| kaervek78 |
| 1 person marked this as a favorite. |
According to this handy Archetype Crawler: Yes, they are compatible.
I'm Hiding In Your Closet
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According to this handy Archetype Crawler: Yes, they are compatible.
Oh-HO, Domo Arigato Mr. Buerocrat-o!!!
| GM Redelia |
Reminder to Gameday GMs:
Thank you for signing up to run games as part of Gameday.
If you are the GM for a FCFS Gameday game, please provide your gameplay and discussion links in the signup spreadsheet. It's important that your players can sign in to the campaign as they sign up for a game.
If you are the GM for a GM choice or lottery Gameday game, please provide your recruitment, gameplay, and discussion links. It's especially important that your players be able to find your recruitment thread to apply. Also, please remember to change the spreadsheet when you make your choice of players.
If you have any questions or need any help, please contact me or one of the other PbP VOs, and we'll be happy to help.
roll4initiative
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| 1 person marked this as a favorite. |
Where do I find my replay count? I remember when we went from 1e to 2e I got a bunch of replays abut I am having trouble locating them.
Go into your account in Organized Play. It's in the section under GM/Event Coordinator with the boons & AcP. The "Refresh Points" tab.
| miteke |
Found it, thanks. Also found it doing a search, which I should have tried before asking. I did check most of my tabs before asking, but never expected the replays to be under the GM tab, though it makes sense because that was the main source of replays.
So, if I did a replay but a replay credit was never applied (it was done prior to the replays being implemented but after they were allocated), how would I retroactively get a scenario marked as a replay?
GM Computerpro82
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I only have four players signed up for the 3-4 table for Year of the Shadow Lodge for GD XII. More would be welcome, especially since one of those players isn't communicating.
One of two more players would be appreciated.
GM Computerpro82
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I only have four players signed up for the 3-4 table for Year of the Shadow Lodge for GD XII. More would be welcome, especially since one of those players isn't communicating.
One or two more players would be appreciated.
| Lady Ladile |
| 3 people marked this as a favorite. |
Howdy folks! Alex Speidel just posed an interesting series of questions to the Organized Play community on how to recruit & keep GMs. I encourage people to go check it out and share any tips, tricks, information, etc. that might be useful to our organizers and each other! :)
| GM Merisial the risen |
Just double checking. I'm running the sanctioned content part of council of thieves book 1 This does mean I run as written and can not add more mooks if the party size is more than 4. (also maximum table size remains 6
| GM Redelia |
If you are only running the sanctioned part, it is run as written, as you speculated. Customizing is allowed when you're running the entire AP with a group. As far as I know, this is how it has always been.
For a few of the most recently sanctioned APs, they are only in campaign mode, so you can only give credit for a group intending to run the whole thing. That is not relevant in this case, however.
| bigrin42 |
| 1 person marked this as a favorite. |
Only 2 Weeks Left!
GMs, with only 2 weeks left in Gameday XII play, you should be winding down your tables (assuming you aren’t already finished) and getting them ready for reporting by our HQ crew. Hopefully you are in a good place to finish by the Nov 20 end date, but if not, please go ahead and mark your tables Ready for Reporting by Nov 20 so we can wrap up the convention. Then, finish your games as soon as you can. If you need assistance in pushing your game to the finish, please contact your PBP lodge Venture Officers.
I'm Hiding In Your Closet
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Spontaneous curiosity: Has anyone around here ever actually bothered with riffle scrolls? I seem to recall them being substantially touted for a while.
| GM_Colin |
A riffle scroll of Communal Resist Energy would be CL7 since a Silenced Communal Resist Energy requires a 4th level spell slot normally, thus reaching the 20 elemental resistance threshold.
If you can't cast the spell yourself then it's a good deal. The silence part don't come up in play enough.
| GM DarkLightHitomi |
Purple Dragon Knight wrote:I don't think applying silenced spell would affect the caster level, as evidenced in the pricing of rifle scrolls.The only metamagic feat that I think does so is Heighten Spell.
I'm a bit uncertain about the official stance, but to use a metamagic spell, a higher level slot is required and a higher caster level is required for that higher level slot.
That said, there is no rule (that I'm aware of) that says magic items can't be made at a higher caster level than the minimum, but they'd be more expensive. Therefore, it makes sense that characters could special order higher CL versions if they wanted.
roll4initiative
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| 1 person marked this as a favorite. |
I thought riffle scrolls weren't allowed in PFS. On AoN, there's no little glyph symbol next to them.
That said, there is no rule (that I'm aware of) that says magic items can't be made at a higher caster level than the minimum, but they'd be more expensive. Therefore, it makes sense that characters could special order higher CL versions if they wanted.
There is a rule. You can't get scrolls or wands of a higher CL except for what you find on chronicles.
Purple Dragon Knight
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Shadow Dragon wrote:Purple Dragon Knight wrote:I don't think applying silenced spell would affect the caster level, as evidenced in the pricing of rifle scrolls.The only metamagic feat that I think does so is Heighten Spell.
I'm a bit uncertain about the official stance, but to use a metamagic spell, a higher level slot is required and a higher caster level is required for that higher level slot.
That said, there is no rule (that I'm aware of) that says magic items can't be made at a higher caster level than the minimum, but they'd be more expensive. Therefore, it makes sense that characters could special order higher CL versions if they wanted.
Applying a metamagic feat does not change the caster level of the spell. It just costs a higher level slot to cast the modified spell.
| GM DarkLightHitomi |
GM DarkLightHitomi wrote:Applying a metamagic feat does not change the caster level of the spell. It just costs a higher level slot to cast the modified spell.Shadow Dragon wrote:Purple Dragon Knight wrote:I don't think applying silenced spell would affect the caster level, as evidenced in the pricing of rifle scrolls.The only metamagic feat that I think does so is Heighten Spell.
I'm a bit uncertain about the official stance, but to use a metamagic spell, a higher level slot is required and a higher caster level is required for that higher level slot.
That said, there is no rule (that I'm aware of) that says magic items can't be made at a higher caster level than the minimum, but they'd be more expensive. Therefore, it makes sense that characters could special order higher CL versions if they wanted.
Aye, but when a caster has that higher level slot, their caster level is already higher, else they wouldn't have a higher slot to use (except for 1-3 level when they might have a bonus sl 2 slot even though they can only cast first lvl spells).
| GM Redelia |
I thought riffle scrolls weren't allowed in PFS. On AoN, there's no little glyph symbol next to them.
GM DarkLightHitomi wrote:That said, there is no rule (that I'm aware of) that says magic items can't be made at a higher caster level than the minimum, but they'd be more expensive. Therefore, it makes sense that characters could special order higher CL versions if they wanted.There is a rule. You can't get scrolls or wands of a higher CL except for what you find on chronicles.
riffle scrolls are from Inner Sea Magic. The Inner Sea Magic entry in Additional Resources lists riffle scrolls as available, with a specific formula for calculating their cost.
Additional Resources can be found here, and then use your browser's search function to find Inner Sea Magic.
Purple Dragon Knight
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Archives of Nethys spells out the cost for Rifle Scrolls:
Riffle Scroll
Source Inner Sea Magic pg. 14
Aura varies; CL varies
Slot none; Price 25 gp (PFS Legal Cantrip), 150 gp (PFS Legal 1st-level Spell), 375 gp (PFS Legal 2nd-Level Spell), 700 gp (PFS Legal 3rd-Level Spell), 1,125 gp (PFS Legal 4th-Level Spell), 1,650 gp (PFS Legal 5th-Level Spell), 2,275 gp (PFS Legal 6th-Level Spell), 3,000 gp (PFS Legal 7th-Level Spell), 3,825 gp (PFS Legal 8th-Level Spell); Weight 1 lb.
...note the weight for each chapbook, lowly STR wizards... ;)
| GM_Colin |
Archives of Nethys spells out the cost for Rifle Scrolls:
Riffle Scroll
Source Inner Sea Magic pg. 14
Aura varies; CL varies
Slot none; Price 25 gp (PFS Legal Cantrip), 150 gp (PFS Legal 1st-level Spell), 375 gp (PFS Legal 2nd-Level Spell), 700 gp (PFS Legal 3rd-Level Spell), 1,125 gp (PFS Legal 4th-Level Spell), 1,650 gp (PFS Legal 5th-Level Spell), 2,275 gp (PFS Legal 6th-Level Spell), 3,000 gp (PFS Legal 7th-Level Spell), 3,825 gp (PFS Legal 8th-Level Spell); Weight 1 lb.
They're priced as a normal scroll of a spell level higher, which probably represent the spell slot level increase(hence the necessary higher CL for the slot) of the metamagic feat.
Riffle scroll of 1st lvl spell is the same price as normal scroll of 2nd lvl spell (150);Riffle scroll of 2nd lvl spell is the same price as normal scroll of 3rd lvl spell (375);
Riffle scroll of 3rd lvl spell is the same price as normal scroll of 4th lvl spell (700)...
Shadow Dragon
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Applying a metamagic feat does not change the caster level of the spell. It just costs a higher level slot to cast the modified spell.
"You can cast spells as if they were a higher level.
Benefit: A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrate a lesser globe of invulnerability) are calculated according to the heightened level. The heightened spell is as difficult to prepare and cast as a spell of its effective level."
Purple Dragon Knight
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Heighten Spell being the exception, yes, as it is the purpose of the feat. A heightened fireball is a 4th level spell, but a stilled fireball is still 3rd level spell (that occupies a 4th level slot), the same way quickened magic missile is a 1st level spell (that occupies a 5th level slot). The DCs are set as per the level of the spell, not the occupied spell slot (except in the case of heightened spell).
For more details and examples please refer to the metamagic rules.
| GM_Colin |
Yes, the DC won't change. I don't recall anyone says anything about higher DC.
Metamagic feats don't directly change the caster level. Some +0 level metamagic, such as Merfiful, doesn't alter the spell slot level used thus have no change in caster level. The higher caster level comes from using higher level spell slot, which inherently requires/results in a higher caster level.
Shadow Dragon
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Yes, the DC won't change. I don't recall anyone says anything about higher DC.
Metamagic feats don't directly change the caster level. Some +0 level metamagic, such as Merfiful, doesn't alter the spell slot level used thus have no change in caster level. The higher caster level comes from using higher level spell slot, which inherently requires/results in a higher caster level.
If I'm reading the issue/questions correctly this might be the answer:
Metamagic Rules"Spells modified by a metamagic feat use a spell slot higher than normal. This does not change the level of the spell, so the DC for saving throws against it does not go up."
and
"Effects of Metamagic Feats on a Spell: In all ways, a metamagic spell operates at its original spell level, even though it is prepared and cast using a higher-level spell slot. Saving throw modifications are not changed unless stated otherwise in the feat description."
| GM DarkLightHitomi |
Aye, but remember, a caster of a lower level doesn't have a higher slot to use. For example, a 3rd lvl caster has 2nd lvl spells but no 3rd lvl slots, so they would not be able to cast a 2nd lvl spell metamagic in a 3rd lvl slot because they wouldn't have a 3rd lvl slot. Thus in order to cast a 2nd lvl spell in a 3rd lvl slot, you'd need a 5th lvl caster so they would have a 3rd lvl slot, making cl5 the minimum caster lvl required for casting a 2nd lvl spell with a +1 metamagic.
GM Aerondor
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The issue here is not the spell level, but the caster level.
It is my understanding that while you can artificially lower your caster level (though for most purposes there would be no point), you can't lower it to below the minimum level to cast a spell.
You can cast a spell at a lower caster level than normal, but the caster level you choose must be high enough for you to cast the spell in question, and all level-dependent features must be based on the same caster level.
So you cannot make a scroll or wand of fireball cast at CL level 4 for example.
If the fireball is an Enlarged fireball (spell level 4), the minimum level a caster could be to create it would be 7th.
All that said... there are already specific rules for creation of Riffle scrolls.
| bigrin42 |
| 7 people marked this as a favorite. |
Gameday XII - That’s A Wrap!
187 games were registered, split almost evenly between GM Choice and First Come First Served recruitment. 96 GMs ran the games and hundreds of players joined them. What a great turnout!
Once the last few games get reported, we will be mailing out 50 randomly drawn prize vouchers, so make your offerings to the gods of chance, and may fortune be on your side. Also, at the same time we will be sending out those PF1 boons to the GMs and lucky players.
We want to hear your feedback, so please fill out this feedback form. Let us know what you liked, and how we can improve in the future. This form is anonymous, but if you want us to get back to you, please let us know how (paizo forum message, discord DM, or email).
Thank you all for participating in Gameday XII, and be on the lookout for the next PBP event, Outpost VII, coming this spring.
Shadow Dragon
|
Gameday XII - That’s A Wrap!
187 games were registered, split almost evenly between GM Choice and First Come First Served recruitment. 96 GMs ran the games and hundreds of players joined them. What a great turnout!
Once the last few games get reported, we will be mailing out 50 randomly drawn prize vouchers, so make your offerings to the gods of chance, and may fortune be on your side. Also, at the same time we will be sending out those PF1 boons to the GMs and lucky players.
We want to hear your feedback, so please fill out this feedback form. Let us know what you liked, and how we can improve in the future. This form is anonymous, but if you want us to get back to you, please let us know how (paizo forum message, discord DM, or email).
Thank you all for participating in Gameday XII, and be on the lookout for the next PBP event, Outpost VII, coming this spring.
Makes an offering in a paper envelope stuffed with small, unmarked bills...
phaeton_nz
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I was making a list of the games I had played and GMed here (and elsewhere) so my VC could update his records and I noticed that my GMing if the Season 2 special for Gameday XII wasn't in the Paizo session list.
It should have been credited to Valea Quicksilver (124312-22 Concordance)
Could someone check it out please?
| GM Redelia |
I was making a list of the games I had played and GMed here (and elsewhere) so my VC could update his records and I noticed that my GMing if the Season 2 special for Gameday XII wasn't in the Paizo session list.
It should have been credited to Valea Quicksilver (124312-22 Concordance)
Could someone check it out please?
I've passed that on to someone appropriate.
| bigrin42 |
| 1 person marked this as a favorite. |
I was making a list of the games I had played and GMed here (and elsewhere) so my VC could update his records and I noticed that my GMing if the Season 2 special for Gameday XII wasn't in the Paizo session list.
It should have been credited to Valea Quicksilver (124312-22 Concordance)
Could someone check it out please?
Oddly, the reported session (51) was completely blank. I have fixed it now.
roll4initiative
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phaeton_nz
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I didn't think so but a Core Lashunta seemed rather cool - but that's not Core :)
roll4initiative
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It says it in the blog that introduced the Core Campaign.
At no time may any trait, feat, equipment, magic item, skill, animal companion, familiar, or any other character option come from a source beyond these three resources unless it appears on a Chronicle sheet. Race boons found on Chronicle sheets may not be used in the Core Campaign.
If an item appears on a Chronicle sheet, a PC may purchase and use it regardless of the book it comes from, with the exception of a boon that opens up a different character race.
Race Boons are not allowed in the core campaign. It's even mentioned twice.
If this rule is being changed, please let me know. I have several race boons to use and I'll use them in the core campaign.