Marlani Orlovsky
Female Human (Taldan) Bard 5
NG Medium humanoid (human)
Details:
Init +3; Senses Perception +7
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 32 (5d8)
Fort +1, Ref +7, Will +3; +4 bonus vs. bardic performance, sonic, and language-dependant effects, +2 Trait bonus vs. mind-affecting effects for 1 hour after drinking alcohol
Resist fortified drinker
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Offense
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Speed 30 ft.
Melee dagger +4 (1d4+1/19-20) and
shortsword +4 (1d6+1/19-20)
Ranged shortbow +7 (1d6+1/×3) and
sling +7 (1d4+2)
Special Attacks bardic performance 15 rounds/day (countersong, distraction, fascinate, inspire competence +2, inspire courage +2)
Bard Spells Known (CL 5th; concentration +8):
2nd (3/day)—allegro{super}UM{/super}, gallant inspiration{super}APG{/super} (DC 15), suggestion (DC 15)
1st (5/day)—charm person (DC 14), cure light wounds, share language{super}APG{/super} (DC 14), silent image (DC 14)
0 (at will)—dancing lights, detect magic, ghost sound (DC 13), mage hand, prestidigitation, read magic
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Statistics
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Str 13, Dex 17, Con 10, Int 12, Wis 8, Cha 17
Base Atk +3; CMB +4; CMD 18
Feats Arcane Strike, Point-Blank Shot, Precise Shot, Rapid Shot
Traits fortified drinker, noble born - orlovsky, poverty-stricken
Skills Appraise +5, Climb +5, Disable Device +4, Disguise +7, Escape Artist +7, Handle Animal +4, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (engineering) +3, Knowledge (geography) +7, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nature) +7, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +7, Linguistics +9, Perception +7, Perform (act) +7, Perform (comedy) +7, Perform (dance) +7, Perform (oratory) +11, Sleight of Hand +8, Spellcraft +5, Stealth +11, Survival +4, Use Magic Device +10
Languages Common, Dwarven, Hallit, Skald, Sylvan, Undercommon, Varisian
SQ bardic knowledge +2, hedonistic, lore master 1/day, versatile performance abilities (oratory)
Other Gear leather armor, arrows (40), dagger, shortbow, shortsword, sling, sling bullets (20), bard's kit, mug/tankard, waterskin, wine, common (per pitcher), light horse, bit and bridle, riding saddle, saddlebags, 273 gp, 5 sp, 8 cp
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 15 rounds/day) Your performances can create magical effects.
Fortified Drinker +2 save vs. mind-affecting for 1 hr after drinking alchohol.
Hedonistic If you do not gain a reward in a day, you are fatigued for 4h the next day (Fort DC 20 negates)
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Versatile Performance (Oratory) +11 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks
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