The Glass River Rescue Table 2
(Inactive)
Game Master
Baerlie
Gray Revelation Inn
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All six doors in this hallway look the same. They have a small window at eye level, blocked by three vertical iron bars. The doors are all locked.
Inside the room Ragnar can see matted straw is strewn across the floor, and a set of manacles hangs affixed to the wall opposite the entrance. Two buckets sit at the center of this dank prison.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
A prison. Miro hurries down the hall, throwing open all the barred side doors, looking for their dwarven emissaries.
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Miro finds the three missing dwarves.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Are they bound or chained? Alive or dead?
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They are chained to the wall with the menacles, but the key opens them. All of them are alive, but one is unconscious. The other two can walk slowly.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
"Are you alright? What happened? Well, we can talk about that part later." He waits for his companions to arrive, hoping to confer on strategy before they exit.
Male Human Fighter/1
Seeing the empty cells, Ragnar joins Miro, hoping he has had better luck. "Well done Miro! You found out dwarves. We're the rescue squad. One of you's Rakuska?"
HP 24/24, AC 15 FF 11 T 14 CMD 16, Saves F+3 R+4 W+3, 30' move, init +4, perc +4
Rolling my eyes at Ragnar's comment I say under my breath "Yes, Miro found the dwarves all by himself" Then I slide my crowbar back through my belt and assist the dwarves so we can leave the way we entered and return to our boat.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro chuckles at Icarus' sarcasm. I'd still be looking for a way to get under a stupid horse, if not for you guys. This has been a great group effort, everybody! Let's get these dwarves clothed and pack them out to the boat. Unless someone has a better idea?"
Male Human Fighter/1
"Should explore the rest of the basement. Maybe more prisoners. Maybe another way out."
Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3
"We can't haul the rescued around with us, they are in no condition for that. We should take them to the boat then return and take anything useful and burn this accursed inn to the ground."
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
"I believe our mission is to rescue the dwarves without causing any political or diplomatic trouble. We have the dwarves, let's get the hell out of dodge."
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
"I agree with Miro. The longer we're here, the more chance for things to go wrong."
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One of the dwarves stands up and says "I'm Rakuska. We are glad you came to rescue us, but who sent you ?"
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro turns to the dwarf, putting on his friendliest smile. "Venture Captain Ambrus Valsin sent us and many other groups to look for you, good sir. We are all in danger here, are you well enough to travel? Our boat is short distance away."
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"You can always count on Valsin." she says with a smile. "I think we can follow you to the ship."
-Posted with Wayfinder
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
Maeron nods.
"Then we should go. Let us delay no further."
The treesinger turns to leave, his plant companion at his side.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
"Can anybody carry our unconscious dwarf? I fear I am too small for such a task." Miro looks around for any takers. If no one volunteers, he will try to prod the dwarf awake. If the dwarf is deeply injured, he will burn a cure light to get him/her back up.
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
"I suggest healing him. Carrying him could cause him further discomfort or injury."
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro nods briskly, laying his hands on the unconscious dwarf and casting a spell.
Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
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Miro heals the unconscious dwarf and all three of them are now able to walk.
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
"Let us not delay any longer."
Maeron gestures for Tenderstump to follow and (hopefully) with the party and dwarves in tow makes to backtrack their way out.
Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro makes haste after Maeron, making sure the rescued dwarves are all herded towards the exit. "Come on now, no dilly-dallying, we've a ship to catch, people!" He grins at his companions, excitement shining in his eyes. They were almost there!
Male Human Fighter/1
"Sounds like a plan. After you, Dorgrin?"
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While most of you get back to the surface, Icarus searches the remaining rooms for evidence or usefull things. Acutally, it's only one room This unremarkable room is bare and featureless, save for a few faint bloodstains on the floor. The eastern door is unlocked.
The rest of you gets back upstairs into the stables and prepare for getting back to the ship. It's already dawning outside.
Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9
Dorgrin nods in agreement. He follows behind, crossbow in hands, eager to take the dwarves on the boat and to complete the rescue. "I'm afraid there are a welcoming committee waiting for us when we get out" he mutters, looking concerned.
Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3
After seeing what is in the remaining room I quickly follow the others path to the surface.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro chuckles at the dwarf, looking at his crossbow. "And a fine welcome they'll receive from you if so, eh?"
Speed was key now. Keep them moving, hustle to the ship. Once they were on the ship, they were likely in the clear.
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Icarus also Returns to the stables.
Does somebody want to check what's outside, if the path to the ship is clear?
Male Human Fighter/1
I volunteer Dogrin since he can see in the dark.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro will also take a quick look.
perception: 1d20 + 7 ⇒ (10) + 7 = 17
Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9
Dorgrin's face brightens a bit when he hears Miro. He proudly pats his crossbow. "It sure is, son. With a good shot, this thing can kill a man over 100 feet."
He then takes a quick look outside as well (I take 10 in stealth and perception for a total of, respectively, 14 and 17)
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Outside in the courtyard you can see a woman with four thugs already waiting for you. They got a message from the sisters that there are strangers in their inn and they came to check the prison.
"There you are, we were waiting for you." the woman says. "Give use the dwarves and you are free to go."
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
Maeron shakes his head, responding from the back.
"That isn't going to happen I'm afraid. We promised their safe return and we intend to see it through."
The elf grips his bow tightly, readying to signal Tenderstump into action.
Male Human Rogue(Thug)/1 HP 8/11; AC 16; TCH 13; FF 13; F +2; R +5; W +0; CMB+2; CMD 15; Speed 30FT; Init +3
Hearing the words and knowing there is a fight coming I pull my crowbar out from my belt again.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro shakes his head silently, grim at this unexpected setback. He pulls out his short sword, ushering the freed dwarves behind the group.
Male Human Fighter/1
"Hey lady, we found these dwarves, so they're ours. You go get your own. 'Sides, there's four of you and ten of us."
Ragnar moves to the other side of the stable entrance and draws a spear.
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"You did not find them, you are stealing them! So we take them back! Go and get the dwarves back!" she commands the thugs.
Round 1
Maeron
Miro
Thugs
Icarus
Dorgrin
Kyroden
Ragnar
Ahendile
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
Are we where we are on the map, cause we're way back in the stables, which seems odd given we were conversing?
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Am waiting for clarification on the map before proceeding.
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Then please put your token where you were conversing.
Male CG Halfling Bard 6 | HP 33/33 | AC 24 (15 Tch, 21 FF) | CMB +1, CMD 14 | F +7, R +10, W +8 | Init +7 | Perc +11, SM +12 | Speed 20 ft | [ooc| Inspire 16/18[/ooc] | Spells: 1st 5/5, 2nd 4/4 | Active Conditions: Short Sword shrunk
Miro will cast daze on the leader, then retreat into the stable.
Daze on Ahendile, Will DC14 or lose action for this round.
Male Dwarf Fighter (crossbowman) 4 - hp 29/29 - AC 16 (T 14, FF 12) - Fort. +5, Ref. +6, Will +4 - CMB +4, CMD 18 - Speed 20 ft. - Init +6 - Perc. +9
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I moved the rest of you closer to the doors.
Miro tries to daze Holy Ahendile, but she is able to resist.
Will DC14: 1d20 + 3 ⇒ (18) + 3 = 21
Round 1
Maeron + Tenderstump
Miro
Thugs
Icarus
Dorgrin
Kyroden
Ragnar
Ahendile
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
Maeron takes a step forward, launching an arrow at one of the men (red).
Masterwork Longbow: 1d20 + 5 ⇒ (12) + 5 = 171d8 + 1 ⇒ (5) + 1 = 6
The druid then nods for Tenderstump to charge the same figure.
Handle Animal: 1d20 + 9 ⇒ (19) + 9 = 28
The sapling treant jumps into action, charging the same target.
Perception: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 211d6 + 2 ⇒ (4) + 2 = 6
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I'm a bit confused, Maeron attacks the red thug, but Tenderstum is in front of the blue thug (attacking the same). So I assume you mean attacking the blue thug?
Maeron and Tenderstump are able to get one of the thugs down in no time. His arm is in a strange position and he's bleeding from his head making a small red puddle on the floor.
The remaining thugs come closer and attack Tenderstump with their crossbows. Seems to be the only visible foe outside the stables
red vs. Tenderstump: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d8 ⇒ 1
green vs. Tenderstump: 1d20 + 4 ⇒ (12) + 4 = 16 Damage: 1d8 ⇒ 2
yellow vs. Tenderstump: 1d20 + 4 ⇒ (5) + 4 = 9
Tenderstump is able to dodge one of the bolts. The other two hit mostly leaves.
Round 1
Maeron + Tenderstump
Miro
Thugs
Icarus
Dorgrin
Kyroden
Ragnar
Ahendile
Thug blue defeated
Male Elf Druid (Treesinger) 9 HP: 57/57 | AC: 18 | T: 14 | FF: 14 | CMD: 20 | Fort: +7 | Ref: +7 | Will: +10 | Init: +4 | Perc: +18 | Sense Motive: +4
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I removed the blue one from the map :)
Male Human Fighter/1
Ragnar angles for a better position and lets a spear fly.
ranged attack vs yellow: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
"Stand fast Treebeard! I'm coming!"
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