War of the Beasts Part 2 - Howling of the Winds (Inactive)

Game Master Deiros


Dark Archive

Hi! I'm looking for 1 to 3 (Max) players for a campaign.

Players are currently beginning the second part of this adventure (highly social (with some combat).

Current Party:
Cavalier
Wizard (Gun archetype)
Druid

The current level is 4, 30pt buy plus some added rules proper of the Homebrew.

For those interested this Final Fantasy Tactics setting (not the Advance). Campaign is situated in Romanda.

Yes the zodiac signs are important and you would need to pick one.

There are new spells also.

The only evil alignment I accept is LE and I'm still somewhat not happy unless a very good explanation as of what kind of LE and why.

There are prestige classes, some archetypes are regular classes as well as some minor changes (mostly names) to the base classes.

Example: Magus - Red Mage.

Those who are interested I would give more information as requested.

Grand Lodge

I would be interested. please send me more information

Dark Archive

I will post all the additional information in the Campaign info so you can read it (googledocs).

Unless you want more specific things.

Grand Lodge

that would be good. I am looking forward to playing something like this it might be fun, If you would allow I was thinking archer (Ranger with Archery focus)
I was hoping for something with the added rules classes ect. so that I can get started if you decided that I can play sir.


I'm interested. Let me look over the rules and see which one of the concepts I have bouncing around in my head fit the best.

Dark Archive

It's fine by me if you want to be a ranger (archer).

Chapter V: Romanda
Chapter VI: Humans of Ikkoku
Chapter VII: Traits
Chapter VIII: Zodiac Signs.
Chapter IX: Feats
Chapter X: Classes
Chapter XII: Prestige Classes

Dark Archive

Play whatever you want, there will be action to spare regardless of your role, even if the campaign is going into a social part (with some fighting) but it's mostly social.


Is it human only or are the other races permitted?

Dark Archive

Human is the normal only race permitted, but I can allow Kobolds also.

Kobods are not the same as the ones you are used to, they are more dog-like in appearance, like small werewolves, but more dogs than wolves.


I kind of suspected that, but didn't want to assume anything.

Sovereign Court

Sir, you have my undivided attention - FFT is one of my most beloved games/worlds in all of the worlds around.

I'll be applying with either a Templar (Cleric) or Inquisitor, I haven't quite decided, but, I'm definitely a fan of the many knights, and the amount of history!

Dark Archive

We are currently playing in Romanda so the Pharam pantheon is the appropriate choice and lore for you to work with, unless you are of the Shiranai tribes.

If you want to read the "setting history" and other fluff things it's all in the campaign info.

There are no horses only chocobos of course and I'm now officially of to bed lol, will respond to any questions you might have as soon as possible since I'm going to sleep now.


I should an urban barbarian up later today.


Faith 3d6 ⇒ (3, 6, 5) = 14
Brave 3d6 ⇒ (2, 6, 6) = 14


Jeger Warstout:
JEGER WARSTOUT CR 3
Male Human Barbarian (Superstitious, Urban Barbarian) 4
NN Medium Humanoid (Human)
Init +3; Senses Perception +8
--------------------
DEFENSE
--------------------
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex)
**+1 in surprise rounds

hp 51 (4d12+8)

Fort +6, Ref +3, Will +2
**+2 vs poison, drugs, +4 vs alcohol

Defensive Abilities Uncanny Dodge
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Adamantine Sansetsukon (Three-Section Staff) +9 (1d10+4/19-20/x2) and
Dagger +7 (1d4+3/19-20/x2) and
Unarmed Strike +7 (1d3+3/20/x2)
Ranged Darkwood Shortbow, Composite (Str +3) +7 (1d6+3/20/x3)
--------------------
STATISTICS
--------------------
Str 16, Dex 15, Con 15, Int 12, Wis 12, Cha 16

Base Atk +4; CMB +8; CMD 19

Feats Dazzling Display: Sansetsukon (Three-Section Staff), Intimidating
Prowess, Weapon Focus: Sansetsukon (Three-Section Staff)

Traits Bred for War (Shoanti), Iron Liver

Skills Acrobatics +9, Climb +7, Diplomacy +9, Intimidate +14, Knowledge
(Local) +6, Knowledge (Nobility) +6, Linguistics +5, Perception +8,
Ride +6, Stealth +6, Swim +7
**+2 Intimidate to intimidate crowds

Languages Common, x, x

SQ Auspicious Mark (1/rage) (Su), Controlled Rage (12 rounds/day)(Ex),
Crowd Control +2 (Ex), Intimidating Glare (Ex), Ioun Torch, Rage (Ex),
Sixth Sense +1 (Ex)

Combat Gear +1 Mithral Chain Shirt, Adamantine Sansetsukon (Three-
Section Staff), Arrows (20), Blunt Arrows (20), Dagger, Darkwood Shortbow, Composite (Str +3)

Other Gear
Backpack, Masterwork, Bag, Waterproof (empty), Bedroll, Winter Blanket,
Chalk (10), Crowbar, Flask, Flint and Steel, Folding Chair, Hammock,
Ioun Torch, Mirror, small steel, Mug/Tankard, clay, Peasant's outfit, Potion of Cure Light Wounds (2), Pouch, belt (11 @ 0 lbs), Belt Pouches
(4), Rations, trail (10), Silk Rope (50 ft.), Waterskin

Coin: 5 gp, 5 sp, 5 cp
--------------------
SPECIAL ABILITIES
--------------------
Controlled Rage (12 rounds/day)(Ex) +4 morale bonus to be split in increments of +2 to Str, Dex, and Con
**Auspicious Mark (1/rage) (Su) Gain +1d6 bonus on one d20 roll, once per rage.
**Intimidating Glare (Ex) While raging, use Intimidate as a move action
to shake your an adjacent opponent for 1d4+1 rounds + 1 round/every 5
points beyond DC

Crowd Control +2 (Ex) If 2+ foes adjacent, +1 to hit & AC. Unslowed by
crowds & 1/2 level bonus to intimidate.

Dazzling Display: Sansetsukon (Three-Section Staff) Intimidate check to
demoralize can affect those within 30' who see you.

Sixth Sense +1 (Ex) +1 initiative and +1 AC during surprise rounds.

Uncanny Dodge (Ex) Retain Dex bonus to AC when flat-footed.
--------------------
Background: Born and raised among the Shiranai, his size and strength assured that he would be noticed by the Chieftain of his area, and
though he never rose to the top in the ranks of the Chieftain's service,
his reputation for being able to mix social competence with a warrior spirit is well known, and he is routinely used as a bodyguard for many
of the Chieftain's lesser officials and important servants as well as crowd control at major events. Therefore, most of his life, he has
found himself having to constantly to adjust to different worlds,
viewpoints, and social expectations.

Personality: Mostly pragmatic but holds to many tribal superstitions
and beliefs as well as the warrior ethic. Sense of humor is deep, is
sometimes a bit on the dark and sarcastic side, and often difficult to see. While not untrusting or unfriendly, he does have a tendency to not be immediately open with strangers. Mostly open to adapting and new
ideas, though very stubborn when his limits are reached.

Sagittarius: AC December 21st; FC Sagittarius Sagittarius 30th
Brave: 14
Gain Brave anytime the character places himself in extreme personal
danger to uphold one of his or her beliefs and survives; he or she gain
+1 Bravery.
Faith: 14
Gain Faith whenever adherence to an old superstition proves to be a
benefit or herself and possibly his or her companions

Dark Archive

You begin speaking Common + Shiranai, Romandan is a good language choice so you can speak all (Human) languages in the region.

Other common languages are: Giant, Gnoll, Goblin, Akhlo, Undercommon, Sylvan

Dead languages and used only by few: Elf, dwarf, gnome, halfling and moogle.

It looks good ^^

Sovereign Court

Do you have any issues with me making an Ivalice-native? Most of it's done, and I think I must've changed classes three or four times in the night and landed on Paladin.

EDIT: I must've been dreaming of putting it on Paladin and had a cleric made. Whoops. Insert Templar here!

Dark Archive

I have no problems, except that you must be from Fovoham, since it's the only place Romanda would accept people in to their territory and travel somewhat freely, since Romanda still yearns to reclaim Fovoham from Ivalice.

Sovereign Court

Deal! I should have my application done within the hour.

EDIT: Says I pick X amount of traits in the homebrew. Any changes on that?


Here is Jeger in his completed form. I added the languages, a bit more description, and a sap.

Dark Archive

Well hope in the discussion thread and say hi XD

Party Composition is now
Cavalier
Barbarian
Gun Mage
Druid

Grand Lodge

I have been busy all day long and I finally got to work, I will have my char up tomorrow by 8pm cst. if that is okay, if not okay let me know and I will bow out gracefully.

Dark Archive

It's fine you still have time.


Alright! Templar checking in, with background and flavor to go. Sorry for the wait.

Short Description:

Tybalt is a man of faith, but also a man of action. His will to push on even when put against the wall is his greatest weapon in all he's learned, even now.

Background:

When he was young, Tybalt had a glimmer of hope in his eye, for his dreams were lofty and far - he wanted to be a glorious knight, just like the ones he'd learned in legends. In turn, he found his ways through his father's guidance, and led himself to the front of the Church of Glabados located in Yardrow, where he was educated properly.

In time, he found that his path was led to a more martial way, and was further instructed toward the way of a Templar, a path he'd been chosen for - or so he was led to believe. Regardless, he was sent away after his secondary education had been completed, and arrived in Romanda for the purpose of investigating other churches, and to report back his findings on Pharam and its current state of affairs.

With little less to do, Tybalt gathered his belongings and set out on the next caravan, eager to start his work.

Shadow Lodge

This is Krumthi, my Ranger is here...

I have got most of the stats on the profile, I will get background and other information shortly. doing what I can as much as I can

Dark Archive

Tybalt you can roam the realm but it is forbidden to preach your religion (in a very severe manner). This has some historical reasons if you read the history why you cannot go to Romanda/Ordallia and do that, but they won't stop you from traveling and wondering around as long as you behave.

Ranger looks nice and I got the 3 character needed.


I'm down with this! I have no issues with this, nor does Tybalt - after all, he's here for other purposes, anyways.

Alright then! Thank you for having me!

Necessary Rolls:

Brave 3d6 ⇒ (4, 2, 1) = 7

Faith 3d6 ⇒ (5, 5, 1) = 11

Dark Archive

I'll let you take 10 on bravery if you want XD


If you insist, sir, if you insist! Consider myself braver than before, as my faith fills me to the brim!

Dark Archive

Well how are things going on with the new house rules and are we all ready to begin part 2?

Dark Archive

Well I'm still taking one more player if there is still anyone that wishes to join the campaign.

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