The Reclamation of Zahvroma (Inactive)

Game Master Signore di Fortuna

Chapter 7: To Forge The Future Combat Map


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"Good luck," the ghost says before retreating back into the wall.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Lets go kill this f~!!ing bastard." She turns around and starts walking back down the hallway.

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Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

With nothing more needing to be said, Sādhanā falls in behind the warpriestess in search of the scum that made this place his lair.


Going down the right hallway, you see chains dangling from the ceiling, hooks slicked in blood at the end of them. The hallway turns north, another doorway just a few feet ahead.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Ominous.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

I'm gonna be super mega beyond pissed if anything was done to Magnus's son. I think at that point she's gonna go flippin crazy and start skinning people alive.

-Posted with Wayfinder


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Sādhanā sends the unseen force, animated by a fragment of her will ahead of the group to open the door.

"When this is over, we burn this place to the ground."


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Most definitely."

-Posted with Wayfinder


The unseen servant opens the door revealing a torture room of sorts. Devices of all shapes and sizes meant to inflict pain line the walls. A solitary chair sits in the middle of the room. Surprisingly, the room is clean.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Listen here you sick ass son of a B@!$#! We know you ain't ol stink eye, but we're gonna KILL your sorry ass anyways, so get your cowardly ass out here. Don't MAKE me come find you or you'll be even more sorry than you already are!! GET OUT HERE NOW!!" She roars it, unable to hold back her rage anymore.

-Posted with Wayfinder


Arista's shouts are only answered by echoes.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"Where the f$&% is this bastard?" She says angrily nearly growling out the words. She takes a couplee seconds to calm herself then looks at Ylrhea, "Do you think you can check for any traps before we go in there looking for him? If he's not in here we'll keep looking. He better pray to whatever he believes in that Magnus's little boy is still alive or there will be no place he can go that I will not hunt him down."

-Posted with Wayfinder


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea nods and looks around the room for anything.

Perception: 1d20 + 14 ⇒ (10) + 14 = 24


Ylrhea finds a lever hidden behind some of the tools.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Holding up a hand, Sādhanā cautions the others back before reaching out and pulling the lever with force of will. Mage Hand


The north wall slides to the right, revealing another passage, but nothing else happens.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea takes the lead again and moves through the passage, her eyes searching for more traps.

Perception: 1d20 + 14 ⇒ (7) + 14 = 21


The gnome sees nothing as she moves ahead to yet another set of doors, these made of steel.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea waits for Sādhanā's unseen servant to test the door.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

With a mild effort of will, the unseen servant applied pressure to the door attempting to open it.


The door does not budge and a crackle of electricity runs down the door.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"Guess it's my turn again," Ylrhea says.

Disable Device: 1d20 + 17 ⇒ (19) + 17 = 36; +4 for the trap, yadda yadda.


The door clicks open.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Arista will fall in right behind Ylrhea.

-Posted with Wayfinder


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

Ylrhea opens the door, ready for what might be next.


The smell of foul incense fills the air. A long altar dominates this table, but it's not immediately apparent who it is to. Two statues flank the altar, one in front of the only door that exits this room.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"This whole place is gonna be burned to the ground when we leave here. I don't want to leave even a single stone."

-Posted with Wayfinder


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

Oblivion:
"Sense anything connected to that altar?

Sādhanā studies the altar, taking in the symbols and other dark trappings.

Knowledge Religion: 1d20 + 11 ⇒ (12) + 11 = 23


Sādhanā:
"No, I think it's just a decoration, if you could consider it that."

Sādhanā realizes the altar was once dedicated to Norgorber, god of murder, but it seems to have been repurposed for worshipping the Four Horsemen now.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

What's the altar made from?

-Posted with Wayfinder


Stone.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Damn.....I really wanted to destroy it. She needs something to take all her anger out on. Lol

-Posted with Wayfinder


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"It's dedicated to the four horsemen, though it used to be to Norgorber. Meaning the bastard that used worship the God of murder got replaced by something that worships entities that want to watch the world burn." Sādhanā says in a detached tone, trying to keep her emotions restrained.

She sends the unseen servant into the room, removing anything that sits on the altar before they enter.


The unseen servant clears the altar, but nothing happens.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

"I think we should check this room for anything hidden and then get the hell outta here, and go back and see if we can't find his son." She says simply, though there is a tense sound to her voice that is seldom there.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"Ok, let's get this over with," Sādhanā says entering the room. "Let's see what we can find and head out that way," she says indicting the door.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Looking up and seeing the door she lets out a frustrated growl, "Right....totally missed that. I'm sorry....this whole place is just messing with my head."


Male Dhampir Investigator (Psychic Detective) 12/Archmage 3 /\/\ Init: +6 | HP: 76/76 | AC: 21 | FF: 17 | Tch: 17 | Fort: +6 | Ref: +13 | Will: +12 | +2 vs Disease / Mind-Affecting, +4 Ref vs Traps, +4 vs Psychic Spells / SLA | Perc: +17 (+6 vs Traps)

At seeing the haunting children, Drago fell silent, the twisted life that was his childhood coming to the forefront of his mind. "You're not the only one Arista." The Dhampir said with a tightened grip on his blade.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"So do we try to move that statue in front of the door?" Ylrhea asks.


Female Anizari Magus (Bladebound) 8 : Mythic tier 3 Champion

"Yeah, though it's probably going to come alive and try to kill us, " Sādhanā quips only half joking as she walks over to it.

Knowledge History; (anything relevant to the statue): 1d20 + 16 ⇒ (18) + 16 = 34


The statue, which rises from floor to ceiling, appears to be that of a man covered in heretical symbols wielding a longsword. Though Sādhanā doesn't recognize any significance, the statue quickly comes to life and attacks the magus.

Surprise Attack: 1d20 + 8 ⇒ (9) + 8 = 17

The statue's blade manages to miss the magus by a hair.

Initiative:

Sādhanā: 1d20 + 4 ⇒ (1) + 4 = 5
Arista: 1d20 + 3 ⇒ (17) + 3 = 20
Drago: 1d20 + 4 ⇒ (9) + 4 = 13
Tarja: 1d20 + 3 ⇒ (6) + 3 = 9
Cyna: 1d20 + 7 ⇒ (17) + 7 = 24
Ylrhea: 1d20 + 6 ⇒ (18) + 6 = 24
Sienna: 1d20 + 7 ⇒ (10) + 7 = 17
Caryatid Columns: 1d20 + 5 ⇒ (8) + 5 = 13

Round 1: Cyna, Ylrhea, Arista, Sienna, Caryatid Columns, Drago, Tarja, Sādhanā


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"You just had to say something, didn't you?" Ylrhea jokes, giving the magus a glance as she rushes forward to attack.

Charge: 1d20 + 16 ⇒ (19) + 16 = 35; Confirm: 1d20 + 16 ⇒ (11) + 16 = 27; Crit. Damage: 2d3 + 6 ⇒ (2, 2) + 6 = 10; Sneak Attack: 4d6 ⇒ (1, 3, 6, 6) = 16


As Ylrhea's dagger strikes the statue, a force seems to strike back against it.

Damage: 3d6 ⇒ (5, 1, 6) = 12


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Combat:

Attack: 1d20 + 15 + 1 - 2 - 2 ⇒ (10) + 15 + 1 - 2 - 2 = 22
Attack: 1d20 + 15 + 1 - 2 - 2 ⇒ (20) + 15 + 1 - 2 - 2 = 32 It's probably Immune: 1d20 + 15 + 1 - 2 - 2 ⇒ (10) + 15 + 1 - 2 - 2 = 22
Attack: 1d20 + 15 + 1 - 2 - 2 ⇒ (18) + 15 + 1 - 2 - 2 = 30
Attack: 1d20 + 10 + 1 - 2 - 2 ⇒ (11) + 10 + 1 - 2 - 2 = 18

Damage: 1d8 + 1d6 + 9 ⇒ (6) + (4) + 9 = 19
Damage: 1d8 + 1d6 + 9 ⇒ (5) + (5) + 9 = 19 Crit: 2d8 + 2d10 + 18 ⇒ (4, 3) + (7, 8) + 18 = 40
Damage: 1d8 + 1d6 + 9 ⇒ (7) + (6) + 9 = 22
Damage: 1d8 + 1d6 + 9 ⇒ (1) + (2) + 9 = 12
Clustered Shots (DR applies once)

Cyna is quick to react after Sadhana is attacked, she finds her bow and fires several arrows at the construct. "Good call."


Female Tiefling Sorcerer 13; Mythic Tier 3rd (Archmage) HP: 92/92; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +10, Init: +12, Perception: +11

Kn(Arcana): 1d20 + 11 ⇒ (3) + 11 = 14

Sienna realizes what these statues are and calls out to the others. "They are caryatid columns! They're immune to magic and they can break your weapons!"

Sienna pulls her crossbow and loads it.


@Cyna: All your shots hit and it's not immune to criticals.


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Fixed.


Again Cyna's arrows put an end to the threat before too long. The longswords the statues carry are of masterwork quality. In the bases of the statues, you find 50 copper, 40 silver, 25 gold and 20 platinum.


Female Gnome Rogue 13; Mythic Tier 3rd (Trickster) HP: 115/115; AC: 26, FF: 19, T: 17; Fort: +8, Ref: +16, Will +7 (+4 vs fear); Perception: +19; Init: +8

"Uh, alright then. That'll show you," Ylrhea says to the crumbled statue. "I'll go check the door."

Perception: 1d20 + 14 ⇒ (7) + 14 = 21


The door is unlocked.

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