The Once & Future KingMaker

Game Master Aest

MAPS:
Torod's Greenbelt map {link}

Kingmaker Battle Maps


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Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Asta balls her fists and... punches herself hard in the stomach?!

As the Witch doubles over, she vomits up a long, black, squirming stream of eight-legged bodies, which deploys itself into a fast-moving swarm of spiders.

"Kill them," the Witch rasps, pointing at the archers between her friends and the Stag Lord. "Kill them all!"

The spiders rush to obey, skirting the party members.

Asta casts Vomit Swarm and sends in the troops...! That ought to take the starch out of 'em. ^^


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"Asta, leave that one alive!" Elaina points out the one she recognizes from the wanted poster with her next arrow.


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Now that is creepy


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

But effective. ;) Also, Witches don't get a lot of area spells... ^^;

"If he wants to live, let him surrender!" Asta growls, her eyes gleaming bright scarlet.

I'll let him live if possile, but no need for him to know that and get cocky.


M somewhat akin to a kender Y / MA

Summary so far...
The elemental slammed the Staglord, Torod threw a ball of fire into his chest, and SBDS bite and tripped him.

Eliana missed an attack and Asta has vomited a swarm of spider.

DM notes

Spoiler:
SL AC 19 HP 48/67

According to my count Seraph and Marten are up....


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

HP 20/22AC 22
CLW on Self: 1d8 + 1 ⇒ (5) + 1 = 6

Seraph moves to protect Asta, ignoring the spiders that were gathering at her feet as she continues to provide the witch cover from archers if possible. She raises her symbol and casts magic to heal herself once more.


Male Human Magus (Staff Magus) 3 [ HP 21/36, AC 15 T 12 FF 13, CMD 17, F+5 R+3 W+3, Init +2, Perc +6] Current map of Greenbelt

Marten winces as the Staglord's arrow hits him. "Now I am getting mad..."

He moves forward and attacks one of the bowmen with his enlarged staff.

Attack: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15

Damage: 2d6 + 1 + 3 ⇒ (1, 3) + 1 + 3 = 8


M somewhat akin to a kender Y / MA

Marten takes down one of the bandits, by skillfully skirting the edge of the advancing swarm.....
Asta please post roll and control your swarm activities for this round please.

4 bandits remain between you and the Staglord himself and Dovan......

Longbow Attack @ Asta
1d20 + 2 ⇒ (13) + 2 = 151d8 ⇒ 4
Longbow Attack @ Asta
1d20 + 2 ⇒ (14) + 2 = 161d8 ⇒ 1

The other two each have a flat 20% miss chance
1d100 ⇒ 77

Longbow Attack @ Seraph
1d20 + 2 ⇒ (2) + 2 = 41d8 ⇒ 4

1d100 ⇒ 20
miss

The Staglord attempts to regain his feet.

Dovan pulls his rapier!
Rapier @ SBDS
1d20 + 6 ⇒ (8) + 6 = 141d6 + 3 ⇒ (5) + 3 = 8 Critical threat 18–20

Special Attacks sneak attack + 2d6 ⇒ (6, 3) = 9


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Don't forget th archers should be ankle-deep in venomous spiders now. :p


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

The earth elemental gets an AoO if the Stag Lord tries to stand. Since he's prone, the Stag Lord has a -4 ac penalty.

Small Earth Elemental, Augmented: AC 17 T 10 FF 17| HP 17| F +6 R –1 W +3,
Immune elemental traits| Sp 20 Burrow 20, earth glide| St 20 De 8 Co 13 In 4 Wi 11 Ch 11| Imp Bull Rush, Power Attack| Earth Mastery
Slam: power attack, earth mastery
To Hit: 1d20 + 8 - 2 + 1 ⇒ (4) + 8 - 2 + 1 = 11 To Hurt: 1d6 + 7 + 3 + 1 ⇒ (3) + 7 + 3 + 1 = 14

The elemental shifts to set up the flank with SBD. He then slams him again.

Small Earth Elemental, Augmented: AC 17 T 10 FF 17| HP 17| F +6 R –1 W +3,
Immune elemental traits| Sp 20 Burrow 20, earth glide| St 20 De 8 Co 13 In 4 Wi 11 Ch 11| Imp Bull Rush, Power Attack| Earth Mastery
Slam: power attack, earth mastery, +2 if flank
To Hit: 1d20 + 8 - 2 + 1 ⇒ (16) + 8 - 2 + 1 = 23 To Hurt: 1d6 + 7 + 3 + 1 ⇒ (5) + 7 + 3 + 1 = 16

Torod sends another ball of flame streaking in at the Stag Lord
Ray: rtouch
to hit 1d20 + 4 ⇒ (15) + 4 = 19 to hurt 1d6 + 3 ⇒ (3) + 3 = 6


Celestial Leopard| HP 50/50| AC 20 T 17 FF 13| Fo +6 Re +10 Wi +4, Evasion, DR 5/evil, SR 11| Init +6| Percep +7

Strawberry nips at the Stag Lord as he tries to get up.
Strawberry Bite:
to hit 1d20 + 9 ⇒ (7) + 9 = 16 to hurt1d4 + 1 ⇒ (4) + 1 = 5

Then shifts to flank with the summoned elemental (or move to set up the flank) and tears into him again.
Strawberry Bite: add 2 if flank
to hit 1d20 + 9 ⇒ (7) + 9 = 16 to hurt1d4 + 1 ⇒ (4) + 1 = 5 trip 1d20 + 6 ⇒ (15) + 6 = 21

Strawberry Claw: add 2 if flank
to hit 1d20 + 9 ⇒ (4) + 9 = 13 to hurt1d2 + 1 ⇒ (2) + 1 = 3

Strawberry Claw: add 2 if flank
to hit 1d20 + 9 ⇒ (6) + 9 = 15 to hurt1d2 + 1 ⇒ (1) + 1 = 2


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Elaina looses another arrow at Dovan.
Attack (Favored Enemy): 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
Damage (Favored Enemy: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

MA: Move around swarm towards Dovan, get alongside bandit...
SA: Attack Longbow wielding bandit with Large Bastard Sword... 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 2d8 + 3 ⇒ (7, 4) + 3 = 14

The arrows that flew towards her she deflected with the flat of her blade, all the while glaring at those that dared attack her Master. She cocks her head as if hearing something only she could hear. She stepped forward as she spoke, her voice angry because of those that were threatening Asta. Her Witches command was made clear, they would fall, all of them.

"As you command Asta."

Seeing the archer's firing on Asta Seraph growled and her muscles expanded, becoming monstrous and inhumanly dense as her skin steamed in the moist air. She continued forward, skirting the edge of the swarm as she strode towards the bandit archers. She swung her blade with inhuman force, her powerful demonic influenced build giving her the strength to slash the bandit like a scythe in the field. Splattering the ground and herself with their blood...

Correct my post if you want, I was assuming if Martin hit with a 15 I was good to make a fancy post~ ;)


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"Not you!" Asta's command is like the snapping of hoarfrost. "White Knight, remember yourself!"

The Witch glances at the Stag Lord, and her eyes go baleful crimson as she chants a spell: "Simul clamo, simul moris!"

Meanwhile, carpet of black, rustling bodies has reached its first bandit - and undergoes a subtle change. For one thing, the rustling becomes more eager, interlaced as it suddenly is with nigh-inaudible chittering. Second, the spiders' eyes become noticeable; some shine bright red, others shine arctic blue, yet others gleam like opals, white and seemingly blind -- but none of the onrushing spiders are blind!
Easily skirting any attempt to stop them with sword, mace or arrows, the spiders rush forward, swarming over the unfortunate bandit's feet and some simply climbing his legs, but rather more going right up his trouser legs...! The bandit can feel the pedipalps of the ones who have gone under his protective clothing.
The first nips are not too painful... yet... but he can feel their toxin starting to creep into his blood... and more of the arachnids are climbing up his body! If those fangs should reach his throat... his face... his eyes...!

Asta casts Ear-piercing scream on the Stag Lord. Fortitude save DC 15 for half of 1d6 ⇒ 2 sonic damage. Fail the save and be dazed for one round.

The swarm attacks. Automatic damage of 1d6 ⇒ 2, poison included. Fort. save DC 11 or suffer 1d2 ⇒ 2 Str. damage.


M somewhat akin to a kender Y / MA

The StagLord
Regains his feet, bellowing in rage! just in time to get slammed by the elemental once and to be harried by SBDS....
DM notes

Spoiler:
AC 19 hit points 25/67

Saving throw 1d20 ⇒ 19 Fort +4, Ref +9, Will +1
Vs ear piercing scream......

he attacks the Cat with his longsword.
longsword Attack @ SBDS
1d20 + 7 ⇒ (18) + 7 = 251d8 ⇒ 8
1d20 + 2 ⇒ (12) + 2 = 141d8 ⇒ 3

Rolls to confirm criticals, critical damage...
1d20 + 7 ⇒ (5) + 7 = 121d8 ⇒ 8
1d20 + 2 ⇒ (5) + 2 = 71d8 ⇒ 1

Seraph likewise downs a bandit, that disappears beneath the swarm of spiders....
Eliana's arrow strikes true wounding Dovan!

The 2 remaining basic bandits….
Saving throw 1d20 ⇒ 9 Fort +3, Ref +1, Will –1 Made
Saving throw 1d20 ⇒ 7 Fort +3, Ref +1, Will –1 failed

Short sword attack @ Martin
1d20 + 2 ⇒ (10) + 2 = 121d6 + 1 ⇒ (5) + 1 = 6
Short sword attack @ Seraph adjusted for failed save
1d20 + 1 ⇒ (11) + 1 = 121d6 ⇒ 4

Dovan from Nisroch
Dovan
Once again turns his rapier upon SBDS!
1d20 + 6 ⇒ (7) + 6 = 131d6 + 3 ⇒ (6) + 3 = 9 Critical threat 18–20

You are up!


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"You will not stand!" Asta growls, her eyes glowing like rubies as she gazes at the Staglord. "You will not stand!"

Evil Eye Hex to reduce his attack rolls by 2, Will save DC 15.

Meanwhile, the slithering, skittering swarm changes course. Moving in deadly unison, they rush out of the fallen bandit's clothing and cover the ground separating them from the next bandit archer. Soft hissing and clicking sounds are their battle-cry, swift rustling the sound of their marching as they swarm up boots and trouser legs, crawling into every available opening and biting all unprotected flesh!

Standard damage of 1d6 ⇒ 5, poison Fort. DC 11 or take 1d2 ⇒ 1 Str. damage.


Celestial Leopard| HP 50/50| AC 20 T 17 FF 13| Fo +6 Re +10 Wi +4, Evasion, DR 5/evil, SR 11| Init +6| Percep +7

Strawberry retaliates against the Stag Lord, maintaining the flank with the earth elemental.

Strawberry Bite: flank
to hit 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 to hurt1d4 + 1 ⇒ (3) + 1 = 4 trip 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

Strawberry Claw:
to hit 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 to hurt1d2 + 1 ⇒ (2) + 1 = 3

Strawberry Claw:
to hit 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 to hurt1d2 + 1 ⇒ (1) + 1 = 2


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Torod sends his last ball of flame streaking in at the Stag Lord
Ray: rtouch, fire into melee
to hit 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11 to hurt 1d6 + 3 ⇒ (1) + 3 = 4

Earth elemental smash!

Small Earth Elemental, Augmented: AC 17 T 10 FF 17| HP 17| F +6 R –1 W +3,
Immune elemental traits| Sp 20 Burrow 20, earth glide| St 20 De 8 Co 13 In 4 Wi 11 Ch 11| Imp Bull Rush, Power Attack| Earth Mastery
Slam: power attack, earth mastery, flank
To Hit: 1d20 + 8 - 2 + 1 + 2 ⇒ (14) + 8 - 2 + 1 + 2 = 23 To Hurt: 1d6 + 7 + 3 + 1 ⇒ (3) + 7 + 3 + 1 = 14


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Hp 20/22 | AC 22 (SOF)
Current Effects Divine Might 7/10 rounds remaining.
Shield of Fiath 5/10 rounds remaining

Seraph doesn't use the flanking bonus, wanting to crush the Lieutenant/regular bandits as herself.

If Marten chooses to go after Dovan and there isn't a room than please adjust my action to cut down one of the unaffected longbow bandits. Seraph is focused on bringing down those who are harming her allies.

Asta's words brought her back into a calm control, she strode past the fallen bandit, intending to join the fight with the Staglord as she targeted his Lieutenant. The man disappearing beneath the spiders didn't distract her, it was a shame but they had brought this judgement upon themselves...

Large Bastard Sword Attack @ Dovan: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage to Dovan: 2d8 + 3 + 1 ⇒ (5, 2) + 3 + 1 = 11

Spiders ran amok near her boots and attacked the archers she raised her blade. As Dovan continued his attack on Strawberry, he missed the shadow that loomed over him until it was too late. She brought the large blade down with inhuman strength once more, intending in crushing the Staglords Lieutenant with her enhanced might!


Male Human Magus (Staff Magus) 3 [ HP 21/36, AC 15 T 12 FF 13, CMD 17, F+5 R+3 W+3, Init +2, Perc +6] Current map of Greenbelt

Casting defensively: 1d20 + 2 + 2 ⇒ (12) + 2 + 2 = 16 success for arcane mark

Marten shouts "Signum Arcane" and attacks the bandit in retaliation.

Spellstrike attack: 1d20 + 7 + 1 - 2 ⇒ (9) + 7 + 1 - 2 = 15
damage: 2d6 + 3 + 1 ⇒ (1, 3) + 3 + 1 = 8

attack: 1d20 + 7 + 1 - 2 ⇒ (20) + 7 + 1 - 2 = 26
damage: 2d6 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11

crit confirm: 1d20 + 7 + 1 - 2 ⇒ (4) + 7 + 1 - 2 = 10
extra damage if confirmed: 2d6 + 3 + 1 ⇒ (5, 4) + 3 + 1 = 13 I guess not

Glowing "M" appears where the staff hit the bandit. even if Marten only hits with the second attack


M somewhat akin to a kender Y / MA

The remaining basic bandits fall into death....thanks to Martin and that swarm of spiders....No more basic bandits!

Seraph manages to hit Dovan, who had earlier taken an arrow from Eliana.

The Staglord surprises everyone by fleeing into the fort.
Saving throw versus evil eye 1d20 ⇒ 9 Fort +4, Ref +9, Will +1
"Hold them off Dovan!"

SBDS is in position to give an AoO
DM Notes

Spoiler:
Staglord Hitpoints 4/67

Dovan takes on a new target
Dovan
Once again turns his rapier upon Eliana!
1d20 + 6 ⇒ (2) + 6 = 81d6 + 3 ⇒ (3) + 3 = 6 Critical threat 18–20

You are up!


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Ranged attack roll 1d20 + 2 ⇒ (20) + 2 = 22 for 1d4 ⇒ 3 damage.

Crit threat! Ranged attack 1d20 + 2 ⇒ (1) + 2 = 3 for 1d4 ⇒ 1 damage.

"NO!" Asta shouts as she yanks her sling from her belt, loads it and swings it above her head. "You do not get to run!" With a furious flick of the wrist, Asta sends the leaden bullet flying - and crashing into the back of the Staglord's head! "Get him! Shoot him!" she shouts.

Next, she fixes Donovan with a crimson-eyed glare. "Yield or DIE!" she hisses, forking two fingers at him -- and setting the spider swarm upon him. Eager, skittering bodies charge Donovan, mandibles clicking and dripping venom as they rush upon him. "YIELD OR DIE!"

The spiders attack. Standard damage of 1d6 ⇒ 6, poison Fort. DC 11 or take 1d2 ⇒ 2 Str. damage.


Celestial Leopard| HP 50/50| AC 20 T 17 FF 13| Fo +6 Re +10 Wi +4, Evasion, DR 5/evil, SR 11| Init +6| Percep +7

Strawberry snaps at the fleeing bandit punk.

Strawberry Bite:
to hit 1d20 + 9 ⇒ (19) + 9 = 28 to hurt1d4 + 1 ⇒ (3) + 1 = 4 trip 1d20 + 6 ⇒ (18) + 6 = 24


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Elaina takes a step back from the spiders and the man trying to skewer her. She nocks an arrow and looses it at Dovan.

Attack (PBS, FE): 1d20 + 7 + 1 + 2 ⇒ (7) + 7 + 1 + 2 = 17
Damage: 1d8 + 2 + 1 + 2 ⇒ (3) + 2 + 1 + 2 = 8


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

AC: 22 T 16 FF 16

Attack Dovan with (L) Bastard Sword -FD: 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 7
Damage: 2d8 + 3 ⇒ (4, 5) + 3 = 12

She swings wide and fights defensively as she assumes her companions were going to rush after the Staglord. "Get him I can handle this one!" She smiles ferociously as she weilds the large blade with ease.


M somewhat akin to a kender Y / MA

SBDS trips the Stag Lord into a carpet of spiders, after which he is completely submerged....

Dovan takes another arrow, as he side-steps Seraph's attack!

Dovan then slices his blade through a rope attached to the back-side of the support beam, on his left......as the counter-weight falls, the door to the owlbear pin opens!

Dovan offers you a silent smile as he waits for what is going to happen next!

You are up!


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

Asta whirls to face the Owlbear, her eyes blazing like rubies.

Feral speech hex:
"STAY WHERE YOU ARE! We will let you out of here if you back down. Attack, and you will DIE!"

Intimidate on the owlbear: 1d20 + 4 ⇒ (8) + 4 = 12

The enraged spiders abandon the Staglord's corpse and swarm Dovan!

Standard damage 1d6 ⇒ 6 plus poison. Fort. save DC 11 or take 1d2 ⇒ 1 Str. damage.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"That was a dumb move," Elaina says as she pulls out another arrow and nocks it. It only takes another second for her to take aim and loose the arrow.

Attack (PBS, FE): 1d20 + 7 + 1 + 2 ⇒ (11) + 7 + 1 + 2 = 21
Damage: 1d8 + 2 + 1 + 2 ⇒ (5) + 2 + 1 + 2 = 10

Adding another arrow to Dovan's soon to be corpse.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Attack Dovan with (L) Bastard Sword: 1d20 + 4 ⇒ (20) + 4 = 24 Damage: 2d8 + 3 ⇒ (6, 2) + 3 = 11

Confirm Critical: 1d20 + 4 ⇒ (18) + 4 = 22 Critical Damage: 2d8 + 3 ⇒ (5, 3) + 3 = 11
[/ooc]

[ooc]MA: Move away from Dovan and to Asta's side

Dovan's smile would be forever painted on his face as Seraph swung her massive blade from low and brought the tip upward. Splitting Dovan from groind to chin as she turned away and made her way back to Asta. "What do you need of me?"


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"Be ready to move," Asta says. "If that owlbear attacks, we don't want to be stationary targets!"


M somewhat akin to a kender Y / MA

As you are busy killing Dovan, the long caged owlbear sensing and seeing freedom charges through the swarm, ignores all of you and bounds desperately for the partially open gate!


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"Let it go," Asta counsels. "Croft!"


Male Raven Familiar 4; Init. +2; Low-light vision; Perception +3; AC 15 (+2 Dex., +2 size, +1 natural); hp 3; Fort. +1, Ref. +4, Will +4

"On it!" the raven caws, leaping into the air.

"Clear the way!" the black bird yells at the top of its voice as it flies out over the wall. "An owlbear is coming! Clear the way! Clear the way! Caw!"

Croft will see to it that our allies do not get in the owlbear's way, allowing it to escape into the wild.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

"Yes. Direct me and I will follow." Seraph angled her bloodied blade defensively.

Who all remains in the fort that we can see? Any active combatants?


M somewhat akin to a kender Y / MA

Not a bandit was stirring.....not even a mouse.


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Make sure that the Stag Lord has been delivered 'final justice'.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Seraph watched the area quietly before looking to Asta. "Shall I deliver the final blow?" She nodded to the Stag Lord nearby.

If she is turned down or not she will still help in stripping the dead of their gear. Despite being a paladin, she is anything but wasteful

If given the approval

"For the steep laws heaped agiainst you, for wanton of banditry, murder and extortion you are hearby deemed guilty and summary punishment will be death by beheading."

She moves to the fallen Stag Lord and adminsters a merciful stab in the heart to ensure he was without pain before the removal of his head as proof of his defeat. She wasn't a monster but such was the dirty work of adminstering justice in a lawless land.

If not given approval

She either remains by Asta's side as bidden or moves to strip the Stag Lord and his lieutenant Dovan of their gear. She'd not bury them with it especially after the torment they had caused. She'd use it to help rebuild the lives they ruined hopefully or to equip her fellows and ensure no other force such as them rose again. If she was able that is...


Male Human Magus (Staff Magus) 3 [ HP 21/36, AC 15 T 12 FF 13, CMD 17, F+5 R+3 W+3, Init +2, Perc +6] Current map of Greenbelt

Marten looks around, searching for surviving bandits.

"For the effort we gave into the planning stage of this assault, it was quite quickly over. Not that I am disappointed." he sounds surprised.

"I am sorry for my hesitation. Before I decided what to do, you had everything well in hand and settled."


M somewhat akin to a kender Y / MA

Jhod:
As the Owlbear tears by...
"Impressive specimen!"

As the battle seems finished...
Lays a hand on Marten's shoulder....
"What of the large man who fled on the cat-walks, his injuries did not seem so grave?"


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"Finish him," Asta says, nodding agreement to Seraph. "And... remove the head. We need to settle with the water-wight."

She makes an offhanded gesture to Marten. "Don't let it bother you. Battle is ever chaotic."

Next, her still crimson eyes seek Kressel. "What's this about a big man who got away...?"


Male Human Magus (Staff Magus) 3 [ HP 21/36, AC 15 T 12 FF 13, CMD 17, F+5 R+3 W+3, Init +2, Perc +6] Current map of Greenbelt

"Let's find him before he does something bad..." he sets off after the large man.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

"It wasn't Kressle that let him get away, it was me. I shattered his club and he ran. He didn't seem to still be a threat so I moved on to someone that was," Elaina explains, "sorry if I messed up."


Female Human Winter Witch 6; Init +2; Senses Perception +3; AC 16 (+2 Dex., +4 mage armour); hp 59/46; Fort +4; Ref +4; Will +7

"He didn't get in the way, so no one messed up," Asta says as she walks up to Elaina and Kressel, clapping them both on the shoulder. "But now we need to deal with him. Kressel, what crimes are on his slate?"


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

What does the Stag Lord's bow looks like? Actually, might as well take stock of all of the bandit's gear and of the fort itself. There's no rush that I can tell so Take 20 (32 total) and make ample use of Detect Magic.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

Seraph returns with the Stag Lords head in a bag after taking it off with her blade. She sets the head down as she listens to the current situation "If I can find him I can see if he is lost to his evil ways or not Lady Asta." She nods to Kressel and Elaina then, giving them both a broad smile. "Especially with your help of course."

I am interested in the gear as well. :) It'd be nice to improve on her situation if I am able~


Half Elf Hunter/Rogue 5/1| HP 61/61| AC 18 (20) T 12 FF 16 (18)| Fo +6 Re +8 Wi +4| Init +3| Percep +16| Spells: Lvl 2: 2/3; Lvl 1: 5/5

Don't forget we have allies outside of the fort. Maybe they caught or killed him.


Female Human Mystic Rank: Novice Advancements: 1 Bennies: 1 Wounds: 3/3 PPE: 5/15 ISP: 10/10 Pace: 6, Parry: 7, Toughness: 8(3), Size: 0, Charisma: +2 Ammo: Iceblast Shotgun: 0/8, NG-33: 19/20 Status: Quickness: 0/3

Survival (Favored Enemy, because I believe Auchs is human.): 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18

Elaina begins looking for the big man's tracks, hoping that the fighting hasn't erased them already.


hp 55/55 | AC 21, [23] touch 14 [16], flat-footed 15 [17] [SoF 3 mins] (+6 armor, +4 Dex, +1 Trait) | F +11 R +11, W +10 | Resist cold 5, electricity 5, fire 5 | CMB +5; CMD 16
Loot and Event Sheet:
Init +0; Senses DarkV 60 ft; Perception +6
Mods:
Melee (L) +1 bastard sword[/i] [dice]1d20+7 [/dice] ([dice]2d8+4 [/dice]/19-20) Ranged mwk composite longbow [dice]1d20+5 [/dice] [dice]1d8+2 [/dice]

While Elaina searched for the large man, Torod was stripping the dead. Seraph busied herself with searching for anymore foes hiding out in the area. Looking for the bounty head among the fallen or anything else of note, she never leaves Asta's sight as she didn't want to leave her undefended if possible.

Take 10 + 5 = 15 Perception check for searching the fort.

Did we kill the man we wanted to take alive?


M somewhat akin to a kender Y / MA

Those who look for Auchs have no trouble finding him, he is on the partial roof on the second floor doing a very poor job of hiding in his pile of toys........

Torod and those investigating the Staglord and Dovan.

Spoiler:

Staglord:
potion of cure moderate wounds (2); Other Gear +1
leather armor, masterwork longsword, +1 composite longbow (+2
Str) with 20 arrows, amulet of natural armor +1, stag’s helm

Dovan:masterwork studded leather, +1 rapier, daggers (3), silver
Stag Lord amulet worth 20 gp, turquoise earrings worth 130
gp each, 28 gp, 2 pp

Those investigating the fallen paladin

Spoiler:

potion of cure light wounds (2); Other Gear
masterwork chainmail, heavy steel shield, +1 longsword,
composite longbow (+2 Str) with 20 arrows and 3 +1 magical
beast bane arrows, silver holy symbol of Erastil, silver Stag Lord
amulet worth 20 gp, 80 gp

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