
Vitesse |

So I'm about to play a melee combat druid and I'd like to make sure I understand the fairly tricky effect of Wildshape on a druid's armor class. I've read the various applicable sections scattered around in the rules and googled a bunch of message threads on the subject. So I think I understand the rules but I'd like to post some example scenarios here and see if anyone agrees or disagrees with how I calculate them.
Suppose my druid has Wisdom of 18 and all other stats of 10. These stats are for simplicity of calculating the following examples. They're not the actual stats I would have (or want) as a melee combat druid. With those stats and just standing there in shirtsleeves with no armor or shield and no spell or magic effects would give me an AC of 10.
Example 1:
The druid Wildshapes into a Leopard, a medium sized beast with an AC of 15, consisting of +1 Natural and +4 Dex. In this example, the druid does not get the Leopard's +1 natural armor bonus and the druid's Dex of 10 replaces the Leopard's Dex, so the druid doesn't get the Leopard's +4 to AC from Dex either. The druid does, however, get a +2 Natural AC bonus for being a medium sized animal, according to the Beast Shape 1 spell description, which means which means the Druid's AC in Leopard form is AC 12.
Example 2:
The druid from example 1 is wearing hide armor, which provides a +4 AC bonus, so he has AC 14 in his normal form. If he then Wildshapes into a Leopard, he loses the +4 AC bonus from the hide armor, as if the armor didn't exist, so in Leopard form he has an AC of 12, just like in Example 1.
Example 3:
Suppose the druid in Example 2 has a Dex of 20. That would give the druid an AC of 18 in his normal form, +4 from the hide armor and +4 from Dex. He can't get the full +5 Dex bonus because hide armor allows a maximum +4 Dex bonus. If the druid then Wildshapes into a Leopard, he now longer gets the +4 AC from hide armor, just like in example 2, but he can now benefit from the full +5 bonus from his dexterity, as if his hide armor didn't exist. So he has AC 17 in Leopard form, +2 Natural for being a medium sized animal (per Beast Shape 1 spell description) and +5 from Dex.
Example 4:
Suppose the druid (with his Dex back to 10) is wearing +3 hide armor. He then has AC 17 in his normal form, +4 from the hide armor itself and +3 from the enchantment on the armor. If he then Wildshapes into Leopard form, he plummets to AC 12 as he loses the benefit both of the hide armor itself and the +3 enchantment on the armor.
Example 5:
The druid is wearing +3 hide armor with the "Wild" enchantment, which means it doesn't effectively vanish while the druid is Wildshaped. Now the druid Wildshapes into Leopard form. In this example, the druid in Leopard form retains the +4 AC from the hide armor, and the +3 bonus on the armor, and also acquires a +2 natural armor bonus (from being a medium sized animal per Beast Shape 1), and all of these stack, for a total of AC 19 in Leopard form.
Example 6:
The druid is wearing +3 hide armor with the "Wild" enchantment, then Wildshapes into a polar bear, a large animal. The druid retains the +4 AC bonus from the hide armor itself and the +3 enchantment bonus on the armor, and acquires a +4 natural armor bonus (for being a large animal per Beast Shape 2 spell description), but he also has a -1 AC size adjustment for being large sized, for a total of AC 20.
Example 7:
A friendly wizard casts mage armor on the druid in example 6. This has no effect on the druid as the +4 AC bonus from mage armor does not stack with the +4 bonus from the druid's hide armor. Hence the druid has AC 20 in polar bear form, the same as in example 6.
Everyone agree with these calculations? If you disagree, can you state why and what your calculation of AC would be? I'd rather get all this worked out now so I can go in confident that I'm not going to bog the game down as soon as my druid tries to Wildhshape.