The Heghland 1st - Only War (Inactive)

Game Master PhilOfCalth

A group of feudal warriors brought together from every corner of a world almost completely untouched by the Imperium, hastily trained and recruited by the Imperial Guard.
Can they survive when faced with the horrors of the universe?


151 to 200 of 923 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Irish

All good answers.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Not completely yet but I'm getting there. Its to the point I need to do it to understand it any better.


Male Irish

That's how I learned!

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

What I didn't see and maybe just over looked it was how to determine our logistics score if I had know it was that low I would have spent the 50xp to move it up 5.... oh well that for after this mission and perhaps someone else will spend the 50 so I can spend 100 and we can double it woot lol.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

So I have looked over the rules and found I have no idea what mods apply to our extra mission gear cause I don't know how our mission is classified.....

Also for any extra gear the guys want I need to know a lot more about the front... I would like to make rolls for extra ammo and better quality bolt guns.... but will do that after mission specific gear.


Male Irish

I will give you all that tonight. All squads start with a logistics raiting of 10 I'm afraid, but the mission is considered "Vital", so that should help.

I haven't told you exactly what you're getting because I think it's more fun to keep it a supprise, but it's quite a short list.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Oh I figured lol. I like suprises. And okay. And yeah when I looked at the rules I found out how to figure starting rating. But it gets better as we get promoted too....

Also just so you know I'm having a blast so far.


Bookstore Proprietor Librarian Bard

fun so far. How is movement handled in combat? I know meters, but do we use a grid, how do we do that?


Male Irish

I'll give you a link to gridded map that I've made using maptool. It'll be a page on the wiki and it will come with a key and information on initiave order and how much damage the enemies have taken. I generally consider diagional movement at 1.5 virtical/horizontal movement (eg for 1 square = 2 meters. Move virtical 1 square = 2 meters. Move diagonal 1 square = 3 meters)

Here's an example from another game I'm running. Not my best map, as maptool broke on me when I was making it, but you get the idea.
http://1d4chan.org/wiki/Campaign:The_Traitors_Allegiance/resources/CurrentM ap

Does all that all make sense?


Male Weapon Specialist; Wounds: 1/12

Makes sense. Also, that map looks pretty slick.


Male Irish

@Eirik Baldur - Do you want to keep a track of the squad's logistic rating on your profile?

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

I can sorta busy right now though. Witness at a murder trial and working 10 hrs at night. Spent from 10-5 today at court and leaving for work soon. Someone shoot me please. Commisar I think thwts your job. Lol.


Male Human Commissar-Wounds 13/13-Fatigue//Healing Leg

Right then.

Garion draws his sidearm, and with a swift prayer, proceeds to visit the Emperor' Mercy on Baldur...by capping his ass.


Male Irish

... Explosively!

If you want to take a break, I can NPC your character when needs be. Just let me know beforehand.

@Mini - I know launcher without heavy doesn't give you much options but the ones it does, give you a huge amount of versatility. Also in the Hammer of the Emperor book there is an Automatic Grenade Launcher...
Also if you agree with everyone, you can take the missile launcher knowing that you'll have the XP to use it before any of the vital fights. I will be giving out XP and equipment more regularly than normal, just because it's a PbP game. There will be XP given out for the time in the camp!

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Gfi mini. You can do it.

And thanks for npc offer hopefully their need for me will end early tomorrow/today. So I will trudge on till I know.


Male Irish

@Cormaeg MacCammon - You started with 3 clips of autocannon ammo. You got 3 more so you have a total of 6. 1 loaded and 5 spare clips.

@Cort Darfrain, Cormaeg MacCammon - Do you want to negotiate who gets the missile launcher & missiles?

@All - You need to share out the rest of the mission gear and figure out who's going to help making the camo-suits


Bookstore Proprietor Librarian Bard

nope he can have it!


Male Medic [Damage/Wounds 1/13 | Fate 1/1 | Insanity 1 | Initiative +3]

That's three doses of tranq for me. Our operator should get the Signal Jammer, methinks. Wikvaya isn't interested in anything else, perhaps other than the food.


Male Irish

It's a months rations each. So everyone gets the food!

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Okay so I say we have all our comrades help make the suits. Then one or two of us should also help. I would like to go talk to the bikers as a tech head but I will make the suits but I could really use someone else to help me.


Male
Jermaie Dael wrote:

^^^ Awesome stuff. By the way, where did you get that picture from?

A wander around some forums found it for me. It took a lot of work to find a scary looking female commissar. Most of the stuff was just basically smutt. Saying that there's a good scotish one.

@Eirik Baldur - Wikvaya Shoodii said he wanted to do the Int test, considering he has the highest inteligence. If you catch it please modify or remove your post. You can still add your comrade to give them an almost guarenteed pass. If you want you can still help to to further increase the degrees of success and further decrease the amount of time it takes.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Oh sorry missed that was just waking up. But I free of court no longer do I have to spend 8hrs a day trapped in a 100 degree room woot. Let him make it I will go play with the bikers...... my comrade will help.


Male Human Commissar-Wounds 13/13-Fatigue//Healing Leg

I will also meet with them. Ill try to roll my command test later, hard to roll from my phone. Feel free to toll for Me to continur the story. I will use a fatepoint if need be. You can use them for an auto succrmess or a reroll right?

Yea, that speech came from nowhere. The point was basicalky we are all servants of the Emperor, and we need to stand together, not be split by trust and regiment issues. Hopefully that came across.


Male Irish

Cool. We'll ignore your roll and you can post interacting with the natives. Your comrade will help who?


Male Irish

Not for auto-success. It'll give you a +10 before you roll. It will let you add a degree of success or remove a degree of failure. It can be used to reroll. Also a FP can be burned to save your character's life.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Yes my comrade will help weave


Male Irish
Eirik Baldur wrote:
Would eirik know if comebeads could be tracked?

There'll be some sort of test involved. I'll get back to you this evening.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Sweet. I might can pass that heh.


Male Irish

So you are moving at a base of 30km/day based on the lowest Agility bonus of the group (2). Any faster would cause certain PCs to take Toughness tests to avoid fatigue. As follows:

AB 3 - 40km/Day - Cormaeg MacCammon and Garion Valkof must test to avoid fatigue
AB 4 - 60km/day - Wikvaya Shoodii, Cormaeg MacCammon and Garion Valkof must test to avoid fatigue

Anyone at AB 2 cannot move faster than 60km/day even at a push.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Hey just so you guys know I also have medicate should it be needed. I think I covered it already but just making sure. Also keep an eye out for a data slate we can jack for me....


Male Irish
Cort Darfrain wrote:
ooo I have quickdraw, should I go for a bigger gun or save ammo

As GM I'm not going to answer that. I can tell you this much. They are basically bears. Bear 3 (on the far right) will be able to charge your current position on turn 2.

Eirik Baldur wrote:
Hey just so you guys know I also have medicate should it be needed. I think I covered it already but just making sure. Also keep an eye out for a data slate we can jack for me....

Outside combat you can assist with first aid to add a +10. Also you realy need linguistics low gothic to make use of a dataslate...


Male Medic [Damage/Wounds 1/13 | Fate 1/1 | Insanity 1 | Initiative +3]

I knew Linguistics (low gothic) would come in handy! Mostly because I realized that I couldn't actually read the manuals from when we were making the camosuits.

And very nice map! I like how it comes with a key. Very handy.


Male Irish

Thanks. I usually add numbers beside each opponent on the map, but It was 2am when I finished last night. The turn 2 version will have that added feature. If there's anything you don't understand about it just ask.

I completely forgot that you wouldn't be able to read the instructions. They would have had lots of diagrams anyway :P


M Half-elf Gunslinger (Siege Gunner) 1/ Alchemist (Grenaider) 1

Well I have mechanus and I was thinking a slate with a tech data base..... and low gothic is my next skill anyways.

Okay I don't see this in beta and I doubt we can but is there anyway to aquire extra aptitudes?

Also I still took my med kit so if two people are about to bleed out I can help one. Thats why i took it. But I totally don't mind assisting the doc if we have plenty of time.


Male Irish

There the equivelent of prestiege classes in the Hammer of the Emperor that would allow you to change aptitudes.


Male Irish

If anyone wants to make their tokens prettier you can PM me for my email address. It needs to be a circular 75x75px with a white border and transparency in the corners. use the ones on the wiki as an example.


Im sorry that i havent posted in a while, just this was my first full week at work for the summer and i havent thought much about the PBP. I know it's not much of an excuse because my brother is in the same situation.


Male Irish

@Cort - Why did you roll 1d5? A bow does 1d10 damage

@IrishWristwatch - Don't worry this sort of stuff is part of the territory in PbP. I have to say this is one of the faster moving games I've ever played online.


Bookstore Proprietor Librarian Bard

i made a mistake, but didnt correct it when i saw I had rolled a 100


Male Irish

Ha no worries!


Male Irish

@Cort - I was just wandering through peoples profiles and I saw your stats for your weapons are off.

Boltgun 100m s/3/- 1d10+5x Pen 4 24/24 Full rd reload Tearing - missing unreliable for poor craftsmanship
Autogun 100m s/3/10 1d10+3i Pen 0 30/30 Full rd reload - should be reliable considering it's good craftsmanship
Bow 30m s/-/- 1d10R Pen 0 1/1 Half rd reload Primitive 6, Unreliable - standard craftsmanship bow is reliable


Male Irish

But it can't run away because it's not it's turn and this is a turn based system. Sucks to be you bear!


Male Irish

In Meta;
1 - The commissar at least should know that it's unusual that he was not briefed on agressive species
2 - The markings in the picture of the bear are actually on the bears, and they are clearly not natural shapes. They're probibly painted on.
3 - None of you have ever seen a bear before, so you don't know anything about them or their nature. Indeed these creature are a bit different to Bears.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Oh so these are war bears great. Also can we eat them?


Male Irish

That would be a resounding maybe!

Your character doesn't know how edible this kind of meat is, but it is more than lightly edible and tastier than anything in your rations.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Nice lol. Its 41st and soldiers still it monkey on a stick. Hmmmm someone take handel animal. So we can take warbears for ourselves......


Male Medic [Damage/Wounds 1/13 | Fate 1/1 | Insanity 1 | Initiative +3]

Handle Animal (called Wrangling) falls under Survival. Which I do have! I'm not sure, but a 'wrangled' animal seems to be only capable of being directed by its master. It kind of looks like Diplomacy for animals from what I'm reading.

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Okay so we need to get our medic warbear assistants. Got it. Lol.


Unnamed

hey i am looking at the rules, but am not seeing it. how do degrees of success work when I am shooting at someone.

I see how it works with an oppossed test but these are not opposed...right?

Liberty's Edge

Male Male human Operator/Medic Wounds 11 Fate 1

Whi wants to bet whis tech it is? I say dark eldar.

1 to 50 of 923 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / The Heghland 1st [Only War - PbP - OOC] All Messageboards

Want to post a reply? Sign in.