The Emerald Spire

Game Master Stormstrider

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I want to give a great big, THANK YOU! to all of you. You have done an excellent job of posting over the last couple of days here, taking advantage of my days off from work to make huge advances on this level!

We still haven't truly gotten to the part of the level that I am most curious about, so you have not really had a chance yet to figure out the big 'mystery' about this level so far. Let's just say that black lever in the first room (F8) was just barely the beginning! :-D


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Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:
I want to give a great big, THANK YOU!

A big thank you. You are a man after my own heart.

And I am glad you are enjoying things.

Silver Crusade

Male Suli (Mostly Human) | LG Paladin of Iomedae 6 (Tempered Champion), Order of the Sunrise Sword (Mendev) | Speed 20 | Initiative+4 | Perception+5 | Diplomacy+13 | Sense Motive+6 | Lay on Hands [7/8] | Divine Bond (1/1) | Detect Evil (at will) | AC: 25 (Tch 14, FF 22, Armor+7, Shield+3, Dex+3, Def+1, NA+1) | Fort+13, Reflex+12, Will+11, Immune to Fear & Disease, Resist Acid, Cold, Electricity, Fire 5 | CMD: 26 (BAB+6, Str+5, Dex+4, Def+1) | Hp: 65 [56/65] [10+5d10 (38)+Con (12)+FC (5)] | Melee +11/+6 1-H Longsword 1d8+12, +11/+6 Dagger 1d4+5, Ranged +10 Javelin 1d6+5 | CMB: +11/+12 w/longsword | Smite Evil [1/2] | Elemental Assault [1/1] | Character Sheet

Do you guys want me to engage our foe in conversation to get info, or do you want to just get a short speech as a prelude to attacking? Because Uriel is predisposed to the latter if this is indeed the evil mastermind, but I want to give you guys the chance to learn plot stuff if you want.


Low Light Vision. Perception +12. Spd 30. Male Elf Evoker 6. AC 15 / T 13 / FF 13. HP 31/31. Fort +4, Ref +5, Will +7; +2 vs enchantment CMB +2; CMD 14. Force Missiles (1d4+3; range 150, 8/9 remaining).

Lets talk as long as we can, I would prefer to jam a sword in his face to letting him activate any further automatons.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

I agree, let us talk first and I think Uriel, Mr Charisma, is the one to do it. It is not me, the player who once had his character call Winston Churchill "Winnie".

If we get a chance we should spread out a bit while talking.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

This popped up in my character sheet by courtesy of Hero Lab, I am not sure if I did something wrong. Before I start channeling energy I'd like a ruling please. My Archetype is Merciful Healer.

Healer's Blessing (Class Ability - Ancient Guardian)

At 6th level, all of your cure spells are treated as if they were
empowered, increasing the amount of damage healed by half
(+50%). This does not apply to damage dealt to undead with a
cure spell. This does not stack with the Empower Spell metamagic feat.

Silver Crusade

Male Suli (Mostly Human) | LG Paladin of Iomedae 6 (Tempered Champion), Order of the Sunrise Sword (Mendev) | Speed 20 | Initiative+4 | Perception+5 | Diplomacy+13 | Sense Motive+6 | Lay on Hands [7/8] | Divine Bond (1/1) | Detect Evil (at will) | AC: 25 (Tch 14, FF 22, Armor+7, Shield+3, Dex+3, Def+1, NA+1) | Fort+13, Reflex+12, Will+11, Immune to Fear & Disease, Resist Acid, Cold, Electricity, Fire 5 | CMD: 26 (BAB+6, Str+5, Dex+4, Def+1) | Hp: 65 [56/65] [10+5d10 (38)+Con (12)+FC (5)] | Melee +11/+6 1-H Longsword 1d8+12, +11/+6 Dagger 1d4+5, Ranged +10 Javelin 1d6+5 | CMB: +11/+12 w/longsword | Smite Evil [1/2] | Elemental Assault [1/1] | Character Sheet
Lonam Asri wrote:

This popped up in my character sheet by courtesy of Hero Lab, I am not sure if I did something wrong. Before I start channeling energy I'd like a ruling please. My Archetype is Merciful Healer.

Healer's Blessing (Class Ability - Ancient Guardian)

At 6th level, all of your cure spells are treated as if they were
empowered, increasing the amount of damage healed by half
(+50%). This does not apply to damage dealt to undead with a
cure spell. This does not stack with the Empower Spell metamagic feat.

Not that it is mine to rule on, but I have seen that in the archetype...Of course, it applies to cure spells, not channeled energy. What specifically are you asking Stormstrider to rule on?


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills
Lonam Asri wrote:

This popped up in my character sheet by courtesy of Hero Lab, I am not sure if I did something wrong. Before I start channeling energy I'd like a ruling please. My Archetype is Merciful Healer.

Healer's Blessing (Class Ability - Ancient Guardian)

At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.

As Uriel said, what do you need a ruling on?

It does not apply to channeling energy, only to actual curing spells. Maybe that clarifies it for you?


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

I wanted to make sure it was a valid skill/feat. I was surprised to find it. Thanks


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Just a couple of details.

Healer's Blessing is a Granted Power of the Healing Domain, not a feat or skill.

And I don't know where "(Class Ability - Ancient Guardian)" comes from. Ancient Guardian is a Druid Archetype.


Ancient Guardian was just a reference in Hero Lab as to what classes get that ability. Cleric was also listed right after it.

*********

Boudacia? Did you make a post that got 'eaten' perhaps? It is your turn in the Initiative, but I see no game-post from you? Please correct this.


Just so you all know what I'm going through now - DARK TIMES. Nothing game-wise, feel free to ignore:
On Wednesday afternoon I received word that a friend I had known for more than 20 yrs had died. Possible suicide. He left his house on Monday morning to go to work, but never arrived. His body was found sometime on Tuesday night I believe? In the parking lot of a Wal-mart, back in South Carolina where I used to live.
At this point I do not even know how he died for certain.
This is a guy that always seemed to be in a good mood, and you could always find a smile on his face.
I don't understand this at all and am VERY saddened by this news.
Wednesday night I went to work, but I only stayed for 50 minutes, before the mgr allowed me to come home. Thursday I worked my full shift, but today (Friday) I called out sick. Both Wed, & tonight, my arch-nemesis fellow employee, was working and if she had said one word the wrong way and I 'lost' it, at the very least I would have lost my job and someone would most-likely have gotten hurt (probably me, because her boyfriend also works there and he's 6'3" or so, and only 20 yrs old.), and I would probably end up in jail as well, so ... best not to be at work.
So, that's about it, anywho.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Sympathies Stormstrider. It is always painful to lose a long time friend, probably more so to suicide.

No, I didn't have a post "eaten". I was up in the early morning unable to sleep, so what I was doing ... wasn't thought out in the way it may otherwise have been. I could not find healer's blessing under the merciful healer archetype (I eventually found it under the healing domain).

So I spent a while looking for the Ancient Guardian Archetype, which exists but is for Druids. Which all took longer than I expected and I was, fortunately, falling asleep.

Paying what might otherwise be seen as pedantic attention to using the right terms for such things is actually a good idea imho.


Opinion poll/preference question/ or whatever you want to call it. :-P

When I post the Initiative, if one part of a 'block' has already taken their turn, do you want me to keep listing it as I have (striking out their name with an 'Already went.' behind it)?

Example:

Block 1:
Lonam {25 of 47 HP} & Ilyanaro {11 of 31 HP} (Already went.)

*
*
*
Or would you prefer I not even refer to those who have already gone?

Example:

Block 1:
Lonam {25 of 47 HP}

*
*
*
Or do you have some other suggestion on this subject? *** Suggestions on other subjects always welcome (and will seriously be taken under advisement), just keep it separate from this for ease of following please.


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills

BURN BABY, BURN!!!

Nuttin gamewise, just me talking about getting burnt at work!:
So I was cleaning the grill used for cooking the 'grilled' chicken. It is kept about 360-380 degrees. For "best cleaning results" all grills are kept on until almost done cleaning them. I was scraping off the hot cleaner solution that we let soak on there for about 10 minutes. The spatula slipped, splashed the VERY HOT solution all over my right hand & wrist! I have blisters (and possibly 2nd degree burns?) on at least 3 of my fingers (Hard to tell for sure on the other 2 fingers currently) and a blister on my wrist as well! This happened somewhere around 7:30-8pm and I had to continue working (I didn't realize just how much damage there was until I got home!).

Of course trying to run a hot grill for the burgers, clean my dishes with hot water, clean the fryers, and then my grills (3 grill surfaces to clean each night) all with these burns on my right hand! (I am right-handed of course!) Each time I would get that hand anywhere close to the heat it would hurt quite a bit! So I had to do quite a bit of cleaning with my left hand tonight, which of course made it more difficult! There is a large freezer right next to my station where we keep fries, nuggets, chicken patties, etc, and I was frequently sticking my hand in there and holding the burns against the freezer wall! Felt so good! :-D

I did stop after the burn, to put on some special burn relief ointment, and then covered the first 2 sections of the 3 fingers with some latex 'finger-tip-only' gloves that cover individual fingers to about the 2nd knuckle, so that helped some.
But somehow at some point, the biggest/worse of the blisters has apparently come open, so I now have a very nasty looking middle finger!

At least I'm not in pain now, and have the next 2 days off to recuperate!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Stormstrider- I know what you said in game about keeping the rolls document up to date. However, considering this encounter is well into becoming a total party kill and I would like to get my +6 rather than +3 to fort save, which might make a difference.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

I like the way you indicate turns, I would keep to that.

Burns can be serious, I know someone that had a massive burn from cooking bacon and lost skin. don't be afraid to get it looked at by a medical professional, even if one of the quick check places at a pharmacy.


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills
Boudacia wrote:
Stormstrider- I know what you said in game about keeping the rolls document up to date. However, considering this encounter is well into becoming a total party kill and I would like to get my +6 rather than +3 to fort save, which might make a difference.

Well, not quite yet headed toward a TPK. Granted that there was some serious damage to some characters in the Ice Storm, but with the presence of a decent cleric that was mostly taken care of already. Now, if the players aren't smart with their characters, then yes, it could become a TPK, but I would prefer to avoid that.

That said, there is a reason that I made the effort of pointing out that the Skills Doc is not up to date and even included it as a direct link (Twice now!), but so far the two people - (and now I'm even going to extra lengths to make the party aware that TWO of the four have not updated that!) - who have not updated their saves have not taken advantage of that link or reminder to update their information so far!

And then you ask me to use the correct info???

If a certain Skills Doc (THREE times now!) gets updated in the next few hours, I might/most likely will use the updated info instead.

*******************************************************************

Burn update:

I did go to the "PromptCare" at the hospital today, after checking with the manager on duty at Wendy's to see where I should go due to it being under 'workers compensation'.

Before & after! Don't look if you have a 'weak' stomach! The main blister is nasty! But not a very good picture with my shaky lefty.

They gave me a combination antibiotic/pain-reliever ointment and some bandages, a Tetanus shot as well (I couldn't remember when my last one was, but at least 6 yrs ago), and a prescription for antibiotics.


Low Light Vision. Perception +12. Spd 30. Male Elf Evoker 6. AC 15 / T 13 / FF 13. HP 31/31. Fort +4, Ref +5, Will +7; +2 vs enchantment CMB +2; CMD 14. Force Missiles (1d4+3; range 150, 8/9 remaining).

Document updated.

NB: it's a challenge to do so easily via mobile, which is also the reason I typically do not move my icon on the map.


Ilyanaro Balmaris wrote:

Document updated.

NB: it's a challenge to do so easily via mobile, which is also the reason I typically do not move my icon on the map.

Thank you Ilya! Regrettably even the corrected save for the Stinking Cloud was too low to save against it. But I do appreciate you getting that updated!

I had not thought about how difficult it would be to update that on a mobile! Must have been a bit rough! Just out of curiosity, are you unable to access a computer for doing these kind of things?

**************************************************************************

In a show of good will I am going to allow Boudacia's corrected Save for this one Save only! The corrected save will mean that she does beat the DC and thus does not become nauseated, so will not be limited to the move action only!

EDIT: But if I remember correctly, Mondays are Boudacia's day for her tabletop game, and so she is often unable to post, so we may need to wait for her in this case. I don't want to bot her in this case since it was a whole combination of waiting for updated info, and the weekend and all. So please be patient! There's still plenty of time for Klarkosh to kill you all! Hehehe! :-D


Low Light Vision. Perception +12. Spd 30. Male Elf Evoker 6. AC 15 / T 13 / FF 13. HP 31/31. Fort +4, Ref +5, Will +7; +2 vs enchantment CMB +2; CMD 14. Force Missiles (1d4+3; range 150, 8/9 remaining).

I have PC access, but have 2 small kiddos & a daytime job (where even if I can use PC for Paizo access, not a whole lotta time), but phone posting makes those two restrictions more easily circumvented.

Most of the time, mobile works just fine. But not having full KB/Mouse controls and using the mobile versions of Docs for images/maps gets a bit sticky.

It's all good, I can work around it.

And having low Con seems to be Ilyanaros downfall. Like so many hubristic elven wizards before him...


Battle Grid ***** Treasure Chart ***** Emerald Spire Skills
Ilyanaro Balmaris wrote:

... Most of the time, mobile works just fine. But not having full KB/Mouse controls and using the mobile versions of Docs for images/maps gets a bit sticky.

It's all good, I can work around it.

And having low Con seems to be Ilyanaros downfall. Like so many hubristic elven wizards before him...

Thanks for explaining it to me Ilyanaro! Certainly understandable, and I really do appreciate the 'can-do' attitude!

And yes, I've played a few of those "hubristic elven wizards" myself, so I know exactly what you mean! But at least Uriel was kind enough to give you his Belt of Mighty Con, so that helped a good bit! :-D

****************

For all of you, if you will simply ask me to update th skills doc for you (You of course first have to update your version of a character sheet, whether it be an actual sheet or just your profile page on here), then I will do so for you. Especially if you make me aware of things like Ilya's situation.

I do try to be a helpful DM! ;-)

Speaking of which, Boudacia, I sent you a PM that will hopefully be helpful! :-D


Nothing game-wise, feel free to skip. Wendy's has an RPG?!?!:
I just found out this weekend that Wendy's restaurants has put out an RPG?!?! I have only skimmed it lightly, but it seems to have a D&D 5E flavor to it perhaps IMHO. But I have played very little 5E so ...
For anyone curious or wants to look here's the link: Feast of Legends

It is based off a lot of food things, hamburgers & fries, etc. of course.

This is NOT an endorsement or recommendation by any means! Informational purposes only!

Depending, if it's really bad, I may have to resign my job at Wendy's! Hahaha!

Silver Crusade

Male Suli (Mostly Human) | LG Paladin of Iomedae 6 (Tempered Champion), Order of the Sunrise Sword (Mendev) | Speed 20 | Initiative+4 | Perception+5 | Diplomacy+13 | Sense Motive+6 | Lay on Hands [7/8] | Divine Bond (1/1) | Detect Evil (at will) | AC: 25 (Tch 14, FF 22, Armor+7, Shield+3, Dex+3, Def+1, NA+1) | Fort+13, Reflex+12, Will+11, Immune to Fear & Disease, Resist Acid, Cold, Electricity, Fire 5 | CMD: 26 (BAB+6, Str+5, Dex+4, Def+1) | Hp: 65 [56/65] [10+5d10 (38)+Con (12)+FC (5)] | Melee +11/+6 1-H Longsword 1d8+12, +11/+6 Dagger 1d4+5, Ranged +10 Javelin 1d6+5 | CMB: +11/+12 w/longsword | Smite Evil [1/2] | Elemental Assault [1/1] | Character Sheet
Stormstrider wrote:
** spoiler omitted **

Or if it is awesome, perhaps you have found your next promotion to the regional ambassador for Wendy’s Feast of Legends!

You could travel to restaurants for team building events, running the game, eating tasty burgers, and getting paid for it!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:

In a show of good will I am going to allow Boudacia's corrected Save for this one Save only! The corrected save will mean that she does beat the DC and thus does not become nauseated, so will not be limited to the move action only!

EDIT: But if I remember correctly, Mondays are Boudacia's day for her tabletop game, and so she is often unable to post, so we may need to wait for her in this case.

Thanks about the save.

And for the PM. It is nearly 2am and I must sleep. I will get to updating my sheet and the rolls doc asap, sorry I left it so long. But you don't remember correctly, my tabletop RP days are Wed and Sat. And I have to see a doctor on Thurs and have a date on Fri. With luck I will get to it one evening soon, as I said I neglected it too long.

On initiative- I too like the way you have been doing things.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
The All-Seeing Eye. wrote:
Boudacia wrote:
... Sorry I can't do much at the moment. Klarkosh is out of range of hexes and I am out of relevant spells. Boudacia {16 of 37 HP}
Dispel Magic or Barrow Haze? Look useful possibly ... But totally your choice of course. CLW certainly made sense in your current condition as well!

Dispel Magic would be very useful. But I have used it.

Barrow Haze- I can put Klarkosh in the haze- but it won't do any good. The haze will be more than 30' from me, so it won't extend the range of my hexes.

That just leaves stinking cloud. But Uriel and maybe Lonam want to get Klarkosh into melee, so the stinking cloud may do more harm than good.

I am an injured, stymied and frustrated witch at the moment.:(


Boudacia wrote:

Dispel Magic would be very useful. But I have used it.

Barrow Haze- I can put Klarkosh in the haze- but it won't do any good. The haze will be more than 30' from me, so it won't extend the range of my hexes. ...

According to your profile page AND my HL file you have Dispel Magic memorized twice, and to the best of my recollection you have only used it once? So ... there's that.

Then also, I have placed a 'green' spell template on the map to indicate where the Barrow Haze could affect Klarkosh, and EASILY be within 30 ft of you as well. Though it would put the rest of the party into darkness so ... and I'm not too sure how the Paladin would feel about being inside a necromantic cloud! Hahaha! By the RAW, no effect as far as I can tell, but still for RP purposes THAT could get interesting!

Again, your choice of course!

But no one can truly say I didn't try to help, or that I haven't been generous!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

You are right. Thanks for the tip.

Can I cast Barrrow haze instead of using the wand of CLW? I think I am the only one not nauseated so it is certainly important.

On the spells, the current version of my spells is the one found by clicking on my Ikon and I only have 1 dispel magic.

Finally, nearly finished my skills. Will update sheet and the spire rolls soon.


Nothing to do with the game. Feel free to ignore. Just need to vent/express myself or something. DO NOT READ IF PRONE TO DEPRESSION OR ANY SUCH!!!:
I had a good friend from back in South Carolina pass away back on 9/30. I had been notified earlier, but it's just really starting to get to me. He apparently committed suicide, apparently shot himself, but no confirmation of any of this yet. His sister just told me today that she hasn't received any confirmation of things yet. His body (I presume was in his car?) was found more than a day after the fact in the parking lot of a Wal-mart. :-(
I knew him for some 20 yrs & or so & he was the guy who introduced me to D&D also roughly 20 years ago! (So this addiction of mine is all his fault! ;-P )
I find it very strange because he was always known as the happy guy who nothing seemed to bother! Always had a smile! Always willing to help others!
Vehicular Mechanics was a hobby to him, but so much so that he had one of those big roll around tool chests from Craftsman, with 3 'decks' to it. I do believe one of the largest ones they made. And he had it full of Craftsman tools all laid out in perfect order. If he didn't have the tool he needed for a job, he'd go buy it. but thanks to that he saved me and several other friends a lot of money on car work over the years! He'd do the work on his own free time and only charge for the parts and if you asked what you owed him he'd just say, to pay whatever you felt like! Of course I would always pay him as much as I could afford and/or get him dinner or some such.

Then I was reading things written about him on his sister's Facebook page, and it made me sadder, and made me think of my Dad who passed away December 3rd, 2017 and made me miss him, even though he was having so much trouble and pain from his heart problems, that I believe he and all my family are better off now. But still miss him.

And then I thought of the many friends I have back in Argentina where I grew up and lived for a (VERY split-up!) total of roughly 22-24(?) years, and that I have a very low probability of ever seeing them again on this earth.

I thought of my very first girlfriend, the one true love of my life, whom I'm still in love with, even though it has been approximately some 24-25(?) years since I have seen her? (I still have pleasant dreams of her now & then, several of those recently even! And she is the ONLY woman I am aware of dreaming about!)

Thought of how I really have no truly good, really close friends here where I live. There is one whom I could talk to and he'll try to help, but ... Just him.
And I've always communicated better, and felt more comfortable with a female friend.
I have a VERY good female friend back in South Carolina (Boudacia, you may recall Tamlara?) And another who is also a great friend. And yes, some good male friends there as well (Uriel!) and a relatively new friend (Lonam) whom I think I could be good RL friends with. But here? Nuttin much.

I do have the group of friends that I played RL Tabletop Pathfinder with (Though we now have gone virtual because the DM moved away) and I consider them friends, but, they had already been a group of friends for quite some time before I met them, and I don't feel they have truly accepted me as part of their inner circle (And I don't blame them!).

All that led me to wondering, what joy is left in my life? What do I have, or do, or whatever, that truly gives me pleasure?
I find that I am enjoying DM'g this campaign to some degree, but in all honesty that's not much - no offense please!
I came to the conclusion that my virtual 'tabletop' Pathfinder game is the highlight of my week. And most of the time a good drink of ice-cold Wal-mart 2% milk will give me great pleasure!
I find very little pleasure in any food or desserts anymore, and that is minimal & fleeting.
I get some minimalistic pleasure from watching movies or series of various sorts, but that is gone as soon as that is over.
I do enjoy looking at beautiful women, or images of them, but that only makes me realize that I don't have even so much as a 'plain jane' in my life, less yet an absolutely gorgeous, fantastic, beautiful, smart, sexy, successful Jessica Alba! (I would give practically anything/do practically anything to get to meet her in person!)

But that is about it.

So that of course made me wonder, the great question of life that probably everyone asks of themselves at some point or other.

What is the point of it all? Why do I struggle so hard working at my job day-in and day-out? Why do I make such an effort to stay alive? WHY?!?!

So far, the only answer I can come up with, is that if there is such a thing as 'life-after-death' (A contradiction in terms in and of itself!!!) and we are somehow able to see our loved ones from the other side, then I could not stand to see my Mother going through such pain.

Folks, Mom's 76 yrs old. She won't be around for all that many more years (and let's face it, losing her will only add to my list of questions about why to continue on?).

So then, what will happen once I lose her?

And that is of course, IF I actually do hold on 'til then? I mean, I already had Congestive Heart failure at 37. I have an enlarged heart. High blood pressure. High cholesterol. Diabetes. Bad back. Bad knees (which I was already told will need replacing). Persistent migraines on an almost daily basis. Probable early on-set of Arthritis in my feet, hands and wrists.

Why do I fight to live on? How much longer can my body hold out? Is all the pain worth the struggle? What am I getting in exchange for all the effort?

And THAT is where my thoughts are currently at folks. Dark Times Indeed.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
The All-Seeing Eye. wrote:
Boudacia wrote:
Boudacia, peeking through the secret door, employs Misfortune on Klakosh and then Cackles, while thinking this is bad, really bad, I hope this takes effect, Klaskosh is either very resistant to or immune to my magics.
Your magics? What magics? Unless I'm forgetting something, then you have not tried any 'magics' directly against him! Ilya just did with a scorching ray and it seems to have worked just fine, so I have no idea why you are saying he is very resistant or immune to your 'magics'. *** Anywho, here goes the Will save.

What you are forgetting is I hit Klarkosh with two Glitterdusts and his big badness saved against both of them. And I tried to dispel one of his spells and failed miserably.

I know he is not immune to my magics because you have been rolling saves for him, but Boudacia doesn't.

Fortunately he failed against misfortune, which means he is more likely to fail vs slumber next round. Hopefully no TPK.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Thoughts on Dark Thoughts:
Stormstrider- Well, I am prone to depression as is much of my family. And I have been persistently depressed since 1995 though it is well controlled now.

So I know depression and in my [totally unqualified] opinion you sound depressed [as in the mental illness, as well as as in just very down].

You have an unenviable collection of health problems, and with the recent death of a friend, the less recent loss of your dad, a most unsuitable job and, last I heard, a messed up place you are living. But depression is a major problem in itself.

I don't know if you have the $ to do so but I suggest seeking medical help.

I really hope things improve for you. Sadly, I can do essentially nothing to help. My guess is you are going to have to try to make something change as it won't do so by itself.


Boudacia wrote:
... What you are forgetting is I hit Klarkosh with two Glitterdusts and his big badness saved against both of them. And I tried to dispel one of his spells and failed miserably.

I call Crap on that! Crap on how forgetful my memory is getting! Obviously you are correct about the Glitterdusts! And I guess the Dispel Magic failure could give that impression as well.

Boudacia could also possibly think that her own 'magics' are weak since she hasn't really used much 'magics'. ;-)

And while the characters don't know this, now that Uriel is finally up there next to Klarkosh & has him pinned in a corner, he is going to slice & dice through this guy so quick!!! I mean, I did actually change the loot in that previous room, specifically to give Uriel the adamantine weapon needed to bypass this guy's Damage Reduction 10/adamantine! The module only had a + 1 ... morning Star? Flail? I dunno, sumthin like that. Don't feel like looking it up just for this. And K doesn't have many HP so ...

********************************************************

Nuttin game-wise.

As to the Dark Thoughts, I'd say you are quite correct on the possible depression issues & everything else as well for that matter! But there is certainly no $ for that.

However another of my 'virtual' on-line friends who I have as of yet to meet in RL, was online after I had posted that and we messaged back & forth for about 2 hrs + and she was able to get me out of that horrible funky depression I was in!
Also, she lives in Myrtle Beach, South Carolina, so only a few hrs drive from my home-base of upstate SC, and I now have a standing invitation to use her guest bedroom if I ever make it to Myrtle Beach!

I definitely would like to move back to the upstate SC area! Not only is that where my Mom now lives, but I also lived there for many years in my college & career years (And was born there!) and several good friends (Whom I miss dearly!) live in that area as well. So that is my objective, but that is kind of long-term.

But, yeah, I'm feeling MUCH better! She really got me up! Thanks though!


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

In game- Uriel won't have to slice and dice much unless Klarkosh can make a save vs Slumber next round with misfortune or something stops me hexing him. Klarkosh is probably about to bleed and die like dungeon residents should.

Have you ever seen the Ashtifah archetype for witches. It is brilliant for an already powerful class. I learned about it way too late for Boudacia sadly.

On Darkness-

I am a bit torn. I have zero qualifications, but it certainly sounds depressive to me. Even if it is not, feeling that way much of the time is obviously bad and needs attention. I don't know how persistent it is, if it's just things getting on top of you short term, well it sucks but isn't thatserious. If it is much of the time and ongoing, well it is.

Glad to hear you are feeling better. SC seems like a sensible goal. It is a place I have heard good things about, not that that is reliable, me being on the other side of the world.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

And Uriel seem to be getting more involved with Society for Creative Anachronism, so a chance to be outdoors and almost technology free for a few days at a time.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

Ok, Uriel and I are going camping! So we will be at an SCA camp, me from Wednesday to Sunday and Uriel from Thursday to Sunday. Last year I did have some good service in the area and this year I have purchased a solar charger with a batter pack for our phones! But our posts might be made from one or the other account so please don't be surprised.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Have fun guys.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

Last year we tried archery, Uriel did some axe throwing, oh and there was mead!


Lonam Asri wrote:
Last year we tried archery, Uriel did some axe throwing, oh and there was mead!

Sounds like lots of fun! I do hope you both get to enjoy, and thanks for the heads-up about the schedule & posting.

I've played around with some axe-throwing a few years back. But that was just on my own, in my backyard. I enjoyed it very much!

Getting to close to winter up here in northern Illinois right now, but I'll have to try to check out my local SCA chapter next spring!

That would probably help with some of my depression issues.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

I been thinking about your post. I lost a friend from high school who started using Angel Dust while he was in the Marine Corps, he jumped off the Oakland-Bay Bridge in San Francisco. And a volunteer that worked for me for years lost his battle with drug abuse, he called me one day after I'd left that job to apologize for any wrongs he'd done me, it was very odd and I didn't make the connection, and he died the next day. So I post this hoping it might help with some small consideration:

I heard your voice in the wind today
and I turned to see your face;
The warmth of the wind caressed me
As I stood silently in place.

I felt your touch in the sun today
As its warmth filled the sky;
I closed my eyes for your embrace
And my spirit soared high.

I was your eyes in the window pane
As I watched the falling rain;
It seemed as each raindrop fell
it quietly said your name.

I held you close in my heart today
It made me feel complete;
You may have died…but you are not gone
You will always be a part of me.

As long as the song shines…
The wind blows…
The rain falls…
You will live on inside of me forever
For that is all my heart knows.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Stormstrider- now he has kicked the bucket, could you show us Klarkosh's stats. Just out of interest.

Lonam- Did you write that verse? It sounds heartfelt and is really good.


Male Aasimar CG Cleric 6 | HP 47/47 (6d8+2) | Defense AC 18 (Touch 12 Flat Footed 16) | CMB: 4, CMD: 16 | F: +8, R: +5, W: +11 | Init: +1 | Perc: +8, SM: +10 | Speed 20ft | Domain: Healing | Mercy: Sickened | Spells lvl: 0- 4 1st 4 2nd 4 4th 3 ( and 1 each level for domain) ; Cure Moderate 1/1 | Channel Positive 0/8; | Spell Penetration - d20+5 | Melee +4; Morningstar 1d8; dagger 1d4; Brass Knuckles 1d3 | Ranged +5; Sling 1d4; Dagger 1d4 | Character Sheet

I found on Facebook, no author.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

I googled it. It is a poem often used in funerals, author unknown. So you should have claimed credit :).


Admittedly I'm not one for poetry, but I did enjoy that. Thank you for sharing Lonam.

I am feeling much better emotionally myself. Another of my online friends has been messaging back and forth with me a lot and helping me tremendously.

****************

You want to see Klarkosh's stats? Hmmmm ... lemme think a moment here ... I guess I have no issues with it. Not sure what parts you want to see, so I'm going to try to just copy everything from the module.

KLARKOSH CR 7
Gold-clad male human evoker 7 (Advanced Bestiary 169)
NE Medium humanoid (human)
Init +3; Senses Perception +6

DEFENSE
AC 16, touch 9, fat-footed 16 (+4 armor, –1 Dex, +3 natural)
hp 60 (7d6+33) *** That's 48 actual, + 12 from the False Life spell

Fort +5, Ref +2, Will +7 See Equipment!

Defensive Abilities fortification (25%); DR 10/adamantine (70 points); Resist fire 10 *** And I forgot that resistance on Ilya's scorching ray!
Weaknesses: vulnerable to electricity

OFFENSE
Speed 20 ft.
Melee mwk dagger +5 (1d4+1/19–20) or
slam +4 (1d6+1)
Special Attacks: intense spells (+3 damage)

Arcane School Spell-Like Abilities (CL 7th; concentration +12)

STATISTICS
Str 12, Dex 8, Con 15, Int 20, Wis 8, Cha 14
Base Atk +3; CMB +4; CMD 13

Feats Combat Casting, Craft Construct, Craft Magic Arms and Armor, Craft Wondrous Item, Improved Initiative, Iron Will, Scribe Scroll

Skills: Acrobatics –5, Appraise +15, Climb –3, Craft (armor) +15,
Escape Artist –5, Intimidate +12, Knowledge (arcana, engineering, planes) +15, Perception +6, Sleight of Hand –5,
Spellcraft +15, Stealth –5, Swim –3

And that covers most everything. If there's something specific you were wondering and I missed it, feel free to ask.

Silver Crusade

Male Suli (Mostly Human) | LG Paladin of Iomedae 6 (Tempered Champion), Order of the Sunrise Sword (Mendev) | Speed 20 | Initiative+4 | Perception+5 | Diplomacy+13 | Sense Motive+6 | Lay on Hands [7/8] | Divine Bond (1/1) | Detect Evil (at will) | AC: 25 (Tch 14, FF 22, Armor+7, Shield+3, Dex+3, Def+1, NA+1) | Fort+13, Reflex+12, Will+11, Immune to Fear & Disease, Resist Acid, Cold, Electricity, Fire 5 | CMD: 26 (BAB+6, Str+5, Dex+4, Def+1) | Hp: 65 [56/65] [10+5d10 (38)+Con (12)+FC (5)] | Melee +11/+6 1-H Longsword 1d8+12, +11/+6 Dagger 1d4+5, Ranged +10 Javelin 1d6+5 | CMB: +11/+12 w/longsword | Smite Evil [1/2] | Elemental Assault [1/1] | Character Sheet

I will be traveling/camping through Sunday, so expect my posts to be somewhat delayed (depending on signal strength and battery power).


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.
Stormstrider wrote:
I am feeling much better emotionally myself. Another of my online friends has been messaging back and forth with me a lot and helping me tremendously.

A massage from a good friend can make one feel better.

But seriously, I am most pleased your state of mind has improved. :) It didn't sound good at all. :(

And thanks for the stats. I was just curious. I think a lot of the reason the combat was so difficult for the PCs was the particularly unfortunate way everyone was positioned. And Klarkosh made intelligent use of that. And luck, Klarkosh had a benevolent run of saves made and not made.

On the subject of poetry, I will share some of metaphysical love poetry with the group. Read with reverence-

Extremely True Love

It is hard to relate
How truly great
It is to fornicate
With one who is never irate,
Incontinent, flatulent or insensate
The world's most perfect date.

And a second, which should be read in conjunction with a historical precedent-

Shall I compare thee to a summer’s day? (Sonnet 18)
William Shakespeare - 1564-1616

Shall I compare thee to a summer’s day?
Thou art more lovely and more temperate.
Rough winds do shake the darling buds of May,
And summer’s lease hath all too short a date.

Or attention span. He goes on and on some more.

And now mine-

Shall I compare thee to a summer’s day? (after Shakespeare)

Shall I compare thee to a summer’s day?
All right already,
You are like a summer's day.

Lacking verbosity and more logical. Sadly, Shakespeare died some 400 years too early to learn from my example.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Stormstrider- I have revised my characters skills.

I will wait to see if my profile agrees with Herolab before updating the Emerald Spire Rolls document.


Boudacia wrote:

Stormstrider- I have revised my characters skills.

I will wait to see if my profile agrees with Herolab before updating the Emerald Spire Rolls document.

You're getting there! Thanks!

Sent you a PM.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Just a tale from one of my tabletop games, Way of the Wicked,for anyone interested.

On our side we have 2 gestalt evil characters, Morne, a cleric 4/ fighter4 and Shapir, my character, a bloodmarked skinwalker, Witch [Ashitifah]4// Psion3 / Wizard 1 with 1 Ogre ally. Very close to a gestalt version of Boudacia.

On the side of the angels, in the fortified Ballantyne Castle-
- A L7 Paladin
4 fighter type captains
10 dwarves with a fighter leader
A cleric around level 5
A L7 Wizard
Nearly 100 troops, plus some servants.

And... we killed them all.

A combination or poisoning a lot with arsenic, killing off smaller groups which were separated, turning 2 captains on each other, and sneaking around the castle as a bat in my case, just sneaking around by the other 2 wearing away at the defenders.

Shapir managed to surprise and slumber then coup de grace the wizard, and his wand of fireballs used by the cleric/ fighter [who has the fire domain] did a lot of damage.

It was quite the triumph and we went up 2 levels, Shapir is now a Witch [Ashitifah]6// Psion3 / Wizard1/ Cerebremancer 2. I had to spend over 2 hours sorting out my spells and disciplines, but it is pleasant labour.


Low Light Vision. Perception +12. Spd 30. Male Elf Evoker 6. AC 15 / T 13 / FF 13. HP 31/31. Fort +4, Ref +5, Will +7; +2 vs enchantment CMB +2; CMD 14. Force Missiles (1d4+3; range 150, 8/9 remaining).

Witch/Psion seems like it's just too easy.

No judgement, I'd probably focus on hexes with the witch side (and maybe healing) and use psion for massive debuff/SoD powers. Plus telepathy, cuz that's my jam.

Pretty slick, Boudacia, pretty slick indeed.


Female Werebat-kin Skinwalker (Bloodmarked) CG Witch (Ashiftah)1 5/11 |FL F: +2, R: +2, W: +2 | Ini| HP 9 (1d6+2+1FC) | Defence AC 12 (Touch 12 Flat Footed 10) [/ooc] | CMB: -1, CMD: 1t: +5 | Perc: +4/+6, SM: +0/+2 | Speed 30ft | Hexes Misfortune DC 14, Ward | Spells: lvl0- 3 1st 3 | Active conditions: None.

Any sensibly constructed gestalt character will be powerful.

The character does have it's drawbacks:-

- She has essentially the same HPs, saving throws and skills as a wizard or witch. This is really bad for a gestalt character.

- Extremely vulnerable in melee if can't cast buffs to prepare.

- Would like about three times as many feats as I get.

But the positives are massive-

- With the witch and wizard spells plus manifesting there is a massive breadth and depth to what I can do.

- The ability to turn into a bat plus the Ashtifah's Ghostwalk [=Vanish as often as needed, but better] means I can remain undetected or fly above melee most of the time.

- I have a lot of abilities like hexes that are powerful and don't run out like spells. These can all be used as a bat, as can psionics.

These 3 showed in the very, very protracted attack on Ballantyne Castle. The cleric fighter was almost out of spells by the end, and he had used the wand of fireballs a lot. Shapir was low on power points, but still had many spells and hexes et al.

-Everything efficiently works off int.

I really like the character.

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