The Eye of Eons (Inactive)

Game Master Chyrone

The tradeport city of Kharum is Varisia's center of commerce.
From the shadows events are set in motion which, unless intervened, will mean the end of Kharum and much more.

Eons loot sheet


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Loot sheet No plunder, no pay Battle map--Misc info slides

Which path will you take?


Encounter Map

Hey guys, I'll be traveling all day tomorrow so no updates from me until Friday.


Male Human Inquistor 4/ Unbreakable Fighter 1 | HP 43/43| AC 20 T 12 FF 18| Fort +8 Ref +3 Will +6 | CMD 20 | Init +6 | Perception +10

Happy Memorial day. At least for those in the USA.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Traveling all day tomorrow, I'll try and get a post up tomorrow night.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

At a conference all day today, probably nothing from me again until tomorrow.


Loot sheet No plunder, no pay Battle map--Misc info slides

Thorn, what's your temp's initiative?


Male Human Inquistor 4/ Unbreakable Fighter 1 | HP 43/43| AC 20 T 12 FF 18| Fort +8 Ref +3 Will +6 | CMD 20 | Init +6 | Perception +10

You mean modifier? Its +6


Loot sheet No plunder, no pay Battle map--Misc info slides

Thanks.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Sorry i'm posting ths s late, i'm away for 4 days so my posting will be spotty at best. from 10th to 13th +8 hours timezone.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Hey guys, beginning tomorrow I'll be in Mexico celebrating my 10 year anniversary. I should have access to Wifi and a laptop for posting daily, but if I slip up you know why.


Loot sheet No plunder, no pay Battle map--Misc info slides

Congrats Niles! :)


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Grats


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Grats Niles!


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Grats and back myself although a little worse for wear. Now to catch up on the many posts I missed!


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

I'll be travelling home all day tomorrow and so might or might not be able to make a post (depending on the airport wifi in Cancun). Everything should be back to normal Friday.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

Sorry guys! I'm doing prep for running our local con that starts tomorrow; I will probably be quiet until Monday. Thank you for your patience!

GM: Bot me as necessary.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Gen Con is in a Week so I expected there to be slow downs around this time. It's fine Burdock.


Loot sheet No plunder, no pay Battle map--Misc info slides

FAQ acrobatics vs aoo

The +2 are consecutive DC increases in a round, instead of 1 high check being enough vs multiple foes.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

One more reason to prefer the 5E rules... less annoying d20 rolls.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Eh, thats subjective.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Correct, I prefer rolling fewer dice per action and streamlining play.

Seriously though, the more I play PF and find things like this in the ruleset, the more I really like the 5E rules.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

I follow the same side of logic that people like the game for different reasons. People who like less complicated games play 5E and 4E, those who like more complicated games play PF and other such derivatives. PF is relatively simple but those also tend to be the strongest classes with casting. I like a certain level of rolls and complexity that rewards all those fiddly bits working together.

Its really a comfort level of intricacy. For what its worth, mathwise 5E is levels 1-10 stretched over 20 levels.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

It isn't just that, Pathfinder is a game about what you "can't" do without specializing or taking this feat or that feat. Basically 5E begins with the premise that you can do anything, anything at all.

Wanna grab that guy and headbutt him, sure make a STR roll. Wanna swing from the chandelier, sure make a DEX roll. Wait, there's grease on the rope so you have disadvantage.

Simple rules. No need to make things overly complex or make the math take half the night.

Case in point, character creation. I literally require a spreadsheet to make a PF character higher than say...level 5. And it still takes at least an hour, same thing for building a statblock for an enemy or an NPC


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Sorry guys, for not having posted for over a week. i should have posted that I would have limited access, but I forgot in the hurry to depart.
As of my lack of posts, without going into too many details, I've just made a big decision in my life and not all responses are good and I'm struggling somewhat to cope atm with the reactions. My head wasn't at the paizo forums for a while.

I'll post a gameplay post when I get home and my posting rate will pick up from there.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

I have gained a level in Older gamer today.

Conversely I hope Grint's life has gotten somewhat better.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Everything has been settled now Orland, took a bit longer than expected but worked out eventually.


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

Hey guys bear with me. We are currently experiencing a major flood event here in Louisiana.

-Posted with Wayfinder


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Seen it on the news, good luck out there!


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Yeah be careful man.


Loot sheet No plunder, no pay Battle map--Misc info slides

I heard, take care man, i hope things will be okay.


Male shirren priest mystic 4 | SP 28 HP 30 | RP 6 | EAC 16; KAC 16 | Fort +3; Ref +2; Will +8 | Init: +1 | Perc: +11, blindsense (vibration) 30 ft.;SM:+4 | Speed 30ft | Active conditions: None.

My house is ok. We are all safe, but we are stuck inside and have been since friday. All the roads in and out of my area have several feet of water on them. My satellite Internet had about a foot of water on it for about 24 hours and isn't working so I'm stuck on the phone for internet.

-Posted with Wayfinder


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

I dunno that sounds like the script from a bad disaster movie....

Stay safe....


Encounter Map

Hey guys, I just got off the phone with my First Sergeant and I’m getting activated to respond to the flood in my home state of Louisiana. I don’t really know how long I’ll be out, I hope not too long. I’ll have my phone so I *might* be able to post. I’m really sorry for the delay and I’ll get back into posting asap. Thanks, Niles


Loot sheet No plunder, no pay Battle map--Misc info slides

No sweat Niles, take your time.


Loot sheet No plunder, no pay Battle map--Misc info slides

What's the plan going to look like?

You've got means for deception and/or distraction, what'll it be?


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

I think we go to the edge of the duergar darkvision radius (I think about 120'), then use the talisman to create the illusion of something to hopefully pull some of the duergar out so we can ambush them piecemeal.

As for the illusion, my best idea is two dead humans in adventuring gear so we can have a light on a rock with the illusion; this'll give Sivar, Grint, and Elsa the illumination they need to fight while also being the impetus to get the duergar's attention.

Either that or we summon a large dragon over the stronghold and charge in while the duergar are confused as to what they are seeing :P

Sorry this is taking so long GM. This kinda thing is not my forte and given how the last one went, I guess I'm being extra cautious.

So if no one has anything else, I'm going for dead adventurers decoy.


Loot sheet No plunder, no pay Battle map--Misc info slides

Silent image is of a single thing. Other than that, sounds like a plan to me.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

I would say use a Roper.. those are scary but My character would know nothing about those.


Male Half elf Dual-Cursed Oracle of Battle 7 HP:46/46, AC:20|T:12|FF:19|CMB+9/13 Trip|CMD:20/22 Trip|Fort:+3|Ref:+4|Will:+6|Init:+1|Perc:+11| Spells 1--7/7 2--3/7 3--4/5

Or a big worm of some type, something that's not expected to make noise, but will have to be dealt with as it will crawl in there and cause truble


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

A Giant Spider also works.. And By Spider.. I mean Bebilith.


Loot sheet No plunder, no pay Battle map--Misc info slides

Silent image has a range of 400 feet.

It'll be enough to project from a distance.

Now if there is a consensus about what you're going to put near them, or in their midst, i can make the appropriate map.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

I guess I'm in favor of Sivar's suggestion, worm would be something they have to deal with and defense is probably easier to play off of than duergar greed :P

So we stay about 130 feet out, create worm illusion, then ambush when they come in.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

Sounds like a plan.


Loot sheet No plunder, no pay Battle map--Misc info slides

One last question, how close to the guards do you want the worm illusion to be?

Atm, the quartet would be way west, and you guys 130 feet east of them.


M Dwarf Forgemaster Cleric 7 | AC 25 T 11 FF 24 | HP 66/66 | F +8 R +3 W +8 | Init +1 | Perc +9 | Diplomacy +9 | Runeforge 7/7

I am thinking no less than 100 feet away, maybe 110. That'll leave them in at least concealment with from a torch, or normal vision if a light source gets within 10' of them. Mostly because we need Grint and Elsa's initial volley to strike hard.

I'm willing to open up with a light and moving in to illuminate the area.


Male Half Orc Brawler 4/ Barbarian (Invulnerable Rager) 2 | HP 64/64| AC 18 T 13 FF 15| Fort +11 Ref +7 Will +3 | CMD 21 | Init +6 | Perception +10

There is no way that option will work described in the gameplay.

We would be caught much further away assuming they had as low as a +5. Orland is not specialized in it, Burdock is wearing Fullplate, and I think Sivar Breastplate or worse. Now Perhaps Grint or Elsa MIGHT get closer... but then none of the frontliners are.. Also Sivar is Large. IE if there are any people on the fort.. they likely see him now.

So we need to come up with a plan that does well or GM you need to say screw it and assume they see us and roll the party right into it. Those are our options unless someone has magical ways to solve this.


Loot sheet No plunder, no pay Battle map--Misc info slides

Whether it would work or not, is up to the rolls.
It's proposed as a potential alternative, to casting enlarge person and charge, but that's all up to you.

And if i'd go, as you say, 'screw it', and place you all near the wall,
there'd be an alerted duergar patrol on the walls...not to mention the outer forces are alerted.
Especially since you guys approach, and not the four sentries.

Still, an enlarged person angrily storming the gates has a flair to it.


Status:
HP: 53/53; AC: 21, T: 14, FF: 17; CMD: 24; Fort: 6, Ref: 6, Will: 4; Init +6; Perception +18
Human Fighter (Mobile Fighter) 7

Basically, we're trying to assault a fortress with the five of us, no siege weapons or ways to get into the fortress itself other than trying to pound on the gates. We can't get a benefit of cover of night and our ranged combatatants have a 50% miss chance to not kill the guards and alert the whole fortress.

So a full assault is nuts, plain and simple. No other plan than to either leave, which is always an option, or sit and wait out the next patrol to come at us to whittle them down.


Loot sheet No plunder, no pay Battle map--Misc info slides

^
^

You didn't expect me to not provide a window of opportunity, did you?

On the other hand, i have an idea for something, but that requires a visit to the quarry.


Female Human Kinecticist (HP 67) | AC:21 | T:13(15) | FF:15 | CMB:4 | CMD:15 | Fort:+9| Ref:+8 | Will:+3 | Init:+3 | Perc:+10 | Speed 30) Consumables ELSA

Or, you could have taken Elsa's recommendation seriously. She meant it afterall.

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