
| Flug Managarm | 
 
	
 
                
                
              
            
            As everyone agrees to turn in and prepares, Flug stands staring into the vat.
By the way, what are we doing with the corpses? I doubt we'd like to sleep in the same room as them.

| Thorgrim Æsgard | 
 
	
 
                
                
              
            
            I get up from my sleeping bag, and stretch. Feeling the multiple injuries I sustained the previous day, and grin. I then start a small fire from some of the furniture I smashed last night, and prepare breakfast. While the food is cooking I sharpen the greatsword, and dump the beastman corpses into the vat in the western room.
I'm assuming the spellcasters want to prepare spells, and eat. Giving me plenty of time.

| Cеlif | 
 
	
 
                
                
              
            
            Yes, thank you Thorgrim. Had the barricade not been restored Celif would have slipped outside to meditate, but as it is she's quietly attending to her devotionals in the corner.

| Gezzo Wrathforge | 
 
	
 
                
                
              
            
            Gezzo stretches and gets to his feet. Pulling some rations from his pack, he gives a bit to Lryhla and he takes the rest. With breakfast complete, he saddles up and steers his wolf to the barricade. When he's sure there is no one on the other side, they climb over and scout the doors.
If coast is clear, move to X4 and examine door for traps, listening to the other side for noises. If he sees or hears nothing, move to X8 and take the same action. Lryhla uses scent at each door to try and smell anything beyond it.
Perception: 1d20 + 15 ⇒ (20) + 15 = 35
1d20 + 3 ⇒ (4) + 3 = 7
I see....everything...

| Imowen Aroudilee | 
 
	
 
                
                
              
            
            Awakening after a delightfully restful sleep, I arise and neatify myself and look around for the rest of my companions. Seeing Thorgrim having breakfast I wander over and say, May I join you? and sit down to eat with him. Great job of getting rid of the corpses, Thorgrim! Thank you so much for sharing your breakfast. It was delicious. Shall we go see what the others are up to?

| Gezzo Wrathforge | 
 
	
 
                
                
              
            
            Gezzo looks over to Fener.
Things seem to be clear.
He reaches for the southern door and tries to open it slightly to peer inside.
Opening southern door (X8) just enough to look inside and as sneakily as possible.
Stealth: 1d20 + 1 ⇒ (13) + 1 = 14
Perception: 1d20 + 15 ⇒ (13) + 15 = 28
Lryhla's Perception with Scent: 1d20 + 3 ⇒ (2) + 3 = 5

|  Story Master | 
 
	
 
                
                
              
            
            Gezzo carefully opens the southern door and peers inside. The room contains numerous straw mats on the floor, as well as a scattering of items - shoes, clothing, partially eaten food, etc. In the northwest corner of the room two large chests sit against the wall of the room.
The map is updated.

| Cеlif | 
 
	
 
                
                
              
            
            Celif tiptoes over to stand behind Gezzo and look into the room over his head.
Are the shoes and clothing child-sized?

| Cеlif | 
 
	
 
                
                
              
            
            Thorgrim over Celif over Gezzo... I'm getting this "Three Stooges peeking through a door" image in my head...

| Gezzo Wrathforge | 
 
	
 
                
                
              
            
            Gezzo, realizing that he has an audience at his back, straightens and opens the door fully. He spurs Lryhla in cautiously, keeping his eyes open for anything unusual. Once at the chests, he waves for the others to follow.
Move to AB8

| Cеlif | 
 
	
 
                
                
              
            
            Celif flicks her mace, causing it to glow with room-filling light as she steps in and moves to the side. (AA9)

| Imowen Aroudilee | 
 
	
 
                
                
              
            
            I head into the east room and decide to check out the boxes and barrels and desks along the south wall since everyone else is clustered around the south door on the east wall and there is no hope of getting in there. Finding nothing in any of those, I proceed to check out the bookshelves.

|  Story Master | 
 
	
 
                
                
              
            
            Fener opens the north door on the east wall, and sees a rather opulent room. A fine carpet is on the floor, and a plump bed sits in one corner, with a fine blue cloth coverlet. A decorative vanity made of marble occupies one corner, and a desk occupies the opposite corner. A large chest sits at the foot of the bed. The room is faintly illuminated by an opaque glass globe which glows in the center of the ceiling.
The map is updated.

| Fener | 
 
	
 
                
                
              
            
            Fener walks into the room.  Making note of the leaver.   He examines the desk and any draws.
He also examines the chest from the outside looking to see if it is locked.  if not locked he opens it.
Perception: 1d20 + 10 ⇒ (8) + 10 = 18
He also casts Detect Magic.

| Gezzo Wrathforge | 
 
	
 
                
                
              
            
            Gezzo looks around the room and examines the chests. Lryhla sniffs the ground intently. If they are satisfied that they are free of traps, he opens the chests.
Perception: 1d20 + 15 ⇒ (6) + 15 = 21
Lryhla's Perception with Scent: 1d20 + 3 ⇒ (2) + 3 = 5
Look for traps and detect magic on chests and room.

|  Story Master | 
 
	
 
                
                
              
            
            
| Fener | 
 
	
 
                
                
              
            
            Fener takes all that he finds in the desk. Keys, Journal, Ring, Bracelet, flint & steel, and the dagger. Talking to Rudy hmmm nice dagger...
He takes the fine cloth from the bed. Rudy, this may come in handy or even make a fancy bed for you. Hah can you see that! all curled up in your den, covered with this thing. hah! hah! hah!
He tries the various keys on the chest.
He also casts Detect Magic in the room.

| Cеlif | 
 
	
 
                
                
              
            
            Celif stays alert, watching and listening for anything out of the ordinary.
Perception: 1d20 + 6 ⇒ (18) + 6 = 24

|  Story Master | 
 
	
 
                
                
              
            
            
| Cеlif | 
 
	
 
                
                
              
            
            "Erm... Gezzo... guys... I think something's happening in that vat room!"
Turning quickly, Celif double-times it back towards the western room. Looks like two MAs will get her to P7.

| Gezzo Wrathforge | 
 
	
 
                
                
              
            
            Gezzo snaps his reigns and leads Lryhla past the group, back into the vat room. He looks around suspiciously for anything out of the ordinary.
Move to I8.
Perception: 1d20 + 15 ⇒ (14) + 15 = 29
Lryhla's Perception with scent: 1d20 + 3 ⇒ (8) + 3 = 11

|  Story Master | 
 
	
 
                
                
              
            
            The device in the west room begins to make a whirring noise, and you watch in amazement as the chute extending from the wall of the room elongates and lowers itself into the vat. It begins sucking the vat contents up into the chute...
The map is updated.
 
	
 
     
     
    