeoning or slashing

The drowned sailor looks into Aerent's eyes without fear, as if it would welcome release from its horrid unlife. It does, however, lift its rusted greataxe to swing at you in its next turn.

Sindran:
The Draugr is so disgustingly soggy, you find yourself wondering how you would ever set anything like this on fire. In other words, this gruesome thing is so wet that it has fire resistance 10

Draugr damage: 14-5 = 9

In the southwest corner, another coffin starts moaning.

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Male Humong Propmaster 13 / Meatgrinder 7

errr...your turn!

Liberty's Edge

watching Aerent poke a big hole in the undead monster with his trident, Cala's familiar seems to enjoy a hidden vice. "ooh dead or not that's gotta hurt! Not bad - for a human!"


Male Strix Magus (Bladebound) 9

Talon makes his way over to the new coffin and gets ready to strike


Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

"Tch." Sindran moves to his fallen backpack, ignoring the cowering Timeon. He drops the bottle of oil he holds in favor of taking out the brand he took from the prison. He hefts his trophy and takes position in front of Caladwhen. "Don't let them get close enough for me to actually use this," he warns.

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Male Humong Propmaster 13 / Meatgrinder 7

Anxious to get on anyone's good side, Timeon the sycophant grabs Sindran's bottle and quickly stuffs it in the backpack.

Talon, you're quick enough to smack the 2nd Draugr in its watterlogged face as it crawls out of its coffin, in this round - You can take an attack of opportunity + your normal attack. I'm assuming it survives, but feel free to surprise me :)

Cala's voice booms across the room, commanding the creatures to obey. The undead turn in her direction...
will save vs Command Undead: 1d20 + 3 ⇒ (14) + 3 = 17
will save vs Command Undead: 1d20 + 3 ⇒ (12) + 3 = 15
DC 15, right, Cala?
...and for a moment, the light in their eyes dims - only to burn twice as bright with hatred! Both Draugr now stare straight at our fragile necromancer with no question about their intentions.


Female | Half-Elf | 4 Rogue | 28/28

I look in amazement. That was insane! I'd never seen anything like it! It was crazy!

"Cala! That was amazing! How controlled are they, can I touch one?" I say excitedly. This was so strange... It was awesome! This was going into my diary, and I was already planning on a good way to say it...

Arryn's Diary, Day 10 wrote:


Today we were all almost taken by the Draugr, until Cala started talking to them! She yelled to them to stop, and they obeyed. It was the most impressive thing I've yet to see a wizard do.

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Male Humong Propmaster 13 / Meatgrinder 7

err...Arryn? I think they made their saves...so...

Arryn wrote:
can I touch one?

I'd say hmmmmmyeeeeess, but...

feel free to stab one of 'em in the giblets, by the way...they're quite tough for dead things.


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Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

Her hand drawn out towards the Draugr and eyes closed, Cala murmurs an ancient tongue, a blue pale energy emitting from her hand. It is clear though that the magick is causing Cala discomfort as she winces, struggling to keep control.

A bead of sweat falls appears on Cala's normally perfect complexion, and to her allies it almost appears that she might be in some pain. Finally, she drops her hand, the energy dissipating immediately. Looking exhausted and a little frustrated, Cala looks up "They are quite strong and resisting me... I couldn't gain control over them."

Dang... well, luckily I can do this like 8 times per day, so I'll try again next round. Oh, and by the way, the DC is 10 + 1/2 level + my Charisma modified, so it's 14 unfortunately. At level 4 I'm boosting Cala's charisma to 18 to get that extra DC increase.

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Male Humong Propmaster 13 / Meatgrinder 7
Caladwhen wrote:
the DC is 10 + 1/2 level + my Charisma modified, so it's 14 unfortunately.[/ooc]

I added a the +1 for necromancy spell focus - not sure if it applies but it seemed fun. Also, cool description!


Spoiler:
Hu (M) AnP 7; hp 58; F +10, R +9, W +9; AC 21, t 11, ff 20; Init +7; Per +9; CMD 22

Focusing on his target, Aerent attacks again with his trident.

Attack, Power Attack (1-hnd): 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
Damage, Power Attack (1-hnd): 1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11


Male Strix Magus (Bladebound) 9

The instant the creature rears its' head, Talon gives two quick, deft swings at it, then chants as his weapon pulses for a third one

Att1d20 + 5 ⇒ (12) + 5 = 17
Att1d20 + 5 ⇒ (8) + 5 = 13
Att1d20 + 3 ⇒ (7) + 3 = 10
Concentration1d20 + 5 ⇒ (10) + 5 = 15

wow i actually made the concentration check, too bad i botched the actual attack roll lol. if i had to guess i'd say only the first one hit, but I think there's a chance for the second one so i'll roll damage for both

Damage1d6 + 4 ⇒ (3) + 4 = 7
Damage1d6 + 4 ⇒ (5) + 4 = 9

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Male Humong Propmaster 13 / Meatgrinder 7

The smelly sailor's armor has rotten away to tatters. Talon's scimitar cuts deeply into the soggy smelly sailor, but the dead flesh resists.
7-5 + 9-5 = 2 + 4 = 6 damage -- and that concludes the first round!

Aerent twists and turns the his trident, breaking bones as he methodically mangles the draugr. 11-5 = 6 damage. Aerent, the next hit is a kill. Describe to us what happens?

[spoiler=hp rolls]
Aerent's Draugr hp: 3d8 + 6 - 9 - 6 ⇒ (1, 3, 6) + 6 - 9 - 6 = 1
Talon's Draugr hp: 3d8 + 6 - 6 ⇒ (8, 8, 2) + 6 - 6 = 18
[/dice]


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Female | Half-Elf | 4 Rogue | 28/28

"Aww..." Arryn replies disappointed. She looks to Cala, seeing her pain. "Thanks Cala, it was a good effort" She says with a smile, as she goes to stab a draugr (She will move to flank with Aerent as she does this).

Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Sneak Attack: 1d6 ⇒ 3

Arryn looks carefully at the undead being, as she pulls her rapier back. She notices a soft spot on its head, and without hesitation, she stabs forward, through the creatures ear. She drives forward more than needed, pushing through the opposite side of the head of the Draugr. The tip of her rapier sopping in blood and brain matter, she kicks the creatures leg out from under it. As it falls to the ground she stomps on it's head to relieve the grip it has on her rapier, easily retrieving it and splattering more gore across the floor. She then looks up to Aerent as she wipes off her face, "One for me" She says with a smile.

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Male Humong Propmaster 13 / Meatgrinder 7

ooh, cheeky Arryn! you can add a Kill to your list of 'Things Stolen'!

The remaining Draugr swings its greataxe at Talon. Surprised by the sudden whirl of foul-smelling rotted flesh, the Strix takes a very bad hit from the rusted metal. The Draugr comes up close to Talon, and its stench of rot is so overwhelming, he can barely remain standing.
attacking Talon: 1d20 + 5 ⇒ (10) + 5 = 15
damage: 1d12 + 4 ⇒ (9) + 4 = 13
wow, that's a hard hit. And to make matters worse, these guys are so absolutely disgusting, they've been given a special ability 'Nausea : A creature that is damaged by a draugr must make a DC 12 Fortitude save or be nauseated for 1 round.'. Please, Talon, don't botch this roll :)


Male Strix Magus (Bladebound) 9

My AC is 15, do you give ties to the attacker? Hmm, for some reason I thought it was to the defender. Well here's the fort roll
Fort1d20 + 5 ⇒ (19) + 5 = 24


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Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

Want to see why Sindran is terrible at combat? Oh, and flanking if possible. Need all the help I can get....

Sindran moves to help Talon, maneuvering himself near the Dragur. He prepares to swing the brand but a sharp spike of pain distracts him, telling him he's overexerted his damaged arms, and he flinches, missing the Draugr entirely. "Tch."

Weapon Attack Roll: 1d20 - 4 ⇒ (7) - 4 = 3
Weapon Damage Roll: 1d6 - 1 ⇒ (3) - 1 = 2

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Male Humong Propmaster 13 / Meatgrinder 7
Talon Dalkar wrote:
do you give ties to the attacker?

on a tie I give it to the guy who rolled - wether it's an attack roll or a save roll. that goes for players as well.

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Male Humong Propmaster 13 / Meatgrinder 7

I'm thinking Cala will try to control the Draugr again - undead don't grow on trees and she can do it 7 more times.
will save DC14 vs Cala's Command: 1d1d20 + 5 ⇒ (6) + 5 = 11

Cala tries a different approach to her spell, and this time, the draugr is overwhelmed and immediately stops attacking Talon! Some part of the undead still seems to be resisting, but it's clear that its will is defeated by Caladwhen's death magic.

--- and we're on to round three!
Aerent and Arryn are near the middle of the room, Sindran and Talon near their new friend in the Southwest corner.

In both the northwest and southeast corner, a coffin explodes in a cloud of wet wood chips, and out of each coffin another shackled Draugr emerges. They lift their axes at the Living who invaded their domain, and will attack in round four.

Cala:
you can control up to 4hd of undead right? That means you could deal with one additional Draugr.


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

GM IB:
I think she can only control 3HD at this point actually, so probably just the one.

Arm outstretched, this time the blue energy on her hand doesn't dissipate and Cala appears more comfortable. A faint glow appears in the Draugr's eyes, identical in color to the energy emanating from Cala.

"Talon, you can ignore that one... it's under my control now."

Cala will direct the Draugr to attack the other Draugr, and will now switch to her crossbow. Sweet! My first minion!

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Male Humong Propmaster 13 / Meatgrinder 7

Cala:
ahhhh let's round up. if you want, I'll let you have two of them soggy sailors - it's such a cool ability and it'll be a while before you can next use it.
I think it's easiest if I roll their attacks / damage?

(no one has acted yet in Round 3)

Caladwhen's pet err, the undead one, not the feathered mongrel charges at its companion in the northwest corner, sending its greataxe forward as hard as it can. Big floppy chunks of rotting sailor spatter onto the North wall.

atk + charge + power attack: 1d20 + 5 + 2 - 2 ⇒ (9) + 5 + 2 - 2 = 14
damage: 1d12 + 4 + 4 - 5 ⇒ (8) + 4 + 4 - 5 = 11

hp for Draugr 3:
3d8 + 6 ⇒ (4, 4, 6) + 6 = 20

Liberty's Edge

truly indignified, the raven ruffles its feathers and caws at Caladwhen: "miss, do make an effort not to get any of that mess on my feathers!"
The raven points at the spattered wall. "Some of us are forced to use our beaks to groom ourselves, you know."


Male Strix Magus (Bladebound) 9

After taking a moment to consider the skeleton, Talon nods and turns around. When they start fighting he smirks "Now here's some amusement"


Spoiler:
Hu (M) AnP 7; hp 58; F +10, R +9, W +9; AC 21, t 11, ff 20; Init +7; Per +9; CMD 22

Aerent watches Arryn defeat the monster, then winks at her, ignoring the gore covering his face and chest. "Excellent aim. Glad to soften it up so you could use that toothpick on it."

Turning at the sound of the other undead breaking free of their coffins, he pulls his trident back and thrusts forward as he charges.

If possible, charging the one that was already hit.

Attack, Power Attack, Charge (1-hnd): 1d20 + 7 - 1 + 2 ⇒ (13) + 7 - 1 + 2 = 21
Damage, Power Attack (1-hnd): 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8

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Male Humong Propmaster 13 / Meatgrinder 7
Aerent Sephim wrote:
If possible, charging the one that was already hit.

oh what the hell, why not

Aerent's damage : 8-5=3
Draugr hp : 6


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

GM IB:
I'd be happy to take control of two... it is a cool ability. I suppose in that case, I'll take control of the fresh one coming out of the coffin that hasn't been attack yet.


Male Mystic Half-Orc Blackened Flame Planar Oracle of Hell 9
Quick Stats:
[HP 17/37 | AC 17/13/14; CMD 18; Fire 10 | Fort +14; Ref +18; Will +19| Init +5; Perception +8; Darkvision (60 ft); ]

Sindran moves in front of the Draugr in the southeast corner. He takes position and smirks at the moving corpse. "I'll distract this one."

Total Defense (+4 Dodge AC) : (AC 21/17/14)

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Male Humong Propmaster 13 / Meatgrinder 7

go ahead Cala :)


Female | Half-Elf | 4 Rogue | 28/28

Arryn smiles. She runs to flank with Aerent, and will use her

Aerent wrote:
Toothpick.

Attack: 1d20 + 3 ⇒ (17) + 3 = 20

Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Sneak: 1d6 ⇒ 2


Female Elf Necromancer 9
Stats:
HP 40/40 | Fort +4 / Ref +4 / Will +10 | AC 10 | CMD 13 | Init 0 | Perc +14

GM IB:
Yeah, it'll probably be easier if you manage their rolls.

Firmly in control of the walking dead monstrosity, Cala looks up with a slight smirk, her eyes now glowing with a pale blue energy "Excellent... now let's see if I can control this other one." Pointing at the Draugr in the south corner, Cala again begins to summon her will against the dead.

If she can take control of this one, we can make short work of the rest of the coffins I think. Command Undead is so much fun.

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