The Tion Cluster Gambit (Inactive)

Game Master Dennis Harry

Confrontation with the CSA

Stand Against the Swoop Gang

CSA Administrative Building

Overview CSA Compound

Popara the Hutt has navigated safe passage through the Indexu Spiral a mass of protomatter, cometary debris, and asteroid fields that snake through the Tion Cluster.

Popara is willing to sell this information in exchange for a “favor”.

Roan Fel

Darth Wyyrlock

Jedi Master Wolf Sazen

Imperial Initiative:

Garrett [dice]1d20+14[/dice]
Errin [dice]1d20+12[/dice]
Gunnar [dice]1d20+11[/dice]
Kaldo [dice]1d20+12[/dice]
Rennah [dice]1d20+12[/dice]

Imperial Perception:

Garrett [dice]1d20+11[/dice]
Errin [dice]1d20+12[/dice]
Gunnar [dice]1d20+13[/dice]
Kaldo [dice]1d20+12[/dice]
Rennah [dice]1d20+9[/dice]

Sith Initiative:

Cardis [dice]1d20+11[/dice]
Noss [dice]1d20+13[/dice]
Taras [dice]1d20+13[/dice]

Sith Perception:

Cardis [dice]1d20+9[/dice]
Noss [dice]1d20+12[/dice]
Taras [dice]1d20+12[/dice]


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Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Spoiler:
the murderers have been handled and are of no more concern. Assist in repairs to the ship. I will be going under cover to further assist CSA goals and will be in contact shortly


"Wait a moment," Garrett says, as Gunnar mentions the right in the underworld. "You mentioned a missing Hutt just now, correct? This Hutt's name wouldn't happen to be Mika, would it? We're working on the behalf of an... interested party to secure something from his downed transport. I was retrieving the medicine for someone who'd given me word of where I might find information about that transport, truth be told." Garrett crosses his arms, his rifle now slung across his back. He narrows his eyes at the Jedi, but he keeps Rennah's words in mind. "Evidently, some Nikto were onboard that have survived the crash have been spotted in Tel Bollin; I don't suppose you'd have any information on them, or know where we could find some?"


Shadow's Status

Garrett:
No you do not, you just arrived here and never had a chance to investigate the Hutts. The CSA might be able to help here but you may get friction now that you have seemingly let slide the death of a number of their agents. Of course, the Force can sway weak minds...


Shadow's Status
Gamemaster the Living Force wrote:
** spoiler omitted **

Gunnar, that spoiler was meant for you, I appalagize.

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

I only know of the missing hutt and its destabizing effect, however, the CSA if handled correctly still see me an ally and can be used to assist


Shadow's Status

Poke. Poke.

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Jedi are not poked nor are we in a hurry. We take a measured path. Also waiting for others to post


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

Sorry, I was waiting for someone else to respond :P

"Seems like there's more going on than what we'd been told. The missing Hutt is one thing, but there was obviously something more going on. Vago, the Majordomo of Popara, sent us to recover the cargo of the ship, not the missing Hutt. Of course, he was nice and vague about what that cargo itself was."

Rennah shakes her head, her disgust of politics obvious on her face.


Shadow's Status
Rennah Mars wrote:

Sorry, I was waiting for someone else to respond :P

"Seems like there's more going on than what we'd been told. The missing Hutt is one thing, but there was obviously something more going on. Vago, the Majordomo of Popara, sent us to recover the cargo of the ship, not the missing Hutt. Of course, he was nice and vague about what that cargo itself was."

Rennah shakes her head, her disgust of politics obvious on her face.

No worries. Shall we handwave the provision of the medicine to Rennahs mob? Do any of you take any extra spice shots just in case, not including the one for Garretts contact?


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

I'm OK with handwaving it. No extra shots taken on my part, but Rennah will try to ensure that the proceedings are fair and that everyone is helped.


Female Echani (Near-Human) Soldier 4/Scout 3/Bounty Hunter 1/Gunslinger 1

Errin watches without comment, still not quite believing the sudden cooperation. But backs off as the CSA thugs begin distributing the vaccine to the mob.

"Garrett, you get what you need? If so, let's get out of this place ... Although it might not be a bad idea to keep a few extra doses -- one for each of us -- just in case. I'm not sure I trust this stuff, but if it comes down to taking the chance with an injection or bleeding out as my eyeballs liquefy, I'd like to have the option."


"Yeah, a dose or two of spice should be good," Garrett replies, taking the doses and putting them away. "If you want to take more doses, go ahead; I don't need any, but feel free if it'll keep your skin from crawling when you get near someone sick. I'm ready to get on with our mission, and for that we need to find out more about those Nikto. If I had access to a computer I could see what I could find... you said you might be able to convince the CSA to cooperate?" Garrett asks Gunnar, sharing the same measured tone as Errin. "If you can get them to give me access, I might be able to find a trail on our missing Hutt."


Shadow's Status

Gunnar:
You sense that it would probably be better to get away from the compound sooner rather than later as the four dead CSA men will have friends that might act on their own initiative to get vengeance on these killers.

In addition, the CSA was not very active here before the plague, as the Hutts arrived before that the best computer to find these details on would be the one located at the city center where the Government was located pre collapse.

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

we should leave this area and move to the government center where no one will expect us and use the best computers for the job you are speaking of Gunnar will offer a ride on his speeder for any who wish even offering them the speeder bime itself.


"If you know the way, let's get going. I just need to drop this off before we head out," he says, gesturing to the stashed medicine. "We've got a transport parked around her somewhere, we should be fine in that. Once we're on our way, you take the lead. We'll follow you to the government offices and see what we can find." He walks over to Kaldo, offering the Duros a helping hand as they head back to their parked transport outside the CSA compound. As they get ready to leave, he leans closer to the pilot.

"You alright? I know it was a little rough back there, especially once he tossed me off the back of that skiff."

I'm okay with handwaving dropping off this medicine too, so we can get to the plot faster.


Male Duros Lvl 8 Scout / Lvl 1 Ace Pilot | Moved -1 on condition track (-1 to defense, attacks, skill, and ability checks) |

Kaldo sighs, as spaced-out look in his eyes. Yeah....I'm all right


Shadow's Status

Endregaard - Night 2 - Tel Bollin

The once unruly mob becomes orderly. A small portion of the spice is all that is needed to vaccinate this group. The Sergeant agrees to open the facility the next day to a wider range of folk based on orders from Gunnar.

The Imperials take enough Medicine for their contact as well as for themselves. As the group heads out with Gunnar you all get the sense that the CSA men are staring at you. Even with their helmets on covering their faces it is obvious they do not like the call than Gunnar made by their body language. Not one bit.

Soon enough the Imperial transport is retrieved and your group is headed back into the lawless portions of Tel Bollin. Whether by luck or by reputation from earlier in the evening, the group foes not encounter any swoop gangs. Garret exits the transport and knocks on the door of the place where the Chevin indicated he was holed up. He opens the door, a small blaster in hand.

"What do you...I... it's you!"


Shadow's Status

I think we are back on track. Thanks for hanging in with me here folks! I seriously doubt we'll have any problems again as we move along.


Female Echani (Near-Human) Soldier 4/Scout 3/Bounty Hunter 1/Gunslinger 1

"Yeah, it's us, and we've got that cure you wanted so open the door and let us in already. There's worse things than the plague out here."


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

"Indeed, we're back as promised,so let's tend to you and your family and then we'll talk."


Shadow's Status

Endregaard - Night 2 - Tel Bollin

He opens the door, "Indeed come in come in. My manners..." he pauses as he is struck by a coughing fit.


"Here, you'll probably want this." Garrett reaches into his pack and pulls out the spice, handing it to the Chevin. "That ought to help, wouldn't you say? Make that coughing fit your last, right?" Garrett ushers the others inside, lingering a moment before he heads in himself. "Moreover, the CSA is distributing spice to locals now as well. With any luck, the plague is on its way out. If you don't mind, though, I'd like to ask you a few more questions about the ship you said crashed nearby. I know you don't know where the survivors are--I have an idea of how to track them down--but I'd like to know if you have any idea where the ship might have actually crashed. Was it somewhere in the city, or farther out?"


Shadow's Status

Endregaard - Night 2 - Tel Bollin

The Chevin injects itself on the arm and slumps down on a couch that acts as a chair for the creature. He sighs as he regards the group arrayed before him.

"Ask me any questions you like friend. There is no way I could possibly repay you. This will save my life to be sure".

He considers your question, "I am sure there are at least a handful of survivors living here, the rest may be out in the mines. Some folk headed away form others hoping that isolation would be as effective as medicines or spice in combatting this plague.

The ship certainly crashed outside of the city. To the south in some deep woods I bet based on where it seemed to go down in the sky".


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

"When you say the mines, do you mean hiding there or working there?"

Rennah mulls it over for a second.

"And is there any dangerous wildlife in those woods?"


Shadow's Status

Endregaard - Night 2 - Tel Bollin

The Chevin wheezes a bit, "I bet both. The CSA is up there. They put profits before people, you've seen that here in this city first hand. I bet they want those mines to continue to be operational.

I imagine there is some dangerous wildlife but with the plague who knows how it has effected them..."

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Gunnar listens to the whole conversation and then will step outside and use the CSA commlink to try to get the mine coordinates


Shadow's Status

Endregaard - Night 2 - Tel Bollin

As you try to comm the Sergeant, Lieutenant Commander Angela Kryn, your commanding officer in the CSA cuts in, "What in the f~*~ing hell are you doing down there!? I sent you down to aid these spacers with a load of spice not ally with a group of terrorists! You need to bring these people in, that includes the Hutt's people the Jedi that you accompanied down there and you need to do it now Lieutenant".

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

I am afraid the individuals I was with disagreed with the individuals I am now with fpr method of distribution. These individuals have a bettet chance of locating the Hutt and finding out what is causing the spice issues. As soon as these items are concluded as part of the mission I will bring these individuals in, but for now they serve our purpose. Minimal losses for maximum gain commander Gunnar says all this knowing that he will do the most of it but not for the CSA. now please give me the coordinates for the mines so as I can reduce damage there.


Male Duros Lvl 8 Scout / Lvl 1 Ace Pilot | Moved -1 on condition track (-1 to defense, attacks, skill, and ability checks) |

Kaldo sits back and lets the others do the talking.


Shadow's Status

Endregaard - Night 2 - Tel Bollin - Gunnar Outside

The line goes dead for a moment, then Kryn speaks, "The Sarge tell me there were lightsabers employed in this skirmish. Is that true?"

------------

Endregaard - Night 2 - Tel Bollin - Rest of the Group - Inside

The Chevin speaks as the silence continues, "You want me to ask around for survivors here in town?"


"That would be helpful, if you're willing to. We might not find them, but someone might have a clue where they went. But we don't want to spook them; they were working for a Hutt, so they won't be very trusting." Garrett looks out to Gunnar, talking into his commlink. He frowns for a moment, not catching much of the Jedi's conversation. "Make sure whoever you talk to knows we're just looking for information. I don't want you getting hurt trying to help us."

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

I personally was under the vehicle using it for cover and never saw any deployment of a lightsaber Maam. I will see what I can find out


Shadow's Status

Endregaard - Night 2 - Tel Bollin - Gunnar Outside

You can hear Kryn grating her teeth, "How convenient. My orders stand. You will bring the fugitive or fugitives in to face CSA justice or I will consider you a rogue agent and we will use any and all available means to bring you in. I'll give you a day no more".

The comm goes dead.

-----------

Endregaard - Night 2 - Tel Bollin - Rest of the Group - Inside

The Chevin nods, "Do not worry. I will start tomorrow by then this spoce should enable me to feel much better. If you have any more I can use that to gain the information you seek.

You are welcome to stay here the night and any other night you wish".

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Gunnar walks in to the room from outside and says perhaps I might speak to you all privately for a moment? He sets his time device for 24 hours from the beginning of his conversation with Kryn.


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Female Echani (Near-Human) Soldier 4/Scout 3/Bounty Hunter 1/Gunslinger 1

Errin nods at the Chevron, approving of his plan, then cocks her head toward Gunnar.

"Why do I have the feeling this isn't going to be a 'Surprise, I bought you a space yacht!' kind of conversation, and more a "So, there's a thermal detonator in my head,' sort of talk?"

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Once outside and out of earshot:

I have less then 24 hours to bring you in to the CSA before I am branded a traitor, and you are all being hunted for the earlier actions taken against the CSA. Any answers we wish must be found quickly so we might leave this place or provide enough incentive that they will forgive what happened.


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

"I suppose we better get moving then. Though, just on a side note: Whether they consider you a traitor or not in 24 hours, they will not be taking us in."

Turning back to the Chevin, Rennah shrugs and sighs.

"We really appreciate the offer sir, but unfortunately we're on a bit of a tight time-line, so we better get moving. Should we come back, then we may avail ourselves of your hospitality."

Rennah shakes the Chevin appendage ina parting greeting, grabs her gear and looks expectantly at the others.


Male Duros Lvl 8 Scout / Lvl 1 Ace Pilot | Moved -1 on condition track (-1 to defense, attacks, skill, and ability checks) |

Kaldo stands up, ready to go


Shadow's Status

Endregaard - Night 2 - Tel Bollin - Inside

The Chevin shrugs, "Beware of the swoop gangs then. There are a few Cantinas still open find them you may find a lead!"


Shadow's Status

Endregaard - Night 2 - Tel Bollin - Inside

Do you want to proceed with Stealth or no Stealth through Northern Tel Bollin?


Female Echani (Near-Human) Soldier 4/Scout 3/Bounty Hunter 1/Gunslinger 1

"If there's a way to avoid attracting too much attention on our way, it's probably worth it. The CSA's not our biggest fan at the moment, and another shootout with the swoop gangers is just gonna waste time. "


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

"We may as well try."

Stealth: 1d20 + 7 ⇒ (4) + 7 = 11

Guess not...

Also, I apologize if I fall behind over the next few days. We've got a bout of pneumonia in the house (I got hit first, followed by wife and daughter) and my mum passed away this friday after having battled cancer.


Male Duros Lvl 8 Scout / Lvl 1 Ace Pilot | Moved -1 on condition track (-1 to defense, attacks, skill, and ability checks) |

Sorry for your loss :-(
stealth: 1d20 + 12 ⇒ (19) + 12 = 31
Kaldo attempts to sneak through Northern Tel Bollin, sticking to shadows and cover.

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

Gunnar calmly walks along and will keep an eye out for people to mind trick if not using force travel to appear with the group from cover and concealment to cover and concealment.


Garrett takes point for the group, skulking towards the government center with practiced steps, and even the group loses sight of him once or twice before spotting a flash of movement that belies his location.

Stealth: 1d20 + 19 ⇒ (17) + 19 = 36


Shadow's Status

Sorry guys crazy week. Sorry to hear that Rennah.


Shadow's Status

Endregaard - Night 2 - Tel Bollin

Taking the city by foot to stay as away from danger as possible the group moves through the ruins of what was once a thriving mining city. Plague victims who do spot any of you are too sick to care what you are doing.

Soon enough you come upon a street where loud raucous music is playing. Even Rennah's poor stealth skills are sufficient to keep silent from this violent affair. What appears to be a government official based on his manner of dress wields a makeshift home made melee weapon. He stands in a circle closed in by several transports in a battle to the death against some sort of vicious looking local creature with scales that walks on taloned front and back legs.

Knowledge Life Sciences DC 20:
It is a Lagartidark. A lizard huge lizard with a poor disposition that hails from this portion of the galaxy. Essentially a reptilian Gundark but not quite as tough.


Female Togruta Soldier 3 / Jedi 4 / Imperial Knight 2 - Hit Points: 103 (103)

Knowledge Life Sciences: 1d20 + 6 ⇒ (17) + 6 = 23

Nice roll.

"He doesn't stand much of a chance against that Lagartidark. Wonder if he is in there by choice."

Looking around, Rennah tries to determine if the man is being coerced.

Scarab Sages

Male Human Paladin 2(Knight of Coins), F +6 R +4 W+6 Max Hp 18 AC 15, touch 11, FF 14

can I get close enough to mind trick the beast with no one noticing?


Shadow's Status
Gunnar Vryce II wrote:
can I get close enough to mind trick the beast with no one noticing?

With a successful stealth check yes.

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