
Firebeard |

1d20 + 6 ⇒ (19) + 6 = 25
Firebeard looked all around the door area for any sign of the opening mechanism. He watched Min struggle with the stone with a grin on his face, then went back to searching.

DireMerc |

Looking trough the cracks Firebeard can see a well hidden lever he reaches for it and the door opens revealing a large circular cavern.
Piled along the north and west walls are hundreds of humanoid bones. Most are from goblinoids, but a few are from humans as well. The bones are stacked neatly and grouped by body part: ribs, skulls, shins, hands, and so on.
To the north there is a stairwell that goes up a few feet and ends in a solid stone wall.
There is an open passage going west.

Min Maximus |

"Well I'll be... it's so organized! And yet... I am perplexed... I don't see no sign of that underwater river I swam in!"
perception: 1d20 + 2 ⇒ (5) + 2 = 7
survival: 1d20 + 6 ⇒ (16) + 6 = 22 to examine the bones and such.

Firebeard |

"Aye, someone be havin' a bi' o' issues here, make no mistake. Still, where's they all come from, an' who left 'em 'ere stacked like cordwood?" Firebeard moved tot eh stairwell and examined the wal it ended at, hoping to find sight of another secret door.
take 20 for a 26 perception on the stairs and wall

Lilly Hennett |

<Hehe..wow, would you look at the bones.>
Yes i have observed as such. Now cease.
<Oh well. I look forward to whatever caused this....hehe>
"All those bones.......This brings up a tale i once came upon. A cave of a verocious beast with nasty, sharp pointed teeth.
A group of knniggits attempted attack, but were repelled. They resorted to an enchanted bomb-tossing."

Min Maximus |

"What's this ye say about bomb tossing? Is it similar to pumpkin chunkin? Ah... gool ol' pumpkin chunkin. Reminds me of being a lad... before the cruel world came in and turned my heart into the whiskey soaked and frozen husk that it is today..."
Also, in case I forgot, I totally put my armor back on

Min Maximus |

"Hmm... I seem ta remember an Orc graveyard elsewhere in these tunnels. I wonder if they are connected... There has to more to this place! Why would it be all blocked off like it was.. mebbe there's treasure?"
Min takes a saunter about the place, looking for tracks and other interesting things like that.
Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Survival: 1d20 + 6 ⇒ (10) + 6 = 16

Waglinde |

I look at the graves, then turn slowly around, as if to remind myself, back toward the cavern of bones. Then I turn toward the graves again, then back toward the cavern of bones. Finally I stand not facing either, cross my hands over my chest pointing in opposite directions and say
"If the bones are back there, what's buried here?"

DireMerc |

You hear a voice that seems to come from everywhere at once.
"You will not take my treasure! You will not defile this place! I will kill you all and collect your bones!"
Min suddenly begins to tremble and reaches for his sword and charges Ozren running him trough before he can react. Ozren spouts up some blood and collapses to the ground.
Min init: 1d20 + 2 ⇒ (10) + 2 = 12
Wag init: 1d20 + 2 ⇒ (10) + 2 = 12
Lilly init: 1d20 + 2 ⇒ (13) + 2 = 15
Firebeard init: 1d20 + 2 ⇒ (20) + 2 = 22
Gloin init: 1d20 + 5 ⇒ (2) + 5 = 7
tie-breaker
Min init: 1d20 + 2 ⇒ (6) + 2 = 8
Wag init: 1d20 + 2 ⇒ (10) + 2 = 12
Firebeard, Lilly and wags are before Min, Firebeard is after Min.
Min you can play your character I will jump in when something else happens.

Lilly Hennett |

Situation sounds familiar. But the one i read about got the fighter dominated by an evil female caster as they were ascending a flight of stairs.
Dire, any of the docs on the map with berserk Min?

Firebeard |

"Min! Wha' th' blasted hells d' ye think ye're doin'?" Firebeard rushes Min, and attempts to wrap the large fighter in his burly arms.
grapple: 1d20 + 6 ⇒ (12) + 6 = 18
I see Min has his CMD listed at 19, but I think it should be 18 (2 BAB + 4 STR + 2 DEX). If you don't mind double checking that, as it could have a HUGE effect on this roll

Min Maximus |

@firebeard; +1 from dodge. "... A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD..."
Will vs Daze: 1d20 + 2 ⇒ (18) + 2 = 20

DireMerc |

I took advantage of the situation to get rid Of Ozren since his player is gone and at the same time I took away Min's surprise round in order to give everyone else a better chance to prepare. To answer the question yes you are trying to kill everyone.
Wow so many post while I was writing mine O_O. I'm getting a map ready will be up soon.

Min Maximus |

Will to resist?: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Min, horrified as his body becomes taken over by an unseen force, struggles helplessly and his limbs are moved against his will.
NOOOOOOO!
His eyes flash wide as Ozen's blood drips from his blade, and he then finds himself running at this nearest friend, sword ready to strike once more.
Charge w/ PA nearest person: 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 152d6 + 9 ⇒ (5, 1) + 9 = 15
Thoughts rapidly fly through Min's mind, not something that happens often.
'Wags, no! My Maneuver defense is also improved by my dodge!... wait whats an armor class?!'

Waglinde |

I have a few errands to run, so I think I might miss the rest of this encounter, so, just so were clear, I will run, full out run, away from Min with the rest of my actions when my turn comes up - Min, yes I know that see, it was bold, like my character really said it, so I was kind of going for a breaking the forth wall kind of stupid comment that Wags would make :)

Lilly Hennett |

Lilly looks baffled at Min's actions.
<Well now, seems the brawl for brains is under some influence. Not the alcoholic kind though.>
Shut up Ib.
Cast command on Min, selected command HALT, noaction untill next turn. DC 14 Will.
"Min, CEASE YOUR RAMPAGE.
Move: beyond Min's reach southwards.

DireMerc |

Wags, Firebeard and Lilly have acted so now is Min's turn.
He needs to make the save vs command and if he makes it he can attack.
No specific target was mentioned so you just attack whoever is closest until someone stops you.
Also Gloin make a knowledge religion check on your turn and anyone else with ranks can also make a check on their turn.
You have seen enough to guess that Min is being possessed by an evil spirit. There is a chance that hitting min with enough positive energy could drive out the spirit.

Min Maximus |

Will vs Command: 1d20 + 2 ⇒ (6) + 2 = 8
So... do I just stand there?
Min finds his body at odds between to opposing forces, each one not his own. He thinks to himself:
'Lilly, sweet beautiful Lilly! You have saved us!'