The King's Patron - Dragon Hunters - Fox's Antlers

Game Master Mardavig

Team horny fox


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Lantern Lodge

Fox's Antlers Discussion thread.

Lantern Lodge

Welcome to your new home Fox's Antlers.

Say hello to friends new and old.


Male Half orc Warpriest 1

Riding on his black charger eclipse, a young Knight in shining armor rides down from Restov. Ready for adventure and ready to find a new great name!


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Softly a light melody is heard. The tune is peaceful and full of joy, but not perfectly played. Around the bend come two horses, one ridden by a strong man, the other by a petite girl playing a flute.
A little fox is running next to them and they seem to be quite content.


Male Half orc Warpriest 1

Hi my name is Jana and I will try here my first PBP. Anton said you are german Matsu? Oder sollte ich Hallo sagen?


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Hi to all, newcomers and old friend.
Hope we will enjoy playing together in this campaign.

I'll post also a link to a symbol when I'll made it, probably in this evening.
I'm thinking of keeping the old one style, having a fox with the stag's altlers above on a green field. Does anyone want something else?
What color do you want the fox? Classic red? Anything else?
Any other idea about the symbol?


Male Half orc Warpriest 1

Etienne has a black shield now, but I the right sigil, he would wear proudly!


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

I made two temporary version of the team's symbol.
I'm open to any suggestion about it.

first version
second version


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

I like booth. But maybe the running fox more ;-)
Etienne, if you want an idea how Miyuki looks like you can check her optic in my char. They have loads of character pictures too.
Whats your horses name ?


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

Hey all, I think I am supposed to be the 4th for this group. What are you looking for? I see a druid for healing/divine, cavalier for melee, and a sorcerer for arcane.

Do we need another melee? Skill? Healing? Or a combo?

I really think that a ARG Swashbuckler would fit well, high dex/charisma, 4 skill points per level. I could also take a 1 level dip into Bard for knowledge skills which we seem short on.

Other options would be straight Bard, less melee, but more healing and skills. Slayer, strong melee, some Ranger benefits, decent skills. Rogue, strong skills, good support, ok melee.

Or, Warpriest - strong melee and decent divine, but no skills or real knowledge abilities.

EDIT - One last option is an Inquisitor. Really, I just need to know what role you want/need filled an I will go from there.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Hello Tirion.
I would say play what you want.
Although one of my favorite classes is the inquisitor. Ranged. Skills range dps and lots of other options.
But the more important question is...what would you like.


Male Half orc Warpriest 1

In my table group one of the player plays an inquisitor. That guy is brutal in battle and very useful outside. Made the character such that he can all we lack. Tracking, sense motive, perception, intimidate all very good.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Hi Tirion,
welcome on board!
As Miyuki said: first play what you would like to play.

Second, and only for second, if you want to fit balanced in the party, here are some suggestion about what mine PC can/can't do.

Anton Medvyed is a Urban Druid of Erastil, covering a lot of Knowledge skills (history, local, nobility, nature) and from the next level also Kn Religion will be a class skill for him.
He can spontaneously cast Community domain spell domain, so it's more a Buffer type than a healer. He is also good at ranged with spells/longbow.
What he can't do is cure a lot of damage without memorizing all the available 1st level spells as a Cure Light Wounds that will dramatically hurts his usefulness for the party.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Anton, to be honest, I think Miyuki has some ready cash left. Our first big shopping spree will be a Wand of cure light wounds.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Yes, a Wand is something we can surely buy.
Anton too have some cash for it, and can use it without UMD checks.
What I was pointing about is that mine PC is not a cleric who can channel/spontaneously cast cure in combat. He can use the wand after combat to cure those who need, or in an emergency situation.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Many people think channel energy is a waste of action. I disagree, but I also think we do not need it. You as a druid can hinder enemys, many enemys I can shut down and soonish wrack them completly. If I checked Etiennes character he is quite a melee, damage and defense wise. So we should have most things covered. If CWE joins as secondary melee and Tirion maybe more in the ranged department we have many options covered.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

I'm also thinking that it's better to shut down an enemy that use cure on combat, but I also know a lot of people have a different approach.
If CWE joins us he will be perfect for scouting and probably flanking with Etiennes. We will need to harmonize our spells preparation.
Tirion can do what he likes, ranged could be better, but even something else could be ok

Lantern Lodge

Good morning my (mostly)European cohort, or course it's later in the day where you are.

Welcome Tirion. As i've said, may as well play what will be the most fun for you, everyone else is. We're a long way from 'standard' party configurations here.

@Anton, as far as maps go I've been assuming that at some point all the exploration data will be pooled, since you guys have decided OOC to form one kingdom, instead of competing kingdoms. It would serve no one to keep that information private.

IC the Orlovskys might seem reticent to share their info because they found a gold mine, but there's really no way for them to individually exploit that resource. Only a kingdom can really extract benefit form it.

We should also be seeing one more in here shortly.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

Trying to figure things out still.

DM Mardavig, what is your opinion on darts? Are they ammunition that is destroyed when used, or are they recoverable like daggers? I ask this because the Swashbuckler has some fun skills and I really like the class. One of the benefits is adding class level to damage with piercing melee weapons and piercing thrown weapons (but not arrows/bolts from what I can tell). I was thinking of a Swashbuckler with a single level dip into Bard for some healing, Inspire Courage and other abilities. I would fight with a rapier (unless I can find another fun weapon) despite it being cliche and the weapon everyone uses due to the high crit modifier. Unfortunately, as a Swashbuckler, that high crit is important and rapier is one of the few that is available (it also has that three musketeers/french rapier feel to it).

I will likely not take any real ranged feats, but since Swashbuckler is a high dex full BAB class, this will be at least partially negated. In addition, I expect to be in combat, not hiding in the back behind the tanks.

I understand everyone else looking at the inquisitor, but it is a Wisdom class and I am playing too many of these already - Monk/Druid, Monk/Inquisitor, Monk/Fighter/Bard/Inquisitor (yeh, I even have that combo although he is not yet to level 6 to start grabbing the Inquisitor levels yet).

Oh, and I am in the US, so no posting during the early morning hours for you european types. I did live in Germany for a year way back when (when there was still a wall and two Berlins).


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Thats many, many years ago. Jana/etienne was living in the eastern part and me in the western, so we booth know the diffrence.
As many said, play what you want to play!
To darts.. They are not listed as ammunition. So they should be reuseable.

Lantern Lodge

I am of the opinion that darts are cheap enough and do little enough damage that I don't particularly care if you recover them or not.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

I lived in a town named Wittlich. It was in the Eifel region of Rheinland Pfalz about 30km from Trier.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

I was raised in Saarlouis, which is just around the corner. Texan corner.
We went to the eifel region regulary, my fathers rally pilot lived there.
I was trying my luck with the swashbuckler. I think it is a fantastic class, but has 2 things that I do not like. At the beginning you are very limited with weapons, rapier and wakazashi, and you do not need int for combat expertise, but later you do need the 13 int for the following feats. Improved disarm, improved feint. If they change it that the cha is enough it would be awesome. But as it stands its horrible MAD.

Lantern Lodge

We were nearly neighbors, as I may have said, I lived on cfb baden-soellingen, Canadian forces housing.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)
Matsu Miyuki wrote:

I was raised in Saarlouis, which is just around the corner. Texan corner.

We went to the eifel region regulary, my fathers rally pilot lived there.
I was trying my luck with the swashbuckler. I think it is a fantastic class, but has 2 things that I do not like. At the beginning you are very limited with weapons, rapier and wakazashi, and you do not need int for combat expertise, but later you do need the 13 int for the following feats. Improved disarm, improved feint. If they change it that the cha is enough it would be awesome. But as it stands its horrible MAD.

Interesting. Really, you are not limited to just those weapons, it is only that you have to use piercing weapons to gain most of the swashbuckler's abilities. You could still have your favorite earthbreaker or greatsword should you want to use it. However, the piercing weapons become much more effective at level 3-5 when you start to pick up precise strike, weapon training and other abilities.

I had not thought about the Combat Expertise/Int 13 issue. It does say just for Combat Expertise, but I would assume it means for all additional feats. Really, it depends on whether you want to be a CMB specialist, because if you do, you might as well play Lore Warden and get the CMB/CMD bonus and the free Combat Expertise. I usually take Combat Expertise with Butterfly Sting which does not have the Int 13 prerequisite.

I am flying this afternoon, but will try to have something put together tonight. I will be busy all day tomorrow, but will be back to a more normal routine on Thursday.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)
Mardavig wrote:
We were nearly neighbors, as I may have said, I lived on cfb baden-soellingen, Canadian forces housing.

I was not in the military, I was an exchange student. However, Bitburg, Spangdahlem and Hahn AFB were all around us so there was a ton of military. As I recall, they used the Gymnasium (high school) as a target for bombing runs.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

I never went to Saarlouis or Saarland. Although I did bike down the Mosel to Thionville one day. Most of the time, people in Rheinland-Pfalz just made fun of Saarland.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Trust me its a mutual feeling. Well i am bavarian so I am allowed to mock them booth.


Male Half orc Warpriest 1

Thats the other side if germany. Never been there too


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Here is Padova (Padua), in the North East of Italy.
I have been in Germany only once in Munich, but crossed the country twice going and coming back from Belgium.


Male Half orc Warpriest 1

I have visited Oktoberfest a few times. Was very funny, but twice I was very drunk!


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

So, what's about Tirion's PC?
Any update?

I'll really like to know about him/her.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

Sorry for the delay. I had to fly half way across the country on business today. Trying to get the character put together now.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Jump in. No need to have the perfect char now. Just finish it while we ride ahead.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Catching up at the moment guys, I'll post shortly. Kazz has several things to talk to you all about!


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Can you help us out with the map Mardavig? If I'm not mistaken the only additions our group would make is that we have passed through 04.04 and then explored the Stag Fort's hex?


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

As the GM know, I'm a GM in another Kingmaker Campaign, so I know were the Stag Lord's fort is located, and that's why mine map is so accurate.
The fort is in the hex out of the current map, south to 04.05 and 05.05.

What I don't know is what hexes your party crossed/explored to go there.

Lantern Lodge

Darkness has yet to explore a single hex. They have traveled, and they have fought. While they have discovered the Thorn Ford bandit camp, and the Stag Fort. They have yet to explore, and consequentially map, any hexes.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Indeed, though I had thought we could at least put down the ones we'd traveled through? Anton's map seems to have a distinction between traveled and explored hexes, no?


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Yes, I mark the explored hex in different way of the only crossed.

Lantern Lodge

Exploring takes more time, and also reveals any standard locations in the hex. Traveling only reveals landmark locations. When Darkness first traveled to the bandit camp, and then Stag fort, they rushed (traveled directly) without taking any time to explore. Other parties later passed through those hexes and discovered things that darkness did not, but Darkness also accomplished something no one else did, at a commensurate price.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Absolutely, just meant that there is a place to at least list the terrain and major features of the hexes we've passed through. To be upgraded once we explore them.

Lantern Lodge

Oh, yeah, sure terrain, absolutely you would know that.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

I'll probably change the map editor, to use a more simple one. Hexographer is great, but I'm looking for a more quick map editor for Kingmaker AP.

So, I'm waiting to have information about what kinds of terrains Team Darkness have crossed, and I still have no news from Marlani about their map.

@ GM: About the "secret mine" probably the Orlovsky don't know that the only way to use it is via kingdom rules.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

A well they will be very sad to hear it!


Male Half orc Warpriest 1

Happy Weekend. No posting on WE I guess.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Usually we have less posts in the WE but not 0 posts.
Anyway the GM has being very busy in the last weekends, so he is probably AFK in this one too.
The only thing we can do, in this case, is waiting for him or roleplay something marginal in the exploration, if someone of us is inspired.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

All, I am sorry to do this, but I still have not had the time to put together my character - although I know what I want to build. While I do not feel like I am working more, or having less pbp time, I just seem to be falling behind in more than a few campaigns and do not think that I should be taking on another, which is too bad as this looks like a good group and I really like Kingmaker. I am currently in another one, but it has sort of petered out just into the second AP.

Thank you for the opportunity, but I think that you all would be better served with someone who has not stretched himself as thin as I have game and time wise.

Vielen Danke,

Tirion

Lantern Lodge

I understand, better to bow out gracefully than lead anyone on. If things change, feel free to contact me, we might still have room.


Male Gnome Sorcerer/9 - (HP: 49/49 - AC20;FF17;T18 - F+5;R+6;W+7 - Init+9 - Per+11)

Thanks,

I really like this campaign, but just feel a little overextended already. If one or two other campaigns that are really lagging die out, then I will give you a shout.

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