
Lilandra Ghoulbane |

For our new Bard, best bard spell ever!
Irresistable dance
"Oh, these scroll, yeah we got these off this zombie goblin wizrd who was trying to make a deal and....."
"I...think I would like to travel with you people."
LOL I can see that.

Bardolin |

If you are the hulk can I be the silver surfer? I always wanted to try that cool board of his. Maybe I'll put some color here and there, and surf the seas at the coolest beach of the world.
And a Speedo... yes definitely a speedo, I won't fell confortable entirely naked.
Ah... and I'll need a lifering. An inflatable one, got no skill ranks in swimming.
Maybe a trident... do you think a trindent would be cool? You know... like the standard "god of the sea" picture... or maybe I take an harpoon for a change? Hmmmm have to think on that

"Sunny" |

(^_^)
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Khaod Argus |

Umm nothing against your style of roleplaying Bardolin but, with the highest respect, I think it's kind of childish for a 26 year old man to call his mother and father,"Mommy and Daddy". That's just me, but if there's a reason for that or if you just wanted to make him have a sort of accent I suppose I could see it working, just saying. Nothing meant to offend. :)

Bardolin |

Well, on one side being half elf sets the character back a few years when compared to human standards. Then, yes I was playing him childish, with 14 on Int and 8 on Wis I envision him as a person that knows and remembers a lot of things but he is quite slow in putting things together. This kind of people usually have some kind of idiosyncrasy that comes from childhood, could be the fixation about doing things their way or be as petulant as children.
Since I didn't want to be a thorn in the side for the party I went for the childish attachment for the mother. This gives me the chance to slip info about Bardolin past in the discussion and also enforces the idea of a character that can do whatever he likes without being hated or punished, because nobody takes him seriously (an interpretation of 18 cha quite unusual).
If it pleases everybody I'll be happy to be the humorous sidekick. If I get annoying or I overflow just tell me, doing this for fun, don't want to spoil other's

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I was going to wait until they went to sell the staff and scrolls, but alas that seems to be taking awhile. I'll try to slip him in a little earlier. Actually, speaking of... How far is the party from where a wagon would have to be parked and left? Is there like a livery or stables for such a thing nearby?

DM- The Infinite Watery Grave |

I was going to wait until they went to sell the staff and scrolls, but alas that seems to be taking awhile. I'll try to slip him in a little earlier. Actually, speaking of... How far is the party from where a wagon would have to be parked and left? Is there like a livery or stables for such a thing nearby?
Yes the Order of the First has a series of stables that will keep your horses for you. There an honorable sort that'll keep thieves away from your stuff as much as theirs :)

DM- The Infinite Watery Grave |

Alright, if Sunny and Lil decide to go to the gardens at the behest of the mad bard, I think Dell will be sitting there. Perhaps he could overhear some of their talk about their journey and speak up?
Just an idea.
Sounds good. I'm going to metagame that Lilandra and Sunny muse on what to do with the magical gear at some point. A perfect opportunity for you to offer to take a look :)

"Sunny" |

Hey-ya! More'n happy to reminisce abouts whut we've been doin' as am soakin' and splashin' about. ;)

DM- The Infinite Watery Grave |

Hows everyone doing? Want more time to rp? Play around at some of the places in the fort? Or should I try to move things along soon? Don't want to bore you all.
At the same time, I have lots of little things to do in the fort if you desire them. Otherwise the story marches on!
Finally, like I said, everyone is getting a feat-like benefit based on their character. So the rp'ing is helping me decide. :)
Just getting that customer feedback! Merry Christmas all. `

Lilandra Ghoulbane |

Always up for a nice balance of RP and combat, been in a few games with Sunny and RP is always pretty awesome there.
We've got a very unique compination of characters which can play out as really fun I think as long as we don't go so RP heavy that the new characters are stuck in a holding pattern.
Of course Bards are all about RP.

Magnus Wolfgang II |

Ok my Hp1d10 + 2 ⇒ (9) + 2 = 11
MAGNUS WOLFGANG II CR 2
Male Human Paladin (Empyreal Knight) 3
LG Medium Humanoid (Human)
Init +7; Senses Perception +1
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DEFENSE
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AC 17, touch 11, flat-footed 16. . (+6 armor, +1 Dex)
hp 30 (3d10+6)
Fort +5, Ref +2, Will +4
Immune fear, disease; Resist acid 5, cold 5, electricity 5, fire 2
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OFFENSE
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Spd 20 ft.
Melee Longsword +5 (1d8+3/19-20/x2) and
. . Unarmed Strike +5 (1d3+2/20/x2)
Special Attacks Smite Evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin (Empyreal Knight) Spells Known (CL 0, 5 melee touch, 4 ranged touch):
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STATISTICS
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Str 14, Dex 13, Con 14, Int 12, Wis 12, Cha 17
Base Atk +3; CMB +5; CMD 16
Feats Improved Initiative, Mounted Combat, Noble Scion of War
Traits Birthmark, Natural-Born Leader
Skills Acrobatics -2, Climb -1, Diplomacy +8, Escape Artist -2, Fly -2, Handle Animal +8, Heal +5, Knowledge (Nobility) +7, Knowledge (Religion) +6, Ride +3, Sense Motive +6, Spellcraft +5, Stealth -2, Swim -1
Languages Celestial, Common, Draconic
SQ Aura of Courage (10' radius) (Su), Aura of Good (Ex)
Combat Gear Longsword, Masterwork Agile Breastplate; Other Gear Backpack, Masterwork (empty), Flint and steel, Rope, hempen (50 ft.), Signal Horn, Waterskin, Whetstone
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SPECIAL ABILITIES
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Aura of Courage (10' radius) (Su) You are immune to Fear. Allies within 10 feet save at +4 vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Birthmark +2 save vs. charm & compulsion
Damage Resistance, Acid (5) You have the specified Damage Resistance against Acid attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (2) You have the specified Damage Resistance against Fire attacks.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Immune to Fear (Ex) You are immune to all fear effects.
Immunity to Disease You are immune to diseases.
Mounted Combat Once per round you can attempt to negate a hit to your mount in combat.
Natural-Born Leader Your cohorts, followers, and summoned creatures gain +1 vs. Mind-affecting effects, +1 Leadership score if you have the Leadership feat.
Smite Evil (1/day) (Su) +3 to hit, +3 to damage, +3 deflection bonus to AC when used.