The Great (Pathfinder) Society...in Magnimar! (Inactive)

Game Master Eric Swanson

Shattered Star AP...undertaken by a roving band of misfits...errr scholars...errr...heroes, he he.


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Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Well in that case...


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Wait, I thought Horven was back to full again after healing 4 ability damage from a day of full bed rest and long term care?

Grand Lodge

Hmmm....since you all did not go anywhere then yes I will say Horven got fully healed. All ability score damage healed, although he is still diseased.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Upstairs, downstairs? Meh.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I will probably never roll like that again.

Grand Lodge

I would tend to agree with you Horven, although your timing could be better, he he.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I figured.

-Posted with Wayfinder


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Um, Sorry I didn't post all day yesterday. Combination of finals week, helping my Mom before the big thunderstorm came through & said thunderstorm.
That said, Wow. Horven, you do realize you effectively murdered someone while they were in Yamyra's arms, right?
It's...
going to take her a while to process that.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I thought we wanted to be murder hobos.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

By the way, this reminds me that I am owed an apology. It was accused that Ganer in some manner broke Yamyra. And now, here, Horven has just done something that would affect her in a far stronger fashion, and no accusations?! Where is the justice, I ask you?

If you need evidence, keep this in mind: I didn't make her puke.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

That's right, criminalize the halfling who stabs stuff. It was probably a nasty little creature who would have led us into a trap because these ancient Thassilonians like to trap dirty, evil fey behind their nefarious puzzles. Oh, well...


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8
Horven Graveltoes wrote:
I thought we wanted to be murder hobos.

.Ok, my comment regarding Murder Hobos was meant facetiously...

Personally, Yamyra is quite fine with not murdering anything & everything we encounter in a dungeon. You will notice that even when she committed to violence this time it was non-lethal violence.

Baby steps.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I'm sure Horven will feel bad about this, but, in the heat of the moment, viewed the creature as a threat.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Which is valid. My reasoning was that it happened while the creature was still in her arms.
It literally died in her arms. That, coupled with the fact that medically, the only way you go from fully functional to dead dead that fast is total exsanguination, which is why I added the bit about 'washed in ichor'.
Then there is the simple fact that once it was bound it wasn't really a threat...
& we have already seen an example of Yamyra's feelings about that.

On the bright side, Horven won't have to worry about Yamyra 'mother-henning' him any more, certainly for a while, possibly ever.

It is also helpful in terms of 'toughening' her up a bit, which she will likely need as we go on with the AP.

What is really interesting for me is that, while Horven likely will realize just what a bad idea (& equally importantly why) it was, Yamyra's own poor judgement & tendency to hasty decisions (Yay low Wisdom!) will lead her to a certainty that this means she & Horven can never be together, in spite of the fact that he, as you said, will feel bad about it & likely be trying to make amends...
Very nearly everything necessary for a classic tragic romance.

'Snif' It's beautiful, really. 'Snif'


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Things certainly get dramatic here quickly.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Was it kinda like this, Yamyra?

You are all welcome, by the way. Do you know how hard it's getting to find SNL clips from back when it was worth watching? Damned hard, that's how. For example, I dare you to find the second best skit they ever did: Dan Aykroyd as a sleazy toymaker selling the 'Johnny Switchblade' doll.

Of course, the best SNL video of all time is easy enough to find. Though that second clip does show more than most that Jimmy Fallon ought to be taken out back and shot, for just about ruining it with his inability to keep a straight face.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I liked the old Jeopardy skits with Darrell Hammond as Sean Connery.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

It's about time that Carmina's paranoid side starts to balance her naive side, don't you think? :P


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

I think we need our DM before everyone beats up Horven.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Guys, I apologize but I feel I should probably take a break from PbP for a bit. I just wound up leaving a Campaign I had a great deal of time & enjoyment invested in because what I felt was a simple miscommunication snowballed rapidly & to be painfully honest, I can't tell if I was over-reacting or took too long to make the break.
I'm going to take about a week off, DM Eric, please go ahead & 'bot' me if needful.

Grand Lodge

Roger that Yamyra. I understand what you are going through so take all the time you need.

I will advance things a little and get a post up later today, as there is a chamber at the bottom of the stairs, he he.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

No worries! We'll be here!

Grand Lodge

I am waiting for Ganer to respond here before proceeding.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Ah.

Grand Lodge

Hello Gared? Could you please post in the game thread so as I can advance the plot?

If he does not respond in 24 hours, I will move things along.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Sorry folks, I didn't realize we were waiting on me.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

After the fact, I realized a further contributing factor was that last week was finals week for my accelerated college class. I have three five-week classes, of which one just finished, so I believe that in the interests of not having another episode like this past week, I will likely be taking another hiatus when my next final comes up in about a month.

Yes, I'm back.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

Welcome back. I know how school can mess with everything else.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Welcome back! I can empathize with school making things more than a little intense.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Also, since I might actually hit 3rd level in the next couple weeks, I've decided I'd like to take the Breadth of Experience feat for Gared for flavor reasons, but that does require his unspecified age to be over 100 and I wanted to check with you Eric and see if that's alright. Also, since the addition of drawbacks, I've really wanted to add the overprotective drawback to his character to represent his feelings for these few companions and friends he's made, possibly offseting the halfling racial trait Helpful, (via the adopted racial trait) since he was raised by halflings as much as dwarves, and spending so much time with a pair of them has certainly stirred up memories of his childhood. Thoughts, comments, or outrageous speculations folks?

Grand Lodge

Gared, go right ahead with the Breath of Experience feat choice when you level up. Also could you tell me where you found the Overprotective drawback?


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

I think that "Beard of Experience" would suit him better.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

http://www.d20pfsrd.com/traits/drawbacks/overprotective
That should be it there. And I'm completely alright with Gared having a beard of experience.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

Overprotective is in Quests & Campaigns.

Quests & Campaigns, Drawbacks, pg. 23 wrote:
Overprotective: In your youth, you saw a younger friend or loved one suffer a grievous injury or die, and you blamed yourself for not having been there to help, even if there was nothing you could have done. If one of your allies should fall unconscious from hit point damage, you take a –2 penalty on attack rolls and skill checks as long as you are farther than 10 feet away from your fallen ally.

Grand Lodge

Yeah this drawback is fine by me. This will take effect when you level up Gared.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Alright! Definitely taking a rank in liguistics so I can "remember" the halfling language as well.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

In retrospect, it seems a bit odd to me that the Adopted trait doesn't include knowing the Language of whoever adopted you as well...

Particularly considering the number of newer traits out there that give you an additional language + other stuff, even traits that aren't Campaign traits.


Male Halfling Rogue 5; HP: 35/35; AC: 19, T: 15, FF: 15; Fort: +3, Ref: +9, Will: +3 (+5 vs Fear, +2 vs illusions); Initiative: +4; Perception: +20 (+2 vs traps), Passive Perception: 30

After some thought, I think I need to drop out of the game. I'm going through a pretty bad bout of depression and I don't think I can keep playing. I've enjoyed this game immensely and thank you all for the fun, but I don't want to wreck it with my personal junk. Extra special thanks to you, Eric, for all the things you've unknowingly taught me about PbPs. I wish y'all luck with the game.

-Posted with Wayfinder


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

GM Eric, as a fellow player & with no intention to pressure Horven, I would ask that you 'retire' Horven in such a way that it is possible for him to return later if he feels up to it.

Again, I don't want you to feel pressured into returning Horven, I would simply like the option to remain available. As I posted elsewhere, I have some experience with Depression myself & sometimes a factor that can exacerbate it is feeling that you have 'burned your bridges'. I don't want you to feel obligated to come back but I would like you to feel that you can if you do choose to.

Grand Lodge

Horven, I am sorry to see you go. I really enjoyed your posts and Horven was one of my favorite characters I have had the pleasure in running in a long time.

For now, I will NPC Horven until the next time you return to Magnimar and then I can 'retire' him. Perhaps the strains of his bout with the filth fever, not to mention more recent events caused him to rethink his future plans.

Once I have retired Horven your party will be down to four characters. While I don't think your combat effectiveness is seriously harmed by this (Sorry Horven) but you do lose your skill monkey. Considering the 'dungeony' nature of this AP, it may be a good idea to bring in a replacement rogue.

If you want to bring in a replacement player, just let me know and I will open a recruitment thread.


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

I agree with what Irnk said. I'm sorry to see you go, but I'm sure that you know best what is best for you. It's been fun playing with you.

Oh, and thanks for being a great GM in the other game. :)


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Sorry to see you go. I think Horven was the heart of the group, or at least it certainly seemed that way to Ganer.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Both Horven and yourself will be missed by myself and Gared. Take care of yourself and feel free to come back if ever feel so inclined. Horven is a wonderful character, and that has to come from a great character.


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Ugh, bad day to be arachnophobic, huh?


Female Tiefling (Demonspawn) Sorcerer 5 (Abyssal) PP=11 HP: 36/39 AC 18 (Touch 12, FF 16) Claws 9/9

Hey, sorry guys, but I'll be without internet acces until the 17th or so. Feel free to NPC Carmina until then. I except that when I return...

1) The spider is dead,

2) Carmina is not. ;)


male Tiefling (Rakshasa Spawn) Oracle 4 Passive Perception 14

Well, there goes my plan then. . .


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

I wondered about that. You could simply let DM Eric 'bot' you 'til we had it defeated...

Grand Lodge

Heh...not sure having me 'bot' any of you is a sure path to victory, he he.


Male Dwarf Zen Archer Monk 4//Preacher 1, HP: 46/46, AC(wMA) 21 /t 17 /f 19, F 9, R 6, W 10,(+3 vs spells/poison, +2 vs transmutation) Init +2, PasPer 22(24 stone), Darkvision 60'

Sorry I havn't posted in a little while, I seem to have under estimated the weekends activities and havn't touched my lab top much yet. I'll try and post something soon, perhaps from my phone.


Halfling Summoner 8, HP 64/64, AC 16/t 12/f 15, F 6 /R 7 /W 9, Init +1, PasPer 11, Sp (1st) 6/6 (2nd) 6/6 (3rd) 3/3, SMI, II, III, IV 8/8

I looked at the map & I'm not certain which way is West. Is it the secret door in the side that seems to be an alcove, or the one on another side?

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