The Loom of Fate (Inactive)

Game Master Feral

Various Factions strive for their place in Magnimar. Will their threads be woven into history or will they be cut short?

Crossover Combat Map

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The Man. The Myth. The Mask!

Right now it's looking like my PC's will be spending a second day at the ships or investigating the bodies found there should anyone else's party choose that site.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

For the Record I will open up the gameplay thread on this campaign for crossover use. When I am unable to oversee I will rely on GM Choon First and the rest of you as well to mind your players.


Net is down again so phone posting for now.

Anyways can I dot the gameplay thread?


The Man. The Myth. The Mask!

I would say yes. You can experiment with posting and then deleting the "dot" post. According to rumor, this will still add the campaign to your tracker. Someone here said that, but I can't remember who.


The Man. The Myth. The Mask!

Confirmed - it works. :)


Yep it works. Now it will be easier to keep up on here.

Got a question concerning weather. Sense we all share the same city do we need to inform each other or just handwave it so long as it does not effect us?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

In general I would let the other GM's know about any big ideas or events, but you can also play off the fact that the city can be a confusing place full of rumors. Should everyone know about a chase scene involving a runaway wedding carriage and three iron golems? Problably. Should everyone know about a major law, bounty, tax or, city-wide event? Definately. Should everyone know that you claimed one guy had a monopoly on a relatively mundane service like letter-carriers? Not really if nothing else it could have been true at the time, a lie to increase sales or, just incorrect information.
Cities are full of rumors and misinformation, these are your friends.


I just wanted some weather for the upcoming encounter. Partly for mood and partly for the encounter as well.


The Man. The Myth. The Mask!

IMHO, the weather can be hand-waved except in the event of crossovers where the primary (or active) GM can decide that. I am running under the assumption that its summer though. Summer's a good time for sore and quick tempers.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Indeed I thought I had mentioned but yes summer which has masked slightly the undercurrent as people tend to blame it on hot stuffy weather.


Happy Holidays to all.


The Man. The Myth. The Mask!

My players are ready to move on to investigation day 2 and ae headed back to the trio of murder boats. How are youall doing?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I am returned, If anyone has questions or ideas they want to throw my way I'm here. I will try to read up on all of your games quickly.


The Man. The Myth. The Mask!

Excellent news!
My game goes swimmingly, but I fear I'm getting ahead of the other games. My players are getting ready for day two of investigations and will be heading back to the three ships armed with a couple spells that should help. Blood Biography, to name one. They will also find the identity of the bodies today and probably follow up on those.


Sadly I may have lost two to three players, sense they disappeared on me. Sense I am also without access to a computer for the foreseeable future. I am considering throwing in the towel. Doing everything by phone is trying.

So really thinking how to proceed with things.


The Man. The Myth. The Mask!

Alright. Just let us know what you decide.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Also if you find it necessary to go on hiatus, that's understandable and I can work something out with your remaining players if you or they are interested.


We went on break over the holidays, but coming back now.


I think I will take a hiatus. What did you have in mind for my players?

Welcome back Jen.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

If they don't want to go to other groups I was thinking about dragging them off on a side quest.


Well looks like my game is done, at least for now. I'll keep looking in nonetheless if no one mind's. See how you guys are doing. ;-)


The Man. The Myth. The Mask!

Sorry to hear that. How are Aspis and Caedmon coming along? Have you started investigations yet?


The Man. The Myth. The Mask!

Hey guys, long time no see.
Just checking in. How are your investigations going? My players are about half way through day two, still investigating the three ships.

what they have Uncovered:

They have found that the male victim who was an initiate of Nethys was named Taldi and was contracted by a lady (the murder) under a pseudonym and false shipping company in order to lure him to the scene


My game’s moving along. It’s started to move more quickly since I’ve come to terms with the fact that a few of my players really aren’t interested in leading the action.

We just finished up their intro mission. I’m going to give them a bit of organization background and then launch them into the investigation.

Was there a centralized location with info on the murder sites and what can be gleaned from them?


The Man. The Myth. The Mask!

They were here in this thread just before Tobaris made his return, but there are quite a few sites.

I really feel that they should be able to glean the identity (or at least identifying features) of the culptits from 2-3 sites. Otherwise this will take forever. What do youall think about reducing the number of murder sites?

In that vein of thought, could I get physical descriptions and any other info on the murderors any of you and mr. over-GM have made up? I have included my contribution so far above.

And:

The male wizard will be the one who set up the company, pegging him as an accomplice

Also, how do youall feel about weaseling it around as GM's so all our groups converge on the murderors on the same day/night, kicking off our first inter-thread event?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I'm prepared to run the inter-thread event as soon as you guys are ready until then I'm ready here to answer any questions or discuss ideas for the future.


The Man. The Myth. The Mask!

What do they look like? What is their personalities?


The Man. The Myth. The Mask!

I would also like to know:
Where this sin well is if it's effect is stronger nearby. Does the effect weaken over distance, or does it effect the entire district equally?


The Man. The Myth. The Mask!

need to know for something a player is doing:

Does the sin well a d the resulting anger leave any kind of magical trace that can be detected with Detect Magic and Spellcraft?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Personalities:
I was imagining the husband of the pair as the more methodical planner who is the brains behind the plan, and the wife being the cold steel psycho who brings the viciousness to the table. Looks wise, In general I don't mind I had imagined the husband as taller and more pale and raven haired. The wife very plain and a bit on the short side, very very forgettable.

Also like to know:
The effect is uniform across the district and is stronger in the lower sewers however the room that houses does not have the affect as it was designed to funnel the background anger away from the room. Outside of the district is an almost immediate lack of the sensation..

Player is doing:
If they find a culprit and you determine they have an unused sin mask on them, they could notice it with detect magic and spellcraft, also investigations of the masks show signs of ritual magic preparation. One in seven Masks retains a magical aura even after the murder and regardless of whether the groups succeed or fail those masks will become a minor monstrous threat six months down the road.


Are the murder sites not predefined? I'm cleared to write some of them up?


The Man. The Myth. The Mask!

There was a list GM Jen made up earlier. I was just running with it. The list was rather long though and I'd like to trim it down. I'll try to link it here.


The Man. The Myth. The Mask!

It's in a PM. I can't copy it now from my phone. I'll do that as soon as I get back to my computer (which might be tomorrow).


What's the word Choon?


The Man. The Myth. The Mask!

Here's the list:

Below is the dossier I provided to my players.

-------------------------

These are the official records on the gruesome serial killer or serial killers, who we have dubbed as the Dockland Murderers. The common thread seemed to be the excision of the face and replacement by a gruesome demonic mask in each case, which is what we used to compile this dossier.

3rd of Abadius - Prominent Merchant, Sir Brabantio, was murdered early in the morning, on a visit to the docklands, and his body was left on the street. First suspected crime of serial killer

19th of Abadius - Judge Goron of the Docklands Poor Courts was murdered in his chambers during a court recess. His body was found outside leaning against a lamp pole.

Calistria - No murders were found during this month

7th of Pharasma - Cleric Garal was impaled on a pike and thrown into a mausoleum a few days before he was discovered, on the 7th, by a grieving family.

Gozran - No Murders were found during this month

4th of Desnan - Four unidentified bodies were found flopped over the walls of the marble district. Three of them were identified as Varisians and the fourth was too mutilated for portrayal.

3rd of Sarenith - Prominent Paladin, Sir Veryl, was assassinated by the dockside. He fell into the water and his body never recovered, but unholy arrows decorated with designs consistent with the demonic masks were found nearby.

Erastus - No Murders were found during this month

1st of Arodus - Three bodies were found in the cargo hold of three different leisure ships, with no identifying marks.

6th of Arodus - Family of four was found dead, with their bodies seated at the dining room table. The smell of the decomposition alerted their neighbor, who discovered them dead on the 6th of Arodus.

Scrawled at the bottom

26th of Arodus - Fire at the Silver Dragon Inn, suspected rumors of killer association in the community.


Since it looks like most of this stuff hasn't been fully fleshed out and my party is excited about gathering info, I'll be generating a lot of details. I'll post them here as it comes up.

What's the current date in game?


The List (Expanded):
3rd of Abadius - Prominent Merchant, Sir Brabantio, was murdered early in the morning, on a visit to the docklands, and his body was left on the street. First suspected crime of serial killer

19th of Abadius - Judge Goron of the Docklands Poor Courts was murdered in his chambers during a court recess. His body was found outside leaning against a lamp pole.

Calistria - No murders were found during this month

7th of Pharasma - Cleric Garal was impaled on a pike and thrown into a mausoleum a few days before he was discovered, on the 7th, by a grieving family.

*Cleric Garal was a low-ranking priest of Pharasma, mainly charges with maintenance of Magnimar's public cemeteries. Even though he was in his waning years, he struggled to ascend the church hierarchy, a frustration and struggle that was known to strain his family life.

Gozran - No Murders were found during this month

4th of Desnan - Four unidentified bodies were found flopped over the walls of the marble district. Three of them were identified as Varisians and the fourth was too mutilated for portrayal.

*The unidentified Varisians were actually members of a Szarni gang, escorting a prostitute. They were bringing the woman to their prized fighter, a champion in one of the Serpent's Run's off-the-books fight clubs.

3rd of Sarenith - Prominent Paladin, Sir Veryl, was assassinated by the dockside. He fell into the water and his body never recovered, but unholy arrows decorated with designs consistent with the demonic masks were found nearby.

Erastus - No Murders were found during this month

1st of Arodus - Three bodies were found in the cargo hold of three different leisure ships, with no identifying marks.

6th of Arodus - Family of four was found dead, with their bodies seated at the dining room table. The smell of the decomposition alerted their neighbor, who discovered them dead on the 6th of Arodus.

*The family of four ran a local butcher's shop. They were known to squabble, often violently. On more than one occasion the watch was called when their arguments got out of hand.

Scrawled at the bottom

26th of Arodus - Fire at the Silver Dragon Inn, suspected rumors of killer association in the community.

With the killers and their motivation being what it is, the details I added ties the victims together thematically, much like the murders in Rise.


The Man. The Myth. The Mask!

Added details from my group:

3rd of Abadius - Prominent Merchant, Sir Brabantio, was murdered early in the morning, on a visit to the docklands, and his body was left on the street. First suspected crime of serial killer
19th of Abadius - Judge Goron of the Docklands Poor Courts was murdered in his chambers during a court recess. His body was found outside leaning against a lamp pole.

Calistria - No murders were found during this month

7th of Pharasma - Cleric Garal was impaled on a pike and thrown into a mausoleum a few days before he was discovered, on the 7th, by a grieving family.

*Cleric Garal was a low-ranking priest of Pharasma, mainly charges with maintenance of Magnimar's public cemeteries. Even though he was in his waning years, he struggled to ascend the church hierarchy, a frustration and struggle that was known to strain his family life.

Gozran - No Murders were found during this month

4th of Desnan - Four unidentified bodies were found flopped over the walls of the marble district. Three of them were identified as Varisians and the fourth was too mutilated for portrayal.

*The unidentified Varisians were actually members of a Szarni gang, escorting a prostitute. They were bringing the woman to their prized fighter, a champion in one of the Serpent's Run's off-the-books fight clubs.

3rd of Sarenith - Prominent Paladin, Sir Veryl, was assassinated by the dockside. He fell into the water and his body never recovered, but unholy arrows decorated with designs consistent with the demonic masks were found nearby.

Erastus - No Murders were found during this month

1st of Arodus - Three bodies were found in the cargo hold of three different leisure ships, with no identifying marks.
Post detailing the victims
This Post and the next provide some detail on the Idle Hands victim.[/ooc]
Please contact me for more info if your group heads to this scene.

6th of Arodus - Family of four was found dead, with their bodies seated at the dining room table. The smell of the decomposition alerted their neighbor, who discovered them dead on the 6th of Arodus.


The Man. The Myth. The Mask!

I'm actually two days after the Inn fire, which happened in the Solrath game, so 28th Ardous, currently mid-day-ish for me.


This is going to need some better organization. I’ll put together a google doc when I get home tonight.


The Man. The Myth. The Mask!

Alright.

Also note:
that I made the bodies at the docks magically preserved as they were magically enchanted to be unidentifiable. My group broke the enchantment and now the bodies will be moved to be burned as they have been identified, as you said in your thread, though I may give my players an opportunity to examine the masks one more time before they are transferred to the watch.


We've hit a bit of a slow spell, but ideally someone will come along with a haste to dispel it soon.

Edit: I like your additions DM Feral


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Which group is farthest ahead timeline wise? Also given the pace of your games about how close are you to finishing the adventure?
It is possible for a group to reach the villains and defeat them before other groups get there although I'd rather have them come together somewhat.

I am looking in to fleshing out the details of the next major event. Also I'm looking into how the different groups might have made the public eye, so if there are any events that would get major rumors going let me know. Obviously the group or groups that defeat the culprits will be getting some attention but for all I know there was chase scene through a major market which would also get a group a reputation.


The Man. The Myth. The Mask!

I suspect mine is furthest ahead in time itself, but I'm not sure where the other groups are investigation wise. We are currently mid-day on day two of investigations. We investigated the triple dock murders. I could reveal the vilians at any time. My group has a faster posting schedule than the other two as far as I've seen, so I've taken to sending them off on side quests of my own devising to slow them down while keeping up the pace.

I think I'm having trouble deciding how much to give out? Do we want the groups to discover the culprits after just one site? It would speed things up timeline wise which would not be a bad thing, IMHO.

As for events that may have caused rumors:
The group fought off twelve wolves and then captured a dire wolf (which they turned into the Watch) at the Old Fang tavern.

In the future, I recommend that events have a more linear focus to force the groups together. This had too many options, I feel, when the main draw of this experiment was multi-party interaction.


Agreed. Also, we're going to need more structure in general for this to work. We need to know what information there is to gather, what details to give out about the objective, etc.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin
DM Feral wrote:
we're going to need more structure in general for this to work. We need to know what information there is to gather, what details to give out about the objective, etc.

Alright I can make sure the next event is more detailed. Would you want me to make more detail for the current event or do you guys want to finish hashing this one out while I work on the other one.

The reason I asked is because I would like for the party furthest ahead to be hampered by a major storm for about a day to show the district beginning to boil over as people are cramped together in miserable weather.


The Man. The Myth. The Mask!

"Storm" as in riots?


The Man. The Myth. The Mask!

More detail on the current event would be nice so we dont get wires crossed for the crosss-over. I say each group has the culprits pretty much nailed down by the end of day 3. Day 4 is the Cross-Event and level 2.

Other thoughts?


What 'day' are we on now?

Scarab Sages

I'm referring to in-game days since the fire at the tavern (Caedmon thread), assuming your thread started the same day as that fire. Mine did. I am 2.5 days out from that event now.

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