The Loom of Fate (Inactive)

Game Master Feral

Various Factions strive for their place in Magnimar. Will their threads be woven into history or will they be cut short?

Crossover Combat Map

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Ah. In that case your thread is half a day ahead of mine. My players are spending most of 'today' gathering info.


The Man. The Myth. The Mask!

Ok then. Today, my party will get a solid description on the wife and a sketchy one on the husband, more than enough to go on. Tomorrow, my party will face a riot in the market, then day 4 will be co-op thread confrontation day. Agreed?

What are you thinking, Jen?


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I think that works well. Could you send me the details you have built up on the villains Choon I think yours are the most fleshed out. I will expand on details from there?


The Man. The Myth. The Mask!

All details I have are posted here, inspite of implications otherwise in my thread. :)

To recap:

Spoiler:

In connection to one of the triple ship murders, the wife adopted a false name, Akadia, and set up a false shipping company (unnamed). She then proceeded to lure the three victims to the ships and do the deed. She lured a low ranking priest of Nethys, Taldi, who was crafting scrolls for her "company" with a contractual obligation. She lured a fisher's wife with promise of a day's job she couldn't refuse. She lured a member of the Seaborse shipping company with a merger offer.
However, unknown to her, she was seen consulting with her husband the day after the murders, and my party now has a decent description of them both.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Alright I will bang together some proper write-ups, did you have any stat's on them already or no?


I'd be happy to help stat these guys out if you need a hand.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I actually would appreciate that, I just started a new job and it has been quite demanding, rewarding though. I will message you my notes.


The Man. The Myth. The Mask!

Curious: Have stats for the baddies been finalized?


I'm at the gym now but I'll get it done tonight.


The Man. The Myth. The Mask!

Sweet. Thanks.


The Man. The Myth. The Mask!

Also, Feral, if you could send me/Jen what you have on [that thing the crazy scholar was just talking about in your thread (spoilered below)] that'd be great. :)

Spoiler:
Azlantist


That sounds good to me. Activity is a bit slow, but we are approximately on the same day as you.


Alright, the NPCs are done. I built them at a reasonable power level (15 point buy with NPC wealth) but given the stats Tobaris sent me to work with, they're going to be a real terror.

PM me your email addresses and I'll give you access to the document.


The Man. The Myth. The Mask!

Tobaris:
Feral and I are planning a crossover at a tavern. We may need to set it up in the 'main' thread. You said you wanted to run that thread, yes?

It's not happening yet, but our groups might intersect soon.


Bad guys:
I'll write up some standard tactics for these guys once I get everyone added to the doc.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

Choon and Feral:
I was interested in running it so if you two want to send me your notes I will dive into them and get any background I need, just let me know when to open it up.


Tobaris:
What kind of notes would be helpful?


Tobaris:
PC(s): Yolanda Yll, a tall Aaismar woman with light purple skin and flashing golden eyes and her porter Morris, a figure swathed in cloth wearing a mask and a large hooded-over coat.

Location: The Nereid's Kiss in the Alabaster district, a two-story wine bar catering to scholars and students. Mostly occupied by well-to-do academics.

NPCS: Well-to-do academics and one mad scholar, Teveran Stoll. He’s your typical scholar that delved too deep and went mad from what he learned. He’s aware of the events that took place in Rise of the Runelords and the similarities to the killings going on now. Yolanda has been coaxing information from him for the better part of an hour.


The Man. The Myth. The Mask!

Tobaris+Feral:

PCs:
Ariana - female elf Wizard (monster hunter)
Noro - Female human barbarian (dock worker/ brawler)
Johnny - male human rogue (thief)
Korrith - male Kobold Alchemist (currently poking him for recently drop in activity)
Freia - Female Teifling magus (local daughter of headsman)
Pelgrev - Male himan Shoanti Barbarian (nature-zen feel)
Zayid - Male human urban ranger (streetwise)

PCs will learn of the mad scholar from priests of Nethys and will be sent to the Nereid's Kiss, sparking the crossover.

The first four PCs will have seen the main villian before, briefly, as he was organizing thugs to initiate tomorrow's riot, so Ariana, Noro, Johnny, and Korrith should recognize him on sight.

My group should be headed that way in a couple (real) days.

Feral: will it be just the Aasimar (Yolanda?) or will you usher others of your party that way as well?


The Man. The Myth. The Mask!

Feral/Tobaris:
My group will be ready soon. I am allowing them to heal up and regain half (rounded up) their daily use abilities. This way youall can balance the encounter without really having to worry too much about my party's beat-up state.

Feral, are you going to have just Yolanda present, or are you going to guide the rest of your clan to the Site too?


DMs:
I'd planned on starting with Yolanda but I'll retcon some stuff to get the others involved if we end up making this thing before enough.


The Man. The Myth. The Mask!

GMs:

I can hold them off until you're ready. They have some RP they need to do among themselves anyway so there is still a day or two.


DMs:
That's a bummer. I have my game in a holding pattern until this thing gets started.


The Man. The Myth. The Mask!

GMs:
I can also send them over at a moment's notice. Whenever we're ready, just let me know.


DMs:
I'm ready. The question is how Tobaris wants to run things. I can set the scene whenever.


The Man. The Myth. The Mask!

Tobaris- when you're ready, looks like we're ready.

When you get this started, how often will you be able to update and post? Several in my group prefer a 2-3 post/day pace and I want to give them a head up on what you predict your pace can be.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I am screwed this weekend do to what will soon be a laptop without power. I will try to retrieve my power cable tomorrow, however I will most likely only be able to get it back on Monday. I my sound curt and short with this however this is due to my efforts to rein in my monumental frustration and anger.


The Man. The Myth. The Mask!

Would you like Feral to set the scene and such while you do that? You have group DM's to support you, if you want. You don't have to stress too badly.


Male Kobold (reincarnated as) Human level 6 DungeonMaster/Level 2 Munchkin

I have thought about this quite a bit and I think I'm going to have to step back from this project. I don't mind being a sounding board for ideas but I have to cut back on some of my projects due to work mostly. I apologize for the inconvenience. I really love this project, but I think it has enough dedicate people to keep it alive and I have to pare down what I can focus on. Please feel free to ask my opinion or ideas, but I will be stepping away as any leading roll. GM Choon you clearly have a strong hand in this project and I feel I can trust you to continue the fun for everyone.


The Man. The Myth. The Mask!

Sorry to hear that Tobaris. Thanks for getting us started.

Ok then, I think it's best if we GM's get really collaborative from here. As in, I would have no qualms about either of you posting in my thread to give some detail or enrich the environment (etc.). We don't have to go that far, but all three of us working together should lead to an easier time on all of us.
I know Feral is very into this thing as a whole, and GM Jen has had a great influence as well. Let's get awesome. :D


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I’m sorry to see you go Tobaris. That said, I appreciate you being honest with yourself and us and doing what’s best for the campaign. Good luck in whatever’s got you busy these days.

Here’s what I’ve got for the crossover event. Tell me what you guys think and if you have any questions.

Siege on the Nereid’s Kiss:
Having divined that the mad scholar Teveran is a little too aware of his plot, *evil wizard* has decided to end the threat in a permanent way. He and his wife visit the Nereid’s Kiss with the intention of killing the mad scholar and torching the building. He doesn’t plan to sacrifice Teveran to his growing runewell. It’s important that the authorities not link his death to the others.

He’s planning to attack later in the night, but when the second group of armed/armored figures arrives he acts out of haste. Although she’s hates not being personally involved, *femme fatale* hides in a nearby alleyway.

Timeline

The Siege plays out in the following order:

Turn One: Five augmented fiendish hyenas appear within the Nereid’s Kiss. Depending on how initiative works out, they should attack random targets but if/when the PCs intervene, they’ll turn their attention to them.

Turn Two: Four small fire elementals appear. Their initial purpose is solely to wreck the place. They ‘attack’ the building each turn unless engaged by a PC. Due to the expensive lacquered furniture, the building takes double damage from the elemental’s flames. Fires started by the elementals act as stacking bleed damage. PCs making any sort of effort to combat the flames reduce the number of active flames by one ‘stack’.

Turn Three: Five more hyenas appear. It’s possible the PCs will start to become overwhelmed at this point so it’s important that no more than one hyena per PC be attacking the PCs at any time. Any extras should focus on the panicking scholar inside the Nereid’s Kiss instead.

Turn Five: Four more hyenas appear.

Turn Eight: A haste spell goes off, targeting as many of the surviving monsters as possible and *evil wizard* flees.

Objectives

Besides living, the PCs are faced with a number of potential objectives, some are obvious and others are intended to be figured out along the way. Some of these are intended to help further the PC’s investigation while others give more material rewards.

Save the Scholars! There is a total of a dozen scholars. Due to panicking and the general chaos, they are slowed. Scholars have an AC of 10 and die when they’ve taken 2 hits (or 1 crit). Each scholar that escapes rewards the PCs with 100 gold. This is split evenly between the organizations present. Max 1200 gold.

Keep Teveran Alive This is arguably the main objective. Unfortunately, he’s more than a little senile and does little to protect himself. The enemies don’t exclusively attack him but unoccupied hyenas might target him. Despite all appearances, this old man is tough. He has an AC of 10 and dies when he’s taken 4 hits. He doesn’t actively try to escape but instead moves around the Nereid’s Kiss in a panic. He dies if the building burns down unless he’s physically carried out beforehand. Assuming he survives, Teveran will leave with whichever group presents the strongest case for his assistance. More on this to come.

Property Damage The proprietor bails as soon as this goes down but if the PCs can save his business, he’ll be grateful. The Nereid’s Kiss has 100 hp. If the PCs fend off the Siege with the Kiss standing, he rewards them with some healing scrolls he was saving in case he or his staff were ever hurt (4 scrolls of CLW). If the PCs fend off the Siege with the building in good shape (more than 50% hp remaining), he offers a pair of healing wands in thanks (wand of CLW with 5 charges x2). In both cases these rewards are split between the organizations present.

The Man Behind the Curtain PCs may run outside to try to find the source of the attack. Unfortunately, *evil wizard* is invisible atop the adjacent building’s rooftop and almost impossible for the PCs to detect (at these levels). However, if a PC starts the round outside when a summoning completes he can attack a DC 20 spellcraft, perception, or arcana check. Success indicates that he/she recognizes the spellcasting enough to remember it. This will help the PCs in tracking down *evil wizard* and *femme fatale*. In addition, the PCs might spot *femme fatale* lurking in an alley outside. Each round they spend outside (as well as for standard actions spent actively searching, if the PCs succeed on DC 20 perception check they spot a shapely female figure shuffling anxiously in the shadows. If they approach, she’s no longer able to contain her bloodlust and attacks. Under orders from her husband she doesn’t strike to kill but delights in a chance to humiliate the meddlers. If the PCs engage *femme fatale* and are still standing when *evil wizard* flees, she flees as well but not before dropping one of her signature blades. This will help the PCs in tracking down the duo as well.


The Man. The Myth. The Mask!

Looks good. Woukd you like the GMing of the fight to be 50/50 or do you think having one GM running the combat is preferable to reduce possible confusion?


In order to optimize uptime, let's both do it. As long as we communicate when each of us is updating there shouldn't be any stepping on toes. Since I designed this encounter to be pretty tough, I am going to bring in my whole table. They will show up a little delayed due to being scattered across the city.


The Man. The Myth. The Mask!

Cool.

GM Jenn, do you want to bring your guys in on this too?


The Man. The Myth. The Mask!

Feral: is there anything significant on Teveran that a Know: history or local roll would reveal?


I can put something together when I get home. Leaving work now.


The Man. The Myth. The Mask!

Cool. My party wizard was rolling it.

When do you plan to kick off?


About Teveran:
Teveran Stoll was once a well-to-do private tutor, with families of wealth clients across Magnimar's Alabastar district. When his only daughter was killed by the Skinsaw cult a few years ago, he fell into despair and poured the whole of his savings and used up every connection in an effort to get to the bottom of his daughter's death. He eventually learned the truth but in doing so lost everything.

Even after the Skinsaw cult was defeated and their masters slain, Teveran never truly recovered. He began to see vestiges of the cult's Runelord masters everywhere. His peers made a gesture of allowing the broken man back into their fold but could never again see him as anything more than a mad scholar.

I'll get the scene described in a bit.


The Man. The Myth. The Mask!

I have two more tears to check in. #004 and one who hasn't posted in a while.


The Man. The Myth. The Mask!

Oh, and how do you like the "Masked Tear" thing? The players did it themselves. :D


It's a very cool idea but I don't know how practical it is from a logistics view. I have to read every post very carefully or memorize who is which number in order to keep track of who is who.


The Man. The Myth. The Mask!

It shouldn't be that bad. I can assist with it, too. I can make us a master list that we can keep in the campaign info if you like. On map we can label them with text boxes pretty easily.
If it doesn't work out we will abandon it for the future. But just I couldn't say no when it was brought up.


It's just not practical. I shouldn't need to refer to a cheat sheet so I can know that #1775 is DMRaven who is Ariana.

Posting with either their normal alias or using their normal avatar would help. The alias would be preferred.


I'm going to email Gary about getting the campaign transitioned to my name so we can link relevant stuff here.

Unless you'd like that it that is.


The Man. The Myth. The Mask!

Ok. Can we comprise and have them use individual avatars? I hate to break their immersion totally or shut down such a flavorful idea completely.

I'm fine with it being under you, go for it. :)


Well I'd say changing the avatars should be enough for immersion. It's not like folks are wearing nametags. =P


The Man. The Myth. The Mask!

True. They were just so enthusiastic! I love it when that happens.


Well they get points for a good idea and enthusiasm. =)

I was just posting in one of my other games and I was annoyed that I had to click through a couple things to get information I needed from a player's profile. If I had to do that for a full group, I might have to do some HopeCrushing.


The Man. The Myth. The Mask!

What do you prefer to have in the class/race bars? I can post that in mine so we can try to get the PCs on the same page.

Another thought I had related to combat. Do you want to clearly define what each of us is responsible for, or kinda update as each of us sees posts? For instance, one of us could handle resolving PC actions while the other handles enemy actions.
I'm in favor of leaving it undefined. That way either of us can update if one of us has life interference.


Whoever is available to post should just handle the posting. As soon as I get the campaign moved to my account I’ll add a link for maps and such.

A simple check in here should be enough to keep us from stepping on each other’s toes. Resolving actions and posting enemy actions for the round.

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