The Eye of Eons (Inactive)

Game Master Chyrone

The tradeport city of Kharum is Varisia's center of commerce.
From the shadows events are set in motion which, unless intervened, will mean the end of Kharum and much more.

Eons loot sheet


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Loot sheet No plunder, no pay Battle map--Misc info slides

The warden shakes his hand firmly.

"May Sarenrae's light shine upon you in your endeavour to strike down this evil."

Cue a short & uneventful trip to the greathall where Fear/Thomas Harck is.

There is no need to call out, as his voice is almost immediately heard.
<"Hehehe, what took you guys so long? Taking time...either for those with the luxury of doing so, those that don't care, or the ones taking precautions. I win perhaps, by taking option #3, yes? You'd want to make haste, in 8 hours the ones in power can do alot of things."

He notices Lilly standing in the back.
<"Blondie! Madness' pale flower, how does freedom feel?>"

Lilly:"Well, Thomas, liberation's heralds are kind to me."
Fear: <"Good, kind is good. Now, here's the note.">

A folded note is shoved into Sabel's pocket.

Backtrack to West Wing, translate later, or vice versa?


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"Lass Lilly, how long would it take you to translate this? Sounds like time is not on our side, but perhaps your isolation and ability to read this document may be a clue to the entire scheme.", the Toragite asks, pondering the last statement out loud.


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

"Thank you. I think we might have dropped it earlier."
Sabel thinks for a bit and decides to ask.
"Would you want to translate the text right now? Or do you prefer later?"
Sabel says as she offers the slip of paper.


Loot sheet No plunder, no pay Battle map--Misc info slides

Lilly: "It matters little, but the whispers are turning louder with the proximity of this text. Let me gaze upon it."

Bent over, still in her straight jacket, her curious look turns blank.

<"Blondie, you're turning pale, without my intervention, the topic of concern must be deep.">

Lilly reads it out loud.
"Praised be, chaotic one who sees.
Blessed dark one, hear my pleas.
Yee of madness and otherwordly strenght,
I commit myself once again, increase thine blessing's length.
Chaos shall be sown, the end time we shall reap.
Away with this world, it's souls forever sleep.
Law is flawed, chaos is pure,
Thine arrival we shall assure."

She then staggers, her irises turning pitch black while she gasps.
Some of her veins seem more visible and gray briefly, she then leans against the wall. Looking back up shows her confident personality, which seems rather 'upset' in the angry way.

"What...did you make her read? A devotion script? Where'd you even get that? You are all in deep sh!t, this is dedicated to that which's name shouldn't be said."


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"No idea where that came from, but can we free your other half from this possession?"


Loot sheet No plunder, no pay Battle map--Misc info slides

She smirks.

"Oh, she's not possessed, if that's your worry. You've got bigger issues at hand than her state of mind. Where ever you got that from, you're looking at a cult and i'm not talking some Asmodeus or Urgathoa gig. However, to be sure of what sort, you got any symbol of them?"


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Burdock turns to the others. "You know, I never quite did get the full tale on where that parchment came from. Can any of you answer the lass's question?"


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

"Sure I can," Lyssa replies to Burdock, and gives Lilly a summary of all the things that have passed since the start of the festival in Kharum.

I figured there was no need to post an actual summary, which would be quite a chore to write.

"The dagger I mentioned had a symbol on it, but I'm not sure if we have it with us."

Lyssa tries to describe the symbol as accurate as possible, then stays quiet to let all the information sink in.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Eloquently done :) Guess I'll have to read the beginning of the campaign later.


Loot sheet No plunder, no pay Battle map--Misc info slides

The confident Lilly frowns.

"Oh..hohoho...you've made an enemy of 'that lot'. Tell me, does the name Night Heralds mean anything to you?", she eyes you with playful eyes and a sly grin.

Kn. Religion DC 20 or Kn. Planes DC 20:


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Kn: Religion: 1d20 + 8 ⇒ (10) + 8 = 18

"Hmm... cannot say I've heard of such a group."


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint frowns and shakes his head.

"Not my cup of tea I'm afraid. I don't dabble in knowing about religious folk. Ask me about men and animals and I might be abe to answer a question."

He does look quite alarmed at Lilly's sudden change and keeps a steady eye on her.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Kn:Planes: 1d20 + 5 ⇒ (10) + 5 = 15

I know nothing...


Loot sheet No plunder, no pay Battle map--Misc info slides

"Well, they're a cult dedicated to entities so powerful, so chaotic it's....."

She switches back to her own self, letting out a terrified scream, which plunges your mind into darkness, flashing forward to an image...

For flavor, will DC 25 or pretty much shaken for the next minute.

"Nononono....bad, so very bad. They must be stopped..."
She lumps back against the wall, KO.


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Sabel looks at the others.
"What have we gotten ourselves into now?"
Sabel tries to catch Lilly but is just too late. She guides her to the floor after she hit the wall.
"Now what?"


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Will: 1d20 + 6 ⇒ (14) + 6 = 20

Wha- what in Torag's short and curlies was that?!", the dwarf visibly shaken at the unnatural image that was thrust into his mind.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

That image reminds me of the flying spaghetti monster.

Will: 1d20 + 7 ⇒ (4) + 7 = 11

Lyssa feels a chill run down her spine when the disturbing image appears in her mind.

"What was... that...? Some kind of levitating aberration...?"


Loot sheet No plunder, no pay Battle map--Misc info slides

Let's see about the others.

NPCs saves:

Jenny: 1d20 + 5 ⇒ (17) + 5 = 22
Lynnen: 1d20 + 8 ⇒ (1) + 8 = 9
Thomas: 1d20 + 5 ⇒ (15) + 5 = 20

Jenny and Lynnen are visibly upset. Even Fear's voice comes to ear with a hint of unrest.
..<"That was the most unpleasant, yes that's the word, unpleasant thing i've seen in a long time. Blondie, what is afoot here?">

Lilly's calm demeanour comes to slowly.
"Its worshipers, if they bring forth the means to call upon the great cosmic madness, the world is doomed."

<"I wonder...wonder yes, what is it you aim to do now with poor blondie? Evacuate her to safety, hmm? Or perhaps leave her within a chamber out of the harm's way? Regardless, it seems time is ticking, like a mahogeny clock.">

Just a suggestion, you could leave Lilly somewhere 'safe', or take her along as you liberate and eventually exit the Asylum. Maybe you've got an even more surprising idea i'm unaware of.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Ok! So We have identified the cause of the madness in the Asylum, a Great Old One Cult...Cool! Let's go kick their asses.

Which way to the "Father"?


Loot sheet No plunder, no pay Battle map--Misc info slides

"I don't possess that knowledge, Thomas...?"
....

<"I was sedated when i got the, what did she call it,.. 'procedure'. Kukuku...little did they realize i wasn't sedated 'quite' enough. I heard
the sounds of delusional types, muttering of recent episodes of hallucinations. Hah...evil fabrications i'm sure. So it'd be somewhere in West wing, down a stairs perhaps...they spoke of 'mind your step'. Does that aid you by chance?">


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

I have no idea....does it? Also, post your actions in the Falcons Hollow game...

West Wing. Grint, do you know where that is?


Loot sheet No plunder, no pay Battle map--Misc info slides

It would to good Father Burdock.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

"Not immediately no. Though that mind your step could be interpreted as a stairs alright. Though it could also be a hidden pit as well. We will need to keep our eyes peeled and head westwards to the West Wing I suppose. Where did we meet that insane nurse and that monstorus lackey again?"


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

"Yeah, it's back a bit, but I remember seeing a sign for it."

Correct me if I'm wrong, GM. I just remember you mentioning it and don't have time right now to go through posts looking for it specifically :)


Loot sheet No plunder, no pay Battle map--Misc info slides

Father Burdock:

Well the 3 orderlies back at the tavern mentioned strange sounds from west wing's old dorms. You also went exploring there in the male ward, when your armor gave you away.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

"Uhhh... didn't we meet those in the East Wing, Grint?"

Lyssa looks confused. "We've been here for quite some time, and the place continues to confuse me. Didn't one of the records mention the place constantly seems to change? well I'm getting the same feeling..."


Loot sheet No plunder, no pay Battle map--Misc info slides

Right, so you're taking Lilly along.
I'll forward this to a relevant point. Any other preparations can be spoilered as earlier or in ooc.

With the good luck wishes of 2 'keepers' and a madman, you take your leave from the North Wing. Backtracking to the main hall isn't difficult, but it does seem eerily quiet and it's lighting is less. Dim lighting. No sisters or orderlies walking around, even the reception desk is vacant.

Perception 14:

Dried bloodstains are underneat the receptiondesk, with prints suggesting someone had been hiding.

Rounds: 2d6 ⇒ (2, 6) = 8


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Elsa casts Light on something nearby


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Perception: 1d20 + 11 ⇒ (5) + 11 = 16

Grint notices the bloodstains under the desk and shakes his head.

"Looks like somebody tried to hide under the desk. In vain probably. I don't think any of the sisters or orderlies in here want to continue working here when things are quiet once again. Too many horror witnessed."


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Perception: 1d20 + 3 ⇒ (10) + 3 = 13

"I hope you're right, versus the alternative., Burdock shuddering at more innocent life lost to this depraved cult.

"Let's press on to the West Wing..."

Grint, how many arrow do you have? want to know if I should keep Abundant Ammunition or swap it for something else.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

I believe I still have 48 arrows left by my count, I refilled my stock in the town and got a lot of it back when we found our weapons again. I'm fine atm.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Alright, think I'll be setup as I did before, support and buff spells (more melee badass Lyssa), dropping my domain spells for healing as necessary. Also, just before we enter the West Wing, I think I'll put 4 runes on your bow to make it masterwork for 3 hours; that should make it last for our adventuring day.


Loot sheet No plunder, no pay Battle map--Misc info slides

Domain spells are sadly for you a no-go as discardable for spontaneous spells.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Huh, never knew that. Welp, I screwed up on that earlier, but I'll maintain it this time around. /shakefist at Artifice Domain for having such weak low level domain spells.


Loot sheet No plunder, no pay Battle map--Misc info slides

Can i have some perception checks please? Taking 10 isn't an option however.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Elsa looks around...


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

Perception: 1d20 + 8 ⇒ (7) + 8 = 15

Lyssa also takes a look around.

"Thanks for the light, Elsa."


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Sabel takes a good look around as the others are discussing the next steps. She nods to father Burdock as response to his proposition.
"Let us continue."
She looks to the others to see if they agree.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Perception: 1d20 + 11 ⇒ (6) + 11 = 17

"Indeed, the light is a very good boon in this darkness." Grint says as he looks around and tries to listen for any shuffling as well.


Loot sheet No plunder, no pay Battle map--Misc info slides

The website is still broken, so pardon for the low quality makeshift map i've uploaded.
The brown are pillars that are the base for the archeways, that were mentioned when you first entered this lovely abode.

GM roll:

Sneaking: 1d20 + 9 ⇒ (20) + 9 = 29

As you are near the desk, Elsa cast light on a candle holder, which now shines some degree of light within the reception hall. The hall is a 50x50 ft space. Now you see somewhat more clearly 2 wheelchairs on their sides amidst large pools of a dark liquid.

As you inspect inspect the desk, a few dark shadows quickly head at you.
Surprise round 'things', moving in. A grotesque small creature quickly appears. It looks like a mash of half grown limbs fused together, walking on 2 disgusting legs with a mouth with jagged teeth. There is a scream from Jenny, as one darts up to her with its maw open.

DC 11 dungeoneering:

These things are known as Fleshdregs.

DC 16 dungeoneering:

These small aberrations are known as Fleshdregs and can 'smell' the sin or potential thereof, of a person, dealing additional effects with their bite, based upon the sin's scent.

Init rolls:

Elsa: 1d20 + 1 ⇒ (2) + 1 = 3
Father Burdock: 1d20 + 1 ⇒ (10) + 1 = 11
Grint: 1d20 + 6 ⇒ (17) + 6 = 23
Lyssa: 1d20 + 2 ⇒ (17) + 2 = 19
Sabel: 1d20 + 4 ⇒ (14) + 4 = 18
Friendlies: 1d20 + 2 ⇒ (15) + 2 = 17

Creatures: 1d20 + 1 ⇒ (10) + 1 = 11
1 Burdock 2 Creatures: 1d2 ⇒ 2


Reception, round 1.

Grint
Lyssa
Sabel

Friendlies
Creatures
Father Burdock
Elsa

Bold can post, but resolves in init order.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grint fires two arrows at the creature more or less directly south of him.
rapid shot, deadly aim: 1d20 + 5 ⇒ (3) + 5 = 81d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 + 3 ⇒ (3) + 3 = 61d8 + 3 ⇒ (7) + 3 = 10


Loot sheet No plunder, no pay Battle map--Misc info slides

With those things just outside the light spell's 20ft radius, they are within partial concealment. (20% miss chance)

Reception, round 1.

Grint shoots at the thing, his first goes wide and likely ends in the back wall somewhere. 1d100 ⇒ 91 His second shot hits and makes the creature make a raspy shriek, but it still stands.
Lyssa
Sabel

Friendlies
Creatures
Father Burdock
Elsa

Bold can post.


Female Elf Oracle (HP 20/21 | AC:19 | T:14 | FF:11 | CMB:0 | CMD:14 | Fort:+1 | Ref:+5 | Will:+4 | Init:+4 | Perc:+2 | Speed 30)
spells:
Spells level 1 4/6 | Death's touch 3/6

Sabel fires an arrow directly south.
Atk roll: 1d20 + 8 ⇒ (7) + 8 = 15
Dmg roll: 1d8 ⇒ 1

-Posted with Wayfinder


Loot sheet No plunder, no pay Battle map--Misc info slides

Concealment chance: 1d100 ⇒ 14

Reception, round 1.

Grint shoots at the thing, his first goes wide and likely ends in the back wall somewhere. 1d100 ⇒ 91 His second shot hits and makes the creature make a raspy shriek, but it still stands.
Lyssa
Sabel's aim is well, but the shadows play part in a miss.
Friendlies
Creatures
Father Burdock
Elsa

Lyssa's up.


F Human Monk/3 (HP 24/24 | AC:21 | T:17 | FF:18 | CMB:6 [8 vs. Grapple/Pin] | CMD:22 | Fort:+4 | Ref:+5 | Will:+7 | Enchant:+2 | Init:+2 | Perc:+8 | Speed 40)

Lyssa walks up to one of the things and throws a punch at it.

Punch: 1d20 + 5 ⇒ (7) + 5 = 12 Damage: 1d6 + 3 ⇒ (4) + 3 = 7 Bleed: 1d4 ⇒ 4
Miss <21: 1d100 ⇒ 89


Loot sheet No plunder, no pay Battle map--Misc info slides

I'm surprised how you would know a creature outside your los to be present, as only 2 had been revealed themselves. With your perception check being far lower than their stealth, you'd only know of blue and green. Retcon to whichever please. It's late, so combatpost coming tomorrow, gnite all.


Loot sheet No plunder, no pay Battle map--Misc info slides

I'll do the correction.

Reception, round 1.

Grint shoots at the thing, his first goes wide and likely ends in the back wall somewhere. 1d100 ⇒ 91 His second shot hits and makes the creature make a raspy shriek, but it still stands.
Lyssa quickly heads for blue, eager to hit it....the weird anatomy is making the hit too tricky at 1st sight.
Sabel's aim is well, but the shadows play part in a miss.
Friendlies
Lynnen casts sanctuary on herself.
Jenny 5ft steps back.
Lilly keeps distance.

Creatures
-Red appears from the shadows behind the pillars, moving up to Elsa.
Bite: 1d20 + 3 ⇒ (12) + 3 = 15 Teeth+sinful bite: 1d6 + 1 ⇒ (4) + 1 = 5
Elsa's senses become overstimulated, Fort DC12: 1d20 + 2 ⇒ (6) + 2 = 8
Elsa becomes blinded for 1 round and is dazzled or 1d4 ⇒ 3 rounds afterwards.
-Blue sniffs in Lyssa's air with what hints at a hunger.
Bite: 1d20 + 3 ⇒ (6) + 3 = 9 Teeth+sinful bite: 1d6 + 1 ⇒ (1) + 1 = 2

Sense Motive 11:

It's come for you, it 'smells' you and wants to sink its teeth in you.

-Green hops forth ignoring the evading Jenny, having 2 targets to feast on. 1d2 ⇒ 2
It bites at Lynnen. Will vs sanctuary DC 14: 1d20 + 3 ⇒ (18) + 3 = 21
Bite: 1d20 + 3 ⇒ (16) + 3 = 19 Teeth+sinful bite: 1d6 + 1 ⇒ (5) + 1 = 6
Fort DC 12: 1d20 + 5 ⇒ (1) + 5 = 6 Lynnen suffers the same condition as Elsa. Dazzled: 1d4 ⇒ 2
Father Burdock
Elsa

Bold are up.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Burdock runs forward, hammer drawn. "Get away from them, you amalgamation of goblin entrails!", the dwarf shouts as he swings his weapon.

Hammer @ green: 1d20 + 5 ⇒ (13) + 5 = 18
Damage on hit: 1d8 + 2 ⇒ (7) + 2 = 9


Loot sheet No plunder, no pay Battle map--Misc info slides

Father Burdock's hammer comes knocking down on the creature hard and it wobbles on its legs for a moment from the impact, but it remains.

Elsa's up.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

I do have darkvision, so unless they have concealment from another source (ala blur), no lighting based miss chance for me!

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