
DM Alaion |

I would rather keep my Gameplay as clutter free as I can so I can have you post the first part of the next NPC but random post are a no no. x3
P.S. If any DMs want me to know something just PM me concerning their game. Sense I have enough on my plate and will likely not have the time to check on everyone's games.

GM Choon |

I have introduced an NPC in Dockway near the Naval impound yard. That may be used by anyone.
Guard Captain Florborax Witherwarch Cabbaine, or Ol' Shorteyes. You can call him Captain Cabbaine. He is short in just about every way except smarts, and has a bit of a chip on his shoulder when it comes to the Order 'assisting' him. His temper is something of local legend.
LN Gnome Druid, Tiger companion. Has special dispensation from the Watch to wear hide armor and have his Tiger on duty.
Please post with any details your group uncovers/you make up so I can keep him up to date in my thread.

GM Choon |

I haven't yet as my players aren't finished with their first encounter yet. I'll use and build on what you have. I'll send what I set up to the other DM's. Could you send what you've set up/ are thinking so we don't get wires crossed by inferring different information from borrowed clues?

Tobaris |

I apologize for my absence I have been dealing with moving and attempting to find a new job so My availability is truly inconsistent. As soon as my schedule settles I will be able to jump back into regular paizo activity.
For the record my email is
tlhgeek@gmail.com if anyone needs to get ahold of me quickly.
Any questions can be directed there as well as I wont be able to get on here much until I have employment and stability.
To put it in simple terms I'm trying to solo a dungeon in life and I need as many nat 20s as I can get.

GM Choon |

Good to hear from ya, man. A couple quick things
Could you PM us your notes on the murders so we can match them up with our current skeleton?
Also: Are you willing to replace GM Tallgrass? He's been MIA for as long as you have. We have a replacement GM already volunteered in Feral.
Edit: Now that I read that it seems really insensitive...
I truly know what you're going through. My wife and I moved about 5,000 miles once under similar conditions. You can survive. You will survive. One day at a time.
I'm really excited to see you posting again, even if it is infrequent, thus the immediate question barrage. :)

DM Alaion |

@Tobaris
Well some notice is better then no notice. That being said I hope things settle down for you in a good way. Until then I will just run my game until you have time to set up your plans properly. Again best of luck getting settled and working. ;)
________________________________________________________________________
Glad I am not the only one still looking in here. As far as the murders go I think I will keep that out of my game until things are set up and ready to be unleashed. Thanks Jen for the PM btw. My PCs are still getting their feet wet so to speak with their first encounter. Which brings me to a little problem I find myself in. I set up the encounter as a sort of intro to the complex webs that make up the underworld that the PCs will be moving and operating in. But thanks to the dice gods blessing my DM title a little to much, I have knocked out one PC and another is on fire about to join them. Keep in mind it was not all the dice, but crits did play a part I won't lie. The PCs made a few, in my humble opinion, less then wise tactical choices.
Lone story short, the encounter was intended to be nonleathal if not easy. Yet I find that had I not scrambled behind the DM screen I would have killed two PCs in two rounds. Any advice or suggestions for the future or for encounters in general would be most welcome. >.<

GM Choon |

I'll grant you the less than wise tactical decisions, Alaion, but that's a tough place to be in, too. Yours looks to be a brutal game. Not that I run much different. Two of my players nearly bit it in their first battle. Such is the nature of lvl 1.
I say, as long as you make a good yarn out of it and everyone's still having fun, it's all good. Just make sure your players are ok with what's happened. :)

Tobaris |

Another possible idea is that it allows you to reveal a terrifying secret about the family. Something along the lines of the family having some pull over resurrection or some such.
Also for the Record I'm establishing GM Choon as the Vice Over GM i Im not here or a plot decision needs to be made its up to him. I will support any decisions he makes in my potential absence.

GM Choon |

Yes, Feral, you have permission to take over Tallgrass's faction. You may create your own thread in Recruitment or just hop over into his and announce your ascendency.
I also will be PMing plot points to the GM's tomorrow. I can't tonight as I'm pushing 5 hours of sleep as it is.
Hurray for progress!

GM Choon |

1) Leveling will be event-based instead of XP to avoid one group getting ahead of the other. Tobarius (or, I guess, me now) will decide that. I expect the end of Over-GM events will constitute a level, especially this first one.
(I'll have that up today)
2) General adherence to WBL can be maintained, though if your players are a little
under or over I doubt it'll ruin everything.

GM Choon |

The following post is for GM's. I thought it more convienent to post this here so we could collaborate on it.
The murders are part of a ritual to reactivate a major wrath Sinwell.
Each murder raise the wrath score of the district which is specifically limited to the borders of the district. Anyone who spends more than an hour inside adjusts their attitude to the wrath score
I had a scale but my notes were lost when my external hard drive died
Deaths should be at somewhere between 12 and 19 after 22 deaths the district becomes unfriendly as a whole 25 and the district is hostile 28 and the district erupts into all out riot which counts as success for reactivating the Sinwell.
The murders are mostly poor males and high class women.
The truth behind this is there are two murderers a husband and wife who have taken over the No-Horn Tavern for their own. The husband is a skilled wizard specializing in the emotional effects of ancient Thassilonian magic. The wife is a skilled thief and assassin who has a talent for clean getaways, Together they are arranging the ritual to bring the district into riot and if they aren't stopped it will plunge the entire city into wrath and chaos.
I'm not all that familiar with Sinwells, but I have already started showing this kind of effect in my game. Nobody's happy, everyone's easy to tick off, generally angry, etc.
Most of this can be adapted to our current dossier easily. As the murders progress, they can begin to focus on the targets mentioned above.
The fallen Paladin (Antipaladin?) we originally had as the murderer can be an accomplice of the husband/wife duo, or under their magical control.
I would like to suggest the following:
In general, we could limit our players to investigating one murder scene per game day. GM's will then post or PM to which sites their group is going to the other GM's. If two groups intend to go to the same site, a crossover would occur. The GM's involved can decide who arrives first at the site (by player RP or roll) and the players who arrive second would appear in the thread of the first to arrive. Both GM's would supervise the interactions, though preference would be given to the actual GM of the thread. To foster contacts, it can be assumed that there are three times to arrive, morning, afternoon, and night. This way we don't have groups always just missing each other.
Thoughts?

GM Choon |

This is a Public Service Announcement:
I'm diving head first into last prep for my national certification test on the 20th. Therefore, my posting will probably slow a bit until then (but it won't stop because I have to blow off steam somehow). I apologize for any inconvenience this may cause.

GM Choon |

My party has been sent to this site:
Hard Clues: I plan to have identifying marks on the bodies hidden with transmutation magic. The aura is very faint and hard to spot under the aura of the Gentle Repose spell cast on the bodies. Dispelling this effect will reveal that one victim is a fisher's wife from west Dockway near Underbridge, the second is a merchant's assistant (single) from a recently set up merchant's guild that's trying to get a foothold in to Magnimar's shipping market, and the third is a priest of Nethys who manages a small shrine in the north-east corner of the district.
Moderate clues: There is a secret compartment on the second ship that is hidden magically. It is empty, but contains traces of blood and a partial hand print they could use to place the wife at the scene.
Easy clues: Each ship has been cleaned, as if the murderer knew the bodies would be found. Or wanted them to be found.
Each body has a mask.
No reports of anyone getting on the ship or leaving the ship on the night of the murders.
There are slight impressions on the rail of the third ship from climbing tools. Wife used tools on the third because husband ran out of scrolls of fly spells.
If anyone has anything they would like to add to this site, please post them in spoilers here. As Tobaris has yet to provide details of each site, I say we make it up as we go and reference each other for consistency.
They should be no more than 5th level because they aren't major villians and the level cap of the city's NPCs isn't that high. They probably should be lower as our PC's will be lvl 1 when they are confronted. Say 3 or 4? If several groups (or all groups) engage them cooperatively, then we could buff them to provide the appropriate challenge.
Feedback, suggestions, and disagreements with me are welcome :)

Tobaris |

I like that so far
Several months after the ritual succeeds or fails if the masks aren't destroyed the animate. Moving like scuttling insects they attempt to force themselves on a host, although if someone is foolish enough to put one on under their own will they are an easier target. The mask then forces the host to become a violent monster slowly warping the subject mentally and physically for maximum destruction. Any ideas or opinions on that?

DM Alaion |

Net back up, hope it stays that way.
Thinking I may introduce the murders during the PCs first mission for the Solrath. Have a body on the ship they are supposed to steal from along with some city guard coming shortly after they find said body. Yay's or Nah's?
As for the culprits. I would say a 4th level enchanter (manipulator) and 3rd level rogue (chameleon).