
Me'mori |

Suny |

*HUGS* Valegrim. (^_^)
Aye, we is poor lost waifs lookin' fer rescue.
O' coirse, there'll be one character whut don't make it across. *sigh* But there be only so much bubble an' bounce bodies c'n take, hey? (^_~)

Valegrim |

Ok; looking at this character for instance; there are a couple things.
First; all the full elves are off in a great war against their ancient foe the snakemen; ie; yaun ti their allies and associated gods. So those not there are guarding the elven lands or part of the elven spy network.
As a healer; you can always have a vision from your diety to send you anywhere in the world. Keep in mind I use the Elven dieties from the old Unearth Arcana and the Dieties and Demigods.
As for your background; we would flesh that out a lot more.
and; this characters stats are a bit low for my game as it is very heroic; so we would adjust a few things.
A displaced player looking to join up.
I have three existing characters, I'd like to use one of them (Gyldyr, Ash, or Caydee), but I could make another one without much trouble.

Valegrim |

If anyone wants to keep their character background from other worlds; we can do that too; there are always stories about characters sucked out of time and place to appear in other worlds. All good; we would just work it out...I might even have a prophesy around here somewhere....

Valegrim |

Ok; one common thing I am noting is Common under languages. While there is both Common and Undercommon in my game; they are not languages per sae; but grunts; gestures; and like as a type of very basic language based in trade; ie; This for that; yes; no; more; less; eat; drink; high, med; or low quality and other rudimentary trade negotiations. Good to have as it lets you negotiate with either surface dwellers or underground dwellers from all over the world with some basic foundation.
Other languages abound by by region.

Valegrim |

I suggest all of you who are joining up to go over to the my Valegrim's homebrew thread in the archive folder; I have no idea why they archived my current game discussion thread; but there you go.
I suggest youi read the first few pages or so; that will give you some background on the continents and some rules and so on.
If you want to randomize where your character comes from; roll two d6 twice and give me the two sets of rolls.
The homebrew thread has the rolls needed for background stuff.
I am noticing your character stats to be a bit lower than heroic.
If you like; you can do another set next to the set you have; roll 4d6; reroll 1's keep best three.; do them in order; if your roll is higher than what you currently have; you can change it.

Valegrim |

The current group for my second homebrew is in a low level dungeon crawl in a dwarven hold/mine that has been over run by goblinoids. you may wish to adjust your characters for this type of dungeon crawl; but it really wont matter as this is a campaign and no matter what you have; it will be used.
If you want your character to have any particular goals or themes; let me know and we can work it into the game. Many parts of my world are from various beloved books; movis; stories; myths; and human history; so you can encounter and play in all kinds of variety.
I play alignments fairly strongly; right now the game is more or less balanced Chaos vs Law more heavily than Good vs Evil.

Valegrim |

Ok; the world has been in worldwide turmoil and war for over the last 10 to 30 years depending on which continent your speaking; so the consider this world very much in war torn condition.
So; make two of your weapons mastercrafted; one item can be magic; so pick a weapon or armor; we will roll on it so see what magic quality.
you must decide if your a warrior or a spy; rangers do both tasks. Warriors fight for lands and ideal and generally follow what the Druids tell them; Spies fight for political arms; as a half elf; you could be part of any government most anywhere. If this is of interest we can talk about a few that may interest you. Some have deep cover to to so many governments nobody is really sure of who they work for but Frey or Corellian themselves.
Most non humans have repositories of weapons so may start with a magic weapon; most human may not as all magic has been stripped from most human lands by agents of chaos and evil. The exception being human mages of the Order of the Mask; they will at least start with a magical mask and connection to the Imperial Orb.
Anyone from the central or southern or Elflands may be an imperial citizen for free; take it as a Free Feat; the advantages and dissadvantages of having it offset so is personal choice.
This was Thorn, I'll gladly make changes

Yucale |
This is an alias for Ash; or vice versa :p
Ash; she is a cleric that doesn't have a diety, so I don't have to worry about perusing a sourcebook I don't have. I could level her up, and add some other stuff if you want. I always thought of her as a wandering healer with very little political connection.
Caydee (stats at Obsidian Portal); she'd be a warrior. She's already level two. Strangely, as she'd be most convenient to convert, I have the least interest in playing her.
Gyldyr; I'm probably painting a target on the back of my head by even mentioning I made a non-evil drow character, but what the heck, he's CN.
He's level three, so that's powerful enough without free magic weapons, and the "wandered onto another world" excuse for campaign setting ignorance is most plausible with a wizard character.
I'm really sorry, I can't understand enough of your campaign world to start with a character fully immersed in it, but I have a few ideas;
Aforementioned accidental travel from a different world.
Amnesia.
Being brought forward/backward in time so far that the world is unrecognizable.

Yucale |
This is an alias for Ash; or vice versa :p
Ash; she is a cleric that doesn't have a diety, so I don't have to worry about perusing a sourcebook I don't have. I could level her up, and add some other stuff if you want. I always thought of her as a wandering healer with very little political connection.
Caydee (stats at Obsidian Portal); she'd be a warrior. She's already level two. Strangely, as she'd be most convenient to convert, I have the least interest in playing her.
Gyldyr; I'm probably painting a target on the back of my head by even mentioning I made a non-evil drow character, but what the heck, he's CN.
He's level three, so that's powerful enough without free magic weapons, and the "wandered onto another world" excuse for campaign setting ignorance is most plausible with a wizard character.I'm really sorry, I can't understand enough of your campaign world to start with a character fully immersed in it, but I have a few ideas;
Aforementioned accidental travel from a different world.
Amnesia.
Being brought forward/backward in time so far that the world is unrecognizable.
Or maybe the planar travel insn't so accidental, the character(s) just don't know it yet.

Valegrim |

Any of these characters are fine. There are some good threads for all of them. As for the Drow; the Emperor has declared a peace between elves and makes it happen with a clenched fist. Lolth is currently dead and is cut off from this plane for 66 years. There is one Drow lesser diety of surface drow that has arrisen and is neutral; interested in art; skill, music and trying to find a place in the pantheon as there are now many dissaffected drow living on the surface. Several Drow armies are in the South fighting the Snake Army; and several bands of drow fought in the Persian war on the loosing side. There is one famous surface drow who saved the Paladin Grand Marshal of the Holy Cities; and has a small following and actually lives in that Lawful Good area (though she isnt LG).
as for traveling cleric; pick your poison; there are many dieties who support that. Think about something Persian; Celt; Greek; and Norse as these are prime to the area you will be starting in if you choose this character. Keep in mind that the Emperor has forbidden the building of temples to human dieties and has outlawed their worship in groups over ten beings. Shrines are acceptable as is personal worship.
As for your warrior; pick your poison; any culture any storyline; the world is swept by war on all continents; the forces have long arms and mercenaries are everywhere as well as small groups and individuals who were once part of larger forces that no longer exist.
As for planar travel; well much of the planes boundries have broken down; there is a gigantic open plane to the Abyssal Realm on the Eastern Continent that is common knowledge; so the higher planes have sent warrior to resist them; the Devil wont let the Demons get an upper hand so they sent many legions as well. Looks like a bad time to be a mortal; it may be that only the Elven Emperor has the power to bind all the forces of Law; Good; Neutrality together to combat the vast array of Evil and Chaos; but he sure needs some heroes to take care of some critical issues. In Greece and Rome; the boundry between life and death is so thin a sneeze can break it.
This is an alias for Ash; or vice versa :p
Ash; she is a cleric that doesn't have a diety, so I don't have to worry about perusing a sourcebook I don't have. I could level her up, and add some other stuff if you want. I always thought of her as a wandering healer with very little political connection.
Caydee (stats at Obsidian Portal); she'd be a warrior. She's already level two. Strangely, as she'd be most convenient to convert, I have the least interest in playing her.
Gyldyr; I'm probably painting a target on the back of my head by even mentioning I made a non-evil drow character, but what the heck, he's CN.
He's level three, so that's powerful enough without free magic weapons, and the "wandered onto another world" excuse for campaign setting ignorance is most plausible with a wizard character.I'm really sorry, I can't understand enough of your campaign world to start with a character fully immersed in it, but I have a few ideas;
Aforementioned accidental travel from a different world.
Amnesia.
Being brought forward/backward in time so far that the world is unrecognizable.

Valegrim |

and rather than planar travel; there are many worlds in the prime material plane and some character have gone to others and come back; so there are conduits and some diety might send somebody to balance their visit with a return visit. Recently; a party visited a backwards world were races good like Elves and Dwarves were evil; and races evil like Drow and Orks were good; so like a twisted mirror world and yes, they P.O'd the diety there messing the their natural order of things;one pally stayed to "set things right", ie; mess it up more. Might be a in if you wanted to play a lawful good Ogre or something ;hehe

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Another alias for Ash/Yucale
I think I'll go with the drow. Thanks :).
My idea for the backstory, then is that Gyldyr is from a different world where they have a less tolerant view of drow, and he came to this one seeing a possibility of profit from the chaos, after getting tired of prejudice (though not for altruistic reasons), and he's concerned about the planar imbalance.
Maybe he ends up near wherever the current PCs are right after entering this world, and needs guides at least at first while he still doesn't know much about the world in general.
I'm ready to start playing whenever I have a backstory that works.

Thorn Silverleaf |

Ok; the world has been in worldwide turmoil and war for over the last 10 to 30 years depending on which continent your speaking; so the consider this world very much in war torn condition.
So; make two of your weapons mastercrafted; one item can be magic; so pick a weapon or armor; we will roll on it so see what magic quality.
you must decide if your a warrior or a spy; rangers do both tasks. Warriors fight for lands and ideal and generally follow what the Druids tell them; Spies fight for political arms; as a half elf; you could be part of any government most anywhere. If this is of interest we can talk about a few that may interest you. Some have deep cover to to so many governments nobody is really sure of who they work for but Frey or Corellian themselves.
Most non humans have repositories of weapons so may start with a magic weapon; most human may not as all magic has been stripped from most human lands by agents of chaos and evil. The exception being human mages of the Order of the Mask; they will at least start with a magical mask and connection to the Imperial Orb.
Anyone from the central or southern or Elflands may be an imperial citizen for free; take it as a Free Feat; the advantages and dissadvantages of having it offset so is personal choice.
Thorn Silverleaf wrote:This was Thorn, I'll gladly make changes
I'll rework Thorn in a few days, have limited internet at
the moment.
Thorn Silverleaf |

Stat re rolls
4d6 ⇒ (5, 1, 3, 3) = 12
4d6 ⇒ (4, 4, 6, 1) = 15
4d6 ⇒ (5, 3, 3, 1) = 12
4d6 ⇒ (1, 6, 5, 4) = 16
4d6 ⇒ (2, 3, 2, 4) = 11
4d6 ⇒ (5, 4, 4, 4) = 17
So changing Con Int and Charisma to 11, 15 and 16
Changing favored enemy to goblinoid
Materworked sword and sickle
Picked Longbow for magic weapon, just tell me what to roll.
Percentage rolls
1d100 ⇒ 92,1d100 ⇒ 67,1d100 ⇒ 70,1d100 ⇒ 12,1d100 ⇒ 11,1d100 ⇒ 53,1d100 ⇒ 61,1d100 ⇒ 47,1d100 ⇒ 63,1d100 ⇒ 70
Will choose warrior role from the elflands so she'll be an imperial citizen. will get working on the background soon.
Leveling up to 2

Valegrim |

Lol; drow arent tolerated now; except for the emperor says they will in an edict about two months old; so compliance is iffy.
At the level this game is playing at; planular hopping is bit problematic but easy enough.
So; would you be a refugee from this world; am thinking of worlds as spinnoffs of my own; like reflections in a mirror; hence Lolth is dead or missing or cuttoff; and her people scattered as forces of good purge the underdark. Or; there is also a world backwards where drow are lawful good and everything is backwards. Being a necromancer you could use a world doorway to escape persucution that some undead tell you about.
Do any of these sound interesting. I could flesh them out with you a little more or give many others.
Another alias for Ash/Yucale
I think I'll go with the drow. Thanks :).
My idea for the backstory, then is that Gyldyr is from a different world where they have a less tolerant view of drow, and he came to this one seeing a possibility of profit from the chaos, after getting tired of prejudice (though not for altruistic reasons), and he's concerned about the planar imbalance.
Maybe he ends up near wherever the current PCs are right after entering this world, and needs guides at least at first while he still doesn't know much about the world in general.
I'm ready to start playing whenever I have a backstory that works.

Valegrim |

I have like a bazillion game threads; plots; whatnot; I can get you in really quick pretty much regardless of your background; we could do all of you as a group if you like the idea of starting together and have prior knowledge; or you could join up one at a time or any mix of such; all good and easy to do.
Me'mori wrote:No objections here.. If there's a decision, and no opposition or comments, take it as an agreement.I'd assume that, and just pop into the actual game thread, but that'd probably mess up the plot.

Valegrim |

Send me an email; valgrymr@gmail.com so you can decide how much background to spill to others. Also; need you to choose your elf half race; wood; silver; grey, sea.
Stat re rolls
4d6
4d6
4d6
4d6
4d6
4d6So changing Con Int and Charisma to 11, 15 and 16
Changing favored enemy to goblinoid
Materworked sword and sicklePicked Longbow for magic weapon, just tell me what to roll.
Percentage rolls
1d100,1d100,1d100,1d100,1d100,1d100,1d100,1d100,1d100,1d100Will choose warrior role from the elflands so she'll be an imperial citizen. will get working on the background soon.
Leveling up to 2

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Lol; drow arent tolerated now; except for the emperor says they will in an edict about two months old; so compliance is iffy.
At the level this game is playing at; planular hopping is bit problematic but easy enough.
So; would you be a refugee from this world; am thinking of worlds as spinnoffs of my own; like reflections in a mirror; hence Lolth is dead or missing or cuttoff; and her people scattered as forces of good purge the underdark. Or; there is also a world backwards where drow are lawful good and everything is backwards. Being a necromancer you could use a world doorway to escape persucution that some undead tell you about.
Do any of these sound interesting. I could flesh them out with you a little more or give many others.
Gyldyr wrote:Another alias for Ash/Yucale
I think I'll go with the drow. Thanks :).
My idea for the backstory, then is that Gyldyr is from a different world where they have a less tolerant view of drow, and he came to this one seeing a possibility of profit from the chaos, after getting tired of prejudice (though not for altruistic reasons), and he's concerned about the planar imbalance.
Maybe he ends up near wherever the current PCs are right after entering this world, and needs guides at least at first while he still doesn't know much about the world in general.
I'm ready to start playing whenever I have a backstory that works.
I'm thinking a refugee; a noble who escaped his house's execution, and is surviving as an adventurer for now.

Thorn Silverleaf |

Send me an email; valgrymr@gmail.com so you can decide how much background to spill to others. Also; need you to choose your elf half race; wood; silver; grey, sea.
I think of her being a bit wild rather that super cultured, so maybe wood elf.
And what do roll for the bow?

Valegrim |

there are a bunch of elven rangers and half elven rangers and just freedom fighters in general that are pleanty wild fighting in the Ancient Lands; some have now become leaders and trainers of various groups in many lands; sorta like Elven versions of our Green Berets.
Also, besides armies; there are individual elves out and about righting personal wrongs and doing there own thing; all those elves who are pureblood and of age and not needed to maintain the kingdom were ordered to ride with the Elven Host to battle the Snakemen.
Elves are also freinds of those close to their Kingdoms; so depending where that is; then I will tell you the groups nearby and what is going on.
Valegrim wrote:Send me an email; valgrymr@gmail.com so you can decide how much background to spill to others. Also; need you to choose your elf half race; wood; silver; grey, sea.
I think of her being a bit wild rather that super cultured, so maybe wood elf.
And what do roll for the bow?

Valegrim |

3.5; I forget the lingo sometimes and get mixed up sometimes in the lingo between all the RP games I have played; just want a sight check; but perception seems a better word for it as it is like awareness; but the game has a separate listen skill; so am really looking for a sight skill. I guess if I was really specific it would be a sight and a wisdom check; one to notice; the other to make sense of it; but that can all get a little complicated; all I really want to know is who is looking at the door; so the DC is a 10; as some figure in the door is trying to get the parties attention.

Doug Greer |

I'm going to be unable to post again until next Saturday or later. I'll post here again when I'm able.
If someone would like to post actions for Gloisil for me that is fine, otherwise, I'll catch up when I'm able.
Thanks.

Doug Greer |

I'll be unable to post from Friday evening to sometime on Monday. If needed someone can act for Gloisil. I'd suggest to continue using the burning hands from the wand, seems to be doing an adequate job. I'll get caught up when I can.
Thanks.