The Ghenett Manor Gauntlet T2 (Inactive)

Game Master Baerlie

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Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

It seems those servants learned their manners with Passad himself. Our companions are not poisoned, they shall wake up soon. The whole thing looks like some kind of sick joke.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory awakes very upset and begins to pick up his bow and arrows.

"The laws of how hosts and guests behave are quite clear. You better explain what appears to be a gross violation of these laws."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Xien tries to follow the couple and enters the next room. This hall has five more doors and Xien is not able to tell which way the couple went.

The ceiling of this grand hall soars twenty feet overhead. An enormous, fifty-foot-long banquet table surrounded by twenty-eight beautifully carved, high-backed chairs dominates the room. Eight full suits of ornate plate armor line the east and west walls, each holding an elaborate if unwieldy halberd. Intricately grilled windows high up on the north and south walls allow ambient light from outside to permeate the large chamber. Two enormous oil paintings in fanciful gilded frames flank the double doors on the west wall, their subjects presiding regally over the hall. On the right is an obese man in voluminous white robes and gloves, with a long black beard of oiled ringlets, and the fingers of both hands bedecked with gems — the quintessential portrait of a Druman Kalistocrat. The portrait on the left depicts a beautiful olive-skinned woman with large dark eyes and raven hair, also clad in white robes and gloves; her hair is held in place by a jeweled circlet, and a veil of coins covers her lower face.

Seated in every fourth chair (seven in total) is a most unusual diner — bipedal form clad in expensive black formal wear, with a grotesque, fish-like head, though it otherwise seems human enough.

Will DC20:
Six of the seven creatures are only illusions.

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Will: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19

Are the creatures Gildmen? Xien has found one on the Confirmation

"Hi!" says the nagaji to the creatures "Where is the combat treaty?" he observes the creatures for a while then adds "Where have those old men gone?"

He then turns towards the others and says "Come, there are some fish humans eating in the dinning room."

Xien places up his trident ready to fish any creature moving to close to the party, and steps slightly to the west decided to further explore the paintings.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

When Xien tells the rest of us about the next room are Jory and Hinrik still unconscious?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

As Xien entered the room while Jory and Hinrik were sleeping I'd say they are still unconscious.

The creatures do not answer to Xien's questions.

Kn. nature DC18:
The heads of the creatures are those of locathah. Another fish-man species but different from gilmen.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

"It was just common manners to accept food. Us dwarves usually resist all poisons. When I see them, I shoot them hosts."

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Xien, lets wait for our companions to wake up before moving further into the manor. It should not take long.

To Jory after he wakes up.
While I agree with you I think we should avoid attacking them on sight. It would go against our instructions.

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

"Do you know what those people gave them, perhaps they are unconscious and will never wake up, or even worse, the poison will kill them if we do not act swiftly. We have to catch up them and solve this before it is too late for our companions." the nagaji looks from site to site trying to find the running away servants.

Only reason to think they will wake up is the GM gave us that information. But our characters do not know, so I try to move Xien as he will behave if he was fearing for the live of his companions. But perhaps there is an in-character reason to wait, if so, please let us know Baerlie.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

I rolled a heal check to treat each of our fallen companions and this is what I got as answer:

GM Baerlie wrote:

Fredrik knows that Jory and Hinrik are just sleeping. They will have a little headache after waking up, but the tea was not poisoned.

After about half an hour Jory and Hinrik wake up.

Not sure what is the problem.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

You also have the information from Po that they are only sleeping and will wake up after about 30 minutes. Does somebody have a rank in Craft Alchemy?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

What do you want to do next?

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Oh, sorry Fredrik, it seems I just missunderstood.

Xien attends to Fredrik's calling and comes back to the room until he receives the signal to do something else.

The nagaji sits on the floor and waits sharpening his trident.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

I guess I jumped ahead--just let me know when I awake.

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Assuming our companions wake up I say lets resume our actions and explore the adjacent room.

Dark Archive

Male Archon-Blooded Aasimar Mystic Theurge 5 HP: 34/34 | AC: 11 | T: 11 | FF: 10 | CMD: 12 | Fort: +6 | Ref: +3 | Will: +10 | Init: +7 | Perception: +15

"I agree, we should wait for our companions to wake before pushing forward into the manor." Lucian says calmly, taking a seat in a nearby chair.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

As Po said, Jory and Hinrik wake up after about 30 minutes. The creatures in the dining room are still sitting at the table.

Liberty's Edge

Male Human Fighter (Lore Warden) 5 | HP 49/49 | AC 21 T 14 FF 17 | Saves: F: +7 R: +5 W: +3 | CMD: 23 (25 vs. disarm) | Init: +3 Percep: +5 SM: +1

Knowledge Nature: 1d20 + 6 ⇒ (8) + 6 = 14

"I'm not sure what kind of creatures those are myself. Perhaps they can speak, though?"

If the others are with him in the room with them he will try questioning one.

"My name is Todric. We come seeking information. Who are you?"

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Everybody interacting with the creatures may also do a DC20 Will save

The creatures do not answer but they stand up.

Liberty's Edge

Male Human Fighter (Lore Warden) 5 | HP 49/49 | AC 21 T 14 FF 17 | Saves: F: +7 R: +5 W: +3 | CMD: 23 (25 vs. disarm) | Init: +3 Percep: +5 SM: +1

Will: 1d20 + 3 ⇒ (19) + 3 = 22

-Posted with Wayfinder

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Xien positions behind Todric and tries to help him with the interrogation. Seeing there is no response he slightly stabs one with his trident "Ei! You, answer my friend"
Will DC 20: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Todric and Xien see that six of the seven unnatural creatures are illusions. The remaining one is a flesh golem.

Did Xien stab an illusion or the real one? 1=real
1d7 ⇒ 2

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

"It seems only that one is real, all this ones are illusions." Xien points with his trident to the real one "Any one has knowledge about these golem beasts?"

The nagaji approaches to the west tapestry as the others inspect the golem, and checks if the door is secure for opening.
Perception: 1d20 + 0 ⇒ (7) + 0 = 7

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory looks at the figures.
perception: 1d20 + 15 ⇒ (17) + 15 = 32

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Also Jory identifies the illusions. Xien examines the door to the south west. It seems to be untrapped and unlocked.
I assume you want to check this door, you are next to it on the map?

Everybody gets a +4 on their saving throws against the illusions, because Xien pointed out that it's illusions.

While Xien examines the door the golem and the illusions start to move.

Dark Archive

Male Human Sorcerer 9 HP: 56/56 | AC: 13 | T: 13 | FF: 10 | CMD: 16 | Fort: +5 | Ref: +7 | Will: +8 | Init: +3 | Perception: +1

Hinrik stares at the "illusion"...

Will Save: 1d20 + 6 + 4 ⇒ (5) + 6 + 4 = 15

But fails to see through it. Instead he cautiously edges around it to join his allies.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The golems move closer, not fast but steadily.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory gets out adamantine arrows. "Stop robot!!"

He turns to the group.
"I almost lost a whole group to robots on a recent mission."

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Fredrik draws his wand of bless and uses it on the group while entereing the room.
Pharasma, gives us strenght.

Will: 1d20 + 8 + 4 ⇒ (19) + 8 + 4 = 31

K. Arcana Flesh Golem: 1d20 + 4 ⇒ (2) + 4 = 6

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Not knowing a lot about golems, Xien focuses in the creature to discover if it is evil.

If not he just says "Good Sir, can you point us to the place where the combat treaty is hidden?"

Dark Archive

Male Archon-Blooded Aasimar Mystic Theurge 5 HP: 34/34 | AC: 11 | T: 11 | FF: 10 | CMD: 12 | Fort: +6 | Ref: +3 | Will: +10 | Init: +7 | Perception: +15

Will: 1d20 + 14 ⇒ (19) + 14 = 33

Lucian enters the room as his teammates awake, "Illusions indeed, what a disgusting creature of magic the real one is. Nethys does not permit HIS magic to be used in this manor, I will destroy whatever heretic created this hideous beast!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Fredrik knows that flesh golems are immune to magic but cold or fire damage slows them down. Their bodies can resist normal weapon attacks but adamantine is efficient against them. DR5/adamantine

The flesh golem seems to hear Xien's question, but answers only with a hoarse roar. The golem is not evil.

The golem sees Jory getting out an arrow and shouting at him so the real golem and the illusions attack.

GM:

Ini Fredrik: 1d20 + 7 ⇒ (10) + 7 = 17
Ini Hinrik: 1d20 + 2 ⇒ (17) + 2 = 19
Ini Jory: 1d20 + 14 ⇒ (17) + 14 = 31
Ini Lucian: 1d20 + 7 ⇒ (9) + 7 = 16
Ini Todric: 1d20 + 3 ⇒ (6) + 3 = 9
Ini Xien: 1d20 + 3 ⇒ (8) + 3 = 11
Ini Golem: 1d20 - 1 ⇒ (2) - 1 = 1

Round 1
Jory
Hinrik
Fredrik
Lucian
Xien
Todric
Golem

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory concentrates and fires four arrows of adamantine with deadly aim at the real one. The last one he uses his inner focus (perfect shot).
adamantine durable1/damage: 1d20 + 12 ⇒ (16) + 12 = 281d8 + 11 ⇒ (3) + 11 = 14
2/damage: 1d20 + 12 ⇒ (17) + 12 = 291d8 + 11 ⇒ (8) + 11 = 19
3/damage: 1d20 + 12 ⇒ (4) + 12 = 161d8 + 11 ⇒ (3) + 11 = 14
4/reroll/damage: 1d20 + 7 ⇒ (6) + 7 = 131d20 + 7 ⇒ (16) + 7 = 231d8 + 11 ⇒ (2) + 11 = 13

Three of the four seem on target.
ki for extra attack full attack after 5' step forward

"Attack that one only!!"

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Xien moves towards the golem trying to gain the construct's back and launches an attack with his trident trying into its legs trying to make him fall prone.
Trip: 1d20 + 10 ⇒ (18) + 10 = 28

Grand Lodge

Clr 7/Ftr 1, HP 67/67, CMD 19, AC 23 /T12/F22, F+10 R+4 W+10, Init +7, Perc +6, SM +11

Moving towards the real golem Fredrik continues with his prayer.
Oh Lady of the Graves accept this poor patchwork of a body, he did not choose his fate.

Starts sermonic performance, works like inspire courage. Together with bless everybody gets +3 to attk rolls and +2 to dmg.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory would delay to wait for the sermon.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Fredrik starts his sermonic performance to inspire his companions. Jory uses this inspiration to shoot three of four arrows into the golem's flesh, leaving three major wounds. Xien rushes around the table's corner and trips the golem.

Round 1
Fredrik
Jory
Xien
Todric
Hinrik
Lucian

Golem -52 HP prone

Dark Archive

Male Archon-Blooded Aasimar Mystic Theurge 5 HP: 34/34 | AC: 11 | T: 11 | FF: 10 | CMD: 12 | Fort: +6 | Ref: +3 | Will: +10 | Init: +7 | Perception: +15

"I assume you can handle this beast, I'll save my energy for a more competent opponent. Call if you need me." Lucian says calmly, touching his hand to his mask with divine energy as he moves to the end of the table and takes a seat.

Charging my sundered mask with Channel Energy

Liberty's Edge

Male Human Fighter (Lore Warden) 5 | HP 49/49 | AC 21 T 14 FF 17 | Saves: F: +7 R: +5 W: +3 | CMD: 23 (25 vs. disarm) | Init: +3 Percep: +5 SM: +1

Tod hurries into the room, takung enough time to stand next to their enemy, just south of the Nagaji who tripped it.

Please move my token as I'm on my phone. Not much I can do but double move and help with mop up.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Lucian stays back Todric enters the room and takes up a position next to the golem. The golem gets up and takes a step back and reaches out for Todric. Aoo for Xien and Todric
Slam: 1d20 + 13 ⇒ (18) + 13 = 31 Damage: 2d8 + 5 ⇒ (1, 1) + 5 = 7

Round 2
Fredrik
Jory
Xien + Aoo
Todric + Aoo
Hinrik + round 1 action
Lucian

Golem -52 HP

Grand Lodge

HP 52/60 AC 27 TAC 14 FF 25 | CMD 26 (27 vs grapple) | For +12 Ref +10 Vol +8 (+2 vs mind-affecting and poison, +4 vs fear aura 10'; immune fear and disease) | (Smite: 0/3 LH: 7/7 L1: 2+/2+ L2: 1/1) | Init +3 | Senses Low-light +0 (Eidi +10)
Skills:
Acrobatics+7,Climb +8,Diplomacy+11(+13dayjob),HandleAnimal(others/reptiles/mount)+8/+10/+14,He al+2,Intimidate+4(+6goblin),K.nobility+1,K.religion+1,Ride+7,SenseMotives+2 ,Stealth+0,Concentrion+8
Male Nagaji Paladin 7 | -(Inactive)

Xien profits the golem stand up to hit him with his trident.
AoO: mwk cold iron trident-PA+prone+bless+IC: 1d20 + 11 - 2 + 4 + 1 + 2 ⇒ (2) + 11 - 2 + 4 + 1 + 2 = 18
Cold iron/Piercing damage+PA+IC: 1d8 + 5 + 4 + 2 ⇒ (6) + 5 + 4 + 2 = 17

He follows up then with a flurry of trident and shield fast hits.
mwk cold iron trident-PA+bless+IC: 1d20 + 11 - 2 + 1 + 2 ⇒ (20) + 11 - 2 + 1 + 2 = 32
Cold iron/Piercing damage+PA+IC: 1d8 + 5 + 4 + 2 ⇒ (7) + 5 + 4 + 2 = 18
spiked light shield-PA+bless+IC: 1d20 + 10 - 2 + 1 + 2 ⇒ (1) + 10 - 2 + 1 + 2 = 12
Piercing damage+PA+IC: 1d4 + 2 + 4 + 2 ⇒ (3) + 2 + 4 + 2 = 11

Crit?: 1d20 + 11 - 2 + 1 + 2 ⇒ (18) + 11 - 2 + 1 + 2 = 30
Cold iron/Piercing damage+PA+IC: 1d8 + 5 + 4 + 2 ⇒ (8) + 5 + 4 + 2 = 19

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Watching the massive trident hit, Jory wonders what will be left to shoot.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Xien tries to hit the golem on his attempt to get up and pierces the trident deeply into the creatures chest. The second hit with the trident makes a larger hole and the golem falls over almost covering Xien and Todric.

combat over

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory carefully retrieves his four durable arrows of adamantine.

"These are expensive, a single one much more than a night buying ale for an entire tavern."

Liberty's Edge

Male Human Fighter (Lore Warden) 5 | HP 49/49 | AC 21 T 14 FF 17 | Saves: F: +7 R: +5 W: +3 | CMD: 23 (25 vs. disarm) | Init: +3 Percep: +5 SM: +1

Technically that means it hit me, unless my AOO would have dropped it. Should I roll?

"Right you are Jory. Skymetal does not come cheap."

He pats his main rapier at this comment.

"Well, you made me feel quite useless there. Fighting is my forte, and I got to do none of it! Well done, friends "

Tod makes a sweep of the room, then asks where the group would like to go next.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, please roll. If you drop it you don't get damage, 7 is not much but still something.

Liberty's Edge

Male Human Fighter (Lore Warden) 5 | HP 49/49 | AC 21 T 14 FF 17 | Saves: F: +7 R: +5 W: +3 | CMD: 23 (25 vs. disarm) | Init: +3 Percep: +5 SM: +1

Thanks!

AOO: 1d20 + 11 ⇒ (2) + 11 = 13
Damage?: 1d6 + 7 ⇒ (6) + 7 = 13

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Nope :)

While the golem gets up Todric tries to hit it but misses.

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