Variel's Reign of Winter (Inactive)

Game Master Neltji

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AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

what about mundane items that have to do with fire/heat - like alchemist fire?


Those are ok as they are not thought of to be that dangerous as a whole. Granted you would not be allowed to purchase 50 of them as that might raise suspicion. 2-3 each though would be doable.


Btw I don't know how long the grappling will take with Helgash but he told me via PM that he was going back to the forger. From there the forger will contact Solveig and Solveig will have Ringeirr meet Helgash and escort him to the market square. That way you will all be together. Saying this now so we do not hold anything up and we can see who wins the grappling contest on the side.


Indeed that would be my plan, and I am ready to skip on to that part as soon as everyone is ready to.

Variel:
I am assuming Geeta will not be joining me when I go to meet the others?


Correct Helgash as it is outside of the Howligns.


Orights then.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

There are unclaimed scrolls in the party loot. Would it be possible for D'lara to use some of them to expand her spellbook? I only saw one that jumped out, but if folks are cool with the idea, I will look closer.

How do we want to distribute the money? I have several spells that might be useful to have in the future, but don't know how much I should spend. And I'm open to requests if there's a spell you think she should have in her repertoire, let me know what it is.

I'm looking at Color Spray, Comprehend Languages (I think we have one of these in the party loot), Endure Elements, Long Arm, Magic Weapon, Obscuring Mist, Ray of Enfeeblement, and Shield.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

I think she can get scrolls that we find. And she can buy them if we don't find them


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

ALSO:
does anyone want to claim Xanxan's +1 leather armor, or Cloak of the Yetti (endure elements)???


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Me and my Resist Cold 2 can take the cold.


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

maybe we can sell them and get more money for Greta's item.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

the cloak would be useful, likely for at least someone and if anyone has the Dex for leather, it'd be decent armor. but yeah, if nobody wants them, then that's easy


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

would like to get a scroll of lightning bolt, and then use ritual to have familiar learn it.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Does Small magical armor resize? I've seen a lot of folks that allow Wondrous Items to resize, but not weapons or armor without special abilities whose name escape me. Either way, I think D'lara will pass on the armor.

She has Resist Cold, also, but I got the vibe that it wasn't going to count as a replacement for Endure Elements some time ago, so I'm not sure whether I need it or not.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Would like to claim the following scrolls from the Cold Hard Cash:

Magic Weapon
Returning Weapon
Comprehend Languages (there are three of these if you need one, Venja)

There are some others that Venja might want that aren't on my spell list, too.

There are "2 Dispel Magic" listed - not sure what they are, but assume scrolls. I can't cast it yet, but it's on my list when I get to that level. Until then, I guess we keep it as a scroll because we might be able to risk a mishap but still use it.


lightning bolt would be available

normally items don't resize but since it was a purchased item I will say that you can alte the armor to make it fir you.

Endure elements is still needed to protect you from becoming fatigued from harsh winter weather. The cold resistance will prevent some of the damage should it ge that cold.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

So one of you is grabbing his cloak, and armor, maybe?

I'll just put those into the list rather than gold


Also you do not have to purchase everything on this shopping trip. You can do some scouting and then go shopping again afterwards.


Are you guys planning on chipping in for the possible 'Hat of Alter Self' or should I pick up the tab? In any case I'll need to borrow 500 gold from someone :/


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Jetro gave at the office


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

Duardlara has very little money.


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

If Venja has any money left, she'd be glad to lend it... lemme check what she has and what she needs first.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

Maybe there's another way to do it? Some magic from babayaga or something?


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

If no one wants to claim the cloak, Venja will do so only because it's pretty... but if someone needs it more, by all means take it.


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

she'd rather have a cloak of the hedge wizard - conjuration if such is available and she's got enough cash...


Just a note guys, if Greta joins us, she will most likely be fighting for and with the group, not just 'for' me.

But that's cool - I have about 4.5k, so I'll wait for any loot that can be sold, to know what my share can be, and take it from there.

Is this already accounted for in the Loot spreadsheet?

Looking at our current loot, I don't think I will grab anything, and also won't do any shopping.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

The cloak also saves a spell slot. Venja and Beck both have endure elements vs cold always on. The cloak gives it to a third


I could take it, swap between it and cloak of resistance +1, if there are no takers.


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

OK, Duardlara will seek out the following scrolls (I believe each is 25 gp): Color Spray, Endure Elements, Long Arm, Obscuring Mist, Ray of Enfeeblement, Shield.

She will claim the following from the party loot either to transcribe into her spellbook or for potential use: Comprehend Languages, Magic Weapon, Returning Weapon, Dispel Magic.

She will pay for two of the scrolls from her meager resources, so if she can have 100 gp from the party fund, she is only too willing to use whatever remains of her share for Greta.

Is that plan acceptable? If there are other spells or scrolls you want her to have (as the party wizard), let me know.

EDIT: I should add with her Fortitude save, she is a good candidate to take the cloak of endure elements to avoid damage, but I'm hoping to have the spell available soon.


Ok, this is totally OOC, but we can delay the Hat of Alter Self somewhat for the time being, so I also got some cash to spend in the end :D

Suggestions?

I think it may be time to start thinking about investing in a decent armor and weapon because... Taking the frontline with an AC of 17 just doesn't cut it anymore :/

On the other end, I could go for multiple utility items, or a 'big one' like a Headband of Charisma.

@Duardlara: I would love it if you would have Shield scrolls, would allow me a great boost to AC in fights. Maybe I could buy them for you?


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

shield is a personal spell so you'd have to cast it on yourself.


Dang, I always forget that :/


Shield spell is self only so I don't think tht would work for her to cast them on you Helgash.

Sorry guys long dy and will get to both tomorrow during the day sometime.

Continue your shopping expedition and when you are ready leg me know how you want to scout the place outa nd what you are looking for if anything in particular.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Check out the area around the place, entryways, alt entryways and such..


I think since Helgash is now definitely a frontliner, I will need to crank up my AC. Since he is also supposed to do a fair amount of healing, I'm gonna need to not take so much of it myself.

So, for shopping list so far, I have:

Full Plate +1: 2650 gold
Amulet of Natural Armor: 2000 gold

What do you think?

Are you guys interested that in all chipping in for a wand of CLW? It is about time we got one, before things turn sour.


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

I will chip in 200


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

or maybe we should get 2 wands of clw? we seem to have so few opportunities to shop and get equipment.


Venja wrote:
or maybe we should get 2 wands of clw? we seem to have so few opportunities to shop and get equipment.

No, not allowed. How dare you think of purchasing healing wands.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

how many wands do we want? We can just pull it out of the party loot, methnks


I think one should be enough?


F 8 R 11 W 9 | hp 103/103 | Init +7 | Perc +20, +1 vs traps | Effects: Endure elements (vs. cold), Fly, Shield, Greater Darkvision Female Elf Rogue 3/Evoker (Admixture) 3/Arcane Trickster 8 | AC 23, T 14, F 20, CMD 19 |

I am absolutely fine with Helgash getting tank-like and purchasing wands of healing. I have nothing to contribute other than whatever my share of the party fund might be - which you are welcome to.

I guess no one is concerned with my proposed purchases, so I need to get started with learning those spells.


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

yup i got no issue with that accounting of it


Human Fighter14HP97/112 Init+6,Per+14,F13R8W10 AC20T12FF17

Go ahead


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

So things Venja wants to buy with her 7157 gp:

1000 boots of the cat (1 pt per die of falling dmg, always land on feet)
2500 cloak of the hedge wizard conjuration (Conjuration: at will—acid splash; 1/day—mage armor, unseen servant)
750 wand of CLW (1d8+1 cure)
scrolls of :
lightning bolt
fly
deep slumber
dispel magic
spectral hand
vampiric touch

Looking for suggestions of other items I should get or not get... spells you think I should have, etc. These should still leave me plenty I can loan to Helgash too.


Full Plate +1: 2650 gold 1d100 ⇒ 33 available
Amulet of Natural Armor: 2000 gold 1d100 ⇒ 79 not available
1000 boots of the cat (1 pt per die of falling dmg, always land on feet) 1d100 ⇒ 66 available
2500 cloak of the hedge wizard conjuration (Conjuration: at will—acid splash; 1/day—mage armor, unseen servant) 1d100 ⇒ 84 not available

1d4 ⇒ 4 cure light wound wands available

scrolls are available as well


Venja, we've been lucky so far, but I think you should shore up your defenses, mainly saving throws.

I think I am missing the point on the cloak of the hedge wizard - why are you buying it?

Duardlara, apart from my previous (incorrect) suggestion of the Shield spell/scrolls, my opinion regarding spells right now, is that we are missing firepower - apart from Jetro, that is :D

That being said, perhaps we should find some ways to enhance that?

Might be a good moment to recap on main strategies, on what our characters can do and whatnot?

For example, for Helgash:

- He came in to the group as mainly a healer that can swing a weapon;
- The idea was using a reach weapon, and keeping the ranged and spellcasters close to him, all the while Life-linking and CLW, or casting buffs (like Bless or others) as needed, since he basically has no offensive spells;
- But since we don't have enough 'staying power, he needs to take to the front;
- We still don't have a 'main healer' per se, so he needs to continue on healing;
- His goal will be either hit hard as he can to eliminate threats, and also making them focus him, or turtle it up with sword and shield, and hoping to deal enough damage to keep them interested;
- My concern is that, sticking to the front may prevent him from doing so well ether on the healing (since he will be taking a beating, to pile on top of the beating the others may eventually be taking also) or the buffing front. One example is the fact that I haven't cast Bless in ages - Protection from Evil has been my 'go-to' spell since my AC sucks as a frontliner at my level;
- I still think he can heal surprisingly well, even more so now that he has channel, so it will always be one of his roles, (also because that is how I have imagined Helgash - a 'Protector and Healer' - and how I want to play him)

Just a few lines to give you an idea on what Helgash can (mechanically and in a fight) bring to the table. I think we need to start sorting out some group strategies, or understanding each other's characters - our next few challenges will most likely become harder and harder, and we already lost Beck last time.

Last but not least, I would kill to get Bluff as a class skill - would it be a sad thing to say I have even considered taking additional traits as a feat? :D


HP: 41/59 AC: 18 Saves F:7/R:4/W:10 P:+14(17) Hungerseed (Oni-Tiefling) Arctic Druid 8 Sheelah HP: 15/33 AC: 20 (+4) F:6/R:9/W:4 P:+6

Beck sticks to the front with sheelah as a flank buddy. I tend to use self-buffs but keep a stable of fire spells for blasting. Once I hit 7, I'll have wildshape and Natural spell, so I can cast, buff, and attack as a beast.

I'm not as robust as a fighter, but will try to stay tankey


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut

Variel - is a cloak of resistance 1 or 2 available ?


AC 19/11/18 (12/t11/ff11) ; hp 63/63; saves: F 5 R 4 W 9; bab 4, melee 4, ranged 5; CMB 4, CMD 15; speed 30; init +5; aasimar (peri-blooded) Witch (winter)-5/Winter Witch-4
skills:
Acro 2, appr 5, bluff 3, diplo 6, fly 12, heal 5, intim 7, Kn arcane 16(17), know planes 10, know history 10, know nature 10, kn local 9, ling 9, perc 14, sm 3, splcrft 16(17), stealth 1, UMD 11/+2 hut
Helgash wrote:

Venja, we've been lucky so far, but I think you should shore up your defenses, mainly saving throws.

I think I am missing the point on the cloak of the hedge wizard - why are you buying it?

I was thinking it would give me SOMEThing offensive I can do when I run out of spells that wasn't cold oriented (the acid splash) as opposed to the ray of frost I can do now which has no affect on anything here so far. Everything's been resistant to cold, Leaving Venja pretty hopeless and helpless once her couple of non-cold spells are expended. But it's moot - not available.


cloak +1 1d100 ⇒ 6 good
cloak +2 1d100 ⇒ 44 good

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