
Anevia Tenderblade |

Level one rogue, for your consideration...
Anevia Tenderblade
Female Human Rogue (Trapsmith) level 1 (skill points 11)
Init +3; Senses: Perception +4 (Find Traps +5)
DEFENSE
AC 17, Touch 15, flat footed 13
(+3 Dex, +3 armor, +1 feats)
hp 11 (1d8+1+1+1);
Fort +1, Ref +5+1, Will +0
OFFENSE
Speed 30
Melee
Single Attack Sword, short +1 (1d6+1/19-20)
Full Attack
Sword, short +1 (1d6+1/19-20), and Dagger-5 (1d4/19-20)
Ranged
Crossbow, light +3 (1d8 /19-20 X2) range 80
Special Attacks
Sneak Attack Sneak attack at an extra (D6) 1
STATISTICS
Str 13, Dex 16, Con 12, Int 14, Wis 10, Cha 10
Base Attack 0 CMB 1 ; CMD 16
Feats
Armour Prof Light,
Deft Hands: +2 disable device and sleight of hand skills
Dodge: Add 1 to AC ,
Simple Weapon Proficiency
Lost Tavalan Explorer: Class Skill, Survival; +1HP/Level
Skills Acrobatics 6, Appraise 2, Bluff 4, Climb 4, Diplomacy 0, Disable Device 7, Disguise 0, Escape Artist 2, Intimidate 0, Know Dungeon 6, Know Local 2, Linguistics 6, Perception 4, Sense Motive 4, Sleight of Hand 8, Stealth 6, Survival 0, Swim -1, Use Magic Device 4
Languages Common, plus 5 more (TBD)
Trait Quick Reactor: +1 bonus on Reflex saving rolls
SPECIAL ABILITIES
Trapfinding Can find magical traps; adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1).
COMBAT GEAR
Studded leather armor, short sword, dagger, light crossbow, 10 bolts, alchemist fire (2), potion cure light wounds.
OTHER GEAR
Backpack, bedroll, belt pouch, caltrops, chalk (10), flint and steel, grappling hook, iron pot, mess kit, mirror, pitons (10), rope, soap, thieves' tools, torches (10), trail rations (5 days), waterskin, 27 gold pieces.

Spicy Dragon |

Question: If I wanted my artificer to wield a large wrench as its main melee weapon, would that count as a Club, stats-wise? Most "tools" that can be used reliably as weapons seem to use that as a base, like the iconic Ezren's cane and the crowbar. I don't absolutely have to have it, but I thought it would fit the character really well.
Almost done with my statblock by the way. It's taking a while because I'm having to hand-type everything into Notepad at the moment. O_o
Club is fine.

Kieran Karradyne |

Submitted for the approval of the Midnight Society... Here's Budd the C.H.U.D.'s Artificer, Kieran Karradyne. I think I've got more or less everything in there, but since I'm running off roughly four hours of sleep in the past three days, feel free to call me out on any goofs I might have made.
This is going to be interesting if I get picked. She's not exactly an ideal combatant... but that's part of why I'm looking forward to it. ;)

Spicy Dragon |

So, the proposed characters so far are:
Kieran Karradyne (Level 1 Artificer)
Anevia Tenderblade (Level 1 Rogue)
Strangways (Level 1 Wizard)
Brambleburn Bixbywicks (Level 1 Gunslinger)
Orvan Tusk (Level 1 Warpriest)
Antheia (Level 1 Cleric (Seperatist/Hidden Priest))
I am willing to accept these six characters immediately.
However, Antheia would need an alias and I would ask Strangways to make a completed alias, similar to a completed character sheet like all the others have.
For the best potential looking sheet for my sake of ease, see my Dario Ezequela alias.
All six above characters may immediately head to gameplay/discussion.