The Conquest of Ambervale

Game Master Nicos

New Aldwall

Freeform class selection

Party's crafted stuff:

Cloak of the mistpine sage: Wilshape into an owl as a druid of equal level.

Party's unusual loot:

June's waterlily: Work like a potion of restoration
Rainbow spider potion x5: +10 against emotion based spells and effects
greater heroism and good hope as the spells
Duration: 5 minutes

Potential ingredients for magic creation:

Pieces of defeated enemies can be used to enchant/create magic items. The party have defeated the following creatures

- An giant owl with ice powers (used)
- A quasit and a shadow demon (used)
- A winterwolf (used)
- Horn from a (modified) tentacled horror
- Parts from Ice golems.

NPC Cast:

people of Aldwall
Mithakilis: Male-Halfling. Ruler of Aldwall. Friend of Vendrick.
Liro: Female-Human. Owner of the Riverside inn. Friend of Desmond.
Mirelle: She is a mystic theurge of renown cowardice
Kiddu and Lilly: Homeless childs. Friends of Desmond
Sven's team: Composed by caring Maya, Impulsive Will, and quiet and insightful Sin.
Amra: Sven inmediate superior in the chain of command.

Goblins
Vraljyiya: Female-Goblin. Mumbler of curses.
Ashorgal Manyblades: First king of Tuskkeep. Apparently of incredible badassitude.
Kayiqard Manyblades: Younger brother of Ashorgal. Fratricidal. Killed by the judgement of Tuskkeep Royal crown.
Fizb Manyblades: Older brother of Ashorgal. Dead 20 years ago. He is now a ghost bonded to room of Tuskkeep castle.
Zeedald Pepperclamp: Male-Goblin. Formber goblin ambassador in Aldwall. Temporary ruler of Tuskkeep.

The Toothless: Described to you as "the oldest goblin. So far She is an enigmatic figure of power in the tundra clans. Apparently, in the past she has partially predicted two of your movements.

Ambervale locations:
Peaks of death and despair: Lots of volcanoes, poisonous smokes, some few red dragons and demons roams...the surface. Not much reports of what is below, the communication with the dwarfs of there was lost more than 20 years ago.

bitterblood swamp: Marsh goblins and Lizardfolks constantly at war. Two years ago an adventuring party killed black wyrm there, quite a success. An actual standard place for adventurers.

Whispering forest: The standard forest filled with undeads. The bodies there sooner or later are reanimated as some kind of undead, and sometime adventurers go crazy saying the forest is telling them stories. When the undead population is growing Aldwall pays for every undead destroyed, standard stuff.

Mistpines:

Fangwoods:

Tanglewoods:


551 to 600 of 2,707 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>

Ok, they give you enough raw black Iron for a suit of medium armor or a suit of light armor plus a weapon.


So, you leave dawnmere with your bounty. The return to Aldwall is without problem, in fact some goblin worgriders thank you for killing that harpy last time.

It took hours for desmond to get rid of the unease feelings the mental attack leaved you, but he is fine now.

So, how are we going to divide the treasure?- Say Mirelle

In aldwall...

Almost as soon as you came you are approached by Sven captain at the entrance of the city
Amra
:hey Sven, do remember that goblin you save from the wollf riders? Do you know where she is? - She say without without even saying hi.

@ Vendrick

That day Mythakilis is very busy but the next day he ask for a meeting
in the morning...

Mythakilis(who obviously didn't sleep in the whole night):Now you know what kind of crazy thing people in charge have to endure, I can't wait for the marquiss to return, this job is killing me...Could you do something witht he staff? - Spellcraft or UMD for that


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

To Mirelle:

"Evenly, of course."

To Amra:

"She's in a cave in the forest just outside of town. Why?"


Amra:Good!, I need... We have to have a more private conversation - She say looking at Desmond and mirelle.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Desmond, Mirelle, I'll be back shortly." he says, and leaves them to walk off with Amra.


Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10

Desmond shrugs.

"Care to join me at the Inn for a drink, while I regale the patrons with slightly exaggerated tales of our adventures?" he asks Mirelle.


@ Sven

Amra:The bosses want to find that goblin Asap, don't ask me why

@ Desmond

You and Mirelle go to the riverside inn (I suppose, there are others option if you wish). Liro is busy, apparently attending some super important new client.

In the meantime, Mirelle and you sit to have a drink, meanwhile next to you there are two adventuring parties. The first one is composed of a tall and muscled brunette, a slim gobling, a hooded bearded man and happy looking young male half-elf. The half elf is singing the tale of how the brave 4 have just defeated the heinous Ogres of the Thundertusk clan.

The second party is composed of a halfling, a dwarf, a gnome and a duergar, they look to the other group like they were noobs.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"I know you told me not to ask, but why? She seemed a decent sort. I'd at least like assurances she won't be harmed or mistreated."


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Hmm. I'll see what I can do."

Spellcraft: 1d20 + 9 ⇒ (17) + 9 = 26


Sven Blodsvin wrote:
"I know you told me not to ask, but why? She seemed a decent sort. I'd at least like assurances she won't be harmed or mistreated."

Don't ask why, because I don't know why, but seems very important

@ Vendrick

By studying it in the night, Vendrick unlocked some of the power of the staff. You can use it to cast entangle 5/day.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Take me to them. At least let me be the one to lead them there. She might do something stupid like try to hex them if they show up unannounced."


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"I've unlocked some power from it though I can only imagine what might still lay hidden."


Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10

Desmond covers his mouth, as if stifling a yawn.

"Ogres, huh? Well, I'm impressed you managed to put up with their smell."

"Yeah, we just got back from Dawnmere. Turns out the mines were haunted by some kind of otherworldly presence. We fought our way down through the deepest, darkest part of the mines, through searing magical flames, until we happened upon some sort of aberration breeding pool. There must have been thousands, perhaps millions of monsters down there, each more terrifying than the last, and they all attacked us at once! We fought bravely, but couldn't overcome their numbers. When I took down twenty with one thrust of my sword, another two hundred took their place! Eventually we were forced to flee, but then my muscle-bound companion Sven got a brilliant idea. He punched the cave wall once, twice, and on the third strike he caused a cave-in that blocked off the monsters' abyssal den from the outside world."

"And we didn't escape empty-handed either," he says as he produces a sample of black iron. "This is some of the rarest, most powerful material in all of Golarion! When I have it forged into a sword, it will be as light as air and sharp enough to slice right through a rock golem's hide!"

He seems to notice Mirelle sitting next to him for the first time. "Oh, and I forgot to mention Mirelle took out a hundred or so of the creatures with a well-placed fireball, buying Sven enough time to cause the cave-in."

Bluff: 1d20 + 10 ⇒ (7) + 10 = 17


@ Vendrick

good... - say Mith somewhat distracted by his thoughts -no wait, it could also bad. With all the revelations of yesterday, It would give me a bad feeling if the goblins are after or already have the leafstaff

Somebody knocks the door, a big woman and a bigger men with rough clothes enters the room.

@ Vendrick and Sven

Amra takes Sven to the one that give the order. Both rangers enter the house of Mythakilis the halfling, counselor of the Marquiss.

Mith: What? don't tell me you can't find the goblin!

@ Desmond

Mirelle almost choke with Desmond little ...exaggerations. The muscled woman look Desmond from top to bottom.

HAHA! that is a good story!, it lack some lightning slinging ogres but a good story nonetheless. Nice to meet you brave warrior, I'm Ulsa from the bear clan of the north, and we are the Asskickers Inc

hooded bearded man: We are totally no called that way


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Then perhaps it would be a good idea if I left-" El'druin stops as the door is opened.

"A difficult task to find a goblin...my sincere condolences hunters." El'druin states with a smile.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"It's not a matter of finding her. Why do you WANT to find her?"


She's been accussed of murder in tusskeep, I would like to interrogate her about it - say the halfling.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Somehow I doubt that. But," he sighs "We must follow up on these accusations. Let me talk to her first, maybe I can keep her calm. Follow me."


The halfling stands ready for the journey

Let's...!, No i can't, I have a meeting with the ambassador...


The hafling approach the elf

Vendrick...Sorry to ask you this, but can you with them to make sure nothing bad happen?


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"It'd be my pleasure. Was thinking it was about time I had a look around." El'druin says as he stands.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

Sven pays attention to the man for the first time. He is not pleased by the implication that he can't handle such a simple assignment himself.

"...And you are?" he says, eyes narrowing.


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Vendrick El'druin, a colleague of Mythakilis. Good Huntsman, while I understand your annoyance, there is a rather delicate affair that hangs in the balance."

"Ill try not to get in your way."


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"I see. Please explain on the way."


Ok. Sven, Vendrick and Amra go to look for the goblin, anything to add on the way?


I guess is a no.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

Sven's dislike for Vendrick increases as he fails to explain what's going on.


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

Once outside,

"The Goblin is apparently responsible for the murder of a powerful political figure in goblin society..."


So, you find the cave where Sven advised the goblin to reside. A pack of wolves is somewhere around, and when you approach to the cave they reunite and aggressively stand guard.

Who's there f%&$ dammit? - Shouts the ill-tempered goblin before stepping out the cave.

leave or...wait, I know you, You saved Vraljyiya's life- she scolds the wolves to let you pass -come, come, let Vraljyiya serve her guests, I'm making a soup, I don't have pepper but the cockroaches are crunchy, come with your friends.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Thank you Vraljyiya."

"Any other time I'd be happy to take advantage of your hospitality, but I'm afraid I've come here on business. It appears the goblins of Tuskkeep have accused you of another crime...this time murder of some political figure."

"Would you be willing to answer a few questions about that from Mr. El'druin here?"


Aarhg!, what nonsense they are accusing me now? - she spits to the ground


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Vendrick, lay out the specifics for the accused, at least, since you were so vague on the way here."


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"She stands accused for the murder of the previous goblin king Asorghal Manyblades." El'druin says rather flatly.

"I don't much care for posturing and politics but either way I'd appreciate it if you went and stood trial so I could get back to my research."


Aahhh! that is impossible - She scream in utter despair -Our great King! who could!? - She then kick the cauldron of soup -Kayiqard that cat! I should have kill you years ago! - she continue with tears in her eyes.

Vendrick remember that name being mentioned last night.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Who is Kayoqard? You believe he or she killed the King?"


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Probably shouldnt talk about killing others in this situation..." El'druin says with his hands neatly folded behind his back.

"Kayoqard is the current King. The plot thickens." Vendrick says, clearly amused.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Interesting. How did you say the King died again?"

"I'm willing to bet someone said "witchcraft", but did anyone check for poison?"


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Unlikely, though Im far more interested in whom this goblin is. Nobles of all races dont associate with those of lesser blood. So I wager our so called "witch" here is someone important."


Kayiqard is the pusillanimous pathetic scum plotter half-brother of our great king - she spits the ground again and then start gathering her stuffs, specially spell components. -but he will see, oh yeah, he will see, Vraljyiya's revenge will be swift and painful


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Sounds like a plan. I have a bone to pick with goblins too." Vendrick says ominously.

"If I help you with your succession crisis, I want you to help me find more of the Leafstaffs. Deal?"


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Leafstaffs?"


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

"Powerful artifacts lost a long time ago. Rumor has it the goblin tribes in this area possess them or know of their whereabouts. I have my own leads on the matter as well." Vendrick says, making it clear he doesn't wish to continue the subject right now.


Desmond?

While you chat Vraljyiya leave the place with resolution and anger in her face, she delves into the forest unless you do/say something.


Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10

Sorry, it's been a hectic few days of school work.

"Well met, indeed! I am Desmond, master of sword and fist alike! And this is Mirelle, she...casts spells."

"Sven is our muscle, but he's busy at the moment. Probably training his pet crocodile to bite through steel, or something like that."

"By the way," he lowers his voice, "are you guys with Strong and Silent Inc. over there?" he asks, indicating the second party.


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Vraljyiya! Don't go stomping off and do anything hasty just yet. If you show up at Tuskkeep they're liable to kill you on sight."


@ Sven

I've have to take my chances, this crime can't go unpunished! - She curse to the sky and then spits the ground again.

@ Desmond

This is Lij (the gobling) He likes to burn things. The ahlf elf is mark, he records all our deeds, and the silent man here is Malthus...he doesn't have sense of humor. And those there, I don't know, Liro tell me they are very successful and to not mess with them, but we are just newcomers to the city. So, desmond, destroyer of horde of the million monster, what adventure awaits in your future?


Level 7 Holy Swordmonk | HP 66/77| AC 26[+4 Smite Evil], FF 22; T 16 | DR 1/adamantine; fire and acid resist 5 | Fort +14; Ref +13; Will +9(+2 vs divination, immune fear) | CMD 27 FCMD 23 | Init. +4| Perc +12; SM +10

Unless new bounties have been posted, the demon thing is the only one left for us to do.

"Apparently there's some kind of demon running around scraping together an undead army. Sounds like it could be fun."

"As far as I know that's the only job available at the moment, but I'm sure something new will pop up soon. This place is like a goldmine for adventurers."


Sage 7 HP: /51|50% Fortification| AC: 22(26 with Shield) Touch: 16 Flatfooted: 16 CMD 22| Fort +7, Ref +6, Will +7| Perception +11; Sense Motive +1; Low-Light Vision

Vendrick follows.

"Eh, let's see where this goes, Sven right?"


HP: 49/49 [34/44]| AC: 21 (23 with Barkskin) Touch: 13 Flatfooted: 19 CMD 22| Fort +8, Ref +5, Will +6| Perception +14, Sense Motive +10, Low-Light Vision, Scent
Spoiler:
Raging: +1 AC, +4 CMD, +2 to-hit, +3 damage, +1 Ref saves, Reach

"Yes."


@ Sven, Vendrick

uhm, What do you do?

@ Desmond

There is actually new bounties. Among them, the eradication of pyromaniac-vulture rider goblin tribe, the killing of two harpies that are threatening travelers to in the road to Dawnmere, the search of a lost item in the haunted ruins of Eastkeep.

While you were reading the new bounties, you see Liro coming down with her new clients. Three heavy armored goblins that are guarding a fine dressed thin goblin who use a cane to walk. The goblins leave for now. Liro seems relieved.

551 to 600 of 2,707 << first < prev | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Conquest of Ambervale (campaing) All Messageboards

Want to post a reply? Sign in.