GM Chyro |
Yes, i know, i know. ;)
Let it burn.....
Purple moss, round 1
Thorn casts bless on the party.
Grint hist the moss for 10 with an alchemist fire.
Father Burdock
Elsa is charging up
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Moss (-10)
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Sivar
GM Chyro |
Botting our good father's turn.
Thorn likely relayed the vulnerability to fire.
Father Burdock throws a flask.
Ranged touch: 1d20 + 4 ⇒ (7) + 4 = 11Dmg: 1d6 ⇒ 5
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Moss takes an extra 2d6 ⇒ (3, 4) = 7 fire dmg.
It moves closer.
AoO Sivar: 1d20 + 9 ⇒ (9) + 9 = 181d10 + 7 ⇒ (7) + 7 = 14
Despite the cutting away, the moss creeps closer.
Slam vs Sivar: 1d20 + 3 ⇒ (15) + 3 = 18Dmg + poison: 1d8 + 1 ⇒ (2) + 1 = 3
Grab?: 1d20 + 9 ⇒ (5) + 9 = 14 Nope.
A DC 17 fort roll vs a disease please.
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Sivar
Jadwiga Elsa Harcatha |
Elsa continues gathering power and then unleashes it as a torrent of Ice and Frost directly at the ambulatory moss!
RTA!: 1d20 + 9 ⇒ (20) + 9 = 29 Oh Boy: 1d20 + 9 ⇒ (2) + 9 = 11 rats
Empowered, Entangling Blast: 3d6 + 4 ⇒ (2, 2, 4) + 4 = 12 *1.5 (18 Cold Damage...)
Gathered Power for 1 full round and 1 move action for total -3 Burn. Used Entangling Infusion and Metakinesis Empower. Attack bonus is +7 +1PBS and +1 from Burn accrued.
GM Chyro |
Remember everyone.
DC 12 fort or you fall asleep.
Jadwiga Elsa Harcatha |
Fort: 1d20 + 8 ⇒ (13) + 8 = 21
Thorn Dulani |
Thorn braces himself for the well known sickness that is this Moss.
Fort Save: 1d20 + 8 ⇒ (6) + 8 = 14
Surviving the effect Thorn rises his axe and cuts deeply into the Moss with his Axe.
Furious Focus Powerful Blessed Axe Swing: 1d20 + 10 ⇒ (17) + 10 = 271d12 + 13 ⇒ (10) + 13 = 23
Sivar Soulscar |
Fort dc17: 1d20 + 5 ⇒ (10) + 5 = 15 [ooc]failed disease[/dice]
Fort dc12: 1d20 + 1 ⇒ (17) + 1 = 18
5ft step diagonally back and attack the moss
Fauchard Power Attack: 1d20 + 7 ⇒ (18) + 7 = 251d10 + 13 ⇒ (5) + 13 = 18
Fauchard Power Attack crit confirm: 1d20 + 7 ⇒ (7) + 7 = 141d10 + 13 ⇒ (6) + 13 = 19
GM Chyro |
Sivar deals the final blow, and the blanket of fungus lies cut up.
Combat over.
Thorn Dulani |
Thorn nods to Sivar, a welcome relief. " N-Nice work Noble Sivar. Y-You have grown s-stronger. I w-wonder why this Purple M-Moss was here? "
He inspects the area for any clues.
Perception: 1d20 + 10 ⇒ (10) + 10 = 20
Sivar Soulscar |
Feeling the language fog leave him as his body settles down
"Thankyou I have been observing how you have been able to strike such mighty blows and tried to utilise those techniques"
GM Chyro |
Thorn notices the (now) obvious remains of a former victim of the fungal growth. A dwarven prospector, likely, going by the gear. Contrary to the gear, his flesh had been broken down by acid.
The box is locked merely by a simple lock to turn clockwise.
400gp
Assorted gems, probably 80 gp.
Appraise 20: Worth more like 200.
The dwarf is carrying some obvious prospecting equipment, though a bit affected by the acid.
A rusty pickaxe, a simple rope (probably only strong enough for 1 person to use at a time), flint & tinder, 2 torches, an empty water skin.
Father Burdock |
"Good job!", Burdock announces, glad that everyone is safe from the plant-like threat.
Appraise: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Bah
Looking through the contents, the dwarf nods his head accordingly. "Rest in peace, lost explorer.", Burdock performing a quick rite before stuffing the box contents into his backpack. "If everyone is alright, let's keep on moving."
GM Chyro |
The exploration further ahead results in one dead end, as rubble from a cave-in blocks the way.
Though you reckon some firm joint effort might remove some debris.
It will take a little while though.
DC 18/20/22/24/26 to clear the rocks.
Doing everything would take about two hours.
GM Chyro |
The first three layers of rubble and debris are easily cleared by Sivar and Grint alone.
The latter two are bigger chunks of solid rock.
18/20/22/24/26
GM Chyro |
One more solid big chunk of rock lies within your way.
GM Chyro |
....which is removed by the aid of Elsa and Thorn.
So much for anything.
While you cleared the rocks, leaving you spent and in need of a breather, the Orc-hammer brothers and entourage arrive.
"Ah, there you are, i was beginning to get slightly worried."
He looks at the rocks. "That must have been one hell of a job.
Our venture yielded nothing spectacular, a duo of weak bugs, was all. Let's head down this passage when you're rested."
Any preparations?
Jadwiga Elsa Harcatha |
Elsa is also ready to proceed.
GM Chyro |
The dwarf shrugs.
"I wouldn't be surprised if anybody would say that, down here.
I reckon there must be plants and animals our forefathers haven't seen in many many years. Though, adding to that, i'd prefer them not being humongous in size."
The cave-in cleared, the 14 of you move further ahead.
It takes you a few hours, without running into anything thankfully, before you reach a more cavernous space.
Younger Orc-hammer: "This looks like a decent place to set up camp for the night. Just one other way into this place too, yonder."
Upon closer inspection, you notice a second smaller tunnel along the wall.
Kn. Nature 15
Insect tunnels is your best guess, it's dug, but not by tools for certain.
Any watches, or will you trust the hired muscle to do a proper job?
Sivar Soulscar |
Sivar still doesn't fully trust others yet and he has a bit of a look around where they are stopped
Perception: 1d20 + 9 ⇒ (20) + 9 = 29
Sivar points out the tunnel he's spotted "There's another tunnel over there, we should probably check it out before we bed down"
Thorn Dulani |
Thorn solemnly looks in the direction Sivar pointed out.
Perception: 1d20 + 10 ⇒ (10) + 10 = 20
He nods agreeing with both his and the Father's suggestions.
Know Nature: 1d20 + 6 ⇒ (18) + 6 = 24
" S-Sivar you have become v-very great. T-The hunch is right. These t-tunnels were made b-by insects, n-not any tools. I-I will g-go ahead with t-the father if possible. P-Please warn me if something c-comes up before I s-see it. "
The darker man hefts his axe, " W-We will secure it f-for the betterment of t-the camp. "
GM Chyro |
The Orc-hammer brothers and their hired help set up camp.
The first steps Father Burdock and Thorn set inside the rather cramped tunnel (5x5ft, difficult terrain for humanoids taller than gnomes/halflings/dwarves, better not be claustrophobic), a few small scraps of old chitin crack under their feet.
Anything Elsa, Grint or Sivar want to do, before i proceed with what Father Burdock and Thorn are doing?
Sivar Soulscar |
Sivar will move close to the tunnel mouth in case he is needed to help
He will use his morning star if there is room to swing it, if not cestus. Assuming a polearm is no good in the cramped conditions.
GM Chyro |
Father Burdock and Thorn walk further down the insect dug tunnel, eventually coming into a larger clearing.
Broken eggs, and a few intact ones, lay in the large alcoves to the NW and SW. Some half a dozen half eaten remains are in the center of the clearing.
Some are humanoid. You make out the size of at least two dwarven bodies, as well as a pale humanoid and small insects.
Kn. Dungeoneering 12: derro.
The dwarven remains are still distinguishable with ashen grey skin. Not the surface dwelling dwarven kind.
From a tiny tunnel, no bigger than a cat door, comes a soft scurrying sound. Though it doesn't sound like approaching.
If you investigate the scene, perception roll please.
Jadwiga Elsa Harcatha |
Elsa looks around with an expression of distaste plain on her face.Perception: 1d20 + 9 ⇒ (4) + 9 = 13
Grint, what is this? Where are these gems we are here to find! This place smells foul and I'd like to be finished here.
GM Chyro |
Is that a hint you're going aftr the duo, Elsa?
Or that a perception for the suggested camping spot?
Grint Mavric |
Perception: 1d20 + 15 ⇒ (6) + 15 = 21
"I guess it's a tunnel made by some sort of insect. Burdock and Thorn are investigating it. Not sure if I can properly fit in ther and string my bow though. Let's just see what they find in there. As for the smell, you've been used to the outdoors now right? Welcome to the rugged terrain."
Grint finishes with a smile.
GM Chyro |
Coming close to the remains, a slight tremble comes from the ground nearby.
From a few of the alcoves, crawl a few small beetles, but from one comes a particular large beetle with razor sharp mandibles.
The giant slicer beetle.
This large beetle has mandibles so sharp, they can hinder a target's movement due to the vicious wounds they inflict.
----------------------
Perception Elsa: 1d20 + 9 ⇒ (3) + 9 = 12
Perception Grint: 1d20 + 16 ⇒ (14) + 16 = 30
Perception Sivar: 1d20 + 9 ⇒ (8) + 9 = 17
Elsa: 1d20 + 3 ⇒ (2) + 3 = 5
Father Burdock: 1d20 + 1 ⇒ (19) + 1 = 20
Grint: 1d20 + 6 ⇒ (10) + 6 = 16
Sivar: 1d20 + 1 ⇒ (1) + 1 = 2
Sivar #2: 1d20 + 1 ⇒ (1) + 1 = 2
Thorn: 1d20 + 6 ⇒ (5) + 6 = 11
Small beetles: 1d20 + 2 ⇒ (3) + 2 = 5
Slicer beetle: 1d20 ⇒ 20
Grint notices the sound of the trembling down the tunnel, thus having opportunity to warn Elsa & Sivar to act quickly in this round.
Beetle hatchery, round 1
Father Burdock
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Slicer Beetle
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Grint
Thorn
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Elsa
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Small beetles
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Sivar
Father Burdock |
Burdock moves into the chamber and seeing the large bettle, calls out to Torag to summon a hammer of force to begin attacking the aggressive bug!
Spiritual weapon @ Slicer beetle: 1d20 + 6 ⇒ (15) + 6 = 21
Damage on hit: 1d8 + 1 ⇒ (8) + 1 = 9
Yellow hammer-like shape is the spiritual weapon
"Angry beetles!", Burdock yells back into the tunnel.
GM Chyro |
Beetle hatchery, round 1
Father Burdock conjures a spiritual hammer of Torag to smack upon the slicer bbeetle.
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Slicer Beetle (-9) crawls forth.
Bite Father Burdock: 1d20 + 8 ⇒ (19) + 8 = 27Dmg: 2d6 + 7 ⇒ (3, 6) + 7 = 16
Crit?: 1d20 + 8 ⇒ (7) + 8 = 15Dmg: 2d6 + 7 ⇒ (5, 5) + 7 = 17
Father Burdock feels a sharp pain, as the jaws of the giant beetle sic upon him like a vice grip.
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Grint
Thorn
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Elsa
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Small beetles
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Sivar
Grint Mavric |
"I hear trouble from inside the tunnels, I'll go have a look. Follow me if you want to help, Burdock and Thorn might need it."
Grint double moves inside, squeezing into the narrow tunnels, not covering much ground as the terrain hinders him.
GM Chyro |
Beetle hatchery, round 1
Father Burdock conjures a spiritual hammer of Torag to smack upon the slicer bbeetle.
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Slicer Beetle (-9) crawls forth.
Father Burdock feels a sharp pain, as the jaws of the giant beetle sic upon him like a vice grip.
-------------
Grint advances into the tunnel upon Father Burdock's shout for assistance.
Thorn
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Elsa
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Small beetles
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Sivar
GM Chyro |
Don't jinx your luck ;)
It's 3rd PP cousin is way nastier, dealing with dismemberment upon crit confirmed.
Thorn Dulani |
Thorn tries to summon up the knowledge of this creatures weaknesses as he ruses to the Father's aid.
Know Nature Monster Lore: 1d20 + 8 ⇒ (1) + 8 = 9
" Im coming Father, alert the others if you can, tend to yourself. "
I guess he doesnt know anything.
Taking his Axe he rises it and attempts a deft strike at the insects back row of legs. A corona surrounding him.
Powerful Furious Focus Axe Swing: 1d20 + 9 ⇒ (11) + 9 = 201d12 + 13 ⇒ (2) + 13 = 15
5ft, Attack, Judgement Surge, Judgement of Resiliency, Dr 2/Magic
GM Chyro |
Beetle hatchery, round 1
Father Burdock conjures a spiritual hammer of Torag to smack upon the slicer bbeetle.
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Slicer Beetle (-9) crawls forth.
Father Burdock feels a sharp pain, as the jaws of the giant beetle sic upon him like a vice grip.
-------------
Grint advances into the tunnel upon Father Burdock's shout for assistance.
Thorn does indeed deftly send his weapon down upon the bug.
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Elsa
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Small beetles
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Sivar
GM Chyro |
Botting Elsa
Elsa follows Grint's example and enters the cramped tunnel.
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Small beetles:
Blue spits a small bit of acid at Thorn.
RT: 1d20 + 3 ⇒ (11) + 3 = 14Spit: 1d3 + 1 ⇒ (2) + 1 = 3
Fort roll 12 vs 1 rnd of blinded.
Green RT vs Thorn: 1d20 + 3 ⇒ (15) + 3 = 18Spit: 1d3 + 1 ⇒ (3) + 1 = 4
Fort roll 12 vs 1 rnd of blinded.
Red RT vs Father Burdock: 1d20 + 3 ⇒ (15) + 3 = 18Spit: 1d3 + 1 ⇒ (2) + 1 = 3
Fort roll 12 vs 1 rnd of blinded.
All beetles close in on the duo.
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Sivar
Sivar Soulscar |
Sivar moves into the tunnel.. it seems big so he will switch back to his fauchard...
If he can he'll move further than the 20ft he did
Jadwiga Elsa Harcatha |
Thanks GM, had a long day at work yesterday.
GM Chyro |
Not quite, difficult terrain to any humanoids taller than small races & dwarves.
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Beetle Hatchery, round 2
Father Burdock
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Slicer Beetle (-24)
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Grint
Thorn
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Elsa
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Small beetles
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Sivar