There be lootin' to do - Skulls & Shackles

Game Master Spazmodeus

Here be a despicable crew of pirates!

Today's Date: Moonday, 28th of Lamashan, 4712 AR
Weather: Sunny and hot

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Infamy: 29 Disrepute: 14 Plunder: 16


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I'll give Isaac until this evening to post....


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Seeing his crew getting accosted by half-orcs, Isaac springs into action! He charges forward while drawing his cutlass. At the end of the stairway, he kicks the railing, changing his direction! He slashes at the red clad half-orc!

Attack (inspire, charge): 1d20 + 11 + 2 + 2 ⇒ (2) + 11 + 2 + 2 = 17
Damage (inspire): 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Isaac is charging, using my Swinging Reposition ability. Isaac's AC is 16 until his next turn.


Combat Order
Cutthroats (half-orcs)
Edward (prone)
Isaac
?????
Diana (prone)
Jaina
Gareth (prone)

Isacc cuts a dashing figure as he leaps down into the fray! The half-orc turns away from pursuing Edward and grins at the cut that Issac opened on it's chest, focusing it's attention on the Cap'n.

Isaac:

You feel a prickling sensation at the back of your scalp...and out of the corner of your eye, emerging from the sea of combat between sailor and wrecker....you see your greatest fear (whatever it may be ) made manifest!

You can't believe your eyes....therefore, you get a DC 19 Will save to disbelieve!

Diana's Up


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Come on Isaac, pass that save.

Should Isaac fail his will save, Edward will use saving finale to grant him a re-roll. Lingering performance will still provide the inspire buff thereafter.


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

Gareth grunts after being hit while still in floor, and looks at the enemy with filled hatred.

T'was a very, very bad idea, boyo. - he says between his teeth, as he tries to carefully stand up.

Acrobatics: 1d20 + 4 ⇒ (11) + 4 = 15 Trying to avoid AoO

After standing up - suffering a new hit or not - he attacks with ferocity, swinging his dwarven double waraxe.

Attack: 1d20 + 13 + 2 - 2 ⇒ (12) + 13 + 2 - 2 = 25 Orc Hewer, Power attack
Damage: 1d10 + 6 + 4 ⇒ (8) + 6 + 4 = 18

If the attack hits:

Intimidate: 1d20 + 13 ⇒ (7) + 13 = 20 Demoralize, Cornugon Smash

If the enemy gets demoralized:

Extra Attack: 1d20 + 13 + 2 - 2 ⇒ (15) + 13 + 2 - 2 = 28 Orc Hewer, Power Attack, Hurtful
Damage: 1d10 + 6 + 4 ⇒ (10) + 6 + 4 = 20


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Don't forget inspire bonuses. :)


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Martial Flexibility: 6/6|Female Ifrit Brawler 7|HP: 54/54|AC: 21/14/17|Saves: Fort +6, Ref +8, Will +3|Init: +2|Perc: +12

Jaina's knuckles itch as her newest victim lunges over the deck. She snaps out a quick combo of punches aimed towards his face!

Flurry 1 *Inspired*: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
Damage *Inspired*: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Flurry 2 *Inspired*: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18
Damage *Inspired*: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10

Flurry 3 *Inspired*: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Damage *Inspired*: 1d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Prone and as angry as a wet cat, Diana acrobatically rolls to her feet to face her foe and stabs at him with Zul. You've chosen your target poorly skum. she snarls.

Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25

Zul: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 201d8 + 3 + 2 ⇒ (3) + 3 + 2 = 8 If that hits Zul drains Dex and he needs a DC 16 fort save or be slowed.

Dex Drain: 1d4 ⇒ 2


GMs Screen:

Green Cutthroat AoO on Gareth: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 2d4 + 7 ⇒ (3, 3) + 7 = 13

Yellow Cutthroat AoO on Diana: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 2d4 + 7 ⇒ (4, 3) + 7 = 14

Yellow Cutthroat save vs Zul: 1d20 + 7 ⇒ (16) + 7 = 23

Yellow Cutthroat vs Diana, Attack 1: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 2d4 + 7 ⇒ (4, 4) + 7 = 15
Yellow Cutthroat vs Diana, Attack 2: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 2d4 + 7 ⇒ (2, 1) + 7 = 10

Green Cutthroat vs Gareth, Attack 1: 1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23
Damage: 2d4 + 7 ⇒ (3, 4) + 7 = 14
Green Cutthroat vs Gareth, Attack 2: 1d20 + 9 - 2 ⇒ (17) + 9 - 2 = 24
Damage: 2d4 + 7 ⇒ (1, 1) + 7 = 9

Blue Cutthroat vs Jaina, Attack 1: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 2d4 + 7 ⇒ (4, 1) + 7 = 12
Blue Cutthroat vs Jaina, Attack 2: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 2d4 + 7 ⇒ (3, 3) + 7 = 13

Red Cutthroat vs Isaac, Attack 1: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 2d4 + 7 ⇒ (4, 3) + 7 = 14
Red Cutthroat vs Isaac, Attack 2: 1d20 + 9 ⇒ (18) + 9 = 27 Crit threat
Damage: 2d4 + 7 ⇒ (4, 2) + 7 = 13
Red Cutthroat vs Isaac, crit confirm: 1d20 + 9 ⇒ (12) + 9 = 21 Confirmed
Crit Damage: 2d4 + 7 ⇒ (2, 3) + 7 = 12

Diana rolls to her feet, only to duck under the half-orc pirate's whistling blade. Stabbing him with the trident, Zul, the flesh around its wound calcifying like bleached coral.

The cutthroat chops at Diana twice but misses both times , sending up splinters from gunwale and deck!

Gareth was not so fortunate. As he gained his feet, the half-orc facing him was able to slash the doughty dwarf with his falchion! 13 Damage. But the blows that Gareth deliver in return are devastating, nearly knocking the half-orc back into the sea! There is a shiver of trepidation that goes through the half-orc's body, but it's battle rage carries it on....

The Half-orc comes on relentlessly, chopping wildly at Gareth ,hitting him with both attempted blows. 23 damage

Jaina's fists are a blur as two punches snap back the head of the half-orc she faces, but he merely grins bloodily at her and launches his own attack ! Jaina bobs and weaves, deflecting the half-orc's savage blows with ease.

Isaac's rapier flashes and catches his half-orc in the chest, causing a blossom of blood to appear. The half-orc roars, his falchion smashing aside Isaac's defense, hitting him hard in the side. Perhaps it was the pain of the blow, or the disorientation of seeing something horrible coming towards him from the chaotic combat all around, but the half-orc's next blow was devastating! Ouch, crit confirmed on the second hit... 39 total damage!

Edward is up....still need that Will Save from Isaac...not something I want to roll on if I don't need to :)

Combat Order
Cutthroats (half-orcs)
Edward (prone)
Isaac
?????
Diana
Jaina
Gareth


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Is ????? visible?

Edward recites a limeric composed of rumors he picked up at the last tavern, and stands up.

If Isaac is still standing, he casts CLW on the captain.
1d8 + 5 ⇒ (6) + 5 = 11
If not, curse it if so, Edward walks into a flank with Gareth.


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

Ouch! 36 points of damage added on the Dwarf here. I will have my revenge! Lol


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Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

OUCH! That's a lot of damage!

Isaac takes the heavy blows! He frowns and is about to continue the assault when he sees something out of the corner of his eye. From the depths, he sees... a giant demonic pelican! It glowers at him as it begins to tower over all.

Will Save DC 19 (unflinching ability (+2 vs fear and mind-affecting effects)): 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18 If Edward's inspire bonuses would continue to apply here, then the result is 20. I'll wait fo the result before posting my next action.


Hmmm....Isaac has a deep and abiding fear of pelicans....good to know, good to know :) Yup, I'm assuming that Edward is maintaining his performance every round until he says otherwise, so +2 vs fear applies, the save is made!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Hooray! Also, Isaac did tell Slip about his fear of pelicans. So, it was established and not coming out of nowhere. I'll finish my action tomorrow.


LOL, must have missed that on the read through :) Isaac, you got a CLW from Edward. Edward, ?????? is not visible. No one yet realizes that ????? is around....


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

I am very curious. If i'd have to guess, greater invisibility.
Damn, i should pick up some anti invisibility countermeasures. ^^


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Isaac manages to shake his head. Soon, the evil demonic pelican fades as his vision clears. Scowling, he glares at his opponent. He wipes a bit of his own blood on the blade of his cutlass before twirling it in a menacing display.

Dazzling Display (Intimidate check to demoralize all foes within 30 feet who can see the display): 1d20 + 11 ⇒ (18) + 11 = 29


Isaac's display of technique and ability definitely has an effect on the three closest half-orcs, making them waver in confidence.

GMs screen:

Ranged Touch vs Isaac: 1d20 + 7 ⇒ (10) + 7 = 17
Ranged Touch vs Isaac: 1d2 + 7 ⇒ (2) + 7 = 9

4d6 ⇒ (5, 1, 1, 2) = 9

From high in the air, both Isaac, Edward and Gareth hear the unmistakable sound of a spell being cast, the arcane syllables being shouted out by someone...a woman by the sounds of it!

A pair of flaming rays emerge from a spot in the sky , some 45ft up, and flash down at Isaac! One burns a hole in the deck between his feet....the other strikes him solidly! 9 damage

Combat Order
Cutthroats (half-orcs)
Edward (prone)
Isaac
?????
Diana
Jaina
Gareth

For now, Isaac , Edward and Gareth know there is someone flying up above now that they've revealed themselves. They can be targeted, but at a 50% miss chance.

Diana is up!


Martial Flexibility: 6/6|Female Ifrit Brawler 7|HP: 54/54|AC: 21/14/17|Saves: Fort +6, Ref +8, Will +3|Init: +2|Perc: +12

For when my turn comes up!

Jaina throws another furious combo at her opponent!

Flurry 1 *Inspired*: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Damage: 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12

Flurry 2 *Inspired*: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Flurry 3 *Inspired*: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8
Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Still unaware of the flying threat Diana Stabs at her challenger and then tumbles away to get closer to her allies.

Zul: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 271d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11 If that hits Zul drains Dex and he needs a DC 16 fort save or be slowed.

Dex Drain: 1d4 ⇒ 3

Acrobatics: 1d20 + 10 ⇒ (17) + 10 = 27

If he is slowed he cannot move and attack. :)


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

The Dwarf grins in pain, but keeps its pose and attacks the enemy he previously demoralized.

Attack: 1d20 + 13 + 2 - 2 + 2 ⇒ (5) + 13 + 2 - 2 + 2 = 20 Orc Hewer, Power attack, Inspire Courage
Damage: 1d10 + 6 + 4 ⇒ (2) + 6 + 4 = 12

If the attack hits, he tries to demoralize the enemy even more:

Intimidate: 1d20 + 13 ⇒ (13) + 13 = 26 Demoralize, Cornugon Smash

If the enemy gets demoralized:

Attack: 1d20 + 13 + 2 - 2 + 2 ⇒ (15) + 13 + 2 - 2 + 2 = 30 Hurtful, Orc Hewer, Power attack, Inspire Courage
Damage: 1d10 + 6 + 4 ⇒ (1) + 6 + 4 = 11

There, mates! 'Tis a lad, up there, flying and casting thees' damn spells! - he tells his companions, swiftly pointing with his axe's holder.


Gms screen:

Yellow vs Zul Fort Save, DC 16: 1d20 + 7 ⇒ (16) + 7 = 23

Yellow vs Diana, attack: 1d20 + 9 ⇒ (20) + 9 = 29 Crit Threat!
Yellow vs Diana, crit confirm: 1d20 + 9 ⇒ (20) + 9 = 29 Crit Confirmed!

Yellow vs Diana damage : 4d4 + 14 ⇒ (4, 1, 4, 3) + 14 = 26

Blue vs Jaina, attack 1: 1d20 + 7 ⇒ (4) + 7 = 11 Miss
Blue vs Jaina, attack 2: 1d20 + 7 ⇒ (15) + 7 = 22 Hit

Blue vs Jaina damage : 2d4 + 7 ⇒ (2, 4) + 7 = 13

Red vs Isaac, attack 1: 1d20 + 7 ⇒ (20) + 7 = 27 Crit chance
Red vs Isaac, crit confirm: 1d20 + 7 ⇒ (8) + 7 = 15 No confirm
Red vs Isaac damage : 2d4 + 7 ⇒ (2, 1) + 7 = 10

Red vs Isaac, attack 2: 1d20 + 7 ⇒ (11) + 7 = 18 Hit
Red vs Isaac damage : 2d4 + 7 ⇒ (1, 1) + 7 = 9

Combat Order
Cutthroats (half-orcs)
Edward (prone)
Isaac
?????
Diana
Jaina
Gareth

Edward, you're up !

Diana's swift jab with Zul strikes her half-orc solidly, more of his body becoming hard encrusted coral! He shows his resilience though, unbowed or slowed by his newly crusty body, following her across the deck. He steps in close and slams his falchion into Diana's midsection! 26 damage

Jaina continues to dodge and weave, coming up under her half-orc's guard and connecting twice, splitting his lip and striking a ringing blow to his ear. Though rocked again by her blows, the half-orc keeps coming... One blow, Jaina easily pushes aside, but the return comes back so swiftly it catches her off-guard. 13 damage

Gareth's blows pound his half-orc into several half-orcish looking pieces.

Isaac's half-orc is justifiably wary after the Captain's display, but still he comes on hard! Isaac only just gets his rapier in the way of a potentially fatal strike, but the blow still jars him. Thrust out of a proper defensive position, Isaac is unable to prevent the half-orc from slamming Isaac once again! 19 damage


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Edward grits his teeth, as his comrades get hit all around. Still, he faced the choice of either another heal on Isaac, or hampering the one above.

He decided the one above might pose a greater threat.
In aquan, he asks Besmara's fortune for his spell to succeed.

Cast blindness on her, DC 18.
Now visible again, he cautiously takes distance, hopefully the orc requiring double move yo reach him.

Aquan to Isaac.:

"Take some distance, i'll slap you another heal."

My sweet, we could really use your help right about now."


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Before I do that, Edward, I think I may be down. I was waiting for my turn to update the line. I was at 24 hit points. Then I got hit for 9 by the flaming ray. So that would have brought me down to 15. Then I got hit from the half-orc for 19. That brings me down to -4. Please let me know if I'm wrong.


I missed tracking that 9 damage....and posted as if it hadn't happened, so in the interest of fairness, I'll handwave that....you're at 5 hp Isaac!!!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Thank you, Spazmodeus. I apologize for not updating my hp as I take the damage. I'll make sure to do that in the future.

Isaac scowls as he takes the hit from the half-orc. That should have knocked him out. But it appears Besmara's on his side. Hearing Edward's Aquan suggestion, Isaac decides to take the bard's advice. With a nod to his opponent, he backs off.

Using a full-round action to withdraw.


Edward, blindness is a spell that targets an individual, so you need to see the individual to target them. In this case you cannot, and Edward would have realized this. You can have a do over...


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Revised..

Still invisible, Edward moves to near both Isaac and Gareth.

"Time to make you two disappear."

Aquan to Isaac:

"When i finish my spell, move back towards the stairs, i'll slap a heal on you after."

Edward holds a hand on Isaac's shoulder and casts invisibility sphere over him, Isaac, and Gareth.


Gms Screen:

1d2 ⇒ 2
2d6 + 9 ⇒ (5, 4) + 9 = 18
2d4 ⇒ (4, 3) = 7
1d4 ⇒ 4

1d20 + 7 ⇒ (1) + 7 = 8

Isaac and Gareth disappear from view !!
A voice shouts out from up above, "You can't hide from me! ", then the voice begins to shout out another set of arcane syllables.

Suddenly a ring of mauve and purple flame erupts from the deck, centered on Gareth. The flames soar 20ft in to the air, immediately setting fire to a nearby sail and its rigging. The unfortunate crew of The Shrike and wreckers who were in the space that the ring of fire now occupies....were either incinerated or set on fire, most running and casting themselves into the sea or falling to the deck aflame!

Gareth and Isaac were luckily only nearby the flames when they appeared, but the heat was too much for Isaac, and he fell to the deck. 9 damage

Luckily for Isaac he fell outside of Edward's sphere of invisibility, where some of his loyal crew saw him and dragged him away from the flames, 5 losing their lives in the process.

Edward and the nearby half-orc were caught in the wall of flame when it appeared, jumping out of the way...in his haste the half-orc jumped into the ring of flame!18 damage

The heat of the flame was enough to even affect Jaina...4 damage

Edward, you can make a DC 15 Acrobatics check to jump out of the ring of fire, opposed to into the ring!

Combat Order
Cutthroats (half-orcs)
Edward
Isaac
?????
Diana
Jaina
Gareth

Diana, Jaina and Gareth ....GO!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Oh no! Who in the crew did we lose?!


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Where is Sandara when we need her. XD

Acrobatics: 1d20 + 9 ⇒ (11) + 9 = 20

Yikes!
Edward leaps away from the fire zone.


Martial Flexibility: 6/6|Female Ifrit Brawler 7|HP: 54/54|AC: 21/14/17|Saves: Fort +6, Ref +8, Will +3|Init: +2|Perc: +12

Jaina winces from the sudden burst of heat, flexes her knuckles and throws another combo!

Flurry 1 *Inspired*: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13
Damage?: 1d8 + 5 ⇒ (3) + 5 = 8

Flurry 2 *Inspired*: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29
Damage?: 1d8 + 5 ⇒ (3) + 5 = 8

Flurry 3 *Inspired*: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Damage?: 1d8 + 5 ⇒ (5) + 5 = 10


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

I forgot about my second attack on the previous action :( Shame on me!

Seeing an enemy closeby (Red), Gareth attacks him with his iterative movements. He isn't well succeeded with the first attack, but the second one gets a little closer.

Attack 1: 1d20 + 13 + 2 - 2 + 2 ⇒ (1) + 13 + 2 - 2 + 2 = 16 Orc Hewer, Power attack, Inspire Courage - MISS

Attack 2: 1d20 + 8 + 2 - 2 + 2 ⇒ (19) + 8 + 2 - 2 + 2 = 29 Orc Hewer, Power attack, Inspire Courage
Damage: 1d10 + 6 + 4 ⇒ (3) + 6 + 4 = 13

If the attack hits, he tries to demoralize the enemy:

Intimidate: 1d20 + 13 ⇒ (5) + 13 = 18 Demoralize, Cornugon Smash

If the enemy gets demoralized:

Attack: 1d20 + 13 + 2 - 2 + 2 ⇒ (18) + 13 + 2 - 2 + 2 = 33 Orc Hewer, Power attack, Inspire Courage
Damage: 1d10 + 6 + 4 ⇒ (9) + 6 + 4 = 19

After attacking, he does a side step away from the enemy.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Waiting to know if Diana knows where the invisible caster is enough to hit with Glitterdust.


Unfortunately, Diana has not witnessed the caster acting and so does not know where she is....


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Diana steps back and casts Murderous Command on Yellow. Will save DC 16 or attack nearest ally. Also I moved Yellow up.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Gareth knows there is a caster, he could shout it, correct?


Yes, but even if Gareth was sure about where the caster is, and right now neither he or Edward are sure, shouting above the tumult of a deck full of fighting sailors/wreckers and a curtain of roaring flame would be difficult -- the only ones that would hear him would be Edward and maybe Isaac if he were conscious.

Manoevering for more space, Diana attempts to lay a compulsion on the her half-orc...

GMs Screen:

Will Save dc 16: 1d20 + 4 ⇒ (10) + 4 = 14
2d8 + 9 ⇒ (1, 5) + 9 = 15

...he blinks a few times, then with a snarl looks to the sky, eyes searching here and there. Not seeing anything, he turns and looks through the chaos and spies the half-orc accosting Jaina. He tears off at a run toward him...

Jaina batters aside her half-orc's lazy defence and swiftly punches him in the throat, crushing his larynx. As he struggle to draw breath, her third punch breaks ribs and cartilage , puncturing a now useless lung! Eyes bulging, the half-orc tries to raise his falchion, but it clangs to the deck from nerveless fingers, quickly followed by the rest of him.

Diana's half-orc, his target no longer a target, continues running spying the remaining half-orc through the curtain of fire....

Gareth continues his new hobby of making mincemeat out of half-orc pirates! One blow bisecting the unfortunate half-orc, the other removing his head !

Diana's half-orc sees his new target fall under Gareth's heavy blows, but cannot stop his progress through the curtain of purple flame...immolating himself !

Combat Order
xxxCutthroats (half-orcs)xxx
Edward
Isaac
?????
Diana
Jaina
Gareth

Edward is up!


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Edward, having heard his friend collapse next to him, kneels to put a healing touch on Isaac's chest.

CLW: 1d8 + 5 ⇒ (3) + 5 = 8

Brings him at +4, i believe.

"Be careful. Whoever is up there, is hellbent on our destruction. I'm going to try something, wish me luck."

Edward heads for the nearest rigging to climb up.
Climb?: 1d20 + 1 ⇒ (11) + 1 = 12

Edward wants to get 20 or 25ft up.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Also a 20' burst seems large but is quit small when you enter a 3d arena. The sky is very big.


Climbing rigging is a DC 10 activity. Climbing speed is one-quarter normal speed, to go faster...half-normal speed, incurs +5 penalty to the DC. However, I'm inclined to allow you to use your Profession (Sailor) skill instead of your Climb skill, which in this case would be a success. So you climb up 15 ft this round....You weren't beside Isaac at the time, but I'll let it slide this time :)

Edward quickly grants Isaac a second chance to get back in the fight, then begins clambering up a nearby set of rigging...

Isaac blinks his eyes, looking up ,seeing Edward rapidly ascending the rigging. All around in the upper parts of the ship, the ship's crew fight the wreckers on spars and rigging....even in the crows nest!

Combat Order
xxxCutthroats (half-orcs)xxx
Edward
Isaac
?????
Diana
Jaina
Gareth

Isaac is up!


Male Human (Cheliaxian/Mwangi) Rogue [Pirate] 7 | hp: 25/52 | AC 18 | T 12 | FF 16 | CMD 21 | F +3 (+5 vs hot weather), R +7, W +3; +2 vs fear/mind-affecting | Init +2 | Perc +11 | SM +9

Isaac groans as he gets up. Seeing the deck cleared out and Edward climbing up the rigging to get at the invisible fire-wielding foe, Isaac decides to move closer to Diana.

Double move action.


Oops my mistake....Edward is still invisible, so Isaac didn't see him climbing up the rigging...

Gms Screen:

2d4 ⇒ (1, 4) = 5
1d4 ⇒ 4

The heat from the ring of fire continues to scorch a blackened circle into The Shrike's deck, all rigging and sails that were nearby have already burned and dissipated into the air.

Gareth ,within the ring, bears the brunt of the heat 5 damage while Edward and Jaina, though further away are still impacted by the waves of heat. 4 damage

When the last of the half-orc falls, a screech of rage could be hear from up above, "Yer all proved tougher than th'others, but yer'll fall all th'same!! "

After a moment or two, you all hear the spell caster shouting out more arcane syllables...

Edward, Gareth:

Make a DC 18 Will save or become Panicked


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Spellcraft?: 1d20 + 8 ⇒ (8) + 8 = 16

What is she up to?, Edward thinks to himself as he hears arcane words being said.

Will: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18


Male Dwarf Fighter (Corsair) 7 | HP 67/67 | AC 21 TO 12 FF 19 | F +8 R +5 W+5 (W+2 vs. fear, +2 vs. poison, spells & sla) | CMD 23 | Init +2 | Perc +7 DV (+8 surprise)

Will: 1d20 + 5 + 2 + 2 ⇒ (11) + 5 + 2 + 2 = 20

Not seeing any other direct enemies, besides the flying caster, Gareth tries to move below deck to get out of her sight. He just have a couple throwing axes and doesn't believe they'd effective enough to be wasted at this point.

I can't say where would be the entrance to the stairs, so I didn't move the character. Let me know if Gareth "meets" any other enemy on his way, as he'd probably position to attack.


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20

Now then, with dinner behind us.

Edward hoped he was within 30ft of the caster, and unleashed a threat most colorful.

"When we get you, we'll shove a bottle of rum so far up your arse, you'll be pouring people rum when you bend over!"

Intimidate: 1d20 + 12 ⇒ (17) + 12 = 29
Blistering invective, DC 16 reflex to avoid getting set on fire.

Fire dmg of spell: 1d10 ⇒ 3


Edward is unable to discern the exact nature of the spell cast, but the pang of anxiety and disquiet that came over him leads him suspect is was an enchantment design to instill fearful feelings.

Likewise, Gareth had a sudden compulsion to run, but the shrugged off the notion, deciding instead on a more studied withdrawal.

I'll rule that you'll have to cross the curtain of flame once to get to where you can get below deck, taking damage as you do so...

Diana and Jaina can act!


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Perception: 1d20 + 12 ⇒ (11) + 12 = 23

Diana tries to pinpoint the caster. That task might become easier if Edwards spell produces a visible flame. But then she sees Isaac and his wounded state and decides to heal him first. After she heals him she moves away, not wanting to give the caster an easy area affect.

Cure Serious: 3d8 + 6 ⇒ (7, 7, 8) + 6 = 28


Human Bard 7 HP: 52/52 AC 15/T12/F13 F+4 R+7 W+5
+4 bonuses vs:
bardic performance, sonic, and language-dependent effects.
Init+6 Perc.+10 Performance 20/20
Diana wrote:
That task might become easier if Edwards spell produces a visible flame.

That was the plan. ;) Of course she would have to fail her save first.


F Human claiming Azlanti and Chelaxian decent Oracle of Waves (stargazer) of Besmara: 7 AC 24 (14 touch/20 ff) hp 54/54; saves: F 5 R 6 W 7; melee 8, ranged 9 (BAB 6); CMB 8, CMD 22/26 vs disarm, grapple, overrun; speed 20; init +3, Perception +12

Just notices how good that heal was - 2 points off max. :)

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