Thornkeep - The Forgotten Laboratory (Inactive)

Game Master Baerlie

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Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Dot here if you are ready!

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

Dot!

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Dot for the love of dotting!

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

dot
I will check the character and put it on the web today, if the web works.

Dark Archive

Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1

dot (qstor)

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

Dotting

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Although much of the Accursed Halls was overrun by goblins and the undead remnants of recent explorers, the third level of the dungeon remains largely untouched. Back in the days of Nhur Athemon, the wizard used this layer of his underground complex as a laboratory for all manner of experiments both arcane and alchemical. Only his most trusted servants were allowed into this layer and beyond.

Now, the sanctum known as the Forgotten Laboratory is home to new dangers. Vast rewards await those who can overcome the dungeon’s hazards, but the cowardly or incompetent can look forward to only a swift death — or worse.

I will continue as soon as Green God checked in...

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Healdot.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

[ooc]Well... with an oracle of life and Kyra I'd say the healing part is well covered... :P[/b]

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The story assumes that you descended from area A16, a room in the upper level.

The narrow staircase ends in a short corridor leading to a large chamber, the center of which is dominated by a pool of stagnant water. An oily sheen covers most of pool, causing it to reflect a multitude of colors onto the walls and ceiling. The only light in this room emanates from a faintly glowing orb attached to the ceiling, and an acrid stench wafts heavily in the air. There is a simple wooden door in the eastern wall, and a set of ornate stone double doors to the south flanked by a pair of sandstone statues.

The s andstone statues to the south were once s culpted in the likeness of Nhur Athemon, but their features are now obscured and covered in cobwebs and dust. The light in the center of the room is a simple glass orb spreading light from an arcane source.

Perception DC15:
The oily sheen atop the water seems to move a bit, despite the water being perfectly calm.

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

Xoricon draws his spear and casts Light on it, just in case the orb does something. "I sense something, but I know not what...beware that water, though."

He gestures about. "On your lookout, and let me know if anyone can determine the magic in here. I can open those doors from afar if need be. Or close them, should someone unwelcome enter." He takes a moment to smooth his mustachios, ready for anything.

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Henrik readies his pistol.

"Looks to me like that oil is moving around. Shouldn't be happening since the water is calm. Everyone be on the lookout."

Glad I could go ahead and get that nat 20 out of my system. /sarcasm

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Perception check: 1d20 + 2 ⇒ (1) + 2 = 3

Ashara smiles at the others perfectly serene, calm and sure there's nothing wrong whatsoever with the water. So she looks surprised when Henrik warns the group:"Are you sure? I would have sworn there was nothing out of the ordinary with the water..."

Yep, and I'm sure getting this nat 1 out of my system won't nearly be enough... XD

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

"Oh, I think our gunman has spotted true...and that water looks hardly ordinary," says the bard, with a disarming smile.

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

Perception: 1d20 + 8 ⇒ (7) + 8 = 15
"I don´t like that oil. Someone has detect magic?"
Tuca prepares her ion stone, light, and her bow and arrows.

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Kyra casts a light spell upon the naked blade of her scimitar, then asking her goddess for further guidance she casts detect magic. Then she inspects the room.
perception: 1d20 + 4 ⇒ (16) + 4 = 20

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Following the other's example Ashara casts light on her shield.

Dark Archive

Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1

Perception: 1d20 + 7 ⇒ (18) + 7 = 25

There's more than one gunman here my friend replies Sarvin with a quick smile.I agree that something doesn't look right

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

"Always a good idea to carry some extra firepower into a place like this."

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

"My error, dear Sir. It seems that it was just a rumor in Alkenstar not long ago..."

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC
Sarvin Tiefling character wrote:
I agree that something doesn't look right

"Ahem, whatever it is, we certainly won't find about it standing in this corridor."

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

"Sure. I am going ahead cover me."
And Tuca advances slowly to the corner of the room.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sarving, Kyra and Henrik confirm that there is something wrong with the water.

Tuca advances into the room and suddenly the oily film rises and tries to reach Tuca.

GM:

Ini Ashara: 1d20 + 2 ⇒ (2) + 2 = 4
Ini Henrik: 1d20 + 6 ⇒ (5) + 6 = 11
Ini Kyra: 1d20 + 0 ⇒ (4) + 0 = 4
Ini Sarving: 1d20 + 2 ⇒ (2) + 2 = 4
Ini Tuca: 1d20 + 3 ⇒ (12) + 3 = 15
Ini Xoricon: 1d20 + 3 ⇒ (9) + 3 = 12

Ini ooze: 1d20 - 5 ⇒ (7) - 5 = 2

Round 1
Tuca
Xoricon
Henrik
Ashara
Sarving
Kyra

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Ooze

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

Xoricon slips past Tuca, spear in hand, and begins to recite from a Galtian play with a rousing cry. "This foul beast is just slops of the midden, friends! Let us end its misery," says the bard, continuing on with his recital.

Bardic Performance, +1 to attack. damage, fear effects

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara moves near to Henrik and taps him on the shoulder:"May your aim be always true, friend!"

Cast Guidance on Henrik

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

Henrik takes aim at the ooze, feeling Ashara's power guide his aim. He squeezes off a shot...

To Hit: 1d20 + 10 + 1 + 1 ⇒ (11) + 10 + 1 + 1 = 23
Damage: 1d8 + 1 + 1 + 1d6 ⇒ (2) + 1 + 1 + (5) = 9

Bonuses from guidance and Point-blank shot. Also used a grit point for Up Close and Deadly.

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

"What is it?!"

Knowledge (dungeoneering) anyone?

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

Tuca would like to keep her distance until someone knows what the hell is that, if it´s not possible she will try to shoot it.

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

Know/Dungeon: 1d20 + 5 ⇒ (16) + 5 = 21

"I just shoot first and ask questions later."

Hopefully I know a little something about it though.

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

"Noted." He's like a stand-offish version of Valeros, Kyra notes to herself.

Dark Archive

Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1

Move to within 30' of ooze

attack with bonus for bardic music and point blank: 1d20 + 11 ⇒ (11) + 11 = 22

damage: 1d8 + 2 ⇒ (7) + 2 = 9

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Since we have other light sources, Kyra stows her scimitar and draws her sling.

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

"These pistols don't seem sporting, and yet I don't mind at the moment," says Xoricon in a stage aside, watching the gunplay with a grin. He continues his oddly compelling recitation of the days when Galt's revolutionary ideals remained somewhat pure...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

After Ashara casted a spell at Henrik and inspired by Xoricon's song Henrik shoots at the ooze and hits. Also Sarvin hits while Henrik tries to recall information about this creature.

Henrik knows that the creature is a grey ooze, a seemingly mundane puddle. It is immune against cold and fire. Hitting it is easy, but its hits are dangerous. acidic

Round 1
Tuca
Xoricon
Henrik
Ashara
Sarving
Kyra
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Ooze -18HP

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

As that think is moving and no one said what it is... Tuca shoot it.

composite longbow: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 1 ⇒ (3) + 1 = 4.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Tuca shoots an arrow at the mass on the pool and hits. The grey mass moves out of the pool and tries to slam at Henrik. The ozze's liquid 'arm' hits the wall.
1=Tuca, 2=Henrik: 1d2 ⇒ 2
Slam: 1d20 + 6 ⇒ (11) + 6 = 17

Round 2
Tuca
Xoricon
Henrik
Ashara
Sarving
Kyra

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Ooze -22HP

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

Spear, Power Attack, Arcane Strike: 1d20 + 4 ⇒ (5) + 4 = 9
For: 1d8 + 8 ⇒ (6) + 8 = 14

Xoricon's spear crackles with energy as he stabs at the ooze--and misses by a long shot. "Whuff! Well, back to you, folks."

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

I forgot to add in Inspire Courage, but Xori still missed. +1 to hit and damage still proceeeding.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Again Ashara puts her hand on Henrik shoulder and calls on her divine power in order to give him better accuracy.

Cast guidance on Henrick again

Dark Archive

Human Gunslinger 2 / Fighter 1
Stats:
AC 20/15/15, HP 25/25, F+6, R+7, W+2, Init +6, Per +9, Speed 30

Henrik moves around the Ooze, using his acrobatic skill to avoid any attacks.

Acrobatics: 1d20 + 5 ⇒ (14) + 5 = 19

Upon taking his new position, Henrik fires on the Ooze...

To Hit: 1d20 + 10 + 1 + 1 + 1 ⇒ (11) + 10 + 1 + 1 + 1 = 24
Damage: 1d8 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Actually, a 9 hits :P

Xoricon stabs at the ooze and makes another hole in the ooze's surface. Ashara casts a spell on Henrik again and Henrik sinks another bullet into the grey mass. You can see the liquid already falling apart, but the ooze still moves.

Round 2
Tuca
Xoricon
Henrik
Ashara
Sarving
Kyra

-----------
Ooze -41HP

Dark Archive

Male Swash 8/Gun S 1 HP 68 | AC 29; Touch 21; FF 21 | F +5; R +14; W +2 | CMB+11; CMD 32 | Speed 30 ft | Init +8 | Perc +12 | Stealth: +6 Swashbuckler 8/Gun Slinger 1

At least bullets effect it!

attack: 1d20 + 11 ⇒ (8) + 11 = 19

damage: 1d8 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Female Hp 21/21 AC: 16 FF: 13 T: 13 CMD: 16/13 FF F+6 R+7 W +2 30ft/Init: +3 Perc+8 Low Light vision | C Longbow +5 1d8+1 ShortSword +2 1d6 Weak -3 Str Ranger L2

Tuca makes a total retreat and move to a safer position for her bow.
"Sorry, too close for me!"

Silver Crusade

Female Human (Keleshite) Cleric of Sarenrae 4 | hp 35 | AC 17, T 10, FF 17 | CMD 15 | F +6, R +3, W +9 | Spd 20' | Init +0 | Diplo +9, Heal +11, KnRel +7, Perc +4, SensM +4 | Channel 5/5 | wand of CLW 49/50 | bull's str, +2 deflection to AC

Kyra begins to regret not living in ancient times when dungeon corridors where 10-feet wide and nobody needed miniatures.

"Duck!!" Kyra loudly warns Ashara and then lets fly her sling bullet fly.

sling: 1d20 + 3 ⇒ (18) + 3 = 21 damage: 1d4 + 2 ⇒ (4) + 2 = 6 Good arm! The Yankees' might be interested in her for next season.

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

"Hey, so did the spear, gun-tiefling!" Xoricon smirks, then resumes his recitations.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

"Yes, good throw" nods Ashara smiling at Kyra

Grand Lodge

stats:
HP 16/16 | AC 15/13/12 | + 3 Init + 6 Per } +2 F +6 R +4 W | 11/11 Bard Perf
Human Bard Arcane Duelist/2

"Er, and the sling, Kyra," says the bard bashfully. "Taldor does honor the fairer sex," he continues, wedging the boot further in his mouth.

Taldor is sexist, let's face it. It's no Andoran.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sarving attacks the ooze once more and hits. While Kyra Tuca moves back Kyra hurls a sling stone at the ooze. With a strange gargling noise the ooze stops to move and disposes on the floor and back into the pool.

combat over

The pool is 3 ft. deep and filled with an oily sludge.

Perception:

You uncover a stone disc beneath the sludge.

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara casts a worried look at the others:"So far so good I guess... but certainly this made clear this place is inhabited and dangerous. We should be careful in choosing our course. A mistake could very well prove fatal"

Perception check: 1d20 + 2 ⇒ (19) + 2 = 21

Then she points at the pool:"I think... I think I see something beneath that puddle of slime?"

Not sure about the Dc of the perception check

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