The Festival of the Damned
Game Master
Green Smashomancer
Abel, Seraphina, Tom
Jean
More pending
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
The search function isn't working well - do we know Celo?
Only what Morgana just told you. You can presume that when she mentioned she would have someone follow up on the factory where you found the drills, Celo's the guy she was talking about.
I can't help myself sometimes. I liked both applicants you see. So I had a thought: "Why not both?"
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
Boom, there's my opener. What's the haps gang?
@New guys:
Don't forget to factor in your Automatic Bonus Progression bonuses. Jeans saves should be one higher each. That fort saves gonna be important real soon, lol. And Coco, please add an info bar in the classes/levels part of your profile for my own easy reference. Here's a template if you like:
(|| HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0)
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Heyo, new folk. Welcome to the fun.
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Good news everyone! I finally got off my butt and put together a handy Google doc with a brief summary of the NPC's you guys have come across! I'll update it as new info is comes to light (as well as put this list in the Campaign Info tab), but I felt this would make keeping track of who did what a million times easier for both player and GM alike.
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Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Did anyone else expect Smashomancer to announce we were teaming up with Planet Express to deliver a package to the Planet of the Murderous Spider Hornets there?
CG Female Human Bloodrager (bloody-knuckled rowdy) 4 | HP: 32/47 | AC: 19 (T: 13, F: 16) | CMB: +9, CMD: 22| F: +6, R: +4, W: +2 | Init: +2 | Perc: +7 | Speed 30ft | Active conditions: None
Seraphina Firedancer wrote: Did anyone else expect Smashomancer to announce we were teaming up with Planet Express to deliver a package to the Planet of the Murderous Spider Hornets there? I see you're a man of culture as well.
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
I mean, the two new team members are a redhead and a grouchy professional. I was considering describing Jean as missing an eye.
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
How close by is everyone, and can Seraphina see them, or is it only me and Gwyn that I can reinforce?
If it's an ability that requires line-of-sight, you'll need to get within 5ft of a party member, if it's an AoE, you're within 30 ft roughly. Being slightly out of a vertical plane makes me smell copper to contemplate, so I'm erring on the generous side.
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
What would you say if I told you I wanted to drop the ceiling on this thing?
I would say you sound like my fighter in 5e. Something in mind that's more precise than blasting at it?
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
Well, I've got these explosives and the building is already on fire...
Like I always say...
If you wanna give that a shot, yeah go for it. I won't promise a lack of any side-effects though.
Edit: Man, links are hard to see since this website format thing.
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
Can I get some relative spacing here?
As I mentioned, theres an open 5ft square in between the second floor party and the thing blocking the window. Imagine the room itself is 25-ft long, from window to the doorway downstairs, blocked by the other creature. The room itself is about 15-ft wide.
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
Arg, I don't know if I can stick explosives to surfaces and there is no practical way for us to warn the others before I try blowing a hole in the floor. I guess we'll have to try and bait it away from the window.
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
It doesn't require line of sight, but I think spells require that you known where other party members are? I'll err on the side of not for now, then.
Male Level 4 Investigator | HP: 25/25 (8 non-lethal damage) | AC: 17 | FF: 15 | Touch: 12 | CMD: 14 | Fort: +2 | Ref: +6 | Will:+4 | Perception:+7
Anyone want any buffs?
Enlarge Person or Long Arm may be useful for you melee fighters (Coco or Abel).
I have Bomber's Eye, if you want to take a chance at throwing the explosives, Jean. (I also have the throw anything feat)
Invisibility or illusion of calm may be good for sneaking past the blob.
Seraphina Firedancer wrote: It doesn't require line of sight, but I think spells require that you known where other party members are? I'll err on the side of not for now, then. Seraphina Firedancer wrote: Seraphina enhanced Gwyn's weapon so it glowed with magic, and moved to try and goad it into Jean-Guy's trap. To reiterate, the blob facing Seraphina and Gwynn is the Floor 1 blob, it is in the doorway, on the opposite side of the room. Anyone can attack either blob. You can try to push past the blob of floor 1, but there's an acrobatics check required. You can change your action if you wish. As I mentioned, I'm going for a potentially generous interpretation of the spacing involved here for the sake of convenience. Speaking of, who's in front? Gwynn or Seraphina?
Times like this, I wish my map-fu was stronger.
Which spells are you referring to?
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Sorry, Enhance Equipment. It simply makes a weapon +1 for now, and doesn't do anything to a weapon that's +1. No idea whose in front - I'll assume I'll take the lead.
Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26
I don’t suppose that Daze Monster would work on an ooze?
Nope afraid not. Oozes are particular creatures. What doesn't work on them doesn't even work a little bit, and what does work on them works really really well.
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Smash - Yes, Seraphina can heal without causing an AOO, but trying to break a grapple is a standard action, I believe? Lay on Hands can be used as a Swift, but there seems to be a lot of debate as to whether it can be used while grappled, so I err'd on the side of not using it, not wanting to break a class feature (especially given it's usually another class's feature).
I'll be honest, LoH is like the forth strongest class feature Seraphina has, IMO. I would rule Lay on Hands works fine given this part of the grappled condition:
CRB wrote: In addition, grappled creatures can take no action that requires two hands to perform. LoH only taking one hand says to me that it can be used in a grapple.
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Cool, I'll remember that for next round.
You do still have a swift action for this round too.
That's neat. Apparently the reason my main profile text is all green is because "green" is in my name there and the new website format counts that as part of the code.
Relevant link where someone figured it out.
Posting will be spotty til the 16th, letting everyone know now. Feel free to banter in gameplay a bit.
CG Female Human Bloodrager (bloody-knuckled rowdy) 4 | HP: 32/47 | AC: 19 (T: 13, F: 16) | CMB: +9, CMD: 22| F: +6, R: +4, W: +2 | Init: +2 | Perc: +7 | Speed 30ft | Active conditions: None
ok are we officially moving to discord? I personally hope not. as the discord app link really does not work for me.
No, the discord link is more of a last resort. I'd like to stick with Paizo as well, but it became really obvious in august that I might need a back-up. So, it's there if we need it.
Male Level 4 Investigator | HP: 25/25 (8 non-lethal damage) | AC: 17 | FF: 15 | Touch: 12 | CMD: 14 | Fort: +2 | Ref: +6 | Will:+4 | Perception:+7
Did you use the instant invite button to create the link? It should be a discord.gg link rather than a discordapp.com link.
Here's a discord support article I found on creating invite links. It also includes info on creating links that never expire.
CG Female Human Bloodrager (bloody-knuckled rowdy) 4 | HP: 32/47 | AC: 19 (T: 13, F: 16) | CMB: +9, CMD: 22| F: +6, R: +4, W: +2 | Init: +2 | Perc: +7 | Speed 30ft | Active conditions: None
going away for the weekend, probably unable to post till Sunday night
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Sadly, with stuff tweeked, Seraphina will probably work best in the middle. Who's feeling brave and wants to rear and vanguard?
Paging Gwynn to gameplay, paging Gwynn to gameplay.
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
So, ladies and gentlefolk, for those of you don't know about Spheres of Power, welcome to a wonderful new thing - Momentum.
For your purposes, here's what you need to know - there is now a pool of seven points. This pool is shared among the party, and currently has two options.
- Aggressive Momentum - For 3 points grant an additional attack at characters highest BAB
- Favourable Momentum - For 2 points add an additional 1d6 to any skill or attribute check.
You don't need my blessing to draw from this pool, but do remember that everyone is sharing.
I've also added the information to my statbar for an easy reference.
Any questions?
Male Human Investigator 1 | HP / | AC | Fort + Ref + Will + |Perception +
We got anyone stealthy? It would be nice to grab him while he is distracted.
From the look of it Mindos, Abel, and Jean are all roughly even.
Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26
DX sorry I’ve been gone. I haven’t been getting updates on this game since the website had had its little bit of chaos (and I still don’t appear to be getting them, either) and the red dot hasn’t appearing for my PMs.
Sorry for any inconvenience!
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
Due to a family emergency, I won't be posting on Saturday and Sunday. Apologies for any delay that causes.
Alrighty then, thanks for the heads up.
As a general tip guys, one diplomacy check per NPC/encounter is all I'm gonna register, luckily this time was a high roll. I'll consider Mindos' as a successful aid attempt. You can change direction and try a bluff or intimidate if diplomacy doesn't feel like it's working out. Same goes if you start with say, bluff and want to switch to diplomacy/intimidate. But piling on extra checks after one has respolved generally wont do you much good.
Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0
Happy Thanksgiving to everyone! Even if you dont celebrate it!
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Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5
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Hope everyone's having a good holiday. Our regularly scheduled game will resume tomorrow.
Alrighty, I sent a PM to Gwynn's player a week ago with no answer, and Edward hasn't posted since he promised to post more. I'm sending a PM to Leggoguy after I post this. How we wanna do this? We're at another good point to introduce a PC or two, should we keep with the 3 PC party if no word from Leggoguy?
Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4
The more the merrier, personally.
Alrighty, it looks like we're down to three people, but I'll give Leggoguy another few days to post. In that time, Im gonna go ahead and reopen recruitment for some new blood as the kids say.
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