The Kings' Patron

Game Master Mardavig

A fairly straightforward Kingmaker campaign, with emphasis on the relationship with the patron.


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Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Looking forward to some racial conflict. Sounds fun. And the way he sees drow. Even more fun. Especially if she finds out what he thinks


Male Gnome Druid (Menhir Savant) 1

Well if team Darkness has room for a Gnome and his scaly friend that'd be neat. Oh, and you're just dark elves to him, Drow are something he has no knowledge of.

I'll come in in gameplay sometime soon.


Status:
HP: 28/43; AC: 18/14/14; Saves: F +6, R +8, W +3; Init: +4 (+2 in the forest); Per: +11 (+2 more if in forests);
Anton Medvyed wrote:

Here is a Flag for Anton's Team I discussed with Miyuki.

Hope the others will like it.

Nice (:


Female Enigma doppleganger mesmerist toxitician 4: spd:20, Init:1, Perc:12 Darkvision, AC:19, T:12, FF:17, 72/72 HP, Fort:7, Ref:9, (immune charm sleep) Will:13

Fyi, my character is also afraid of Drow, but if I ever have to adventure with Zartana, he would be extra nice to her and start flirting with her a little to hide the fact that he is actually afraid of her. He doesn't find Zartana attractive either, so all this false flirting would require bluff checks since it isn't sincere and it would be opposed by Zartana's sense motive.
So yeah, I my character is afraid of Drow too, but since Zartana is female, I'd roleplay it differently than Varitus.

Edit: Although Zartana would be making sense motive checks, the player would know if it is false or not, but the character wouldn't know if he was successful or not unless Zartana told him.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Zoufbal Tashidar wrote:

Well if team Darkness has room for a Gnome and his scaly friend that'd be neat. Oh, and you're just dark elves to him, Drow are something he has no knowledge of.

I'll come in in gameplay sometime soon.

We'd be happy to have you. Darkvision is a great leg up and thus far aside from Hunter we seem to have the market cornered of the more odd looking adventurers!

Are you planning on arriving fashionably late to the party at Oleg's or are you holding back on gameplay for another reason?


Male Gnome Druid (Menhir Savant) 1

Was simply too busy and couldn't find a good moment to jump in but now Zouf will come fashionably late.


Female Human Ninja (Scout) 1

I am cool being part of team darkness...


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Come to the dark side we have cookies


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Lots of activity and action . . .. NOW to go read the gameplay thread traffic . . ..

And I'm glad to see my post got some open communication going. That is truly all I could have asked to have happen. Even if you don't credit my post for it. <g>


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Entangle rulez!


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

It is indeed a most usefull spell!


M Human Fighter (Aldori Defender) 5/Aldori Swordlord 1 | HP38/46 | AC20 T14 F17 CMD21+ | F+6 R+6 W+2 | 20) | I+5 | Perc+0

Drat! BSA Roundtable tonight. I forgot about that. I'll see how far things get before I can check in again tonight. <shrug>


Female Tiefling Kineticist 3, hp 30/30, AC 17|T 13|FF 14, F +6|R +6|W +2, Init +3, Perception +6 Darkvision 60 ft
skills:
Acrobatics +9, Disable Device +11, Perception +6, Sleight of Hand +11, Stealth +9
Valkus Lebeda wrote:


Natalya seems to have interpreted Valkus as rude. As a player/author, that was not my intention, nor was it Valkus's intention. Valkus doesn't necessarily know that Natalya is a dhampir, and while that interaction appears to have been unsuccessful, it was not due to any intended racist or xenophobic attitudes on Valkus's part.

That's all good, on the face of it nothing Valkus said or did was overtly rude, even if he was trying on his charms! As you say, Valkus has no idea of her species. Any prejudice was solely from Natalya's side, what she saw in him from the other side of the room did not match her actual experience of interaction (where he reminded her very much of a noble-born, whom she has a huge distaste for), hence dropping him like the proverbial potato.

No hard feelings, all is IC ;)


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Raven your Guide wrote:
I am cool being part of team darkness...

Excellent, I did enjoy our brief talk earlier! Though I am curious as no one seems quite sure, who exactly are you working for again?

I seems team darkness has grown to five members thus far.


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Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

@ Zoufbal: well you could have your druid arrive late at Oleg's now saying something like "A druid is never late, nor is he early, he arrives precisely when he means to."

@ Hunter: you could really take the paranoid drawback to fit your character and also to gain a new trait, if GM agrees.

@ All: It has been a long day here, good night!


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Male Gnome Druid (Menhir Savant) 1
Anton Medvyed wrote:

@ Zoufbal: well you could have your druid arrive late at Oleg's now saying something like "A druid is never late, nor is he early, he arrives precisely when he means to."

He'd probably replace Druid with Gnome


Female Enigma doppleganger mesmerist toxitician 4: spd:20, Init:1, Perc:12 Darkvision, AC:19, T:12, FF:17, 72/72 HP, Fort:7, Ref:9, (immune charm sleep) Will:13

I'm not trying to make my character paranoid. Sometimes I do that and take the drawback. But honestly I can't help it. When I take paranoid drawback I make my character more paranoid that usual, other times I don't give him the trait but give him mild paranoia for fun without having the effects of the drawback. But like I said, sometimes I can't help it, it's more of a player thing, like I'm actually paranoid about certain things.

LOL, I think, Lord of the Rings. A wizard is never late has changed to Druid/Gnome.


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Well that was a lot to catch up on. What are we going to do with 19 bandits.


Female Tiefling Kineticist 3, hp 30/30, AC 17|T 13|FF 14, F +6|R +6|W +2, Init +3, Perception +6 Darkvision 60 ft
skills:
Acrobatics +9, Disable Device +11, Perception +6, Sleight of Hand +11, Stealth +9
Kazz wrote:
If we do not get a volunteer, I will ask the Undine to select one instead. Do we have an understanding?

That made me laugh at my desk! Very good :D


Female Enigma doppleganger mesmerist toxitician 4: spd:20, Init:1, Perc:12 Darkvision, AC:19, T:12, FF:17, 72/72 HP, Fort:7, Ref:9, (immune charm sleep) Will:13
Lorald Orlovsky wrote:
Well that was a lot to catch up on. What are we going to do with 19 bandits.

some have fled.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1
Hunter Deadeye wrote:
Lorald Orlovsky wrote:
Well that was a lot to catch up on. What are we going to do with 19 bandits.
some have fled.

Not that I'm aware of Hunter, best take another look. We seem to have rounded all of them up.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Ok, I'm off to bed soon so I'm trying to make my intentions known before I leave.

Kazz will support Team Darkness moving to strike against the bandits. Alternatives are of course invited. If we want to take more people that also works but I'll leave that up to you guys and Mardavig.

CWE, as much as we appreciate you sticking to your character, things might go smoother if you also try to make an effort to get involved in the goings on, no?


Human map

I do believe that failed fort saves indicate we are fatigued?

or are we ignoring that fact...

I also believe that we all remained awake the entire night and then had combat in the morning (thus the fort save requirement?) now you wish to run off after a bandit camp.

of course I could be wrong and we don't have to worry about those effects when it is inconvenient.

Which BTW Kass you did fail.. and I did get a nat 1 on the roll. But what the heck lets not worry about that...


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

I'm well aware I failed, but we'll have time to make up on sleep this night. Sometimes sacrifices must be made when time is of the essence...

Though not for me personally I'm off to bed. I'll see what you all think in the morning!

Edward, if you think this is bad, wait till you see Damien put under time constraints :P


Human map

I will have much better involvement once we break up into groups. its just that at this moment there are far too many players in the pot. If I have something to offer then I will. but first he intends to get a little bit of rest then head out to try and get some food to help feed all these mouths.

also I can only imagine what will happen when in July I will be away from all internet for about 12 or 13 days while doing missionary work


Male Human (Taldan) Bard 1

Where will you be serving at, Edward?


Valkus Lebeda wrote:
Where will you be serving at, Edward?

Dominican Republic


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Very Nice. Good on you mate!

I'm sure we'll get by without you for a couple weeks :) It's for a good cause after all!

Zoufbal, you'd best make an appearance soon. We need to get you and your scaly friend involved. Team Darkness is soon to be shipping out it looks like!


Male Human (Taldan) Bard 1

I'd like to make the announcement that the Lebeda contingent has joined Team Orlovsky. To the rest of the teams, good luck!


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Correct me if I am wrong. Not counting the bottle Oleg gives each of us.

Total Loot:

Composite Longbow (+2 str)
Alchemist's Fire- 2
Leather Armor- 21
Dagger
Short Sword- 20
Shortbow- 20
Arrows- 420
Trail Rations- 42
Silver Stag Pin
Horses- 21
Gold- 235

There are 18 of us so an even split of what is split able would be.

One Person Share:

Leather Armor
Short Sword
Shortbow
Arrows- 20
Trail Rations- 2
Horse
Gold- 13

Which leaves.

Left Over Loot:

Composite Longbow (+2 str)
Alchemist's Fire- 2
Dagger
Leather Armor- 3
Short Sword- 2
Shortbow- 2
Arrows- 60
Trail Rations- 6
Silver Stag Pin
Horses- 3
Gold- 1

So does anyone want something in the left over, sell the rest, or trade it for something?


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Miyuki would point out that Anton, as a druid of Erastil should get the Silver Stag pin.
She would also ask if she could sell the weapons and armor to oleg and buy some saddlebags.


Male Human (Taldan) Bard 1

I believe that Natalya already has the composite bow mentioned in the other loot.


I am fine with persons taking whatever they already took - so Composite Longbow was taken by Natalia, if she (or anyone else in her team) can use it properly, it's OK with me.

As for the Silver stag pin, it was taken by Raven, and I am fine with her keeping it, or transferring it to Anton, as long as she will provide it to other more lore-knowledgeable members for inspection (to see if we can learn anything of it).

Aran would claim one of the Alchemist Fires, leaving the other one to whomever wants it.

Of course, if anyone is against what is stated above, then I'm guessing we'll simply sell all excess items and divide the loot.


Male Half-orc (Quarter-Orc, looking more human than half orc) Druid of Erastil (Urban druid) 5 [HP 42/42 | AC:16 | T:12 | FF:14 | CMB: +2 | CMD: +14 | Fort:+6 | Ref:+3 | Will:+8 (+1 Will saves vs fey spells and effects, +2 saves vs. divinations and enchantments) | Init:+2 | Perc: +12 | Speed 20]

Here I'm still traveling for work, but I've found a internet spot..

I'm fine too with Natalia taking the comp. longbow (She is proficient in it), and Raven could keep the stag pin, after the examination, if it's something not related to Erastil. (see gameplay)
Anton will claim only his personal loot and a few (3) trail rations.


Female Human Ninja (Scout) 1

Raven would want the pin (which I will post in a moment..) for investigation purposes.. and of course her share of the other stuff, which she will probably sell (except the horse..)


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Miyuki would gladly accept her share, but trade most to Oleg. Of course she would sherish her new horse!


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Nothing is really useful for Lorald so he will cash in or credit everything but the horse and trail rations. From the left over he would want an extra trail ration.

I think the extra horses should be kept in case anyone loses or injuries one in the future. Otherwise cash in or credit the rest in left overs that is not claimed.


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

Kazz would claim the remaining Alchemist's Fire but otherwise I'm in agreement about selling the last of it.


Female Enigma doppleganger mesmerist toxitician 4: spd:20, Init:1, Perc:12 Darkvision, AC:19, T:12, FF:17, 72/72 HP, Fort:7, Ref:9, (immune charm sleep) Will:13

I too am cashing in for credit. Except for the food and horse, the other stuff would encumber me.


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Seeing as loot sells for half it's value, here is the unclaimed list. Let me know of any errors as always.

Unclaimed Left Overs:

Dagger
Leather Armor- 3
Short Sword- 2
Shortbow- 2
Arrows- 60
Horses- 3
Gold- 1

We should end up with 3 Horses, 58 gp, and 5 sp. Splitting the money/credit between everyone would be 3 gp, 2 sp, and 5 cp each.


Female Human Bard 5

If no one objects, and we are going to be riding out somewhere, Marlani would appreciate taking a Shortbow, some arrows, and a Horse.

Grand Lodge

Female Elf Wizard (Divination)/1 (HP 10/10 | AC:14 | T:13 | FF:11 | CMB: -1 | CMD:12 | Fort:+2 | Ref:+4 | Will:+3 | Init:+4 -- Always Acts in Surprise Rounds + Familiar Scent 30'| Perc: +4 | Speed 30)

How did we go from acquiring 21 horses according to the GM to just 3 horses remaining? I made a post about jumping on a horse, and then see you guys discussing having only 3 horses, so I deleted my post. What happened? I can't see the post where they disappeared. Or are you saying we'll have 3 horses remaining after everyone gets their own horse? (duh, probably that's what you mean) If that's the case, I'll update my character sheet for the horse. I don't need any of the other loot.


Female Drow
VITALS:
AC: 21, T: 16, FF: 15; HP: 90/90; F7, R:11, W:4; CMD 28; CMB +10; Init: +5 ; Perc:+15
Ranger/Shadowdancer
SKILLS:
Acrobatics +16, Bluff +14 (+15 vs.attracted), Diplomacy +14 (+15 vs.attracted), Disguise +14, Escape Artist +12, Linguistics +8, Perception +15, Perform (dance) +14, SoH +16, Stealth +21, Survival +2

Yup. Same here. Just a horse for me.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

Btw as there a 3 left over horses maybe one for each team as pack animal?


Male Fetchling Shadow Caller/Master Summoner 3 HP 20 / 20 | AC 16 (13t, 13ff) | CMD 17 | F+2, R+4, W+2 | Init +3 | Perc -1

This is probably a good idea. I also believe that at least a couple of us had mounts to begin with so we should actually have a few more extra horses if we need.

For the time being at least Team Darkness will need to make use of Kenaniah's former horse as he will be leading us to the bandit encampment.


Human map

CWE has his own horse then the new one gives us an extra.

but if we can take one of the "prisoners" with us he will need a horse.


Female Kitsune, Usually Human form Kitsune Sorcerer (Tattood) from Tian Xia | HP 8/8 | AC 11 | Perception +1 | Twitchy

I am looking forward for your selection, whether old or young, strong or nimble?


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Team Orlovsky:

Sense others are taking the bandit camp I think we should do some exploring generally in the Kamelands. Their is a poster on the board about kobolds so if we are lucky we can knock that quest out while we explore. Anyone for it?


Male Human (Taldan) Bard 1

Team Orlovsky:
I believe the Unicorn's Antlers will also be exploring, but I can't tell if they'll be in the same region. I also believe that White Eagle took the poster down, so I'm not sure it's technically possible to learn about that particular quest IC. If we can, that's certainly a good alternative to joining Mission: Bandit Camp.

Also, what do others think about trying to take some bandits on as servants as an attempt to reform them? Valkus isn't against branding them, but he would dispute that we have a "right" to kill them, and we aren't required to turn them over to the "authorities".


Male Half Elf Fighter Crossbowman 4/ Ranger 1

Team Orlovsky:

The poster was up for a while, unless I am mistaken he never stated seeing it before so how did he know where it was and to take it down. Lets not get hung up with trying to be so IC that we start using OOC knowledge to over ride things. Poster boards are normally in the open otherwise what is the point. The information was there, taking the poster does nothing but keep others from that point onwards from finding out. Nothing to stop Oleg from putting up another and wondering who is vandalizing his board. ;)

As for the bandits. Lorald is mistrusting by nature, saved his life and others before. He would not support having former bandits along at this time. But he would not be inflexible if the majority of the group agreed to the idea. I would point out that it's kinda close to slavery if you hold the threat of death over them for whatever reason.

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