The Conquest of Ambervale

Game Master Nicos

New Aldwall

Freeform class selection

Party's crafted stuff:

Cloak of the mistpine sage: Wilshape into an owl as a druid of equal level.

Party's unusual loot:

June's waterlily: Work like a potion of restoration
Rainbow spider potion x5: +10 against emotion based spells and effects
greater heroism and good hope as the spells
Duration: 5 minutes

Potential ingredients for magic creation:

Pieces of defeated enemies can be used to enchant/create magic items. The party have defeated the following creatures

- An giant owl with ice powers (used)
- A quasit and a shadow demon (used)
- A winterwolf (used)
- Horn from a (modified) tentacled horror
- Parts from Ice golems.

NPC Cast:

people of Aldwall
Mithakilis: Male-Halfling. Ruler of Aldwall. Friend of Vendrick.
Liro: Female-Human. Owner of the Riverside inn. Friend of Desmond.
Mirelle: She is a mystic theurge of renown cowardice
Kiddu and Lilly: Homeless childs. Friends of Desmond
Sven's team: Composed by caring Maya, Impulsive Will, and quiet and insightful Sin.
Amra: Sven inmediate superior in the chain of command.

Goblins
Vraljyiya: Female-Goblin. Mumbler of curses.
Ashorgal Manyblades: First king of Tuskkeep. Apparently of incredible badassitude.
Kayiqard Manyblades: Younger brother of Ashorgal. Fratricidal. Killed by the judgement of Tuskkeep Royal crown.
Fizb Manyblades: Older brother of Ashorgal. Dead 20 years ago. He is now a ghost bonded to room of Tuskkeep castle.
Zeedald Pepperclamp: Male-Goblin. Formber goblin ambassador in Aldwall. Temporary ruler of Tuskkeep.

The Toothless: Described to you as "the oldest goblin. So far She is an enigmatic figure of power in the tundra clans. Apparently, in the past she has partially predicted two of your movements.

Ambervale locations:
Peaks of death and despair: Lots of volcanoes, poisonous smokes, some few red dragons and demons roams...the surface. Not much reports of what is below, the communication with the dwarfs of there was lost more than 20 years ago.

bitterblood swamp: Marsh goblins and Lizardfolks constantly at war. Two years ago an adventuring party killed black wyrm there, quite a success. An actual standard place for adventurers.

Whispering forest: The standard forest filled with undeads. The bodies there sooner or later are reanimated as some kind of undead, and sometime adventurers go crazy saying the forest is telling them stories. When the undead population is growing Aldwall pays for every undead destroyed, standard stuff.

Mistpines:

Fangwoods:

Tanglewoods:


Ambervale:

New Aldwall:
Population: 1,500, mostly human but with a good populations of halflings and gnomes.
Notable NPC:
Sifoin Goldencleaver (Female, Human): She and her daughters run the smithy of the city.
Tiko Aerasni (Male, Dwarf):
He is the alchemist, botanic, herbalist of the city. He prefers to be alone and not be disturbed unless is for business.
Mythakilis (Male, Halfling): The strongest arcane caster in town (not an archmage but wise enough), works fot the Marquiss.
Liro(Female, Human): Owner of the Riverside Inn.
Tolma IronHelm (male, Half-ogre): Capitain of the city guard. Bad temper.

Location:
(1) Town entrance
(2) Riverside Inn
(3) Town Hall
(4) Playground
(5) Smithy
(6) Marketplace
(7) Windmill
(8) Temple of Iomedae
(9) Alchemist
(10) Barracks
(11)
(12) The Drunken griffon (tavern)
(13) Harbor
(14) River
(15) keep
[/b]
[b]Whispering Bones:

Vilthorp:
Population: 100, all human.
A small village that is mainly independent and self-reliant woodcutters and farmers.
NPCs:
ma'am

Dawnmere:
Ruins of Eastkeep:
Tuskkeep:

Other geographic sites:
Tanglewoods

NPC cast:

Vraljyiya: female goblin, probably a witch with the power of cursing people.

Amra

============= List of Events =========================

- Sven Come across a female goblin in the forest. She is running away from a couple of Worg riders. Sven Deters intimidate the riders to stop chasing the female. She present herself as Vraljyiya, and say that she doesn't know why they were after her.

- Desmond, enters the riverside inn and enters a fight with a man in order to defend Liro the bartender and owner of the inn.

- For some reason Desmond and Sven meet each other and decide to go on a quest to rescue some missing adventurers on the tangleweb. Althought Liro is just a bartender she give valuable advice to Desmond. The group also discover that Tikko, the town alchemist will pay to anyone that can give him some poison form the Rainbow spider.

- In the tanglewoods the group find the corpse of a couple of adventurers. The corpse were bitten by spiders but they were smiling. They finally found Cole, a missing ranger, but Cole now have the head of a spider and attack them on sight. The group kill him and knock out the rainbow spider. They also find an unconscious female half-elf, probably another of the missing adventurers. They return to Aldwall with her and the requested poison. The half-elf seems to have lost her mind.

============ HOMEBREWED MAGIC ITEMS ======================

June's waterlily: Work like a potion of restoration

============ Houserules ======================

-Players are forbidden from purchasing the following items: Dedicated Stat boosting items (Belt of X Physical Stat, Headband of Y Mental Stat), Amulets of Natural Armor, Rings of Protection, and Cloaks of Resistance.

In exchange, players will receive +2 to any stat of their choice, with a further +1 to any two DIFFERENT stats of their choice every 4 levels. They will also receive a +2 untyped bonus to AC at 1st level, +1 every 3rd level thereafter, and +2 at 20th (culminating in a total of +10 AC), and a +1 bonus to saves at 4th level and every 4 levels thereafter (culminating in a +5 bonus to saves at 20th level).