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Perfect, Ashara didn't want to sully herself anyway... :P
"Well... it could be all manner of dangerous and potentially lethal otherworldly stuff... but since it was laying inside a puddle of slime I surmise its powers were not particularly impressive to begin with" says Ashara to Henrik smiling while observing the disk carefully.
Perception check: 1d20 + 2 ⇒ (9) + 2 = 11
Any relevant knowledge checks?

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Tuca looks to the pool..
Perception: 1d20 + 8 ⇒ (10) + 8 = 18
"If it's necessary I could pick it up"
She put the bow in place while she gets ready to enter the pool.
I suppose it's not deep enough to require a swim check.

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"Can anyone tell if it's magical?"
Kyra can as detect magic runs for minutes.
@GM Baerlie: I'm not sure if you want to take my previous roll (which hit DC 20) (as I was stuck in the hallway) or this new one:
perception: 1d20 + 4 ⇒ (19) + 4 = 23
Kyra takes a moment to stow her trusty sling and draw her scimitar for light once more. Given time, she moves into the room.

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"I think that it´s important to know what kind of object is... but if you think that´s not worth the time, and you know more than me about magic, we should go ahead exploring this place"
Tuca thinks it´s important but she won´t force her to analyze it.
She waits for the answer while getting ready, bow on hand, ion stone over her head, arrows ready, potions on pouch.... basicaly checking equipment and it´s placement.

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The disk itself is not magic, but there is a magic pearl in the stone disk.
The pearl is a pearl of power (1st)
While the rest of the party tries to get the disk out of the pool Xoricon checks the double door to the south for traps and noise from the other side. It's silent behind the door and there are no traps set up.

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Spellcraft check: 1d20 + 4 ⇒ (7) + 4 = 11
Ashara examines the disk but isn't able to learn much:"I don't think I recognize the design, sorry..."
Seems like there are 2 doors in this room: we could go south or we could go east. Personally I suggest east... Those huge double doors seems too obvious, let's try to be sneaky

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"No worries, Ashara. We can always discover its power once we have finished our mission here. Since it is magical, we should certainly take it with us."
The Gunslinger moves to the door at the east of the room, attempting to look inside the room beyond.
Perception: 1d20 + 9 ⇒ (3) + 9 = 12

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Henrik examines the door to the east and after opening it he looks inside.
assuming you also put some light into the room
A wall of rusted iron bars dominates the northern half of this room, dividing the area up into three individual cells. In the southern half of the room is a grisly looking table bedecked with manacles and blood. On the wall behind the table hang gruesome, blood-stained tools and other implements. Wooden doors stand on the east and west sides of the room, and a hall to the southeast winds upstairs. Six creatures sit in the cells.
SH: 1d20 + 12 ⇒ (5) + 12 = 17
SG: 1d20 + 10 ⇒ (6) + 10 = 16

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Knowledge Nature check: 1d20 + 4 ⇒ (19) + 4 = 23
Ashara carefully examines the goblins trying to discern any strange peculiarities:"Something strange here..."
Perception check: 1d20 + 2 ⇒ (16) + 2 = 18

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I'm a cleric. All we need to know is in our book. ;) Would healing help?

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Kn Local: 1d20 + 5 ⇒ (11) + 5 = 16
"Do tell us, Ashara...I'm sure they were horribly warped and the merciful thing is to kill them," says the bard with a grim wink (if that's possible), and hefts his spear.

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Ashara knows that the goblins are mutants and Kyra thinks that the goblins are not injured. The creature in the shadows moves a step and trhows a switch and the cell doors open. It tries to flee the chamber trough the passageway in the southeast corner of the room.
The goblins start to move out of their cells and attack every living creature.
Mutation green: 1d8 ⇒ 3
Mutation blue: 1d8 ⇒ 7
Mutation red: 1d8 ⇒ 8
Mutation yellow: 1d8 ⇒ 4
Mutation pink: 1d8 ⇒ 2
Mutation purple: 1d8 ⇒ 2
Ini Ashara: 1d20 + 2 ⇒ (15) + 2 = 17
Ini Henrik: 1d20 + 6 ⇒ (15) + 6 = 21
Ini Kyra: 1d20 + 0 ⇒ (8) + 0 = 8
Ini Sarvin: 1d20 + 2 ⇒ (13) + 2 = 15
Ini Tuca: 1d20 + 3 ⇒ (7) + 3 = 10
Ini Xoricon: 1d20 + 3 ⇒ (5) + 3 = 8
Ini Goblin blue: 1d20 + 6 ⇒ (1) + 6 = 7
Ini Goblin green: 1d20 + 6 ⇒ (1) + 6 = 7
Ini Goblin red: 1d20 + 6 ⇒ (13) + 6 = 19
Ini Goblin yellow: 1d20 + 6 ⇒ (6) + 6 = 12
Ini Goblin pink: 1d20 + 6 ⇒ (18) + 6 = 24
Ini Goblin purple: 1d20 + 6 ⇒ (8) + 6 = 14
The goblin with pinkish eyes rushes out of the cell and tries to hit Ashara with a claw.
Claw Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Round 1
Goblin pink (Scales)
--------------------
Henrik
--------------------
Goblin red (Rubbery)
--------------------
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin blue (Speedy)
Goblin green (Third arm)

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Seeing the goblins and the fleeing.... whatever that thing is.... Henrik steps forward, readying to fire.
Acrobatics: 1d20 + 5 ⇒ (11) + 5 = 16 That should get me out of the attack of opportunity for moving through the threatened area.
Henrik opens fire on the fleeing beast.
To Hit: 1d20 + 10 + 1 ⇒ (18) + 10 + 1 = 29
Damage: 1d10 + 1 + 1 ⇒ (10) + 1 + 1 = 12
"You'll not get away that easily, you scoundrel."

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Henrik moves past the goblin and shoots at the fleeing beast. The beast slumps into the dust. Another goblin with a strange looking redish skin approaches and attacks but the goblin's claws don't get through the chain shirt.
Claws vs. Henrik: 1d20 + 3 ⇒ (13) + 3 = 16
Ashara attacks, but misses.
Round 1
Goblin pink (Scales)
--------------------
Henrik
--------------------
Goblin red (Rubbery)
--------------------
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin blue (Speedy)
Goblin green (Third arm)

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move next to Henrik and fire at the one closest to Ashara
Acrobatics: 1d20 + 11 ⇒ (14) + 11 = 25
pistol attack w/Point blank shot: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d8 + 1 ⇒ (8) + 1 = 9

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Sarvin moves over to Henrik and fires at the goblin near Ashara. The goblin drops.
Two more goblins move out of ther cells. The one with purple scales approaches Ashara and the one with yellow tentacle legs awaits Xoricon around the corner.
Round 1
Goblin pink (Scales)
--------------------
Henrik
--------------------
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin blue (Speedy)
Goblin green (Third arm)

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She moves to the passage and shoots the violet goblin whit ther bow
"Die!, whatever you are!... What the hell are those scales???"
Attack +5 -4(another person) +1 Point-Blank Shot (+1 to attack and damage rolls with ranged weapons at up to 30 feet)
Composite Longbow: 1d20 + 2 ⇒ (2) + 2 = 41d8 + 2 ⇒ (2) + 2 = 4
Pong... and falls to the stone floor without strength

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"You shall rue the day, misshapen fiends, just as it is written in The Lay of Harmonia!" Xoricon begins his epic tale, while striking out at the scaly goblin. His spear crackles with arcane energy.
Power Attack + Arcane Strike + Inspire Courage Spear: 1d20 + 5 ⇒ (1) + 5 = 6
for: 1d8 + 9 ⇒ (3) + 9 = 12
:D
Unfazed, he steps back into the hall. "A minor setback!
+1 to hit and damage for everyone else...may you roll better...

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Scimitar (inspired, vs purple): 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 15 damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Kyra moves in hoping to secure the doorway and open a path to the rest of the room through her foes.
"Down, aberrant spawn!"

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Tuca releases an arrow, but the arrow hits the floor. Xoricon is also not able to hit one of the creatures while Kyra Kyra hits the gooblin, but the goblin's strong hide deflects the blow.
Another golbin gets out of his cell. Incredibly fast the creature moves next to Henrik to attack him with the claws.
Claws vs. Henrik: 1d20 + 3 ⇒ (9) + 3 = 12
The last one excapes from the cells and climbs up on the table.
Acrobatics: 1d20 + 4 ⇒ (10) + 4 = 14
The goblin with pink scales attacks Kyra.
Claws vs. Kyra: 1d20 + 3 ⇒ (12) + 3 = 15
Round 2
Goblin pink (Scales)
--------------------
Henrik
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin blue (Speedy)
Goblin green (Third arm)

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Acrobatics: 1d20 + 5 ⇒ (17) + 5 = 22
Acrobatics: 1d20 + 5 ⇒ (16) + 5 = 21
Hoping that is enough to move through the little blue bugger's square. Second roll is to avoid the attack moving past green.
Henrik performs a glorious feat of acrobatics, leaping over the small goblin and landing nimbly on the other side in a roll that takes him past yet another goblin.
Now out of the melee, his path is clear to take a shot at the pink scaled goblin with his pistol.
To Hit: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d10 + 1 + 1 ⇒ (2) + 1 + 1 = 4

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Henrik moves past two goblins and shoots at the pink scaled creature. Sarvin fires at the fast goblin and also hits. The goblin drops before it knows what's going on. Ashara casts bless while she prepares to fight defensively.
1 Kyra, 2 Ashara: 1d2 ⇒ 1
The goblin with purple scales swings two claws at Kyra.
Claw left: 1d20 + 3 ⇒ (20) + 3 = 23
Crit?: 1d20 + 3 ⇒ (7) + 3 = 10
Claw right: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d3 + 2 ⇒ (1) + 2 = 3
The goblin walking on tentacles does the same.
Claw left: 1d20 + 3 ⇒ (9) + 3 = 12
Claw right: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d3 + 2 ⇒ (2) + 2 = 4
Round 2
Goblin pink (Scales) -4HP
--------------------
Henrik
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin green (Third arm)

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Tuca gets her bow ready and shots to the violet goblin
"I can´t aim properly... sorry!"
C. Longbow: 1d20 + 5 - 4 - 4 + 1 ⇒ (7) + 5 - 4 - 4 + 1 = 51d8 + 2 ⇒ (7) + 2 = 9
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.

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"A moment! Rrrrr!" She shouts, hacking at tentacles.
scimitar (vs yellow, w inspire, bless): 1d20 + 6 + 1 + 1 ⇒ (10) + 6 + 1 + 1 = 18 damage: 1d6 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11
If it falls she takes a 5-foot-step into its space.

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Tuca releases an arrow at one of the goblins, but misses. Xoricon tries to hit one of them with his spear, but also misses. Kyra hacks at the tentacle creature, but also her attack misses the target.
The goblin on the table moves closer to Sarvin and Ashara and tries to hit Sarvin with a claw, but misses. The goblin with pink scales attacks Henrik after stepping closer to him. Also this attack misses.
green vs. Sarvin: 1d20 + 3 ⇒ (2) + 3 = 5
pink vs. Henrik: 1d20 + 3 ⇒ (14) + 3 = 17
Round 2
Goblin pink (Scales) -4HP
--------------------
Henrik
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin green (Third arm)

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Ashara having nowhere to go Ashara cautiously fights back against the green goblin!
Attack roll: 1d20 + 1 - 4 + 1 ⇒ (13) + 1 - 4 + 1 = 11
Damage roll: 1d4 ⇒ 4
Ashara keeps fighting on the defensive, -4 to attack, +2 to dodge AC

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Acrobatics past the green one, drop my pistol, move behind the green one, attack it
Acrobatics: 1d20 + 11 ⇒ (10) + 11 = 21
attack w/rapier w/flank and bless: 1d20 + 12 ⇒ (3) + 12 = 15
damage: 1d6 + 6 ⇒ (6) + 6 = 12

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Ashara, Sarvin and Henrik attack the golins, but none of the strikes hit.
More goblins attack. The one with purple scales swings its claws at Ashara while the one with yellow tentacles tries to hit Kyra.
purple left vs. Ashara: 1d20 + 3 ⇒ (5) + 3 = 8
purple right vs. Ashara: 1d20 + 3 ⇒ (4) + 3 = 7
yellow left vs. Kyra: 1d20 + 3 ⇒ (12) + 3 = 15
yellow right vs. Kyra: 1d20 + 3 ⇒ (4) + 3 = 7
Round 2
Goblin pink (Scales) -4HP
--------------------
Henrik
Ashara
Sarvin
--------------------
Goblin purple (Scales)
Goblin yellow (Tentacle legs)
--------------------
Tuca
Xoricon
Kyra
--------------------
Goblin green (Third arm)

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I just realized, I'm the frontline!
Scimitar (vs. yellow, w inspire, bless): 1d20 + 5 + 1 + 1 ⇒ (15) + 5 + 1 + 1 = 22 1d6 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11
Yay! (I hope) I try to move into yellow's space assuming I hit and kill of course.

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Assuming Kyra killlls it, Xori's moving up!
Spear, Arcane Strike, Inspire, Power Attack : 1d20 + 5 ⇒ (17) + 5 = 22
for: 1d8 + 9 ⇒ (5) + 9 = 14
Xoricon takes a 5' step and stabs at ol' Scaley again.
"Huzzah! Osirion and Taldor! Together, they form...hm, I suppose that would be Absalom!" The bard is gleeful as his spear appears to strike true finally.

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She can't aim properly so she waits.
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